Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:34:02 Player: lazy_engineer Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1472) 1472 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3612 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (20) --- Light Ion Engine Thermal Generator Improved Cooling System Terrain Scan Processor Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Grenade Launcher Datajack Datajack Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Thermal Generator Improved Cooling System Terrain Scan Processor Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Grenade Launcher Datajack Datajack Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 97 | 8 6 9 28 46 Power 6 | . 1 . 2 3 Engine 5 | . 1 . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 40 | 5 2 2 6 25 Treads 4 | . . . 2 2 Leg 2 | . . . . 2 Wheel 28 | 5 2 2 2 17 Hover 2 | . . . 2 . Flight 4 | . . . . 4 Utility 19 | 1 3 . 8 7 Device 9 | . . . 6 3 Storage 6 | 1 2 . 2 1 Processor 2 | . . . . 2 Hackware 2 | . 1 . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 32 | 2 . 7 12 11 Energy Gun . | . . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 16 | 2 . 3 7 4 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 6 | . . 2 4 . Unidentified Prototypes 3 | . . . . 3 Parts Lost 26 | . 3 3 1 19 Power 4 | . . . 1 3 Propulsion 13 | . 2 1 . 10 Utility 4 | . . . . 4 Weapon 5 | . 1 2 . 2 Highest Loss Streak 8 | . 3 3 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 98 90 91 Engine 9 | . 14 14 11 5 Treads 4 | . . . 7 3 Wheel 17 | . 28 27 3 25 Hover 2 | . . . 7 . Device 8 | . . . 10 11 Storage 13 | . 14 14 16 11 Hackware 10 | . 4 14 11 9 Energy Cannon 2 | . . . . 5 Ballistic Gun 15 | . 28 14 20 7 Special Weapon 1 | . . 7 . . Slashing Weapon 1 | . . . . 3 Special Melee Weapon 1 | . . 6 1 . Naked Turns . | . . . . . Heaviest Build 57 | 9 14 14 51 57 Greatest Support 64 | 26 32 32 40 64 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 8 20 20 Average Capacity 12 | 6 8 8 9 20 Most Carried 20 | 5 8 8 13 20 Average Carried 10 | 3 6 6 8 15 Final Capacity 20 | 8 8 8 20 20 Final Carried 13 | 5 6 8 13 13 Class Distribution -------------------- 69% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1655 | 288 145 100 434 688 Remotely . | . . . . . Salvage Created 1758 | 67 322 50 496 823 Parts 117 | 5 21 7 38 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 8 3 13 15 Melee 8 | . . . . 8 Guns 27 | . 8 2 13 4 Cannons 3 | . . . . 3 AOE 1 | . . 1 . . Classes Destroyed 12 | 2 4 . 3 3 Worker 2 | . 1 . . 1 Tunneler 2 | 1 . 1 . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 2 | . 1 . . 1 Watcher 1 | . . . 1 . Swarmer 9 | . 3 3 3 . Grunt 20 | . 5 . 6 9 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 3 3 Specialist 2 | . . . . 2 Best Kill Streak 7 | 1 7 4 6 3 Combat Bots Only 6 | . 6 3 6 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 308 | . 61 20 61 166 Missed 89 | . 24 3 24 38 Damage Taken 3262 | . 423 158 411 2270 Core 762 | . 62 45 78 577 Absorbed by Shields 114 | . . . 97 17 Core Remaining (%) 79 | 100 . 57 80 . Volleys Fired 166 | 6 25 17 48 70 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 40 120 50 100 Shots Fired 280 | 12 49 19 92 108 Gun 238 | 12 49 16 91 70 Cannon 31 | . . . . 31 Launcher 2 | . . 1 1 . Special 9 | . . 2 . 7 Kinetic 238 | 12 49 16 91 70 Thermal 40 | . . 2 . 38 Explosive 2 | . . 1 1 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 9 3 11 9 Robot Miss Streak 6 | 2 4 4 6 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 206 | 7 32 9 69 89 Core Hits 87 | 3 18 5 30 31 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 . . 5 Destroy 1 | . 1 . . . Sever 5 | . . . . 5 Melee Attacks 49 | . . 2 13 34 Impact . | . . . . . Slashing 34 | . . . . 34 Piercing . | . . . . . Sneak Attacks 8 | . . 2 5 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3419 | 76 429 135 624 2155 Guns 1984 | 76 429 57 614 808 Cannons 525 | . . . . 525 Explosions 88 | . . 78 10 . Melee 822 | . . . . 822 Ramming . | . . . . . Kinetic 1984 | 76 429 57 614 808 Thermal 525 | . . . . 525 Explosive 88 | . . 78 10 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 822 | . . . . 822 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 9 | . . . . 9 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . . 21 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | . 28 40 13 191 Average Temperature 20 | . 9 21 3 24 Received Heat Transfer 1134 | . 219 . 115 800 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 777 | . . . . 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 322 | 10 210 135 322 236 Initial 81 | . 