Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:26:14 Player: Wasdx Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (1933) 1933 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4355 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 172/290 System Corruption 0% Temperature Critical (842) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved VTOL Module > --- UTILITY (3) ------ Transport Network Coupler Hacking Suite Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle High-powered Field Laser > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine High-powered Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Transport Network Coupler Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Beam Rifle High-powered Field Laser High-powered Field Laser [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Transport Network Coupler Device Seismic Detector Processor Transport Network Coupler Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun High-powered Field Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 48 | 7 10 3 16 12 Power 6 | 1 2 1 1 1 Engine 5 | 1 2 . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 17 | 2 3 1 6 5 Treads . | . . . . . Leg 15 | 2 3 1 6 3 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 6 | 2 2 . 1 1 Device 2 | 2 . . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 19 | 2 3 1 8 5 Energy Gun 6 | . . . 2 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 . 5 1 Ballistic Cannon 4 | . 2 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 16 | . 6 4 3 3 Power 4 | . 2 1 1 . Propulsion 6 | . 1 2 1 2 Utility 2 | . 1 . 1 . Weapon 4 | . 2 1 . 1 Highest Loss Streak 4 | . 2 4 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 95 79 80 97 Engine 4 | . 12 . . 8 Core 6 | . . 13 8 . Leg 19 | . 26 9 19 26 Flight 1 | . . . . 7 Device 9 | . 20 14 5 . Processor 9 | . 3 14 11 9 Hackware 4 | . . . 3 18 Energy Gun 2 | . . . 1 7 Ballistic Gun 18 | . 14 14 25 18 Ballistic Cannon 8 | . 12 13 5 . Naked Turns . | . . . . . Heaviest Build 20 | 11 12 11 16 20 Greatest Support 36 | 20 20 20 36 33 Greatest Overweight (x) 3 | . 1 3 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 Class Distribution -------------------- 42% | Scavenger-Skirmisher 27% | Scavenger-Mutant 26% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2104 | 324 621 104 647 408 Remotely . | . . . . . Salvage Created 2764 | 138 732 82 1061 751 Parts 199 | 9 41 5 87 57 Haulers Intercepted 9 | . 2 . 5 2 Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 59 | . 15 5 21 18 Guns 40 | . 4 . 18 18 Cannons 19 | . 11 5 3 . Classes Destroyed 9 | 2 6 . 1 . Worker 2 | . 1 . 1 . Tunneler 3 | 3 . . . . Hauler 9 | . 2 . 5 2 Recycler 6 | 1 3 . 2 . Operator 4 | . 1 . 3 . Watcher 7 | . 2 . 3 2 Swarmer 24 | . 3 3 8 10 Grunt 27 | . 12 2 9 4 Sentry 8 | . . . 4 4 Best Kill Streak 7 | 4 7 5 6 4 Combat Bots Only 5 | . 5 5 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 394 | . 116 62 91 125 Missed 113 | . 43 12 27 31 Damage Taken 3596 | . 820 511 758 1507 Core 987 | . 110 131 168 578 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . 21 . . . Core Remaining (%) 53 | 100 . 3 58 . Volleys Fired 239 | 9 79 19 74 58 Largest 3 | 2 2 2 3 3 Hottest 192 | 40 70 55 99 192 Shots Fired 551 | 18 153 24 199 157 Gun 418 | 18 69 6 168 157 Cannon 133 | . 84 18 31 . Launcher . | . . . . . Special . | . . . . . Kinetic 471 | 18 153 24 178 98 Thermal 80 | . . . 21 59 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 5 9 4 10 19 Robot Miss Streak 8 | 3 5 3 4 8 Penetration Max . | . . . . . Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 312 | 9 84 12 121 86 Core Hits 129 | 5 32 6 53 33 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 11 | . 4 . 3 4 Burn 5 | . . . 1 4 Destroy 2 | . 1 . 1 . Blast 4 | . 3 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4984 | 123 1301 232 1800 1528 Guns 3640 | 123 473 38 1478 1528 Cannons 1344 | . 828 194 322 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 4065 | 123 1301 232 1576 833 Thermal 919 | . . . 224 695 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 3 11 . . Message Errors 2 | . . 2 . . Matter Fused 4 | . 2 2 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles 18 | . 18 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 12 2 5 . Impact . | . . . . . Kinetic 17 | . 10 2 5 . Secondary 2 | . 2 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 842 | . 264 267 305 842 Average Temperature 101 | . 59 167 44 179 Received Heat Transfer 1314 | . 396 213 309 396 Effects 23 | . . 4 4 15 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . 1 . . Interference 8 | . . 3 3 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . 