Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.24 @ 02:52:26 Player: darlorth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (193) 965 Value Destroyed (6207) 6207 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3803) 3803 TOTAL SCORE: 20055 Bonus ------- High Alert Combat Kills 3 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1041/1600 Matter 283/300 Energy 134/200 System Corruption 25% Temperature Cool (52) Movement Hovering (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Terrain Scanner Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Hacking Suite > --- WEAPON (4) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Micro Antimatter Reactor Compact Battery (200) Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Medium Matter Pod Enhanced Optical Array Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator Spear > --- INVENTORY -------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Datajack [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Hover Unit Treads Medium Treads Leg Centrium Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Scythe Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . . 2 . 1 1 . . . . . . . . . . Utility 10 | . 1 . . . . . 2 . . 1 1 . . . . 2 . . 2 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 276 | 7 7 2 19 4 3 2 17 1 8 17 31 3 5 . 8 49 5 3 20 15 50 Power 31 | 1 . . 3 . . . . . . 6 3 . . . 1 4 . . 2 4 7 Engine 10 | 1 . . 2 . . . . . . 4 2 . . . . . . . . . 1 Core 7 | . . . 1 . . . . . . 2 1 . . . 1 2 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 2 . . 2 4 6 Propulsion 92 | 2 4 . 6 1 . 1 2 1 6 5 12 . . . 1 11 . 1 9 9 21 Treads 3 | 2 . . . . . . . . . . . . . . . . . 1 . . . Leg 29 | . . . . . . . . . . . . . . . . . . . 9 9 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . 4 . 6 1 . 1 2 1 . . . . . . . . . . . . 10 Flight 35 | . . . . . . . . . 6 5 12 . . . 1 11 . . . . . Utility 108 | 2 3 1 2 3 3 1 5 . . 6 13 3 3 . 4 27 5 1 8 2 16 Device 43 | . 1 . . 2 2 1 . . . 1 3 1 2 . 1 18 . 1 2 1 7 Storage 14 | . 2 1 1 . 1 . . . . . 3 . . . 2 1 1 . . . 2 Processor 14 | 1 . . . . . . . . . . 2 . . . . 2 2 . 2 1 4 Hackware 17 | . . . . . . . 1 . . 4 3 1 . . . 4 1 . 3 . . Protection 20 | 1 . . 1 1 . . 4 . . 1 2 1 1 . 1 2 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 1 8 . . . 10 . 2 . 3 . 2 . 2 7 . 1 1 . 6 Energy Gun 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 Energy Cannon 6 | . . . 3 . . . 2 . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . . 1 . . . 3 . . . . . 1 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . 2 . 3 . 1 . 1 4 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . 1 2 . . . . . 1 . . . . 1 . . 1 . . Parts Lost 77 | . . . 3 . . 1 . . . 5 4 . . . 1 12 7 . 4 10 30 Power 8 | . . . . . . . . . . . . . . . . 1 . . 1 2 4 Propulsion 38 | . . . 2 . . 1 . . . 3 2 . . . 1 5 2 . 2 5 15 Utility 25 | . . . . . . . . . . 2 2 . . . . 6 3 . 1 3 8 Weapon 6 | . . . 1 . . . . . . . . . . . . . 2 . . . 3 Highest Loss Streak 14 | . . . 1 . . 1 . . . 4 1 . . . 1 3 5 . 3 8 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 90 99 99 100 100 100 91 92 94 97 84 83 83 83 83 78 45 47 64 85 71 Engine 1 | . 12 12 5 . . . . . . 3 2 . . . . . . . . . . Core 2 | . . . 4 10 10 10 8 7 7 2 2 5 5 5 5 . 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 3 . . 2 6 5 Leg 5 | . . . . . . . . . . . . . . . . . . . 14 32 16 Hover 11 | . 20 25 39 40 40 40 33 35 5 . . . . . . . . . . . 8 Flight 9 | . . . . . . . . . 30 42 32 27 27 27 27 20 3 . . . . Device 6 | . 2 12 . 9 10 19 11 7 7 4 3 3 2 5 4 13 6 8 7 4 4 Storage 6 | . 9 16 20 20 19 10 8 7 7 6 8 5 5 5 5 6 1 . . . . Processor 7 | . 12 8 . . . . . . . . 1 . . . . 2 11 15 16 17 18 Hackware 10 | . . . . . . . 8 7 7 16 18 27 27 27 27 19 10 10 9 18 4 Protection 2 | . 2 . 9 . . . 5 14 14 8 1 1 2 . . . 1 . 2 . 1 Energy Cannon 2 | . . . 7 20 20 20 3 . . . . . . . . . . . . . . Ballistic Gun 2 | . 