Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.01 @ 01:32:19 Player: raddakar Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (9132) 9132 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (4193) 4193 TOTAL SCORE: 21040 Bonus ------- High Alert Combat Kills 3485 Follower Combat Kills 217 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (10) ----- Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Hacking Suite Advanced Hacking Suite Corruption Screen > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (28) --- Micro Fission Core Heavy Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Fusion Reactor Antimatter Reactor Light Treads Improved Treads Improved Treads Armored Treads Armored Treads Advanced Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg High-capacity Matter Pod Experimental Power Shielding Improved Hacking Suite Advanced Hacking Suite System Backup Module Improved Arc Projector Wave Gun Wave Gun Heavy Plasma Cannon Heavy Machine Gun Bore Cannon Mass Driver Mass Driver Heavy Shock Bomb Launcher Heavy Rocket Launcher [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 8 | . . . . . 3 . 2 1 . . . . 2 . Weapon 2 | . . . . . 1 . . 1 . . . . . . Parts Attached 252 | . 14 6 7 . 21 27 38 6 6 1 8 10 92 16 Power 23 | . 2 1 . . 2 2 6 . . . 2 . 7 1 Engine 15 | . 2 1 . . 2 1 6 . . . 1 . 2 . Core 1 | . . . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . 5 1 Propulsion 61 | . 3 1 1 . 3 9 3 1 . . 1 4 30 5 Treads 31 | . 3 . . . 3 5 1 . . . . 1 16 2 Leg 26 | . . . . . . 4 2 . . . . 3 14 3 Wheel 3 | . . 1 1 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 66 | . 2 1 3 . 6 7 9 2 1 1 5 2 21 6 Device 28 | . 1 . 2 . 1 1 3 . 1 . 2 1 12 4 Storage 6 | . 1 . . . 1 2 1 . . . . . 1 . Processor 4 | . . . . . . . . 1 . . . 1 2 . Hackware 2 | . . . . . . . . . . . . . . 2 Protection 26 | . . 1 1 . 4 4 5 1 . 1 3 . 6 . Artifact . | . . . . . . . . . . . . . . . Weapon 102 | . 7 3 3 . 10 9 20 3 5 . . 4 34 4 Energy Gun 28 | . 2 1 1 . 1 4 6 . . . . 2 10 1 Energy Cannon 6 | . 1 1 2 . 1 . . . . . . . 1 . Ballistic Gun 44 | . 4 1 . . 3 3 12 3 3 . . 1 14 . Ballistic Cannon 7 | . . . . . 3 1 . . . . . . 3 . Launcher 15 | . . . . . 2 1 2 . 2 . . 1 5 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . 3 2 1 1 . . 6 . . . Parts Lost 92 | . 3 1 . . . 8 5 1 . 1 . 4 67 2 Power 7 | . . . . . . . . . . . . . 7 . Propulsion 28 | . 1 . . . . 3 2 . . 1 . 1 20 . Utility 30 | . . . . . . 3 2 . . . . 2 23 . Weapon 27 | . 2 1 . . . 2 1 1 . . . 1 17 2 Highest Loss Streak 17 | . 1 1 . . . 6 3 1 . 1 . 3 17 2 Average Slot Usage (%) 91 | . 95 99 97 100 93 90 96 95 93 88 86 90 84 79 Engine 6 | . 14 14 14 14 8 6 4 5 5 5 4 5 2 . Treads 9 | . 27 23 14 14 14 12 1 2 . . . . 8 8 Leg 8 | . . . . . . 10 24 14 11 5 5 7 5 1 Wheel 2 | . . 4 14 14 2 . . 2 5 5 5 5 . . Device 7 | . 1 . . . . 4 11 11 10 11 9 13 12 19 Storage 15 | . 22 22 14 14 9 11 13 17 17 17 17 17 16 15 Processor 3 | . . . . . . . . 5 5 5 5 7 9 5 Protection 12 | . . 5 13 14 30 18 18 10 11 11 10 6 5 . Energy Gun 3 | . 5 3 12 14 2 4 3 . . . . 1 3 3 Energy Cannon 1 | . 8 2 13 14 5 . . . . . . . . . Ballistic Gun 14 | . 14 22 . . 9 12 15 22 22 23 23 21 12 . Ballistic Cannon 1 | . . . . . 8 5 . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 149 | 11 17 22 22 22 42 96 132 135 138 140 143 141 149 146 Greatest Support 145 | 20 40 40 10 10 40 60 70 50 28 28 28 28 145 140 Greatest Overweight (x) 39 | . . 