1 2 Damage (minor) 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2035 | . . . 555 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 572 | 20 321 264 483 572 Initial 203 | . 13 124 . 203 Average 205 | 12 147 131 201 410 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 49 | 100 65 62 53 . Level 1 35 | . 34 37 35 40 Level 2 14 | . . . 10 59 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 4 1 Investigation 5 | . 3 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 25 6 37 26 Peak Tracking Total 7 | . 5 5 7 6 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 9 . 5 4 Terminals 11 | . 7 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 1 2 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 56 | . 24 . 19 13 Successful 38 | . 15 . 14 9 Failed 18 | . 9 . 5 4 Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 10 | . 8 . 2 . Terminals 30 | . 19 . 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 14 | . 5 . 3 6 Scanalyzers 12 | . . . 9 3 Garrison Access . | . . . . . Terminal Hacks 16 | . 12 . 2 2 Record 2 | . 2 . . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 4 | . 4 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . . . 1 Zone Layout 4 | . 4 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 11 | . 3 . 3 5 Process 3 | . 1 . 1 1 Report Inventory 4 | . 1 . 1 2 Retrieve Matter 3 | . 1 . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer 11 | . . . 9 2 Insert Component 6 | . . . 5 1 Analyze 5 | . . . 4 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 10 | . 6 . 2 2 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 4 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 320 | . 294 . 20 6 Retrieved Matter 468 | . 442 . 20 6 Retrieved Components 1 | . . . . 1 Parts Scanalyzed 5 | . . . 4 1 Part Schematics Acquired 5 | . . . 4 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3794 | 147 798 969 1143 737 Spaces Moved 1926 | 94 435 480 515 402 Core 166 | 7 . 155 4 . Treads . | . . . . . Legs 1760 | 87 435 325 511 402 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 120 120 Average Speed 144 | 114 120 191 144 120 Slowest Speed 200 | 120 190 200 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 6 83 94 46 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2475 | 111 556 508 764 536 Wait 209 | . 20 2 145 42 Move 1922 | 93 434 479 514 402 Hop . | . . . . . Pick Up 24 | 2 7 4 3 8 Fast Attach 36 | 7 7 1 14 7 Attach 12 | . 3 2 2 5 Detach . | . . . . . Swap . | . . . . . Drop 32 | . 6 1 11 14 Fire 239 | 9 79 19 74 58 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 11) 858 | -10/Materials | Discovered new exit (range 7) 935 | -10/Materials | Build established: Scavenger-Mutant 946 | -10/Materials | Entered Mines 949 | -10/Mines | Core integrity fell below 50% 980 | -10/Mines | Core integrity fell below 20% 1008 | -10/Mines | Lost 4 parts (1p2n1w) 1254 | -10/Mines | Build established: Mutant 1538 | -10/Mines | Found a hidden stash of uninstalled traps 1550 | -10/Mines | Learned location of Storage (-8) 1620 | -10/Mines | Build established: Scavenger-Mutant 1625 | -10/Mines | Learned location of Zion (-7) 1841 | -10/Mines | Discovered new exit (range 14) 1902 | -10/Mines | Discovered new exit (range 13) 1915 | -10/Mines | Entered Materials 1915 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2221 | -9/Materials | Build established: Scavenger-Skirmisher 2991 | -9/Materials | Discovered new exit (range 15) 3058 | -9/Materials | Entered another Materials area 3058 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3697 | -8/Materials | Identified exit to Storage 3794 | -8/Materials | Core integrity fell below 50% 3795 | -8/Materials | Core integrity fell below 20% 3796 | -8/Materials | Core destroyed Last Messages --------------- Power failure, Imp. Deuterium Engine shutdown. Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: Matter decay (-56). Adv. Beam Rifle broken. Overheating: Short circuit. Overheating: Matter decay (-33). Y-45 Defender suffers critical hit (Burn). Aluminum Leg destroyed. Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. Power failure, Imp. Deuterium Engine shutdown. Overheating: Hacking Suite damaged (-4). Overheating: Core damaged (-104). K-01 Serf collects debris. Overheating: Core damaged (-110). U-05 Engineer builds a Door. Overheating: Core damaged (-110). Acquired 55 matter. Overheating: Core damaged (-110). 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Ion Engine | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionDeepArchive Manual? 0 Play Time 00:44:40 Cumulative 6.9 hours Start 2024.04.28 @ 17:33:50 End 2024.04.28 @ 18:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09ff967b-c9aa-4b0d-b303-05c79582d40e