25 19 5 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 12 10 11 8 11 10 9 5 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 8 18 20 25 38 26 39 43 26 26 26 50 52 50 46 66 67 24 12 62 43 77 Greatest Support 233 | 40 40 12 24 31 31 25 27 33 36 41 52 52 52 52 52 65 28 28 198 232 233 Greatest Overweight (x) 8 | 2 1 1 1 1 1 1 1 . 4 . 1 . . . 1 8 2 2 1 . 5 Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 10 10 10 10 20 15 15 15 20 15 5 5 5 5 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 13 15 15 15 15 14 5 5 5 5 5 Most Carried 16 | 4 10 10 10 10 10 10 10 9 10 10 15 15 15 15 16 15 5 5 5 5 6 Average Carried 8 | 2 8 10 9 9 10 9 9 9 9 9 10 15 14 15 14 13 4 4 4 4 3 Final Capacity 15 | 5 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 5 5 10 Final Carried 15 | 4 10 10 10 10 10 10 10 9 10 7 15 15 15 15 15 5 5 4 4 3 5 Class Distribution -------------------- 44% | Hacker-Mutant 20% | Wizard-Sprinter 11% | Hacker-Sprinter 10% | Scavenger-Mutant 5% | Wizard-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -3/Research Wizard-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 4451 | 263 293 20 630 40 . 52 273 . 70 180 310 30 63 . 39 518 215 44 546 122 743 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8018 | . 382 . 1371 45 . 68 376 . . 620 1039 . 107 . . 1153 108 . 529 66 2154 Parts 484 | . 21 . 97 6 . 5 15 . . 37 54 . 5 . . 82 7 . 29 7 119 Haulers Intercepted 11 | . 1 . 3 . . . . . . . 3 . . . . 2 . . . . 2 Recyclers Shooed 5 | . 1 . . . . 1 1 . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 108 | . 8 . 29 3 . 1 10 . . 3 2 . 5 . 1 12 2 . 8 1 23 Melee 40 | . . . . . . . . . . 3 2 . 1 . . 6 2 . 8 1 17 Guns 24 | . 8 . 13 . . . 2 . . . . . . . . . . . . . 1 Cannons 22 | . . . 13 3 . 1 . . . . . . . . . . . . . . 5 AOE 19 | . . . 2 . . . 6 . . . . . 4 . 1 6 . . . . . Classes Destroyed 14 | . 4 . 4 . . 2 . . . 3 . . . . . 1 . . . . . Worker 20 | . . . 1 . . . . . . 3 6 . . . . 4 . . . . 6 Builder 10 | . . . . . . . . . . 3 2 . . . . 3 . . . . 2 Tunneler 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Hauler 11 | . 1 . 3 . . . . . . . 3 . . . . 2 . . . . 2 Recycler 11 | . . . 2 . . . 2 . . 2 2 . . . . 1 . . . . 2 Mechanic 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Operator 7 | . . . 2 . . . 1 . . 2 1 . . . . 1 . . . . . Watcher 20 | . 1 . 3 . . . 1 . . 2 3 . . . . 7 . . 1 . 2 Swarmer 35 | . 2 . 8 3 . . 6 . . . . . 4 . 1 6 . . 2 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . Grunt 30 | . 6 . 12 . . . 4 . . . . . . . . . . . 4 . 4 Sentry 15 | . . . 9 . . . . . . 1 1 . . . . 1 . . . . 3 Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 26 | . . . . . . . . . . 2 1 . 1 . . 4 2 . 2 1 13 Best Kill Streak 13 | . 2 . 13 1 . 1 4 . . 8 3 . 4 . 1 5 1 . 2 1 3 Combat Bots Only 8 | . 2 . 8 1 . 1 3 . . 1 1 . 4 . 1 5 1 . 2 1 3 Max Kills in Single Turn 4 | . 1 . 2 1 . 1 2 . . 1 1 . 4 . 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 2 . . . . . 4 . 1 2 . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Damage Taken 15083 | . 223 . 630 23 . 75 184 . 73 402 531 176 104 . 80 1643 648 . 1401 2830 6060 Core 2064 | . 27 . 123 . . 4 19 . 18 70 134 31 36 . . 354 209 . 68 412 559 Absorbed by Shields 154 | . . . . . . . . . . . . . . . 10 54 82 . 8 . . Redirected to Shielding 97 | . 2 . 43 . . . 10 . 7 35 . . . . . . . . . . . Regen/Repaired (Parts) 81 | . . . . . . . . . . 11 70 . . . . . . . . . . Core Remaining (%) 81 | 100 . 89 . . . 68 96 . 97 91 . . . . 79 . . 51 94 71 65 Volleys Fired 177 | . 36 . 79 5 . 6 14 . . . . . 1 . 2 6 . 7 . . 21 Largest 2 | . 2 . 2 2 . 2 2 . . . . . 1 . 1 1 . 1 . . 2 Hottest 203 | . 40 . 136 136 . 136 96 . . . . . 36 . 36 49 . 75 . . 203 Shots Fired 310 | . 72 . 148 10 . 13 19 . . . . . 1 . 2 7 . 7 . . 31 Gun 154 | . 72 . 62 . . . 9 . . . . . . . . . . 7 . . 4 Cannon 139 | . . . 84 10 . 13 5 . . . . . . . . . . . . . 27 Launcher 17 | . . . 2 . . . 5 . . . . . 1 . 2 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 220 | . 72 . 123 . . . 9 . . . . . . . . . . . . . 16 Thermal 73 | . . . 23 10 . 13 5 . . . . . . . . . . 7 . . 15 Explosive 17 | . . . 2 . . . 5 . . . . . 1 . 2 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 23 . 22 5 . 11 16 . . . . . . . 17 19 . 4 . . 