6 81 52 71 Average 143 | 3 62 106 220 115 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 75 | 100 98 100 35 97 Level 1 24 | . 1 . 64 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 2 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 12 3 21 20 Peak Tracking Total 5 | . 5 3 3 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 . 5 2 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 23 | . 4 . 15 4 Successful 17 | . 3 . 12 2 Failed 6 | . 1 . 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 . 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 6 2 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 2 | . . . 2 . Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . . 1 Reinforcement Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 8 | . . 1 7 . Non-combat 8 | . . 1 7 . Combat . | . . . . . Robot Hacks Applied 11 | . . 2 9 . parse_system 2 | . . . 2 . no_distress 8 | . . 2 6 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2308 | 90 225 285 841 867 Spaces Moved 1394 | 67 170 228 594 335 Core 20 | 20 . . . . Treads 249 | . . . 198 51 Legs 31 | . . . . 31 Wheels 810 | 47 170 228 118 247 Hover 278 | . . . 278 . Flight 6 | . . . . 6 Fastest Speed 50 | 50 80 80 56 90 Average Speed 102 | 75 81 92 98 132 Slowest Speed 270 | 90 100 100 160 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 37 68 51 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 35 | . . 9 9 17 Melee . | . . . . . Projectile 18 | . . 1 . 17 AOE 17 | . . 8 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1935 | 95 206 280 767 587 Wait 133 | 1 . 15 48 69 Move 1390 | 66 169 227 593 335 Hop . | . . . . . Pick Up 69 | 12 5 8 18 26 Fast Attach 9 | . 1 . 8 . Attach 36 | 5 3 4 5 19 Detach . | . . . . . Swap 52 | 3 2 5 15 27 Drop 31 | 2 1 2 19 7 Fire 166 | 6 25 17 48 70 Melee 49 | . . 2 13 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Entered Mines 324 | -10/Mines | Learned location of Zion (-6) 338 | -10/Mines | Build established: Mutant 338 | -10/Mines | Met a Derelict bent on vengeance 342 | -10/Mines | Lost 3 parts (2n1w) 376 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 497 | -10/Mines | Lost 3 parts (1n2w) 594 | -10/Mines | Discovered new exit (range 9) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Utility x2 805 | -9/Materials | Build established: Scavenger-Mutant 893 | -9/Materials | Discovered new exit (range 7) 938 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Build established: Mutant 1399 | -9/Materials | Discovered new exit (range 5) 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Propulsion x2 1858 | -8/Materials | System corruption reached 10% 1888 | -8/Materials | Lost 3 parts (2n1u) 1985 | -8/Materials | Lost 3 parts (1p1n1u) 2177 | -8/Materials | Core integrity fell below 50% 2212 | -8/Materials | Core integrity fell below 20% 2236 | -8/Materials | Lost 8 parts (1p4n1u2w) 2309 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- System corrupted: Component data lost. Slug penetrates H-61 Shepherd. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Slug penetrates H-61 Shepherd. Slug penetrates Wall. Slug penetrates H-61 Shepherd. System corrupted: Gauss Rifle jammed. Slug penetrates Wall. Penetrated by Slug. Knocked back. Acquired 11 matter. Slug penetrates H-61 Shepherd. >HRVDXP=KKJP5OBH8W UG1X=A,O3M2B:0Y,N|/ Penetrated by Slug. Knocked back. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?#######??????????????????????????? | | ?# #??????????????????????????? | | ?# ! #?####+########## #??????? | | ?# ### % H ?????? | | ?# # % u h ^ ?????? | | ?# !#?#@ =?????? | | ?###%###?# ##;######????????????? | | ???# #???# # #????????????? | | ???# #???# # """"" #????????????? | | ???# #???# + """"" #????????????? | | ???# #???# # """"" #????????????? | | ???# ##### # #????????????? | | ???# ####+####????????????? | | ??##+#######+#### #???????????????? | | ?# # # #???????????????? | | ?# # # #????????? R???? | | ?# # # ###### ""???? | | ?# # # [% ?? | | ?# # + [=% ?? | | ?# # # = ###????? | | ?# # ## ###### ###?????? | | ?# # #? ##?????????? ? | | ?# ##+########? #??????????? # | | ?####### ######### ###????????+ # | | ???????# +??????# # | | ???????###### #+######????????# # | | ?????######## #???????????????# # | | ?????# # #???????????????# # | | ?????#!!! # #???????????????# # | | ?????#!!! + #???????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed ReflectiveGravityBattery Manual? 0 Play Time 00:41:19 Cumulative 8.5 hours Start 2024.04.01 @ 16:53:11 End 2024.04.01 @ 17:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04e17250-db8a-4afe-8600-f70c0c737a49