2 2 2 3 2 2 4 4 4 5 5 5 39 Average Overweight (x) 1 | . . . 1 2 . . 1 2 4 4 4 4 1 1 Largest Inventory Capacity 28 | . 8 8 6 6 8 20 28 28 28 28 28 28 28 28 Average Capacity 18 | . 7 7 6 6 7 14 21 28 28 28 28 28 28 28 Most Carried 28 | . 8 8 6 5 8 20 27 28 28 28 28 28 28 16 Average Carried 17 | . 6 6 5 5 6 11 20 26 27 28 27 27 25 11 Final Capacity 28 | 6 8 6 6 6 8 20 28 28 28 28 28 28 28 28 Final Carried 28 | 6 8 5 5 5 8 20 27 28 28 28 28 25 15 12 Class Distribution -------------------- 24% | Hauler-Tank 22% | Scavenger-Tank 19% | Mutant 8% | Scavenger-Mutant 6% | Tank 5% | Hauler-Mutant 5% | Hauler-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hauler-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 6060 | 179 402 114 70 . 412 1018 624 . 358 107 . 400 2376 . Remotely 106 | . . . . . . . 106 . . . . . . . Salvage Created 9869 | . 420 115 . . 393 1072 625 . 190 270 . 569 6215 . Parts 450 | . 17 . . . 24 58 45 . 12 13 . 31 250 . Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . Recyclers Shooed 12 | . . . . . . . 1 . . . . . 11 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 17 13 . 25 . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 165 | . 12 6 . . 9 20 16 . 4 7 . 16 75 . Guns 102 | . 9 5 . . 5 9 6 . 4 7 . 11 46 . Cannons 18 | . 2 1 . . 4 8 . . . . . . 3 . AOE 35 | . 1 . . . . 3 10 . . . . 5 16 . Classes Destroyed 16 | . 2 2 . . 3 4 2 . . . . . 3 . Worker 18 | . . 1 . . . 4 . . . . . . 13 . Builder 10 | . . . . . . 1 . . . . . . 9 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 3 | . . . . . 2 1 . . . . . . . . Recycler 9 | . . . . . . 1 1 . . . . . 7 . Mechanic 1 | . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . 1 . . . . . 1 . Swarmer 36 | . 3 . . . 3 3 9 . 1 5 . 12 . . Saboteur 2 | . . . . . . . . . . . . . 2 . Grunt 62 | . 9 . . . 3 6 . . 1 1 . 2 40 . Brawler 6 | . . . . . . . 1 . . . . . 5 . Duelist 7 | . . . . . 1 1 1 . . . . . 4 . Sentry 11 | . . . . . 2 5 1 . . 1 . . 2 . Hunter 19 | . . . . . . 1 2 . . . . 2 14 . Programmer 16 | . . . . . . 4 2 . 2 . . . 8 . Assembled 6 | . . 6 . . . . . . . . . . . . Best Kill Streak 28 | . 7 3 . . 3 5 6 . 2 4 . 5 28 . Combat Bots Only 19 | . 7 3 . . 3 3 5 . 2 4 . 5 19 . Max Kills in Single Turn 5 | . 1 1 . . 1 3 3 . 1 3 . 5 4 . Gunslinging 2 | . . . . . . . . . . 2 . . . . Exploded 5 | . 1 . . . . 2 2 . . . . 5 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 20957 | . 713 464 . . 417 2236 1902 . 554 119 . 972 12605 975 Core 1898 | . 140 81 . . 62 196 136 . 39 . . 73 1098 73 Absorbed by Shields 568 | . . . . . . . . . . . . . 568 . Reduced by Siege Mode 489 | . . . . . . . . . . . . . 489 . Core Remaining (%) 72 | 100 . . . 11 88 72 84 . . . . 82 . . Volleys Fired 442 | . 44 26 . . 30 71 29 2 10 6 . 29 195 . Largest 4 | . 2 2 . . 3 3 3 4 4 4 . 4 4 . Hottest 234 | . 80 135 . . 210 119 106 111 122 118 . 172 234 . Shots Fired 1232 | . 87 51 . . 78 158 66 8 40 24 . 112 608 . Gun 1061 | . 80 46 . . 47 109 59 8 38 24 . 111 539 . Cannon 135 | . 7 5 . . 31 48 . . . . . . 44 . Launcher 36 | . . . . . . 1 7 . 2 . . 1 25 . Special . | . . . . . . . . . . . . . . . Kinetic 945 | . 62 40 . . 69 137 40 8 38 24 . 104 423 . Thermal 165 | . 10 11 . . 9 . 4 . . . . 7 124 . Explosive 22 | . . . . . . 1 7 . 2 . . 