5 Robot Miss Streak 4 | . 2 . 2 1 . 1 2 . . . . . . . . 1 . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 521 | . 61 . 106 6 . 11 24 . . 31 39 . 10 . 1 64 11 5 39 17 96 Core Hits 260 | . 19 . 50 3 . 3 16 . . 17 21 . 7 . 5 37 6 2 18 9 47 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 45 | . . . 5 . . . 1 . . 3 4 . 2 . . 6 2 1 4 3 14 Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . 3 4 . 2 . . 6 2 . . . . Impale 21 | . . . . . . . . . . . . . . . . . . . 4 3 14 Melee Attacks 564 | . . . 5 . . . 12 . . 58 109 22 14 . . 147 15 . 50 22 110 Impact 17 | . . . 5 . . . 12 . . . . . . . . . . . . . . Slashing 361 | . . . . . . . . . . 58 109 22 14 . . 143 15 . . . . Piercing 182 | . . . . . . . . . . . . . . . . . . . 50 22 110 Sneak Attacks 68 | . . . . . . . 2 . . 11 19 . . . . 18 . . 2 1 15 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . Follow-up Attacks 27 | . . . . . . . 1 . . 3 5 . 1 . . 9 1 . . . 7 Damage Inflicted 20105 | . 754 . 1915 124 . 254 1112 . . 1464 2088 . 540 . 237 3688 381 110 1226 523 5689 Guns 1879 | . 754 . 749 . . . 157 . . . . . . . . . . 110 . . 109 Cannons 2512 | . . . 1058 124 . 246 82 . . . . . . . . . . . . . 1002 Explosions 1839 | . . . 108 . . . 512 . . . . . 201 . 237 781 . . . . . Melee 13867 | . . . . . . . 361 . . 1464 2088 . 339 . . 2907 381 . 1226 523 4578 Ramming 8 | . . . . . . 8 . . . . . . . . . . . . . . . Kinetic 3185 | . 754 . 1458 . . . 157 . . . . . . . . . . . . . 816 Thermal 1319 | . . . 349 124 . 246 82 . . . . . . . . 113 . 110 . . 295 Explosive 1726 | . . . 108 . . . 512 . . . . . 201 . 237 668 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 361 | . . . . . . . 361 . . . . . . . . . . . . . . Slashing 7179 | . . . . . . . . . . 1464 2088 . 339 . . 2907 381 . . . . Piercing 6327 | . . . . . . . . . . . . . . . . . . . 1226 523 4578 Highest Corruption 25 | . . . 1 1 1 3 1 . . 1 . . 2 2 2 7 8 8 8 . 25 Average Corruption 5 | . . . 1 1 1 1 1 . . 1 . . 1 2 2 3 7 8 7 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . 5 3 1 7 2 . . . . . 3 . . 15 14 7 9 . 61 Message Errors 39 | . . . 1 2 1 3 . . . . . . 2 . . 1 6 5 3 . 15 Matter Fused 33 | . . . 1 . . 2 1 . . . . . . . . 5 3 1 4 . 16 Heat Flow Errors 10 | . . . . 1 . . . . . . . . 1 . . 2 . 1 . . 5 Energy Discharges 15 | . . . 1 . . 1 . . . . . . . . . 2 2 . . . 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 17 | . . . 1 . . . . . . . . . . . . 2 3 . 2 . 9 Data Loss (major) 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 Misfires 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1661 | . . . 7 1 . . 186 . . 158 212 . 45 . 17 449 17 . 20 . 549 Projectiles 28 | . . . 7 1 . . . . . . . . . . . . . . . . 20 Explosions 99 | . . . . . . . 3 . . . . . 45 . 17 34 . . . . . Melee 1534 | . . . . . . . 183 . . 158 212 . . . . 415 17 . 20 . 529 Knockbacks 8 | . . . 3 . . . 3 . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 5 | . . . 3 . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . 2 . . 4 . . . . . . . . . 105 . . . . . Shots 5 | . . . 1 . . . . . . . . . . . . 4 . . . . . Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 10 . 331 252 . 318 148 . . 332 345 36 101 . 56 170 24 219 21 14 256 Average Temperature 74 | . 2 . 60 90 . 161 74 . . 103 105 13 8 . 25 40 12 143 15 5 87 Received Heat Transfer 2789 | . 171 . 435 . . . 117 . . 153 45 117 . . 83 240 241 . 215 540 432 Effects 10 | . . . 1 1 . 1 . . . 6 1 . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Energy Bleed 5 | . . . 1 1 . 1 . . . 2 . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 5 . . . . . . 1 1 . . . . 2 . . . . . Heat Transferred 2102 | . . . 629 222 . 444 148 . . . . . . . . 50 . 350 . . 259 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Peak Influence 522 | . 139 35 391 115 . 30 406 133 72 304 362 . . . . 522 . . 208 57 302 Initial 133 | . . 35 9 30 . . 1 133 72 27 79 . . . . 9 . . 26 17 . Average 84 | . 92 35 102 86 . 12 150 133 72 105 132 . . . . 135 . . 85 20 48 Maximum Alert Level 2 | . . . 1 . . . 2 . . 1 1 . . . . 2 . . 1 . 1 Low Security (%) 87 | 100 100 100 76 100 . 