Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 21:22:43 Player: VraethrDalkr Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1857) 1857 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4813 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 120/150 System Corruption 5% Temperature Cool (36) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Weapon Cycler > --- WEAPON (2) ------- Heavy Ion Cannon Light Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Advanced Weight Redist. System Particle Gun Particle Gun Heavy Laser Heavy Laser Gatling Laser Minigun Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Weapon Cycler Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Large Storage Unit Advanced Weight Redist. System Beam Rifle Beam Rifle Particle Gun Heavy Laser Heavy Laser Gatling Laser Heavy Ion Cannon Light Assault Rifle Minigun Mining Laser [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 87 | 6 7 22 2 13 37 Power 20 | 1 . 3 2 6 8 Engine 17 | 1 . 3 2 5 6 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 18 | 2 1 7 . 3 5 Treads 14 | 2 1 3 . 3 5 Leg . | . . . . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 7 . 2 14 Device 18 | . 2 4 . . 12 Storage 4 | 1 . 2 . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 23 | 2 4 5 . 2 10 Energy Gun 12 | 1 3 2 . 2 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | 1 . 1 . . 4 Ballistic Cannon 3 | . 1 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 Parts Lost 21 | . . 1 . . 20 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 8 | . . 1 . . 7 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 98 Engine 12 | . 14 11 11 16 12 Core 1 | . . . . 1 2 Treads 21 | . 26 15 22 27 22 Wheel 1 | . . 6 . . . Device 26 | . 11 25 33 24 29 Storage 9 | . 14 11 11 9 7 Processor 1 | . . 6 . . . Protection 3 | . . . . 2 6 Energy Gun 7 | . 14 11 11 9 2 Energy Cannon 1 | . . . . . 4 Ballistic Gun 3 | . 9 . . . 5 Ballistic Cannon 5 | . 4 11 11 9 1 Peak Build Rating 41 | 6 11 18 18 25 41 Average Rating 24 | 4 9 14 16 21 35 On Entrance 12 | . 6 11 18 16 25 Naked Turns . | . . . . . . Heaviest Build 56 | 11 15 36 36 49 56 Greatest Support 69 | 40 40 40 40 60 69 Greatest Overweight (x) 1 | 1 . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 15 | 2 8 13 15 15 15 Average Carried 12 | 1 5 8 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 2 8 13 15 15 9 Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1658 | 242 109 491 92 248 476 Remotely 178 | . . 178 . . . Salvage Created 2249 | . 185 807 190 337 730 Parts 141 | . 12 52 18 25 34 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 5 | . . 2 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 4 17 8 9 13 Guns 22 | . 3 4 2 5 8 Cannons 28 | . 1 13 6 4 4 Classes Destroyed 14 | . 2 5 2 1 4 Worker 4 | . . 3 . . 1 Builder 1 | . . 1 . . . Hauler 2 | . . . . 1 1 Recycler 5 | . . 3 1 1 . Watcher 4 | . 1 3 . . . Swarmer 12 | . . 4 3 5 . Grunt 22 | . 4 9 2 2 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 4 . 2 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Assembled 2 | . . . 2 . . Best Kill Streak 6 | . 2 6 3 4 4 Combat Bots Only 5 | . 2 5 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 509 | . 9 85 25 57 333 Missed 158 | . 3 25 10 22 98 Damage Taken 4148 | . 97 627 132 264 3028 Core 899 | . 34 141 . 19 705 Absorbed by Shields 760 | . . 4 51 111 594 Regen/Repaired (Parts) 53 | . 53 . . . . Core Remaining (%) 86 | 100 86 . 64 96 . Volleys Fired 201 | . 14 69 18 33 67 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 100 100 95 102 119 Shots Fired 401 | . 28 136 36 66 135 Gun 232 | . 25 67 18 33 89 Cannon 169 | . 3 69 18 33 46 Launcher . | . . . . . . Special . | . . . . . . Kinetic 201 | . 14 69 18 33 67 Thermal 200 | . 14 67 18 33 68 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 8 13 5 6 14 Robot Miss Streak 5 | . 2 5 3 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 263 | . 19 79 21 38 106 Core Hits 108 | . 9 33 11 19 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 3 3 6 . Burn 7 | . . 2 1 4 . Blast 5 | . . 1 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4786 | . 244 1404 385 700 2053 Guns 2437 | . 202 566 147 317 1205 Cannons 2310 | . 40 838 238 383 811 Explosions . | . . . . . . Melee . | . . . . . . Ramming 39 | . 2 . . . 37 Kinetic 2353 | . 100 838 238 383 794 Thermal 2394 | . 142 566 147 317 1222 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 15 | . . 9 . 6 . Projectiles 15 | . . 9 . 6 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . 1 11 1 3 . Impact . | . . . . . . Kinetic 15 | . 1 11 1 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 1 . . . 3 Targets Rammed 4 | . 1 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 135 6 9 87 271 Average Temperature 67 | . 66 3 6 39 90 Received Heat Transfer 866 | . 54 189 31 54 538 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 10 | . . 2 . 1 7 Heat Transferred 5656 | . 371 1517 444 1036 2288 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 465 | . 