Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.09 @ 01:36:01 Player: deadnoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (453) 2265 Value Destroyed (24088) 24088 Prototype IDs (87) 1740 Alien Tech Used (10) 2000 Bonus (25417) 25417 TOTAL SCORE: 66210 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9188 Follower Combat Kills 2194 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -565 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 300/300 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Myomer Exoskeleton > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Experimental Transmission Jammer Assembled Alloy Armor Assembled Alloy Armor SHELL Armor Experimental Hardlight Generator GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Hypervelocity Multirail > --- INVENTORY -------- Improved Quantum Reactor Improved Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Superbattery Makeshift Ablative Armor Graphene Brace Experimental Shield Generator Experimental Shield Generator Transdimensional Reconstructor HERF Cannon Potential Cannon Linked Autogun Long-range Missile Launcher Z-bomb Delivery System Guided Remote Datajack SGEMP Prototype [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Quantum Router Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . . 2 . . . . . . 2 . . 2 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 455 | 1 13 1 . 1 36 16 7 1 2 34 42 31 11 21 32 3 9 4 5 9 5 2 6 9 . 18 31 39 11 35 20 Power 29 | . . . . . 4 2 . . . 1 4 2 1 5 2 . . . . . . 1 . . . . 3 . . 1 3 Engine 9 | . . . . . 4 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Core 11 | . . . . . . 1 . . . . 3 2 1 4 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 3 . . 1 1 Propulsion 55 | . 2 . . 1 8 2 1 . . 2 7 6 1 . 4 . 3 1 1 2 . . . . . 1 6 2 . 2 3 Treads 29 | . 2 . . 1 7 1 . . . . 6 1 1 . . . 2 1 1 2 . . . . . . 1 1 . 2 . Leg 14 | . . . . . . . . . . 1 . 2 . . 4 . 1 . . . . . . . . 1 4 1 . . . Wheel 10 | . . . . . 1 1 1 . . 1 1 3 . . . . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 219 | . 6 . . . 7 12 4 1 . 17 17 12 5 13 15 3 6 3 4 6 3 1 6 9 . 13 17 18 4 7 10 Device 91 | . 2 . . . 2 6 2 1 . 8 6 11 2 4 5 2 . . 1 3 1 . 5 4 . 4 10 5 3 2 2 Storage 26 | . 3 . . . . . . . . 1 1 . . 2 2 . 1 . 1 . . . . . . 1 1 4 . 1 8 Processor 12 | . 1 . . . 2 2 . . . 1 . . . 3 . . . . . . . . . . . . 2 . . 1 . Hackware 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . Protection 85 | . . . . . 3 4 2 . . 7 9 1 3 4 8 1 5 3 1 3 2 1 1 5 . 7 2 9 1 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 152 | 1 5 1 . . 17 . 2 . 2 14 14 11 4 3 11 . . . . 1 2 . . . . 4 5 19 7 25 4 Energy Gun 17 | 1 2 . . . 4 . . . . . 1 . . 1 4 . . . . . . . . . . 1 1 2 . . . Energy Cannon 33 | . . . . . . . . . . 1 1 2 1 . 4 . . . . . . . . . . 2 1 8 4 8 1 Ballistic Gun 55 | . . . . . 10 . 1 . 2 6 7 4 2 2 . . . . . . . . . . . . . 7 3 8 3 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Launcher 34 | . 3 1 . . 3 . 1 . . 7 3 3 . . 3 . . . . 1 2 . . . . . 2 2 . 3 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 2 . . . . 2 . . . . 8 . . 1 1 . . 3 . 1 1 7 12 9 . 1 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 82 | . 1 . . . 11 . . . . 3 6 8 . . 7 . 2 . 1 1 2 . . 3 . . 5 4 1 7 20 Power 12 | . . . . . 3 . . . . . 1 1 . . 1 . . . 1 . . . . . . . 1 1 . 1 2 Propulsion 19 | . . . . . 2 . . . . . 3 3 . . 2 . . . . 1 . . . 1 . . 1 . . . 6 Utility 37 | . . . . . 3 . . . . 2 1 3 . . 4 . 1 . . . 2 . . 2 . . 2 3 1 4 9 Weapon 14 | . 1 . . . 3 . . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . 2 3 Highest Loss Streak 11 | . 1 . . . 5 . . . . 1 4 5 . . 2 . 2 . 1 1 2 . . 1 . . 3 2 2 6 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 87 100 100 92 91 83 76 64 78 88 79 85 77 75 86 82 74 75 72 75 58 75 70 68 67 83 77 69 71 48 Engine 1 | . 14 14 14 14 7 2 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Core 2 | . . . . . . 4 7 7 7 2 6 11 13 10 3 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 . . . . 4 6 5 5 4 5 5 4 5 5 5 5 4 7 4 4 2 Treads 7 | . 8 28 28 28 30 15 6 . . . 11 5 12 13 5 . . 6 5 5 5 5 5 4 . . . 1 . 2 . Leg 7 | . 19 . . . . . . . . . . 2 . . 9 26 22 8 11 10 11 8 11 10 10 11 14 9 8 7 5 Wheel 2 | . . . . . 2 7 11 15 15 15 6 7 6 6 4 . . . . . . . . . . . . . . . 1 Device 12 | . 11 14 14 14 15 8 10 7 7 8 10 9 6 9 5 13 10 5 5 11 14 12 14 20 26 22 15 14 24 23 15 Storage 9 | . 13 14 14 14 9 7 7 7 7 7 6 6 6 5 8 13 10 11 11 11 11 11 11 10 10 11 13 14 11 12 11 Processor 5 | . . . . . 6 19 15 15 15 15 13 13 13 13 12 . . . . . . . . . . . 4 3 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 8 9 . . . Protection 10 | . . . . . 2 8 7 7 7 9 12 8 12 7 9 13 17 22 17 16 13 7 12 8 5 9 10 9 11 10 2 Energy Cannon 5 | . . . . . . . . . . 1 . 3 3 . 6 13 11 4 11 8 10 4 11 9 10 7 8 5 5 2 . Ballistic Gun 2 | . . . . . 13 15 14 15 3 12 6 3 1 1 2 . . . . . . . . . . . . . 2 1 1 Launcher 1 | . 2 16 28 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 221 | 14 91 93 93 93 98 103 108 108 108 124 129 137 137 130 165 165 187 191 191 189 189 183 190 209 166 191 193 188 221 210 165 Greatest Support 150 | 20 40 40 40 40 80 28 56 56 56 56 56 56 28 37 116 116 116 60 60 70 60 60 70 70 60 100 110 130 150 150 60 Greatest Overweight (x) 54 | . 2 2 2 2 3 3 3 1 1 4 4 4 4 7 5 1 3 53 3 3 3 34 3 3 2 54 2 3 1 3 2 Average Overweight (x) 2 | . . 2 2 2 1 3 1 1 1 1 3 3 4 3 2 1 1 4 2 2 2 4 2 2 2 4 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 20 Most Carried 25 | 6 15 16 18 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 6 9 15 17 17 20 24 24 24 25 23 24 22 22 16 21 25 19 24 24 24 22 24 23 24 25 20 23 23 23 23 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 15 18 16 23 25 25 25 25 24 25 20 25 25 25 25 25 25 25 23 23 25 23 25 25 25 23 25 22 20 1 Class Distribution -------------------- 38% | Golem 22% | Mutant 10% | Scavenger-Mutant 9% | Derelict-Mutant 5% | Alien-Golem 5% | Hacker-Mutant 4% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Hacker-Golem | -3/Research Hacker-Mutant | -3/Testing Alien-Golem | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Matter Collected 9324 | 210 172 68 . . 