100 65 100 100 81 75 . . . . 68 . . 98 100 93 Level 1 12 | . . . 23 . . . 33 . . 18 24 . . . . 27 . . 1 . 6 Level 2 . | . . . . . . . 1 . . . . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . 4 . . . 2 . 1 6 11 . 1 . . 13 . . 3 4 5 Investigation 31 | . . . 3 . . . 2 . . 5 11 . . . . 7 . . 2 . 1 Extermination 11 | . . . . . . . . . . 1 . . . . . 4 . . 1 1 4 Reinforcement 7 | . . . 1 . . . . . 1 . . . . . . 2 . . . 3 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 14 | . 1 . 3 . . . 2 . . 2 2 . . . . 1 . . 1 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 345 | . 11 . 41 3 . 1 22 . 5 29 37 36 8 . 7 65 13 . 18 17 32 Peak Tracking Total 12 | . 3 . 5 1 . 1 5 . 5 12 10 12 8 . 6 10 6 . 3 12 6 Tactical Retreats 65 | . . . 1 . . . 4 . . 5 19 10 3 . . 9 6 . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 10 | . 1 . . . . . 1 . 1 1 3 . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 13 | . 2 . 3 . . . 3 . . . . . . . . 5 . . . . . Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 80 | . 6 . 9 1 . . 2 1 . 9 19 2 . . . 19 . . 4 2 6 Terminals 49 | . 6 . 8 . . . 1 1 . 6 11 . . . . 9 . . 4 1 2 Fabricators 7 | . . . . . . . . . . 2 2 . . . . 3 . . . . . Repair Stations 5 | . . . . . . . . . . 1 3 . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 Scanalyzers 7 | . . . 1 . . . 1 . . . 1 . . . . 2 . . . 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 282 | . 23 . 39 1 . . 10 1 . 31 63 8 . . . 77 . . 11 8 10 Successful 216 | . 15 . 30 1 . . 6 1 . 23 54 8 . . . 58 . . 10 6 4 Failed 66 | . 8 . 9 . . . 4 . . 8 9 . . . . 19 . . 1 2 6 Catastrophic 2 | . . . . . . . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 23 . 22 . 1 . 6 . . 19 31 2 . . . 39 . . 8 3 3 Terminals 189 | . 23 . 28 . . . 6 1 . 20 45 . . . . 47 . . 11 5 3 Fabricators 25 | . . . . . . . . . . 8 6 . . . . 11 . . . . . Repair Stations 13 | . . . . . . . . . . 3 8 . . . . . . . . . 2 Recycling Units 10 | . . . . . . . . . . . 1 . . . . 6 . . . . 3 Scanalyzers 32 | . . . 11 . . . 4 . . . 2 . . . . 11 . . . 3 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Terminal Hacks 139 | . 12 . 18 1 . . 2 1 . 14 37 8 . . . 31 . . 10 3 2 Record 7 | . . . . . . . . . . . . 7 . . . . . . . . . Part Schematic 18 | . 5 . 1 . . . . . . 4 5 . . . . 3 . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . . Open Door 4 | . . . . 1 . . . . . . 1 1 . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . 1 . 1 . . . . . . 1 1 . . . . 1 . . 1 . . Fabricator Index 5 | . . . . . . . . . . 1 1 . . . . 2 . . 1 . . Repair Station Index 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 14 | . . . 4 . . . . . . . 5 . . . . 2 . . 1 1 1 Locate Traps 11 | . 2 . 2 . . . 1 . . 1 3 . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 13 | . . . 1 . . . . . . 1 3 . . . . 5 . . 2 1 . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 10 | . . . 2 . . . . . . 1 3 . . . . 3 . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Zone Layout 12 | . 1 . 4 . . . . . . 1 3 . . . . 1 . . 2 . . Fabricator Hacks 21 | . . . . . . . . . . 6 5 . . . . 10 . . . . . Load Schematic 11 | . . . . . . . . . . 3 3 . . . . 5 . . . . . Build 10 | . . . . . . . . . . 3 2 . . . . 5 . . . . . Repair Station Hacks 9 | . . . . . . . . . . 2 7 . . . . . . . . . . Scan Component 5 | . . . . . . . . . . 1 4 . . . . . . . . . . Repair 4 | . . . . . . . . . . 1 3 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Scanalyzer 28 | . . . 11 . . . 3 . . . 2 . . . . 10 . . . 2 . Insert Component 14 | . . . 5 . . . 1 . . . 1 . . . . 6 . . . 1 . Analyze 14 | . . . 6 . . . 2 . . . 1 . . . . 4 . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Unauthorized Hacks 11 | . 3 . 1 . . . 1 . . 1 1 . . . . 3 . . . 1 . Terminals 6 | . 3 . 1 . . . 1 . . . . . . . . . . . . 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . . . . . Mask 3 | . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Used 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Hacking Detections 61 | . 3 . 7 . . . 2 1 . 8 13 . . . . 17 . . 4 1 5 Full Trace Events 33 | . 1 . 4 . . . 2 . . 5 11 . . . . 7 . . 