Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 21:19:05 Player: Cereal Killer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1376) 1376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3150 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Hovering (77) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Combat Airjet (fused) Combat Airjet > --- UTILITY (4) ------ Improved Heat Sink Experimental Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit High-capacity Matter Pod (109) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Terrain Scan Processor Light Assault Rifle Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 7 10 14 29 . Power 5 | 1 . 1 3 . Engine 2 | 1 . 1 . . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 19 | 2 4 6 7 . Treads 4 | . 2 2 . . Leg . | . . . . . Wheel 12 | 2 2 4 4 . Hover 2 | . . . 2 . Flight 1 | . . . 1 . Utility 18 | 1 3 2 12 . Device 8 | . 2 . 6 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 7 | . . 2 5 . Artifact . | . . . . . Weapon 18 | 3 3 5 7 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 2 5 . Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 2 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 26 | . . 9 17 . Power 3 | . . 1 2 . Propulsion 9 | . . 4 5 . Utility 7 | . . 1 6 . Weapon 7 | . . 3 4 . Highest Loss Streak 8 | . . 4 8 . To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 90 | . 99 92 85 88 Engine 9 | . 14 12 5 . Core 1 | . . . 3 11 Treads 4 | . 6 9 . . Wheel 17 | . 21 15 17 . Hover 1 | . . . 2 22 Device 11 | . 13 6 13 22 Storage 11 | . 14 14 9 . Protection 7 | . . 7 12 . Ballistic Gun 17 | . 21 12 19 22 Ballistic Cannon 2 | . . 6 . . Launcher 2 | . 6 4 . . Peak Build Rating 31 | 6 8 12 31 29 Average Rating 12 | 4 7 9 16 29 On Entrance 11 | . 6 8 12 29 Naked Turns . | . . . . . Heaviest Build 38 | 12 29 34 38 9 Greatest Support 40 | 26 40 40 38 24 Greatest Overweight (x) 3 | . 1 2 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 13 | 6 11 15 13 5 Most Carried 15 | 6 15 15 15 4 Average Carried 12 | 3 9 14 13 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 6 15 15 4 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1902 | 201 394 574 733 . Remotely . | . . . . . Salvage Created 1546 | 24 249 184 1077 12 Parts 117 | 4 21 12 79 1 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 50 | . 8 12 29 1 Guns 32 | . 4 3 24 1 Cannons 5 | . . 5 . . AOE 13 | . 4 4 5 . Classes Destroyed 13 | 1 4 2 6 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . . . 2 . Recycler 2 | . 1 1 . . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 21 | . 3 3 14 1 Grunt 16 | . 5 2 9 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Demolisher 1 | . . 1 . . Assembled 6 | . . 6 . . Best Kill Streak 11 | 1 3 3 11 1 Combat Bots Only 7 | . 2 3 7 1 Max Kills in Single Turn 4 | 1 2 3 4 1 Gunslinging . | . . . . . Exploded 4 | . 1 3 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 238 | . 27 43 166 2 Missed 59 | . 7 7 45 . Damage Taken 3019 | . 201 946 1853 19 Core 567 | . 25 136 396 10 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 50 . . Regen/Repaired (Parts) 141 | . . . 141 . Core Remaining (%) 67 | 100 . 35 . . Volleys Fired 155 | 2 29 50 73 1 Largest 2 | 2 2 2 2 2 Hottest 55 | 40 50 55 53 40 Shots Fired 270 | 4 55 64 145 2 Gun 215 | 4 45 22 142 2 Cannon 36 | . . 36 . . Launcher 19 | . 10 6 3 . Special . | . . . . . Kinetic 251 | 4 45 58 142 2 Thermal . | . . . . . Explosive 19 | . 10 6 3 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 1 4 6 13 14 Robot Miss Streak 5 | 2 5 4 5 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 147 | 1 23 31 91 1 Core Hits 88 | 1 15 22 49 1 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 3 2 . Destroy 3 | . . 1 2 . Blast 2 | . . 2 . . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3526 | 24 560 665 2266 11 Guns 1811 | 24 244 176 1356 11 Cannons 267 | . . 267 . . Explosions 1390 | . 316 218 856 . Melee 54 | . . . 54 . Ramming 4 | . . 4 . . Kinetic 2078 | 24 244 443 1356 11 Thermal 675 | . . 39 636 . Explosive 715 | . 