914 394 101 36 . 1028 715 629 373 235 768 30 85 40 40 175 145 . 87 125 . 200 442 904 373 861 174 Remotely 63 | . . . . . . . . . . . . 39 24 . . . . . . . . . . . . . . . . . . Salvage Created 25665 | . 355 67 . 15 1360 394 53 . . 887 494 659 50 170 1535 817 1334 276 373 711 553 . 845 2747 . . 1793 2826 3108 4133 110 Parts 1059 | . 37 3 . 4 71 26 2 . . 31 26 19 4 1 22 41 43 5 22 26 24 . 38 138 . . 81 128 134 128 5 Haulers Intercepted 12 | . 1 . . . 2 . . . . . . . . . . . 1 . 2 . . . . 2 . . 2 . 2 . . Recyclers Shooed 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . 1 2 . . Parts Field Recycled 12 | . . . . . . . . . . . . 10 2 . . . . . . . . . . . . . . . . . . Retrieved Matter 124 | . . . . . . . . . . . . 59 65 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . 4 2 . 27 . 5 3 4 . 40 . . . 23 27 . 38 . . . . . . . . Prevented 6 | . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Combat Hostiles Destroyed 419 | . 15 2 . 4 21 5 3 . . 22 12 15 1 . 56 19 10 . 3 14 17 . 16 28 . . 26 41 34 55 . Melee 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . Guns 94 | . 4 . . . 11 5 . . . 6 7 2 1 . 3 . . . . . . . . . . . . 12 15 28 . Cannons 144 | . . . . . . . . . . . . . . . 6 19 10 . 3 8 8 . 16 27 . . 20 12 11 4 . AOE 152 | . 11 2 . 4 7 . 3 . . 16 4 10 . . 41 . . . . 6 9 . . 1 . . 6 15 7 10 . Classes Destroyed 33 | . 6 . . . 5 1 . . . 2 1 1 . . 4 . . 1 . 1 1 . . 3 . . 2 3 1 1 . Worker 16 | . 2 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . 2 4 3 . . Builder 17 | . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 3 1 . 1 Tunneler 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Hauler 12 | . 1 . . . 2 . . . . . . . . . . . 1 . 2 . . . . 2 . . 2 . 2 . . Recycler 16 | . . . . . 3 1 . . . . . . . . . . 3 . . . . . . 4 . . . 3 2 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 14 | . . . . . 4 1 . . . . . . . . . . . . . . . . . 3 . . . 3 2 1 . Swarmer 62 | . 9 . . 4 7 . 3 . . 4 4 . . . . 11 . . . 1 8 . 7 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 139 | . 6 2 . . 10 1 . . . 11 1 8 . . . 5 3 . . 10 8 . 3 2 . . 5 15 17 32 . Brawler 15 | . . . . . . . . . . 4 . 1 . . . 2 . . . 1 . . 1 . . . 2 1 1 2 . Duelist 10 | . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . 4 . Protector 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 32 | . . . . . 2 2 . . . 1 2 1 . . . 1 3 . . 2 1 . 1 6 . . 1 2 2 5 . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . Hunter 24 | . . . . . . . . . . . 2 2 . . . . 1 . . . . . 2 4 . . 2 2 6 3 . Programmer 52 | . . . . . . 2 . . . . 3 . 1 . . . . . 3 . . . 2 9 . . 8 9 8 7 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . 10 . 3 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 42 | . 7 3 . 4 5 2 3 . . 6 5 6 1 . 42 5 3 . 2 7 7 . 5 9 . . 20 10 14 17 2 Combat Bots Only 40 | . 5 2 . 4 4 1 3 . . 6 5 6 1 . 40 5 3 . 2 7 7 . 5 9 . . 12 5 11 16 . Max Kills in Single Turn 32 | . 2 2 . 3 3 1 3 . . 5 2 4 1 . 32 2 1 1 1 3 4 . 1 3 . . 8 4 3 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 31 | . 2 1 . 3 3 . 3 . . 5 2 4 . . 31 . . . . 3 4 . . 1 . . 4 2 1 5 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) Perun (-1/Access) Zhirov (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Damage Taken 32728 | . 479 31 . 25 1761 224 71 . . 1681 1766 1695 87 . 1378 742 507 . 269 780 659 . 874 2638 . 68 2742 4195 1328 4007 4721 Core 3668 | . 194 . . 4 167 17 . . . 219 129 139 12 . 99 90 44 . 3 . 15 . 16 136 . . 138 281 72 367 1526 Absorbed by Shields 5298 | . . . . . . . . . . . 19 714 . . . . . . . . . . . . . . . 411 880 2784 490 Reduced by Siege Mode 116 | . . . . . . . . . . . . . . . . . . . . 30 20 . 22 41 . . . . . 3 . Redirected to Shielding 114 | . . . . . . . . . . . 38 3 9 . 64 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5502 | . . . . . 38 . . . . . . . . 151 . . 158 23 . . . . . . . 94 293 1782 646 1330 987 Core Remaining (%) 65 | 100 . . . 20 69 . . . . 66 . . . . . 44 . . . . . . 92 . . 81 . 67 . 53 . Volleys Fired 1141 | . 27 3 . 2 83 25 2 . . 66 46 48 1 3 111 31 40 6 12 29 23 3 43 98 . 11 88 116 81 123 20 Largest 2 | . 2 1 . 2 2 2 1 . . 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 . 2 2 2 2 2 1 Hottest 288 | . 80 30 . 63 100 50 33 . . 65 144 88 63 105 132 50 50 50 50 68 68 25 50 50 . 200 200 200 250 288 200 Shots Fired 1755 | . 42 3 . 4 159 50 2 . . 100 89 74 6 6 165 62 77 11 18 54 42 3 88 167 . 18 123 157 89 126 20 Gun 658 | . 30 . . . 154 50 . . . 68 83 43 4 6 48 . . . . . . . . . . . . 45 50 59 18 Cannon 1000 | . . . . . . . . . . 9 2 23 1 . 103 62 77 11 18 47 38 3 88 167 . 18 121 110 39 62 1 Launcher 96 | . 12 3 . 4 5 . 2 . . 23 4 8 1 . 14 . . . . 7 4 . . . . . 2 2 . 4 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 549 | . . . . . 122 50 . . . 68 44 51 4 3 38 . . . . . . . . . . . 10 32 50 59 18 Thermal 892 | . . . . . . . . . . 9 39 . 1 3 37 62 77 11 18 47 38 3 88 167 . 18 111 118 38 6 1 Explosive 96 | . 12 3 . 4 5 . 2 . . 23 4 8 1 . 14 . . . . 7 4 . . . . . 2 2 . 4 1 Electromagnetic 207 | . 30 . . . 32 . . . . . 2 15 . . 66 . . . . . . . . . . . . 5 1 56 . Phasic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 6 . . . 16 20 . . . 15 16 24 4 . 20 28 16 12 11 17 18 . 23 28 . 6 22 32 14 14 22 Robot Miss Streak 5 | . 2 . . . 4 5 1 . . 3 2 4 . . 5 2 3 1 2 1 2 . 4 1 . . 4 3 4 3 1 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . Secondary Targets 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 1242 | . 21 . . . 107 32 . . . 58 56 63 1 4 105 39 60 10 10 42 32 . 61 133 . 4 93 109 70 113 19 Core Hits 1059 | . 34 5 . 3 57 15 3 . . 63 34 51 1 . 164 19 31 3 7 33 30 . 21 67 . 