2 . 1 Feedback Events 5 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Hackware Fried 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 5 . 6 . . . 1 . . 2 5 . . . . 6 . . . 1 . Parts Built 7 | . . . . . . . . . . 2 2 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 665 | . . . . . . . . . . 156 106 . . . . 403 . . . . . Total Part Build Rating 39 | . . . . . . . . . . 6 12 . . . . 21 . . . . . Parts Repaired 4 | . . . . . . . . . . 1 3 . . . . . . . . . . Time 148 | . . . . . . . . . . 68 80 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . 10 . . . . 4 . . . . 1 Parts Scanalyzed 12 | . . . 5 . . . 1 . . . 1 . . . . 4 . . . 1 . Part Schematics Acquired 11 | . . . 5 . . . 1 . . . 1 . . . . 3 . . . 1 . Parts Damaged 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . . . 3 . . . . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 . . . . . Highest-Rated Group 105 | . . . . . . . . . . . . . . . . 105 . . . . . Highest-Rated Ally 56 | . . . . . . . . . . . . . . . . 56 . . . . . Total Orders 12 | . . . . 2 . 2 . . . . 1 3 . . . 4 . . . . . EXPLORE 4 | . . . . 1 . 1 . . . . . 2 . . . . . . . . . RETURN 8 | . . . . 1 . 1 . . . . 1 1 . . . 4 . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . Total Damage 204 | . . . . . . . . . . . . . . . . 204 . . . . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . 2 3 . 1 . 1 . . . . Drone Launches 102 | . . . . 20 . 20 . . . . 7 19 . . . 31 . . . . 5 Drone Recoveries 90 | . . . . 20 . 20 . . . . 6 18 . . . 23 . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 12206 | 116 790 174 1026 375 172 766 381 10 58 600 1082 519 307 12 140 1490 419 185 942 709 1933 Spaces Moved 15271 | 60 545 140 1158 355 219 540 437 10 74 983 2209 1395 891 39 389 2244 753 106 525 530 1669 Core 509 | 22 . . . . . . . . . . . . . . . 15 332 17 . . 123 Treads 402 | 38 62 . . . . . . . . . . . . . . . . 89 213 . . Legs 1484 | . . . . . . . . . . . . . . . . . . . 312 530 642 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 4254 | . 483 140 1158 355 219 540 437 10 8 . . . . . . . . . . . 904 Flight 8622 | . . . . . . . . . 66 983 2209 1395 891 39 389 2229 421 . . . . Fastest Speed 21 | 50 56 116 48 48 48 108 48 44 25 21 21 29 29 29 29 28 37 150 115 114 32 Average Speed 55 | 141 120 116 60 82 75 108 62 44 37 21 26 29 29 29 29 31 49 158 143 115 79 Slowest Speed 450 | 160 160 116 112 108 108 108 108 44 360 28 114 29 29 29 109 450 150 160 240 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . 7 15 4 2 . . 11 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 6 73 18 73 99 59 85 30 1 73 29 42 99 87 9 47 47 75 17 10 15 25 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 1 1 . . . 1 . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . . . . . . . 5 4 . 3 . 2 1 . . . Spaces Dug 185 | . . . 4 . . . 3 . . 22 51 13 3 . . 65 1 . 3 2 18 Terrain Destroyed 428 | . . . 20 . . . 28 . . 22 51 13 14 . 23 220 1 . 3 2 31 Melee 185 | . . . 4 . . . 3 . . 22 51 13 3 . . 65 1 . 3 2 18 Projectile 13 | . . . . . . . . . . . . . . . . . . . . . 13 AOE 230 | . . . 16 . . . 25 . . . . . 11 . 23 155 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 17822 | 91 608 151 1328 426 224 710 507 15 106 1285 2560 1476 915 38 409 2821 784 116 635 597 2020 Wait 1280 | 14 1 8 41 56 . 160 10 5 . 212 200 62 5 . 6 345 8 . 17 10 120 Move 15177 | 59 544 139 1157 354 218 539 436 9 74 969 2181 1387 886 38 388 2223 750 105 524 529 1668 Hop 33 | . . . . . . . . . . 6 12 3 2 . . 9 1 . . . . Pick Up 210 | 11 12 . 14 3 . 1 6 . 7 13 29 1 2 . 3 23 6 1 16 9 53 Fast Attach 60 | . 1 2 2 . 3 . 7 . 4 9 9 1 . . . 8 . 1 7 2 4 Attach 136 | 7 4 . 7 1 . 1 2 1 4 6 16 . . . 1 17 4 2 12 8 43 Detach 5 | . 1 . . . . . 1 . . . 1 . . . . 2 . . . . . Swap 80 | . 2 . 10 3 . 1 8 . . 2 6 2 5 . 7 24 1 . 1 5 3 Drop 147 | . 7 2 13 4 3 . 12 . 9 17 16 2 2 . 2 23 2 . 8 12 13 Fire 177 | . 36 . 79 5 . 6 14 . . . . . 1 . 2 6 . 7 . . 21 Melee 487 | . . . 5 . . . 11 . . 51 90 18 12 . . 121 12 . 50 22 95 Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 8 . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 290 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered exit to Mines (range 14) 305 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Identified exit to Materials 452 | -10/Materials | Discovered exit to Materials (range 15) 537 | -10/Materials | Discovered exit to Materials (range 16) 725 | -10/Materials | Discovered exit to Materials (range 10) 727 | -10/Materials | Discovered exit to Mines (range 13) 907 | -10/Materials | Entered Mines 910 | -10/Mines | Met a Derelict bent on vengeance 944 | -10/Mines | Discovered exit to Materials (range 12) 971 | -10/Mines | Discovered exit to Materials (range 7) 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Propulsion x2 1378 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Discovered exit to Materials (range 4) 1495 | -9/Materials | Destroyed 8 combat bots 2045 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Entered Mines 2112 | -9/Mines | Found the Drone Emporium 2117 | -9/Mines | Found Prototype Device 2118 | -9/Mines | Identified Sensor Drone Bay 2135 | -9/Mines | Discovered exit to Materials (range 25) 2166 | -9/Mines | Discovered exit to Materials (range 20) 2355 | -9/Mines | Learned Materials stockpile data 2457 | -9/Mines | Learned location of Storage (-7) 2476 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2477 | -9/Mines | Found Prototype Device 2480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2480 | -9/Mines | Identified exit to Exiles 2480 | -9/Mines | Discovered exit to Exiles (range 5) 2482 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Met 8R-AWN 2503 | -9/Exiles | Met EX-HEX 2518 | -9/Exiles | Met EX-BIN 2523 | -9/Exiles | Aligned with FarCom system 2524 | -9/Exiles | Given EX-Vault access code 2535 | -9/Exiles | Opened EX-Vault 2538 | -9/Exiles | Found Prototype Device 2538 | -9/Exiles | Identified Supersonic Drone Bay 2541 | -9/Exiles | Found Prototype Device 2541 | -9/Exiles | Identified Skeleton Box 2574 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2603 | -9/Exiles | Met EX-DEC 2640 | -9/Exiles | Identified exit to Mines 2640 | -9/Exiles | Discovered exit to Mines (range 12) 2654 | -9/Exiles | Left Exiles lab with Skeleton Box 2654 | -9/Exiles | Entered Mines 2654 | -8/Mines | Discovered exit to Materials (range 11) 2726 | -8/Mines | Discovered exit to Materials (range 42) 3420 | -8/Mines | Entered Materials 3420 | -8/Materials | Evolved 2 slots: Utility x2 3701 | -8/Materials | Identified Exp. Sensor Array 3757 | -8/Materials | Identified exit to Factory 3757 | -8/Materials | Discovered exit to Factory (range 12) 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Propulsion x2 3811 | -7/Factory | Identified exit to DSF 3811 | -7/Factory | Entered DSF 3865 | -7/DSF | Additional patrols routed to DSF 3866 | -7/DSF | Identified exit to Factory 3866 | -7/DSF | Discovered exit to Factory (range 13) 3869 | -7/DSF | Entered Factory 3869 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3946 | -6/Factory | Repaired Broken Exp. Sensor Array 4083 | -6/Factory | Fabricated Hacking Suite (x1) 4122 | -6/Factory | Fabricated Hacking Suite (x1) 4147 | -6/Factory | Identified exit to Lower Caves 4432 | -6/Factory | Lost 4 parts (2n2u) 4455 | -6/Factory | Spotted B-75 Beast 4465 | -6/Factory | Identified exit to Factory 4465 | -6/Factory | Discovered exit to Factory (range 14) 4469 | -6/Factory | Entered another Factory area 4469 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -5/Factory | Repaired Xenon Bombardment Thruster 4638 | -5/Factory | Identified exit to Extension 4638 | -5/Factory | Discovered exit to Extension (range 6) 4758 | -5/Factory | Fabricated Adv. Hacking Suite? 