316 179 220 . Electromagnetic . | . . . . . Impact 54 | . . . 54 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 12 1 Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 256 | . 15 7 234 . Projectiles 6 | . . 6 . . Explosions 250 | . 15 1 234 . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 297 | . 24 63 210 . Shots 7 | . 1 3 3 . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . 6 87 24 186 Average Temperature 33 | . 4 37 9 95 Received Heat Transfer 688 | . 33 190 465 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . . 50 400 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 795 | 5 318 348 795 355 Initial 335 | . 3 67 42 335 Average 296 | . 173 209 426 336 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 37 | 100 66 49 11 . Level 1 37 | . 33 50 33 100 Level 2 17 | . . . 37 . Level 3 7 | . . . 17 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 15 11 53 3 Peak Tracking Total 7 | . 5 3 7 3 Tactical Retreats 10 | . 2 1 7 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 14 | . 1 6 7 . Max in Single Turn 6 | . 1 6 5 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 11 | . 5 . 6 . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 12 . 17 . Successful 16 | . 5 . 11 . Failed 13 | . 7 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . 4 . 5 . Terminals 22 | . 12 . 10 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 5 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2340 | 62 553 630 1082 13 Spaces Moved 1694 | 42 447 398 792 15 Core 2 | 2 . . . . Treads 149 | . 40 109 . . Legs . | . . . . . Wheels 1365 | 40 407 289 629 . Hover 178 | . . . 163 15 Flight . | . . . . . Fastest Speed 50 | 50 80 95 77 77 Average Speed 99 | 88 94 118 94 77 Slowest Speed 160 | 90 160 160 125 77 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 69 62 60 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . 5 8 3 . Terrain Destroyed 245 | . 60 74 111 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE 242 | . 60 74 108 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2056 | 62 517 488 973 16 Wait 79 | . 19 14 46 . Move 1690 | 41 446 397 791 15 Hop . | . . . . . Pick Up 49 | 12 11 9 17 . Fast Attach 5 | . . 1 4 . Attach 35 | 6 1 8 20 . Detach . | . . . . . Swap 20 | 1 9 5 5 . Drop 14 | . 2 1 11 . Fire 155 | 2 29 50 73 1 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 616 | -10/Materials | Entered Mines 678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 681 | -10/Mines | Found Prototype Device 897 | -10/Mines | Assembled infested the area 980 | -10/Mines | Core integrity fell below 50% 1008 | -10/Mines | Lost 4 parts (2n1u1w) 1168 | -10/Mines | Discovered new exit (range 8) 1215 | -10/Mines | Discovered new exit (range 14) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Utility x2 1413 | -9/Materials | Discovered new exit (range 5) 1446 | -9/Materials | Build established: Scavenger-Mutant 1659 | -9/Materials | Repaired Imp. Light Armor Plating 1792 | -9/Materials | Destroyed 7 combat bots 1835 | -9/Materials | Discovered new exit (range 16) 2104 | -9/Materials | Core integrity fell below 50% 2162 | -9/Materials | Core integrity fell below 20% 2189 | -9/Materials | Identified Exp. Sensor Array 2202 | -9/Materials | Identified exit to Mines 2202 | -9/Materials | Identified exit to Storage 2212 | -9/Materials | Discovered new exit (range 21) 2217 | -9/Materials | Lost 8 parts (1p3n2u2w) 2328 | -9/Materials | Entered Storage 2341 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Imp. Assault Rifle EXIT=FOUND >>Layout(Zone) Retrieving Zone 7Q layout... Downloaded map data. Imp. Light Armor Plating destroyed. System corrupted: Substantial component data lost. System corrupted: Matter fused (-5). Hvy. Hammer destroyed. K-01 Serf destroyed. T-07 Excavator destroyed. Acquired 1 matter. Acquired 50 matter. System corrupted: Cmb. Airjet fused. Acquired Lrg. Storage Unit. LOCATION=STORAGE GOAL=ESCAPE System corrupted: Heat flow error (+217). S-10 Pest destroyed. 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