1 114 87 74 122 20 Critical Kills 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 32 1 Critical Parts Destroyed 87 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 18 19 47 1 Critical Strikes 168 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 33 42 87 2 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Destroy 161 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 32 41 85 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 57 | . . . . . . . . . . . 6 7 . 22 . . . . . . . . . . . . . . . 22 . Impact 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . 7 . 22 . . . . . . . . . . . . . . . 22 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69426 | . 1005 178 . 309 2619 595 135 . . 3044 1672 2975 27 337 6019 1815 2757 416 590 2682 2242 . 2547 6817 . 165 6806 10088 5515 6354 1717 Guns 9265 | . 278 . . . 1942 595 . . . 941 1180 634 27 . 652 . . . . . . . . . . . . 773 558 1017 668 Cannons 34645 | . . . . . . . . . . . . 308 . . 2337 1815 2757 416 579 1773 1254 . 2547 6586 . 165 4635 5125 2644 1547 157 Explosions 23444 | . 727 168 . 309 671 . 135 . . 2103 460 1718 . . 3030 . . . . 909 988 . . 193 . . 2151 4160 2313 2836 573 Melee 1628 | . . . . . . . . . . . 32 315 . 337 . . . . . . . . . . . . . . . 944 . Ramming 444 | . . 10 . . 6 . . . . . . . . . . . . . 11 . . . . 38 . . 20 30 . 10 319 Kinetic 7403 | . . . . . 1308 595 . . . 941 528 714 27 . 388 . . . . . . . . . . . 257 402 558 1017 668 Thermal 39569 | . . . . . 238 . . . . . 652 51 . . 1435 1815 2757 416 579 1773 1254 . 2547 6586 . 165 4378 9333 4957 290 343 Explosive 16290 | . 727 168 . 309 433 . 135 . . 2103 295 1667 . . 2888 . . . . 909 988 . . 193 . . 2151 170 . 2767 387 Electromagnetic 3828 | . 278 . . . 634 . . . . . 165 228 . . 1044 . . . . . . . . . . . . 153 . 1326 . Impact 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Slashing 1596 | . . . . . . . . . . . . 315 . 337 . . . . . . . . . . . . . . . 944 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . . . 264 . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 . 1 1 1 1 1 5 9 10 10 . . . . 1 1 1 1 2 4 . . 4 16 5 10 9 Average Corruption 3 | . . . . 1 . 1 1 1 1 1 3 6 9 10 . . . . 1 1 1 1 1 3 . . 2 10 2 6 4 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 15 . . . Effects 252 | . . . . . . 2 2 1 . 7 13 44 24 1 . . . . 1 14 7 4 17 5 . . 8 48 4 40 10 Message Errors 59 | . . . . . . . . . . 4 . 9 5 1 . . . . . 4 1 1 7 1 . . 4 10 1 9 2 Matter Fused 62 | . . . . . . 1 1 . . . 3 15 5 . . . . . . 2 . 1 2 2 . . 2 18 2 5 3 Heat Flow Errors 25 | . . . . . . 1 1 . . 1 . 6 . . . . . . . 1 3 . 1 . . . . 5 . 3 3 Energy Discharges 24 | . . . . . . . . . . 2 2 4 4 . . . . . 1 1 . . 1 . . . 2 1 . 6 . Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 29 | . . . . . . . . 1 . . 4 2 4 . . . . . . 5 1 . 1 1 . . . 6 1 3 . Data Loss (major) 15 | . . . . . . . . . . . 1 4 1 . . . . . . 1 . 1 2 . . . . 2 . 2 1 Misfires 16 | . . . . . . . . . . . 2 2 4 . . . . . . . . . 2 . . . . 3 . 3 . Alerts 9 | . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 1 . . . 1 . 1 1 Weapon Failures 9 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3167 | . 40 . . 38 47 . 3 . . 20 7 122 . 169 96 127 108 3 39 203 75 . 116 261 . 2 149 893 399 240 10 Projectiles 2080 | . . . . . . . . . . . . 9 . . 48 127 108 3 39 203 43 . 116 261 . 2 144 628 251 98 . Explosions 804 | . 40 . . 38 47 . 3 . . 20 7 15 . . 48 . . . . . 32 . . . . . 5 265 148 127 9 Melee 283 | . . . . . . . . . . . . 98 . 169 . . . . . . . . . . . . . . . 15 1 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1761 | . 71 . . 17 252 . . . . 43 . 191 62 . . . . . . 28 46 . . 86 . . 19 362 84 258 242 Shots 45 | . 2 . . 2 8 . . . . 3 . 6 3 . . . . . . 1 2 . . 2 . . 1 8 1 4 2 Rammed 21 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 Targets Rammed 55 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 1 2 . 1 46 Kicked 33 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 2 . . 27 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 156 4 . 6 70 139 123 . . 232 190 249 40 207 240 7 10 . . 213 321 . 275 20 . 33 69 435 150 154 299 Average Temperature 69 | . 65 4 . 3 27 31 73 . . 40 58 68 13 104 74 4 4 . . 38 184 . 131 7 . 22 41 105 69 33 169 Received Heat Transfer 4686 | . 60 18 . . 702 84 . . . 408 285 298 . . 242 183 141 . . 279 286 . 117 216 . 6 222 210 185 443 301 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . 3 1 . 6 3 . . . . . 1 . Total Turns 265 | . . . . . . . . . . . . . . . . . . . . 38 27 . 100 81 . . . . . 19 . Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . 23 27 . 41 53 . . . . . 19 . Robots Corrupted 18 | . . . . . 3 . . . . . . 1 . . 6 . . . . . . . . . . . . 1 . 7 . Combat Hostiles 18 | . . . . . 3 . . . . . . 1 . . 6 . . . . . . . . . . . . 1 . 7 . Parts Fried 18 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 12 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . Parts Melted 30 | . . . . . . . . . . . 5 . . . . 1 2 . . . . . 2 7 . . 3 6 3 1 . Heat Transferred 25268 | . . . . . 350 . . . . . 1450 . . . 800 1025 1525 250 275 950 750 . 1325 3425 . 100 2222 6956 3535 180 150 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 4 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Peak Influence 2615 | . 387 211 . 153 226 105 . . . . 327 . . . . . 329 87 1144 . . . . 763 373 . 1086 1616 2146 2615 1624 Initial 1562 | . . 150 . . 59 9 . . . . 114 . . . . . 132 85 . . . . . . 373 . . 610 867 1206 1562 Average 525 | . 106 161 . 152 58 30 . . . . 153 . . . . . 199 36 753 . . . . 245 373 . 391 965 1375 1695 1544 Maximum Alert Level 5 | . 1 1 . . 1 . . . . . 1 . . . . . 1 . 4 . . . . 3 1 . 3 5 5 5 5 Low Security (%) 47 | 100 82 81 . 100 99 100 . . . . 57 . . . . . 51 100 6 . . . . 54 . . 43 . . . . Level 1 11 | . 17 18 . . . . . . . . 42 . . . . . 48 . 4 . . . . 12 100 . 23 . . . . Level 2 9 | . . . . . . . . . . . . . . . . . . . 27 . . . . 29 . . 4 37 . . . Level 3 12 | . . . . . . . . . . . . . . . . . . . 55 . . . . 3 . . 