4830 | -5/Factory | Hacking Suite fried by hacking feedback 4978 | -5/Factory | Repaired Broken Nuclear Pulse Array 5101 | -5/Factory | Build established: Hacker-Sprinter 5106 | -5/Factory | Repaired Scythe 5201 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5222 | -5/Factory | Cargo convoy interrupted 5246 | -5/Factory | Identified exit to Factory 5363 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 5542 | -5/Factory | Identified exit to Upper Caves 5542 | -5/Factory | Discovered exit to Upper Caves (range 12) 5551 | -5/Factory | Entered Upper Caves 5566 | -5/Upper Caves | Learned 4 Factory zone layouts 5747 | -5/Upper Caves | Learned 4 Factory zone layouts 5756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5777 | -5/Upper Caves | Learned location of Extension (-5) 5777 | -5/Upper Caves | Learned location of 1 exit from Factory 5777 | -5/Upper Caves | Learned Research emergency access door positions 5777 | -5/Upper Caves | Learned Extension stockpile data 5777 | -5/Upper Caves | Learned Extension security intel 5777 | -5/Upper Caves | Learned Extension terminal intel 5829 | -5/Upper Caves | Build established: Wizard-Sprinter 5990 | -5/Upper Caves | Attacked by a faux Warlord 6041 | -5/Upper Caves | Attracted the attention of an 0b10 base 6069 | -5/Upper Caves | Identified exit to Upper Caves 6069 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 6070 | -5/Upper Caves | Entered another Upper Caves area 6104 | -5/Upper Caves | Learned location of 1 exit from Factory 6163 | -5/Upper Caves | Learned location of 2 exits from Factory 6198 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6319 | -5/Upper Caves | Learned location of Warlord (-5) 6330 | -5/Upper Caves | Identified exit to Warlord 6330 | -5/Upper Caves | Discovered exit to Warlord (range 15) 6377 | -5/Upper Caves | Entered Warlord 6385 | -5/Warlord | Identified exit to Proximity Caves 6385 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 6389 | -5/Warlord | Entered Proximity Caves 6420 | -4/Proximity Caves | Learned 8 Research zone layouts 6507 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6527 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6529 | -4/Proximity Caves | Entered Factory 6529 | -4/Factory | Evolved 2 slots: Utility x2 6530 | -4/Factory | Identified exit to Research 6530 | -4/Factory | Identified exit to Upper Caves 6530 | -4/Factory | Identified exit to Armory 6898 | -4/Factory | Discovered exit to Research (range 3) 7212 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 7258 | -4/Factory | Imp. System Shield fried by hacking feedback 7275 | -4/Factory | Fabricated Exp. Hacking Suite? 7287 | -4/Factory | Discovered exit to Research (range 15) 7788 | -4/Factory | Build established: Hacker-Sprinter 7812 | -4/Factory | Fabricated Exp. Hacking Suite? 7884 | -4/Factory | Crushed by falling debris 7924 | -4/Factory | Spotted Executioner 7925 | -4/Factory | Cargo convoy interrupted 7936 | -4/Factory | Lost 3 parts (2n1u) 7989 | -4/Factory | Lost 3 parts (1p1n1u) 8019 | -4/Factory | Entered Upper Caves 8041 | -4/Upper Caves | Lost 3 parts (2n1u) 8142 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8257 | -4/Upper Caves | Lost 5 parts (1n2u2w) 8359 | -4/Upper Caves | Identified exit to Upper Caves 8359 | -4/Upper Caves | Discovered exit to Upper Caves (range 6) 8438 | -4/Upper Caves | Entered another Upper Caves area 8531 | -4/Upper Caves | Build established: Hacker-Mutant 8601 | -4/Upper Caves | Discovered exit to Research (range 12) 8623 | -4/Upper Caves | Entered Research 8623 | -3/Research | Evolved 2 slots: Utility x2 8890 | -3/Research | Found Hvy. Reactive Plating 9189 | -3/Research | Build established: Hacker-Assassin 9378 | -3/Research | Found Prototype Device 9379 | -3/Research | Identified Exp. Shield Generator 9397 | -3/Research | Lost 3 parts (1p1n1u) 9550 | -3/Research | Identified exit to Research 9550 | -3/Research | Discovered exit to Research (range 12) 9565 | -3/Research | Entered another Research area 9565 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 9657 | -2/Research | Spotted B-90 Cyclops 9840 | -2/Research | Build established: Wizard-Mutant 10243 | -2/Research | Identified exit to Access 10243 | -2/Research | Discovered exit to Access (range 16) 10274 | -2/Research | Entered Access 10274 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10302 | -1/Access | Lost 8 parts (2p5n1u) 10451 | -1/Access | Build established: Hacker-Mutant 10614 | -1/Access | Spotted B-99 Colossus 10768 | -1/Access | Lost 14 parts (2p4n5u3w) 10832 | -1/Access | Found Unknown Piercing Weapon 10833 | -1/Access | Found Unknown Piercing Weapon 10834 | -1/Access | Identified Enh. Force Lance (x2) 11223 | -1/Access | Build established: Scavenger-Mutant 11300 | -1/Access | System corruption reached 10% 11409 | -1/Access | Lost 5 parts (1p2n2u) 11720 | -1/Access | Lost 3 parts (3n) 12205 | -1/Access | Identified exit to Surface 12205 | -1/Access | Discovered exit to Surface (range 6) 12207 | *** | Escaped! Last Messages --------------- 12147_ Destroyed Welding Torch. 