1 11 . Electromagnetic 100 | . 15 . . . . 20 15 . . . . . 50 . Robot Hit Streak 32 | . 10 12 . . 9 15 21 3 9 7 . 18 32 . Robot Miss Streak 8 | . 2 6 . . 2 8 8 2 2 5 . 6 3 . Penetration Max 1 | . . . . . . . 1 . . . . . 1 . Secondary Targets 25 | . 4 1 . . . . 2 . 1 3 . 1 13 . Max Gunslinging Chain 2 | . 1 1 . . . . 1 . 1 2 . 1 1 . Shots Hit Robots 869 | . 61 24 . . 45 122 45 5 27 15 . 67 458 . Core Hits 566 | . 28 14 . . 17 90 58 . 11 9 . 32 307 . Critical Hits 38 | . 1 . . . 1 6 1 . 2 4 . 3 20 . Critical Kills 15 | . . . . . . . . . 1 4 . 1 9 . Critical Parts Destroyed 22 | . 1 . . . 1 6 1 . 1 . . 2 10 . Melee Attacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25383 | . 738 312 . . 794 2972 1738 6 755 322 . 1209 16537 . Guns 15053 | . 541 259 . . 407 1704 778 . 575 322 . 906 9561 . Cannons 2119 | . 107 53 . . 387 756 . . . . . . 816 . Explosions 8065 | . 81 . . . . 499 960 . 180 . . 303 6042 . Melee . | . . . . . . . . . . . . . . . Ramming 146 | . 9 . . . . 13 . 6 . . . . 118 . Kinetic 13221 | . 334 157 . . 677 2199 562 . 575 322 . 846 7549 . Thermal 4606 | . 211 155 . . 117 404 71 . . . . 60 3588 . Explosive 4049 | . . . . . . 95 889 . 180 . . 303 2582 . Electromagnetic 3361 | . 184 . . . . 261 216 . . . . . 2700 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 . 2 2 2 2 5 1 Average Corruption 2 | . . . . . . . 1 . 1 2 2 2 3 1 Corruption Purged 4 | . . . . . . . . . . . . . 4 . Effects 87 | . . . . . . . . . 2 10 3 6 66 . Message Errors 12 | . . . . . . . . . 1 1 . 1 9 . Matter Fused 8 | . . . . . . . . . . . . . 8 . Heat Flow Errors 7 | . . . . . . . . . . 1 1 . 5 . Energy Discharges 13 | . . . . . . . . . . 4 1 1 7 . Data Loss (minor) 9 | . . . . . . . . . . 3 1 2 3 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . Targeting Errors 28 | . . . . . . . . . 1 1 . 1 25 . Weapon Failures 7 | . . . . . . . . . . . . 1 6 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 485 | . . . . . 23 20 44 . 28 . . . 370 . Projectiles 23 | . . . . . 23 . . . . . . . . . Explosions 425 | . . . . . . 20 44 . 28 . . . 333 . Melee 37 | . . . . . . . . . . . . . 37 . Knockbacks 18 | . . . . . 4 5 . 1 . . . . 8 . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 16 | . . . . . 4 5 . . . . . . 7 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 481 | . . . . . . 121 47 . 63 . . . 250 . Shots 11 | . . . . . . 3 1 . 1 . . . 6 . Rammed 10 | . 1 . . . . 3 . . . . . . 6 . Targets Rammed 15 | . 1 . . . . 5 . 1 . . . . 8 . Kicked 4 | . . . . . . 1 . 1 . . . . 2 . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 338 | . 208 338 . . 223 321 193 . 9 148 108 199 199 . Average Temperature 89 | . 88 95 . . 93 94 69 . 9 71 62 116 83 . Received Heat Transfer 3152 | . 330 29 . . 135 477 . . 18 18 . 30 2091 24 Effects 6 | . 1 2 . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Interference 3 | . 1 1 . . . 1 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 73 | . . . . . . . . . . . . . 73 . Longest Duration 57 | . . . . . . . . . . . . . 57 . Robots Corrupted 5 | . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Parts Fried 15 | . 1 . . . . 1 1 . . . . . 12 . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . Robots Melted 5 | . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Parts Melted 13 | . . . . . . . . . . . . . 13 . Heat Transferred 6088 | . 422 296 . . 