28 19 46 . . Level 4 10 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 35 11 43 93 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 41 31 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 3 . . . 1 3 . . . 1 6 . . . . . 1 . 9 . . . . 7 . . 7 17 14 18 2 Investigation 15 | . 3 . . . . 1 . . . . 2 . . . . . . . 5 . . . . 1 . . . 1 2 . . Extermination 23 | . . . . . . 2 . . . . 3 . . . . . . . 2 . . . . 4 . . 4 2 3 2 1 Reinforcement 12 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . 1 4 1 1 . Assault 29 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 4 8 13 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . 1 1 6 3 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Distress Signals 19 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . . 3 . 2 1 6 Communications Jammed 319 | . . . . . . . . . . 1 . . . . . . . . . . . . . 41 . . 120 . 65 . 92 Distress Signals 300 | . . . . . . . . . . 1 . . . . . . . . . . . . . 39 . . 103 . 65 . 92 Times Spotted 665 | . 23 2 . 1 32 9 3 . . 27 22 15 1 . 66 19 11 1 19 16 16 . 17 41 . 1 52 63 51 108 49 Peak Tracking Total 37 | . 8 2 . 1 8 3 3 . . 8 6 8 1 . 37 5 3 . 5 7 6 . 4 10 . 1 12 9 7 16 19 Tactical Retreats 24 | . . . . . 1 . . . . 5 3 . . . 1 . . . . 5 . . 1 . . . 1 3 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Traps Triggered 12 | . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 6 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Disabled 61 | . 2 . . . 3 . . . . . 3 . . 1 1 . 1 . 1 . 1 . . 5 . 5 2 16 3 17 . Max in Single Turn 3 | . 1 . . . 2 . . . . . 2 . . 1 1 . 1 . . . 1 . . 3 . 1 1 2 1 3 . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Accessed 57 | . 4 . . . 8 2 1 . 3 . 9 . 2 . . . 1 . 7 . . 4 . 2 1 1 1 4 5 2 . Terminals 30 | . 4 . . . 7 1 . . . . 4 . . . . . . . 5 . . . . 1 1 . 1 2 2 2 . Fabricators 7 | . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . Total Hacks 186 | . 15 . . . 29 6 1 . 20 . 20 . 8 . . . 2 . 18 . . 17 . 3 1 4 2 20 15 5 . Successful 97 | . 4 . . . 15 2 1 . 20 . 6 . 8 . . . 2 . 4 . . 17 . 1 . 4 . 6 5 2 . Failed 88 | . 11 . . . 13 4 . . . . 14 . . . . . . . 14 . . . . 2 1 . 2 14 10 3 . Catastrophic 18 | . 1 . . . 2 . . . . . 3 . . . . . . . 3 . . . . . 1 . 1 2 5 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 8 . . . 14 . . . . . 11 . . 1 . . . . 9 . . . . 2 . 1 1 13 5 . . Terminals 100 | . 15 . . . 27 2 . . . . 8 . . . . . . . 12 . . . . 2 1 . 2 18 8 5 . Fabricators 19 | . . . . . . 4 . . . . 8 . . . . . . . 2 . . . . 1 . . . . 4 . . Repair Stations 11 | . . . . . 2 . . . . . 3 . . . . . 2 . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . Terminal Hacks 80 | . 4 . . . 12 2 1 . 20 . 1 . 8 . . . . . 2 . . 17 . . . 4 . 5 2 2 . Record 17 | . . . . . . . . . 2 . . . 7 . . . . . . . . 5 . . . 3 . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 1 . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 2 . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Terminals 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Botnet 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . . 8 2 . . . . 8 . . . . . 1 . 5 . . . . 2 1 . 1 3 5 2 . Full Trace Events 11 | . 2 . . . . 1 . . . . 1 . . . . . . . 4 . . . . . . . . 1 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 9 . . . . . . . . . . . . 4 . . . . . 6 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 60 | . . . . . 38 . . . . . . . . . . . 22 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 3 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total Allies 50 | . . . . . . . . . . 3 . . . 2 . . . 20 . 2 . . . . . 4 1 . . 1 17 Largest Group 20 | . . . . . . . . . . 2 . . . 2 2 . . 20 19 2 . . . . . 3 3 . . 1 8 Highest-Rated Group 779 | . . . . . . . . . . 96 . . . 192 192 . . 779 728 59 . . . . . 702 702 . . 48 372 Highest-Rated Ally 234 | . . . . . . . . . . 96 . . . 96 96 . . 50 46 30 . . . . . 234 234 . . 48 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 384 | . . . . . . . . . . 12 . . . . 27 . . 9 236 1 . . . . . 8 35 . . 5 51 Total Damage 11243 | . . . . . . . . . . 360 . . . . 1200 . . 212 4224 18 . . . . . 755 3434 . . 160 880 Kills 69 | . . . . . . . . . . 2 . . . . 10 . . 1 31 . . . . . . 1 17 . . 1 6 Allies Corrupted 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Robot Analysis Total 8 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 1 . 2 . 1 3 . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Turns Passed 36894 | 2 743 278 826 248 1984 958 595 191 101 1371 1536 1447 832 2304 3424 427 789 960 1201 1842 1501 732 1674 1740 65 2889 1537 2002 1038 1236 421 Spaces Moved 15469 | 1 420 84 258 69 813 578 448 164 85 939 846 806 503 1509 1496 179 303 279 465 474 593 139 528 577 31 375 588 806 473 413 227 Core 526 | . . . . . . . . . . . . . . 341 . . . 10 . . . 8 . . . 24 . . . . 143 Treads 1305 | . 60 84 258 69 510 . . . . . . . . . . . . . . 46 . . 265 10 . . . . . 3 . Legs 6645 | 1 360 . . . . . . . . . . . . . 344 179 303 269 465 428 593 131 263 567 31 351 588 806 473 410 83 Wheels 6992 | . . . . . 303 578 448 164 85 939 846 806 503 1168 1152 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 320 320 145 145 115 115 115 115 130 115 160 50 130 185 135 210 210 210 210 210 210 210 210 183 182 125 136 136 50 Average Speed 185 | 120 148 320 320 320 204 145 126 115 115 122 152 154 160 139 160 185 187 327 239 247 238 327 279 232 210 349 207 185 140 163 108 Slowest Speed 2750 | 120 320 320 320 320 240 145 145 115 115 160 160 160 160 400 195 185 240 2700 240 320 240 1750 320 320 210 2750 226 240 170 320 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Exploration Rate (%) 48 | 2 66 24 66 16 42 14 63 36 68 79 21 75 70 86 81 34 8 86 19 74 82 60 62 18 4 99 27 87 18 42 11 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 9 | . . 1 . . . . 1 . 1 1 . . 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 18 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 . . Scrap Searched 29 | . . . . . . . 3 1 . 2 . 5 3 2 . 1 . . . 5 5 . 2 . . . . . . . . Spaces Dug 145 | . 6 . . 32 14 . . . . 26 7 . . 