12147_ Destroyed Unknown Wheel. 12147_ U-05 Engineer destroyed. 12150_ Acquired 11 matter. 12151_ Discarded Adv. Target Analyzer. 12151_ Acquired Terrain Scanner. 12152_ System corrupted: Matter fused (-6). 12167_ System corrupted: Matter fused (-7). 12167_ U-05 Engineer builds a Wall. 12189_ Sneak attack on U-05 Engineer. 12189_ Destroyed Lgt. Ion Engine. 12189_ U-05 Engineer destroyed. 12192_ Acquired 14 matter. 12204_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12204_ U-05 Engineer builds a Wall. 12205_ The Access Shell folds into the floor. 12205_ EXIT=FOUND: SURFACE 12206_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ######### ????????????????????????????????????? | | ! ????????????????????????????????????? | | ????????????????????????????????????? | | ? #????????????????????????????????????? | | """"" #????#???????????????????????????????? | | """""" #????????????????????????????????????? | | """""" #????????????????????????????????????? | | """"" #????????????????????????????????????? | | ########################/##+#????????? | | k ??????? | | ???????? | | ?###+### ######### ""#?????????????????? | | ???????## ##??#????# ""#?????????????????? | | ????????# ##???????# ""#?????????????????? | | ????????# #????????# T#?????????????????? | | ????????# ##???????# ""#?????????????????? | | ????????# "##?#?####u ""#?????????????????? | | ????????# #"######## ""##????????????????? | | ????????# ##=! ## #????????????????? | | ????????# ## | ### ##????????????????? | | ????????# ##! ### #?????????????????? | | ????????# ## * ### #?????????????????? | | ????????# ## #?# #?????????????????? | | ??? ????# ## #?# @" #?????????????????? | | ????????# ## #?# "" #?????????????????? | | ???????## ## #?# #?????????????????? | | ##+##### # #?# #?????????????????? | | # "" # #?# #?????????????????? | | "T + #?#""""""""""#?????????????????? | | #+###### # #??????????????????????????????? | | ???????##+####+####??????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #??????BB????BB?#?????????????????? | | ???????# #????? BB????BB #?????????????????? | | ???????# #????????????? #?????????????????? | | ???????# #???????????? #?????????????????? | | ???????# #??????????? ??????????????????? | | ???????#= #?????????? ???????????????????? | | ???????# #????????? #????????????????????? | | ???????# ###?????? #????????????????????? | | ???????# "######## #????????????????????? | | ???????########## +????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ########????????????????????? | | ################# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 43 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Resistance: KI 75 Resistance: TH 55 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hammer | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Cooling System | -9/Materials | Hacked Propulsion Shielding | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Adv. Force Field | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Com. Battery | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Biometal Leg | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageSkeletonDissipator Manual? 0 Play Time 03:58:05 Cumulative 277.8 hours Start 2022.11.18 @ 21:12:04 End 2022.11.24 @ 02:52:26 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 274 Rogue 119 Adventurer 81 Explorer 74 Win Type 0 Total 18 Types 16/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65a668f-a657-4735-b48f-cfe6f8a43a33