185 250 100 . . . . 111 4724 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 . . . . 4 1 . . . . . 9 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 2508 | . 188 166 . . 207 217 261 156 . . . . 2508 1132 Initial 1117 | . . 13 . . . . 105 126 . . . . 122 1117 Average 478 | . 89 30 . . 69 78 168 145 . . . . 1579 1093 Maximum Alert Level 5 | . . . . . 1 1 1 . . . . . 5 4 Low Security (%) 61 | . 100 100 . 100 97 96 41 100 . . . . 3 . Level 1 12 | . . . . . 2 3 58 . . . . . 4 . Level 2 1 | . . . . . . . . . . . . . 7 . Level 3 3 | . . . . . . . . . . . . . 12 15 Level 4 7 | . . . . . . . . . . . . . 15 84 Level 5 12 | . . . . . . . . . . . . . 55 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . . . . 8 3 . . . . . 25 . Investigation 3 | . 1 . . . . . 1 . . . . . 1 . Extermination 8 | . . . . . . 3 2 . . . . . 3 . Reinforcement 15 | . 2 . . . . 5 . . . . . . 8 . Assault 9 | . . . . . . . . . . . . . 9 . Garrison 4 | . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 2 . . . . . . 7 . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 9 | . 3 1 . . . . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 265 | . 21 16 . . 16 31 17 3 7 7 . 17 119 11 Peak Tracking Total 13 | . 6 3 . . 4 5 6 2 3 4 . 5 13 12 Tactical Retreats 18 | . 3 3 . . 4 5 . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 8 | . 3 . . . . 1 1 1 . . . . 2 . Indirectly 2 | . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 42 | . . 2 . . 2 7 5 . . . . . 25 1 Max in Single Turn 8 | . . . . . 1 4 2 . . . . . 8 1 Garrison Access 4 | . . . . . . 1 2 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 39 | . 4 . . . 7 5 9 1 . . 9 . 4 . Terminals 16 | . 3 . . . 6 3 4 . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . 1 . Repair Stations 5 | . . . . . . 1 1 1 . . . . 2 . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . . . . 1 . Total Hacks 122 | . 10 . . . 18 14 21 2 . . 48 . 9 . Successful 93 | . 7 . . . 12 9 9 2 . . 48 . 6 . Failed 28 | . 2 . . . 6 5 12 . . . . . 3 . Catastrophic 5 | . 1 . . . . 2 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 34 | . 7 . 1 . 8 11 6 . . . . . 1 . Terminals 43 | . 8 . . . 12 11 12 . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . 2 . Repair Stations 12 | . . . . . . 2 3 2 . . . . 5 . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access 6 | . . . . . . 1 3 . . . . . 2 . Terminal Hacks 59 | . 2 . . . 3 3 3 . . . 48 . . . Record 36 | . . . . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 7 | . 1 . . . 1 1 . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . Unreport Threat 5 | . . . . . 1 1 3 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . . 2 2 2 . . . . 3 . Scan Component 5 | . . . . . . 1 1 1 . . . . 2 . Repair 4 | . . . . . . 1 1 1 . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . Unauthorized Hacks 13 | . 4 . . . 3 3 2 . . . . . 1 . Terminals 11 | . 4 . . . 3 3 1 . . . . . . . Assimilate 3 | . 1 . . . . 2 . . . . . . . . Botnet 8 | . 3 . . . 3 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Jam 2 | . . . . . . . 1 . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 7 4 7 . . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . . . 318 . Time 84 | . . . . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . Parts Repaired 4 | . . . . . . 1 1 1 . . . . 1 . Time 127 | . . . . . . 8 19 38 . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 8 | . . 5 . . . . . 3 . . . . . . Largest Group 5 | . . 5 . . . . . 3 3 . . . . . Highest-Rated Group 93 | . . 85 . . . . . 93 93 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 31 . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks 36 | . . 30 . . . . . . 6 . . . . . Total Damage 534 | . . 392 . . . . . . 142 . . . . . Kills 10 | . . 6 . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 7 | . 1 . . . 1 1 . . . . 4 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . 1 . . Drone Launches 1 | . . . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 11360 | . 807 886 339 119 980 1907 1599 275 568 519 321 546 2022 472 Spaces Moved 5798 | 1 407 562 327 120 473 897 836 129 372 353 210 294 587 230 Core 3 | . . . . . . . . . . . . . . 3 Treads 2315 | . 398 332 . . 400 612 . . . . . . 354 219 Legs 1430 | 1 9 . . . . 285 836 73 . . . . 218 8 Wheels 2050 | . . 230 327 120 73 . . 56 372 353 210 294 15 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 90 90 100 100 152 150 140 140 140 140 140 140 150 Average Speed 153 | 120 159 133 99 100 161 171 156 163 140 140 142 145 174 193 Slowest Speed 2000 | 120 160 160 100 100 185 210 180 210 140 140 150 150 270 2000 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 2 55 78 61 39 42 25 28 5 50 61 62 49 22 13 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . 4 5 . 2 . . Spaces Dug 15 | . . . . . . 8 7 . . . . . . . Terrain Destroyed 325 | . 3 . . . 5 66 30 . 38 . . 11 172 . Melee . | . . . . . . . . . . . . . . . Projectile 77 | . . . . . 5 10 . . 2 . . 2 58 . AOE 248 | . 3 . . . . 56 30 . 36 . . 9 114 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total 7442 | . 497 655 341 119 640 1130 1090 188 399 366 232 347 1181 257 Wait 578 | . 3 50 . . 67 86 122 43 . 2 . 10 195 . Move 5784 | . 406 561 326 119 472 896 835 128 371 352 209 293 586 230 Hop . | . . . . . . . . . . . . . . . Pick Up 148 | . 14 4 1 . 18 21 27 2 3 2 3 . 51 2 Fast Attach 117 | . 3 3 5 . 9 18 19 5 4 . 9 5 32 5 Attach 122 | . 8 2 2 . 9 6 17 2 2 . 1 4 58 11 Detach 52 | . 1 . 1 . 8 5 6 2 2 . . 1 20 6 Swap 16 | . 3 1 . . 3 3 2 . . 1 . 1 2 . Drop 166 | . 14 8 6 . 23 19 33 3 7 3 10 4 34 2 Fire 442 | . 44 26 . . 30 71 29 2 10 6 . 29 195 . Melee 1 | . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . 2 . 1 . . . . 2 . Crush 10 | . 1 . . . . 3 . . . . . . 6 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 151 | -10/Materials | Destroyed 7 combat bots 332 | -10/Materials | Build established: Mutant 380 | -10/Materials | Central database locked down 399 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Core integrity fell below 50% 808 | -10/Materials | Entered Mines 809 | -10/Mines | Assembled infested the area 814 | -10/Mines | Assisted by a Guerilla fighting off Assembled 842 | -10/Mines | Discovered new exit (range 8) 895 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1505 | -10/Mines | Discovered new exit (range 9) 1556 | -10/Mines | Core integrity fell below 20% 1600 | -10/Mines | Found a hidden stash of uninstalled traps 1678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Entered Exiles 1719 | -10/Exiles | Met 8R-AWN 1736 | -10/Exiles | Met EX-HEX 1769 | -10/Exiles | Met EX-BIN 1783 | -10/Exiles | Aligned with FarCom system 1784 | -10/Exiles | Given EX-Vault access code 