2 . . 1 . 2 18 . 2 4 1 . 1 12 14 . 3 . Terrain Destroyed 1186 | . 24 2 . 32 30 . 20 . . 122 25 113 30 2 57 21 14 1 4 64 58 3 35 56 . 1 33 215 117 97 10 Melee 7 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . 3 . Projectile 181 | . . . . . . . . . . 3 . 3 . . 1 21 14 1 4 9 7 3 35 26 . 1 15 29 8 1 . AOE 980 | . 24 2 . 32 30 . 20 . . 119 23 110 30 . 56 . . . . 55 51 . . 30 . . 18 181 103 87 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total 21840 | 1 495 90 260 94 1018 669 476 166 88 1069 998 918 527 1680 2385 213 451 324 537 1092 635 417 639 817 31 1944 784 1140 746 803 333 Wait 3801 | . 16 . . 21 49 25 1 . . 7 16 10 1 22 628 . 63 14 44 558 7 262 56 90 . 1480 24 100 156 149 2 Move 15436 | . 419 83 257 68 812 577 447 163 84 938 845 805 502 1508 1495 178 303 278 464 473 592 138 527 576 30 370 587 806 472 412 227 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Pick Up 328 | . 15 2 3 . 17 14 8 1 . 9 19 8 7 55 44 . 24 3 3 1 3 1 2 16 . 26 15 11 7 13 1 Fast Attach 152 | . 2 . . . 13 2 1 . 2 3 9 7 1 12 13 . 7 2 3 3 . 3 3 3 . 11 15 15 2 11 9 Attach 125 | . . 1 . . 9 4 1 . . 5 10 8 . 5 7 . 1 . . 3 1 . . 3 . 7 8 16 4 20 12 Detach 131 | . 1 . . . 5 2 . . . . 2 2 . 3 11 . 2 2 . 9 2 7 . 3 . 13 11 28 9 13 6 Swap 190 | 1 11 . . 1 14 10 5 1 . 26 23 16 10 4 12 3 1 2 2 3 4 . 3 3 1 3 9 8 5 9 . Drop 391 | . 4 . . 2 15 10 11 1 2 8 22 7 5 46 63 1 10 17 8 6 3 3 5 23 . 21 26 34 10 18 10 Fire 1141 | . 27 3 . 2 83 25 2 . . 66 46 48 1 3 111 31 40 6 12 29 23 3 43 98 . 11 88 116 81 123 20 Melee 57 | . . . . . . . . . . . 6 7 . 22 . . . . . . . . . . . . . . . 22 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 32 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . . 27 Crush 20 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 17 Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 12 . Rewire 15 | . . . . . . . . . . 7 . . . . 1 . . . . 7 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Core integrity fell below 50% 746 | -10/Materials | Entered Mines 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 776 | -10/Mines | Learned location of Storage (-7) 1008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1024 | -10/Mines | Entered Exiles 1024 | -10/Exiles | Found Exiles lab abandoned 1808 | -10/Exiles | Discovered new exit (range 15) 1850 | -10/Exiles | Entered Mines 1868 | -9/Mines | Met a Derelict bent on vengeance 2066 | -9/Mines | Discovered new exit (range 8) 2098 | -9/Mines | Entered Materials 2098 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2513 | -8/Materials | Lost 5 parts (1p2n1u1w) 2753 | -8/Materials | Central database locked down 2936 | -8/Materials | Build established: Scavenger-Mutant 3171 | -8/Materials | Discovered new exit (range 9) 3628 | -8/Materials | Garrison activated, responded to threat 3695 | -8/Materials | Lost 3 parts (1u2w) 3771 | -8/Materials | Repaired Lgt. Deuterium Engine 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Utility x2 4198 | -7/Factory | Discovered new exit (range 8) 4201 | -7/Factory | Found Rocket Array 4210 | -7/Factory | Identified exit to Lower Caves 5040 | -7/Factory | Entered Lower Caves 5368 | -7/Lower Caves | Encountered a Warlord checkpoint 5586 | -7/Lower Caves | Build established: Mutant 5612 | -7/Lower Caves | Learned location of Extension (-6) 5628 | -7/Lower Caves | Discovered new exit (range 6) 5633 | -7/Lower Caves | Identified exit to Lower Caves 5635 | -7/Lower Caves | Entered another Lower Caves area 5783 | -7/Lower Caves | Encountered a Warlord checkpoint 5786 | -7/Lower Caves | Learned Factory garrison access intel 5789 | -7/Lower Caves | Discovered new exit (range 15) 5825 | -7/Lower Caves | Identified exit to Data Miner 5826 | -7/Lower Caves | Entered Data Miner 5826 | -7/Data Miner | Discovered new exit (range 6) 5845 | -7/Data Miner | Identified exit to Proximity Caves 5861 | -7/Data Miner | Met Data Miner 5883 | -7/Data Miner | Learned location of Section 7 (-2) 5883 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5896 | -7/Data Miner | Received God Mode back door access code from Data Miner 5927 | -7/Data Miner | Entered Proximity Caves 6198 | -6/Proximity Caves | Spotted B-75 Beast 6211 | -6/Proximity Caves | Escorted by Enhanced Grunt 6211 | -6/Proximity Caves | Allies destroyed B-75 Beast 6530 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7150 | -6/Proximity Caves | Discovered new exit (range 15) 7156 | -6/Proximity Caves | Learned location of Zion (-6) 7173 | -6/Proximity Caves | Identified exit to Factory 7259 | -6/Proximity Caves | Learned Factory interactive machine intel 7298 | -6/Proximity Caves | Entered Factory 7298 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7299 | -6/Factory | Loaded intel: 54 interactive machine locations 7300 | -6/Factory | Loaded intel: 4 garrison access locations 7512 | -6/Factory | Lost 4 parts (1p2n1u) 7583 | -6/Factory | Discovered new exit (range 16) 7630 | -6/Factory | Identified exit to Factory 7642 | -6/Factory | Identified exit to Lower Caves 7642 | -6/Factory | Identified exit to Extension 8142 | -6/Factory | Incoming investigation squad redirected 8834 | -6/Factory | Entered Lower Caves 8885 | -6/Lower Caves | Spotted B-75 Beast 9421 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9532 | -6/Lower Caves | Learned 4 Factory zone layouts 9632 | -6/Lower Caves | Lost 5 parts (1p1n3u) 10071 | -6/Lower Caves | Discovered new exit (range 8) 10082 | -6/Lower Caves | Identified exit to Lower Caves 10265 | -6/Lower Caves | Build established: Derelict-Mutant 10281 | -6/Lower Caves | Entered another Lower Caves area 10625 | -6/Lower Caves | Learned Research stockpile data 10625 | -6/Lower Caves | Learned Extension security intel 10793 | -6/Lower Caves | Discovered new exit (range 5) 10803 | -6/Lower Caves | Identified exit to Zion 10843 | -6/Lower Caves | Learned location of 1 exit from Factory 10855 | -6/Lower Caves | Learned 12 Factory zone layouts 10927 | -6/Lower Caves | System corruption reached 10% 11113 | -6/Lower Caves | Entered Zion 11163 | -6/Zion | System corruption cleaned by Quarantine Array 11307 | -6/Zion | Discovered new exit (range 15) 11367 | -6/Zion | Found GAL Module 11964 | -6/Zion | Given A8's code to call for help 12362 | -6/Zion | Found Prototype Processor 12365 | -6/Zion | Found Prototype Processor 12371 | -6/Zion | Identified Exp. Target Analyzer 12373 | -6/Zion | Found Prototype Processor 12392 | -6/Zion | Identified Exp. Targeting Computer 12494 | -6/Zion | Identified Exp. Melee Analysis Suite 13332 | -6/Zion | Discovered new exit (range 7) 13364 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13368 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13408 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13411 | -6/Zion | Identified exit to Deep Caves 13417 | -6/Zion | Entered Deep Caves 13417 | -6/Deep Caves | Accompanied by 2 allies 13628 | -6/Deep Caves | Build established: Mutant 13635 | -6/Deep Caves | Attacked by Z-Imprinter 13644 | -6/Deep Caves | Allies destroyed Z-Imprinter 13697 | -6/Deep Caves | Found Prototype Protection 13703 | -6/Deep Caves | Found Prototype Protection 13728 | -6/Deep Caves | Found Prototype Protection 13762 | -6/Deep Caves | Identified Zio. Weapon Casing (x3) 13867 | -6/Deep Caves | Z-Facility disabled 14027 | -6/Deep Caves | Found Zio. Weapon Casing 14030 | -6/Deep Caves | Found Zio. Weapon Casing 14046 | -6/Deep Caves | Found Prototype Protection 14046 | -6/Deep Caves | Identified Zio. Heavy Carapace 14049 | -6/Deep Caves | Found Zio. Heavy Carapace 14095 | -6/Deep Caves | Found Zio. Heavy Carapace 14160 | -6/Deep Caves | Found Zio. Weapon Casing 14485 | -6/Deep Caves | Build established: Scavenger-Mutant 14677 | -6/Deep Caves | Discovered new exit (range 7) 14687 | -6/Deep Caves | Identified exit to Proximity Caves 14855 | -6/Deep Caves | Spotted as-15494 14871 | -6/Deep Caves | Destroyed as-15494 14932 | -6/Deep Caves | Spotted as-66121 14944 | -6/Deep Caves | Destroyed as-66121 14972 | -6/Deep Caves | Triggered Deep Caves wall 14972 | -6/Deep Caves | Spotted AS-96129 14972 | -6/Deep Caves | Spotted AS-58575 14972 | -6/Deep Caves | Destroyed AS-58575 14999 | -6/Deep Caves | Destroyed AS-96129 15039 | -6/Deep Caves | Exposed GOLEM chamber 15040 | -6/Deep Caves | Destroyed 40 combat bots 15063 | -6/Deep Caves | Found GOLEM Unit 15074 | -6/Deep Caves | Found Prototype Storage 15074 | -6/Deep Caves | Identified Superbattery 15372 | -6/Deep Caves | Build established: Mutant 15737 | -6/Deep Caves | Build established: Golem 16584 | -6/Deep Caves | Found GOLEM Unit 16605 | -6/Deep Caves | Found GOLEM Unit 16610 | -6/Deep Caves | Found GOLEM Unit 16616 | -6/Deep Caves | Found GOLEM Unit 16622 | -6/Deep Caves | Found GOLEM Unit 16703 | -6/Deep Caves | Found GOLEM Unit 16841 | -6/Deep Caves | Entered Proximity Caves 16879 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17055 | -5/Proximity Caves | Core integrity fell below 50% 17257 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17268 | -5/Proximity Caves | Entered Factory 17268 | -5/Factory | Evolved 2 slots: Utility x2 17269 | -5/Factory | Identified exit to Upper Caves 17402 | -5/Factory | Found GOLEM Unit 17871 | -5/Factory | Repaired Imp. Medium Armor Plating 18057 | -5/Factory | Sucked down chute 18057 | -5/Factory | Entered Waste 18058 | -5/Waste | Joined by Warlord forces that had cleared the area 18640 | -5/Waste | A Compactor rumbled back to life 18640 | -5/Waste | Spotted C-40 Crusher 18642 | -5/Waste | Allies destroyed C-40 Crusher 18847 | -5/Waste | Discovered new exit (range 10) 18927 | -5/Waste | Found Damper Plating 19017 | -5/Waste | Entered Factory 19017 | -5/Factory | Accompanied by 19 allies 19132 | -5/Factory | Discovered new exit (range 8) 19317 | -5/Factory | First assault squad dispatched 19446 | -5/Factory | Incoming investigation squad redirected 19975 | -5/Factory | Incoming investigation squad redirected 20218 | -5/Factory | Entered Upper Caves 20684 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21142 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21188 | -5/Upper Caves | Destroyed 7 combat bots 21400 | -5/Upper Caves | Discovered new exit (range 14) 22060 | -5/Upper Caves | Entered another Upper Caves area 22190 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23422 | -5/Upper Caves | Destroyed 7 combat bots 23456 | -5/Upper Caves | Discovered new exit (range 9) 23525 | -5/Upper Caves | Learned Factory trap positions 23561 | -5/Upper Caves | Entered Zhirov 23561 | -5/Zhirov | Discovered new exit (range 3) 23605 | -5/Zhirov | Met Zhirov 23656 | -5/Zhirov | Found Alien Artifact 23656 | -5/Zhirov | Identified Integrated Reactor 23656 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23681 | -5/Zhirov | Found Alien Artifact 23918 | -5/Zhirov | Learned location of Quarantine (-2) 23918 | -5/Zhirov | Learned location of Testing (-3) 23918 | -5/Zhirov | Learned location of Command (-1) 23945 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24293 | -5/Zhirov | Entered Proximity Caves 24299 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24410 | -4/Proximity Caves | Spotted B-86 Titan 25114 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25922 | -4/Proximity Caves | Discovered new exit (range 14) 25967 | -4/Proximity Caves | Entered Factory 25967 | -4/Factory | Evolved 2 slots: Utility x2 25968 | -4/Factory | Identified exit to Armory 25969 | -4/Factory | Loaded intel: 91 trap records 26623 | -4/Factory | Cargo convoy interrupted 26637 | -4/Factory | Incoming assault squad redirected 26731 | -4/Factory | Found Prototype Device 26950 | -4/Factory | Destroyed 9 combat bots 27252 | -4/Factory | Identified Active Sensor Suite 27595 | -4/Factory | Incoming investigation squad redirected 27707 | -4/Factory | Entered Armory 27770 | -4/Armory | Identified Transdimensional Reconstructor 27770 | -4/Armory | Warped through subspace to slip node 27770 | -4/Armory | Discovered new exit (range 1) 27770 | -4/Armory | Identified exit to Lab 27772 | -4/Armory | Entered Lab 28443 | -4/Lab | Discovered new exit (range 9) 28458 | -4/Lab | Identified exit to Research 28471 | -4/Lab | Unable to decrypt terminal 28471 | -4/Lab | Opened the door to a hidden lab 28472 | -4/Lab | Gained access to the hidden lab's interior 28502 | -4/Lab | Found Alien Artifact 28549 | -4/Lab | Identified Core Reset Matrix 28549 | -4/Lab | Used Core Reset Matrix 28553 | -4/Lab | Sensed 3 artifacts in vicinity 29611 | -4/Lab | Discovered exit to Research (range 9) 29649 | -4/Lab | Detected by scanners 29657 | -4/Lab | Confronted by A5 29675 | -4/Lab | Allies destroyed A5 29685 | -4/Lab | Found Prototype Protection 29685 | -4/Lab | Identified Med. Regenerative Plating 29704 | -4/Lab | Found Prototype Hackware 29755 | -4/Lab | Found Integrated Dissipator 29755 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 29769 | -4/Lab | Found Core Expander 29769 | -4/Lab | Installed Core Expander, added new Utility slot 29969 | -4/Lab | Found Transdimensional Reconstructor 30015 | -4/Lab | Found Prototype Protection 30015 | -4/Lab | Identified Hvy. Regenerative Plating 30023 | -4/Lab | Found Prototype Energy Cannon 30023 | -4/Lab | Identified Potential Cannon 30029 | -4/Lab | Found Potential Cannon 30049 | -4/Lab | Build established: Alien-Golem 30057 | -4/Lab | Found Prototype Special Weapon 30057 | -4/Lab | Identified Gui. Remote Datajack 30130 | -4/Lab | Found Prototype Hackware 30277 | -4/Lab | Unable to decrypt terminal 30278 | -4/Lab | Found LC Capacitor 30661 | -4/Lab | Entered Research 30661 | -3/Research | Accompanied by 3 allies 30661 | -3/Research | Evolved 2 slots: Utility x2 30668 | -3/Research | Identified Quantum Router 30670 | -3/Research | Identified Exp. System Shield 30957 | -3/Research | Build established: Hacker-Golem 31733 | -3/Research | Spotted B-86 Titan 31740 | -3/Research | Cargo convoy interrupted 31740 | -3/Research | Spotted Striker 31744 | -3/Research | Allies destroyed B-86 Titan 31745 | -3/Research | Spotted Executioner 31756 | -3/Research | Destroyed Striker 31760 | -3/Research | Destroyed Executioner 31831 | -3/Research | Destroyed 12 combat bots 31834 | -3/Research | Incoming assault squad redirected 31907 | -3/Research | Discovered new exit (range 3) 31970 | -3/Research | Identified exit to Testing 31997 | -3/Research | Found Prototype Launcher 31997 | -3/Research | Identified Enh. Gamma Bomb Array 32021 | -3/Research | Found Prototype Device 32021 | -3/Research | Identified Exp. ECM Suite 32025 | -3/Research | Found Prototype Device 32025 | -3/Research | Identified Exp. Transmission Jammer 32062 | -3/Research | Found Prototype Device 32062 | -3/Research | Identified Exp. Shield Generator 32068 | -3/Research | Found Exp. Shield Generator 32075 | -3/Research | Found Prototype Device 32075 | -3/Research | Identified Exp. Thermal Defense Suite 32076 | -3/Research | Lost 3 parts (1n1u1w) 32198 | -3/Research | Entered Testing 32294 | -3/Testing | Build established: Hacker-Mutant 32422 | -3/Testing | Found Prototype Energy Cannon 32422 | -3/Testing | Identified Disintegrator 32601 | -3/Testing | Identified exit to Research 32901 | -3/Testing | Found Prototype Ballistic Gun 32901 | -3/Testing | Identified Hyp. Multirail 32922 | -3/Testing | Scanned by Researcher 32964 | -3/Testing | Intercept squad dispatched 32965 | -3/Testing | Spotted Tracker 32965 | -3/Testing | Spotted Tracker 32966 | -3/Testing | Spotted Combat Programmer 32968 | -3/Testing | Spotted Combat Programmer 32977 | -3/Testing | Destroyed Tracker 32980 | -3/Testing | Destroyed Combat Programmer 32980 | -3/Testing | Destroyed Tracker 32996 | -3/Testing | Destroyed Combat Programmer 33015 | -3/Testing | Found Prototype Leg 33015 | -3/Testing | Identified Myomer Exoskeleton 33033 | -3/Testing | System corruption reached 10% 33195 | -3/Testing | Found Prototype Device 33195 | -3/Testing | Identified Exp. Hardlight Generator 33259 | -3/Testing | Found Potential Cannon 33354 | -3/Testing | Found Prototype Protection 33354 | -3/Testing | Identified SHELL Armor 33620 | -3/Testing | Found Prototype Launcher 33620 | -3/Testing | Identified Z-bomb Delivery System 33673 | -3/Testing | Intercept squad dispatched 33682 | -3/Testing | Spotted Tracker 33683 | -3/Testing | Spotted Tracker 33685 | -3/Testing | Destroyed Tracker 33698 | -3/Testing | First assault squad dispatched 33704 | -3/Testing | Spotted Combat Programmer 33710 | -3/Testing | Spotted Combat Programmer 33713 | -3/Testing | Incoming assault squad redirected 33713 | -3/Testing | Destroyed Combat Programmer 33713 | -3/Testing | Destroyed Tracker 33721 | -3/Testing | Destroyed Combat Programmer 33871 | -3/Testing | Spotted Striker 33875 | -3/Testing | Spotted Striker 33876 | -3/Testing | Destroyed Striker 33880 | -3/Testing | Spotted Alpha 7 33885 | -3/Testing | Destroyed Striker 33895 | -3/Testing | Destroyed Alpha 7 33930 | -3/Testing | Stole the SGEMP Prototype 34200 | -3/Testing | Entered Research 34200 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 34222 | -2/Research | Exp. System Shield fried by hacking feedback 34237 | -2/Research | Incoming investigation squad redirected 34330 | -2/Research | Fabricated Imp. Quantum Reactor (x1) 34450 | -2/Research | First assault squad dispatched 34471 | -2/Research | Incoming assault squad redirected 34476 | -2/Research | Incoming assault squad redirected 34711 | -2/Research | Build established: Alien-Golem 34814 | -2/Research | Incoming investigation squad redirected 34814 | -2/Research | Incoming assault squad redirected 34835 | -2/Research | Destroyed 11 combat bots 34966 | -2/Research | Incoming assault squad redirected 35223 | -2/Research | High security lockdown imminent 35226 | -2/Research | Discovered new exit (range 10) 35238 | -2/Research | Entered