143 465 305 292 172 Initial 144 | . . 59 144 118 117 Average 146 | . 91 260 262 206 56 Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 64 | 100 100 19 1 46 100 Level 1 34 | . . 77 98 53 . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 . 3 10 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 10 | . 1 2 . 3 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 11 25 9 13 23 Peak Tracking Total 6 | . 4 6 3 4 5 Tactical Retreats 7 | . . 3 1 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 2 1 . 2 6 Terminals 6 | . 1 1 . 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 12 2 . 8 11 Successful 18 | . 7 . . 3 8 Failed 15 | . 5 2 . 5 3 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 17 | . 4 2 . 8 3 Fabricators 2 | . . . . . 2 Repair Stations 8 | . 8 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . . 3 1 Record 4 | . 1 . . 2 1 Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . 5 . . . . Scan Component 3 | . 3 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 2 | . . . . . 2 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 . 1 4 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 68 | . 68 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4079 | 79 378 958 389 555 1720 Spaces Moved 2070 | 45 150 538 202 262 873 Core 4 | 4 . . . . . Treads 1832 | 41 150 304 202 262 873 Legs . | . . . . . . Wheels 234 | . . 234 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 80 160 160 160 Average Speed 152 | 153 160 127 160 160 161 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 27 42 36 29 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 2 1 . Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2646 | 52 265 681 235 337 1076 Wait 172 | . 81 13 3 15 60 Move 2065 | 44 149 537 201 261 873 Hop . | . . . . . . Pick Up 44 | 2 7 15 6 3 11 Fast Attach 30 | 6 3 9 . 1 11 Attach 21 | . . 3 1 2 15 Detach 6 | . 1 . . . 5 Swap 36 | . 4 10 1 10 11 Drop 67 | . 5 25 5 12 20 Fire 201 | . 14 69 18 33 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Repaired Particle Gun 286 | -10/Materials | Repaired Broken Lgt. Treads 307 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Build established: Scavenger-Mutant 1386 | -9/Materials | Discovered new exit (range 16) 1416 | -9/Materials | Entered Mines 1683 | -9/Mines | Assembled infested the area 1725 | -9/Mines | Discovered new exit (range 11) 1805 | -9/Mines | Entered Materials 1805 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2328 | -8/Materials | Discovered new exit (range 11) 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Evolved 2 slots: Utility x2 2565 | -7/Factory | Garrison activated, responded to threat 2713 | -7/Factory | Lost 4 parts (2n1u1w) 3266 | -7/Factory | Cargo convoy interrupted 4028 | -7/Factory | Core integrity fell below 50% 4076 | -7/Factory | Core integrity fell below 20% 4080 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04068_ Nuclear Reactor explodes. 04068_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 04068_ System corrupted: Hvy. Ion Cannon misfires. 04068_ Penetrated by Slug. 04072_ Imp. Shield Generator destroyed. 04072_ Mic. Nuclear Core destroyed. 04072_ Critical hit (Blast). 04073_ Penetrated by Slug. 04074_ Critical hit (Burn: +37). 04075_ The unstable cave ceiling collapses. 04076_ Penetrated by Slug. 04076_ Critical hit (Burn: +37). 04077_ Imp. Heat Sink destroyed. 04077_ Critical hit (Blast). 04077_ Knocked back. 04077_ Penetrated by Slug. 04080_ The unstable cave ceiling collapses. 04080_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????"?????????????????? | | ????????? "?????????????????? | | ######### ????????????????? | | # # ""????????????????? | | # / ! """???????????????? | | # ""????????????????? | | ?????????????????? | | #+###?????????????? | | #?????????????? | | ### ????????? | | /x H ??????????? | | % #??? ?????????? | | *! #??? ?????????? | | @=%!# ######?H?????????? | | %# !!! #? #????????? | | ?# % =[# !!! !#? #????????? | | ?# #[x !! #? #????????? | | ?### # # !#? #????????? | | ???### ####+#### #????????? | | ?????# #????????? | | ?????# % #????????? | | ?????# % / ! ???? | | ?????# # #??? | | ?????#" """ #? #??? | | ?????## " """ #??? #??? | | ??????# T """ #?????#??? | | ??????# " ##+#?????? | | ??????# #?????? | | ??????# %%% #?????? | | ??????## #?????? | | ???????# #########"## #?????? | | ???????# #???????# ## #?????? | | ???????# #???????# ## #?????? | | ??????## ##??????#### #?????? | | ??????# ###########+####??? | | ??????# + ##/!%=! #??? | | ####### ## ##==!!= #??? | | # ## ## ! ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Minigun | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneInsulatedDetonator Manual? 0 Play Time 00:40:24 Cumulative 128.8 hours Start 2024.10.31 @ 10:12:20 End 2024.10.31 @ 21:22:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 56 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 788bd487-0547-480b-9e57-962ef89b770d