1808 | -10/Exiles | Opened EX-Vault 1815 | -10/Exiles | Found Prototype Energy Cannon 1815 | -10/Exiles | Identified Gui. Plasma Cannon 1819 | -10/Exiles | Found Prototype Device 1819 | -10/Exiles | Identified Supersonic Drone Bay 1824 | -10/Exiles | Found Prototype Device 1824 | -10/Exiles | Identified Skeleton Box 1861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1893 | -10/Exiles | Met EX-DEC 1947 | -10/Exiles | Discovered new exit (range 10) 2033 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2033 | -10/Exiles | Entered Mines 2054 | -9/Mines | Met a Derelict bent on vengeance 2145 | -9/Mines | Discovered new exit (range 6) 2152 | -9/Mines | Entered Materials 2152 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2742 | -8/Materials | Build established: Tank 3082 | -8/Materials | Discovered new exit (range 16) 3132 | -8/Materials | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Propulsion x2 3367 | -7/Factory | Lost 6 parts (1n3u2w) 3639 | -7/Factory | Build established: Scavenger-Mutant 4148 | -7/Factory | Build established: Scavenger-Tank 4692 | -7/Factory | Repaired Lgt. Treads 4730 | -7/Factory | Discovered new exit (range 16) 5039 | -7/Factory | Entered another Factory area 5039 | -6/Factory | Evolved 2 slots: Utility x2 5080 | -6/Factory | Build established: Hauler-Tank 5676 | -6/Factory | Repaired Imp. Light Armor Plating 6294 | -6/Factory | Lost 3 parts (2n1u) 6362 | -6/Factory | Discovered new exit (range 12) 6583 | -6/Factory | Build established: Scavenger-Tank 6638 | -6/Factory | Entered another Factory area 6638 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6862 | -5/Factory | Repaired Imp. Light Armor Plating 6881 | -5/Factory | Allied Derelicts emerged from ambush trap array 6884 | -5/Factory | Discovered new exit (range 9) 6913 | -5/Factory | Entered Upper Caves 6913 | -5/Upper Caves | Accompanied by 3 allies 7465 | -5/Upper Caves | Discovered new exit (range 8) 7481 | -5/Upper Caves | Entered another Upper Caves area 7484 | -5/Upper Caves | Discovered new exit (range 10) 7539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7747 | -5/Upper Caves | Learned 4 Factory zone layouts 7775 | -5/Upper Caves | Build established: Hauler-Tank 7951 | -5/Upper Caves | Discovered new exit (range 5) 8000 | -5/Upper Caves | Entered Zhirov 8000 | -5/Zhirov | Discovered new exit (range 3) 8033 | -5/Zhirov | Met Zhirov 8058 | -5/Zhirov | Learned location of Quarantine (-2) 8058 | -5/Zhirov | Learned location of Testing (-3) 8058 | -5/Zhirov | Learned location of Command (-1) 8086 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8107 | -5/Zhirov | Found Alien Artifact 8107 | -5/Zhirov | Identified Transdimensional Reconstructor 8107 | -5/Zhirov | Warped through subspace 8181 | -5/Zhirov | Found Alien Artifact 8181 | -5/Zhirov | Identified Integrated Reactor 8181 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8321 | -5/Zhirov | Entered Proximity Caves 8688 | -4/Proximity Caves | Lost 3 parts (1n2u) 8831 | -4/Proximity Caves | Discovered new exit (range 5) 8867 | -4/Proximity Caves | Entered Factory 8867 | -4/Factory | Evolved 2 slots: Utility x2 8912 | -4/Factory | Garrison activated, responded to threat 8932 | -4/Factory | Build established: Hauler-Gunner 9084 | -4/Factory | Destroyed 9 combat bots 9117 | -4/Factory | First assault