Quarantine 35239 | -2/Quarantine | Detected hypermatrix surge 35239 | -2/Quarantine | Sensed 15 artifacts in vicinity 35258 | -2/Quarantine | Spotted Alpha 7 35334 | -2/Quarantine | Cryocooling Duct disabled 35349 | -2/Quarantine | Ambient heat levels rising (+20) 35349 | -2/Quarantine | Non-combat units ordered to evacuate 35513 | -2/Quarantine | First assault squad dispatched 35528 | -2/Quarantine | Incoming assault squad redirected 35529 | -2/Quarantine | Found Sigix Broadsword 35531 | -2/Quarantine | Incoming assault squad redirected 35616 | -2/Quarantine | Destroyed 9 combat bots 35738 | -2/Quarantine | Warped through subspace 35746 | -2/Quarantine | Incoming assault squad redirected 35901 | -2/Quarantine | Found Subatomic Replicator 35903 | -2/Quarantine | Used Subatomic Replicator to replicate Superbattery 35910 | -2/Quarantine | Discovered new exit (range 14) 35943 | -2/Quarantine | Build established: Alien-Mutant 35967 | -2/Quarantine | Found Dimensional Node Initializer 35967 | -2/Quarantine | Initialized slip node 35970 | -2/Quarantine | Found Dimensional Node Initializer 35974 | -2/Quarantine | Found Dimensional Node Initializer 35987 | -2/Quarantine | Found Transdimensional Reconstructor 35992 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 36031 | -2/Quarantine | Garrison activated, responded to threat 36089 | -2/Quarantine | Destroyed 11 combat bots 36159 | -2/Quarantine | High security lockdown imminent 36239 | -2/Quarantine | High security lockdown engaged 36258 | -2/Quarantine | Met incapacitated Sigix Warrior 36258 | -2/Quarantine | Lockdown squad dispatched 36312 | -2/Quarantine | Warped through subspace to slip node 36323 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 36369 | -2/Quarantine | Spotted Investigator 36371 | -2/Quarantine | Spotted Striker 36374 | -2/Quarantine | Destroyed Striker 36376 | -2/Quarantine | Destroyed Investigator 36387 | -2/Quarantine | Garrison activated, responded to threat 36433 | -2/Quarantine | System corruption reached 10% 36457 | -2/Quarantine | Destroyed 16 combat bots 36459 | -2/Quarantine | Warped through subspace to slip node 36471 | -2/Quarantine | Identified exit to Access 36474 | -2/Quarantine | Entered Access 36474 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 36477 | -1/Access | Attacked by Zhirov 36482 | -1/Access | Destroyed Perun 36482 | -1/Access | Destroyed Zhirov 36514 | -1/Access | Lost 9 parts (1p5u3w) 36596 | -1/Access | Destroyed Svarog 36614 | -1/Access | Lost 3 parts (1p1n1u) 36761 | -1/Access | First assault squad dispatched 36778 | -1/Access | Warped through subspace 36829 | -1/Access | Core integrity fell below 50% 36834 | -1/Access | Emitted hypermatrix ping 36839 | -1/Access | Assembled emerged from beneath the floor 36839 | -1/Access | Core integrity fell below 20% 36849 | -1/Access | Assembled emerged from beneath the floor 36867 | -1/Access | Lost 11 parts (1p4n4u2w) 36895 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 36849_ Assembled emerge from beneath the floor. 36849_ Slug penetrates as-71298. 36849_ Slammed into K-01 Serf. 36850_ K-01 Serf sends out distress signal. 36853_ Slug penetrates Wall. 36856_ System corrupted: IFF burst signal emitted. 36857_ Detected hypermatrix ping. 36859_ Penetrated by Slug. 36866_ Acquired Unknown Hover Unit. 36866_ Identified Imp. Antigrav System. 36869_ Acquired Unknown Storage. 36869_ Identified Com. Battery. 36871_ Acquired Com. Battery. 36887_ Penetrated by Slug. 36887_ Slug penetrates Wall. 36889_ Com. Battery destroyed. 36890_ Slug penetrates Wall. 36893_ Com. Battery destroyed. 36893_ Imp. Antigrav System destroyed. 36895_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???????????????????????###################### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ????????????????????"??# | | ????????????????? """??# | | ??????????# """"?# ######################## | | ??????????# """"?# #??????????????????????# | | ??????????# """""# #??????????????????????# | | ??????????# # #??????????????????????# | | ??????????# " #??????????????????????# | | ??????????# #Y #??????????????????????# | | ????????################ #??????????????????????# | | ????????# ## ##?????????????????????# | | ????????# # #?????????????????????# | | ????????# + wY #?????????????????????# | | ????????# !!! # +?????????????????????# | | ????????# !=! # #?????????????????????# | | ????????# !=! ?## ##?????????????????????# | | ????????#############??# #??????????????????????# | | ???????????????????????# #??????????????????????# | | ???????????????????????# #??????????????????????# | | ???????????????????????# #??????????????????????# | | ???????????????????????#ss#??????????????????????# | | ???????????????????????#s@#???????????????????#### | | ???????????????????????# s ??????????????? | | ???????????????????????# ????????????? | | ???????????????????????# #####????????????????### | | ???????????????????????+ #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? R ???????????????????????? | | ??????????????????????? k ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 55 Energy Capacity 5960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Power Amplification 20 Additional Mass Support 20 Armor Coverage 3400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 25 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 41 Item Schematics ----------------- Com. Mass Driver | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Quantum Reactor | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander LC Capacitor Sigix Broadsword Subatomic Replicator Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Preemptive Strike Challenges ------------ None Game ------ Seed MolecularOpticalDetector Manual? 0 Play Time 04:04:49 Cumulative 183.0 hours Start 2023.01.08 @ 21:28:10 End 2023.01.09 @ 01:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ffbf51-0a50-4c57-9b52-88f4c05f018a