squad dispatched 9448 | -4/Factory | Local fabrication network quarantined 9475 | -4/Factory | Fabricated Exp. Optical Array (x1) 9667 | -4/Factory | Build established: Scavenger-Gunner 9676 | -4/Factory | Repaired Hvy. Siege Treads 9744 | -4/Factory | Garrison activated, responded to threat 9840 | -4/Factory | Destroyed 19 combat bots 9848 | -4/Factory | Lost 12 parts (2n4u6w) 10038 | -4/Factory | Lost 3 parts (2n1w) 10162 | -4/Factory | Lost 4 parts (2n1u1w) 10567 | -4/Factory | Lost 9 parts (2p2n4u1w) 10587 | -4/Factory | Core integrity fell below 50% 10819 | -4/Factory | Lost 12 parts (1p4n3u4w) 10866 | -4/Factory | Discovered new exit (range 9) 10880 | -4/Factory | Core integrity fell below 20% 10889 | -4/Factory | Entered Armory 10912 | -4/Armory | Lost 17 parts (2p7n6u2w) 11045 | -4/Armory | Found Fusion Bomb Launcher 11048 | -4/Armory | Found Fusion Bomb Launcher 11164 | -4/Armory | Build established: Hauler-Mutant 11361 | -4/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 10880_ Slug penetrates Y-72 Warden. 10880_ Slug penetrates Machine. 10880_ Machine disabled. 10881_ Imp. Treads destroyed. 10884_ L-61 Swordsman destroyed. 10887_ Penetrated by Slug. 10887_ Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE 10889_ Receiving FarCom transmissions... 10890_ Dropped Myomer Leg. 10976_ Acquired Hvy. Treads. 10990_ Acquired Corruption Screen. 11039_ Reinforced Shell breached. 11045_ Acquired Fusion Bomb Launcher. 11258_ Fusion Bomb Launcher severed. 11287_ Imp. Arc Projector destroyed. 11303_ Fusion Bomb Launcher destroyed. 11352_ Fusion Reactor severed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####################+#####+##+####?????? | | ????????? #?????? | | ????????# g #?????? | | ????????# g p #?????? | | ???????? p l l @ #?????? | | ????????????############l #?????? | | ???????????????????????#g #####?? | | ???????????????????????# # #?? | | ???????????????????????#*g # #?? | | ????????????????????#### # ##? | | ????????????????????# ] +? | | ????????????????????# #####+######## ###? | | ????????????????????#b#?? T?????# #?# | | ????????????????????# #?# #???# #?# | | ????????????????????#g#?# / #???# #?## | | ????????????????????# #?# #???# #### | | ????????????????????# #?# #???# | | ????????????????????# #?# #???# # | | ????????????????????# ##########???# # | | ????????????????????#l ## # | | ????????????????????# ##### ## # | | ????????????????????# #????????????# # | | ????????????????????# #????????????# # | | ????????????????????# #????????????# ### | | ????????????????????# #????????????# #?? | | ????????????????????# #????????????# #?? | | ????????????????????# #????????????# #?? | | ????????????????????# #????????????# #?? | | ????????????????????# #??????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 33 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 10 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 900 Resistance: KI 25 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 26 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Armchair Analyst The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed AssembledHugeUnit Manual? 0 Play Time 02:26:33 Cumulative 78.2 hours Start 2021.10.31 @ 21:44:09 End 2021.11.01 @ 01:32:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b382147-c800-4125-8ebd-49eef2096ac0