Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:40:44 Player: Figgis Result: Destroyed by YE-5NC(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (309) 309 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1009 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Subdweller Optics Light Armor Plating Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Subdweller Optics Light Armor Plating Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Scrap Shield Fragment Scrap Shield Fragment [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 4 5 2 4 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 7 | 2 4 8 9 Power 2 | 1 1 2 3 Propulsion . | . . 1 . Utility 1 | . . 1 1 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 3 | . . . 3 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 98 99 Engine 13 | . 13 14 14 Leg 27 | . 28 28 27 Device 13 | . 13 14 14 Storage 13 | . 13 14 14 Ballistic Gun 27 | . 28 26 27 Peak Build Rating 10 | 4 8 8 10 Average Rating 8 | 2 7 7 9 On Entrance 5 | . 4 8 8 Naked Turns . | . . . . Heaviest Build 30 | 2 29 29 30 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 12 15 15 Most Carried 11 | 5 8 9 11 Average Carried 8 | 3 4 8 10 Final Capacity 15 | 5 15 15 15 Final Carried 11 | 4 8 9 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 490 | 221 135 30 104 Remotely . | . . . . Salvage Created 335 | . 215 47 73 Parts 29 | . 16 3 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . . 21 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 7 1 4 Guns 12 | . 7 1 4 Classes Destroyed 3 | . 2 . 1 Swarmer 6 | . 3 . 3 Grunt 5 | . 4 1 . Subdweller 1 | . . . 1 Best Kill Streak 4 | . 4 1 2 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 110 | . 45 12 53 Missed 32 | . 12 4 16 Hits 78 | . 33 8 37 Projectile 78 | . 33 8 37 Critical Strikes 2 | . 1 . 1 Damage Taken 916 | . 403 117 396 Core 263 | . 93 13 157 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 68 | . 34 5 29 Largest 2 | . 2 2 2 Hottest 100 | . 40 40 100 Shots Fired 134 | . 68 10 56 Gun 132 | . 68 10 54 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 132 | . 68 10 54 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 6 8 Robot Miss Streak 5 | . 5 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 77 | . 39 7 31 Core Hits 31 | . 19 3 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 3 | . 1 . 2 Destroy 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 690 | . 329 59 302 Guns 690 | . 329 59 302 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 690 | . 329 59 302 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . 27 18 . Average Temperature 12 | . 12 10 . Received Heat Transfer 282 | . 198 66 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 103 | . 103 30 . Initial 30 | . . 30 . Average 19 | . 26 8 . Influence Increases 298 | . 198 30 70 Destroy 0b10 Robot/C 220 | . 140 20 60 Destroy Leader 60 | . 40 10 10 Successful Hack 18 | . 18 . . Influence Decreases 298 | . 119 109 70 Entered New Map 49 | . . 49 . Time Decay 239 | . 119 60 60 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 16 2 7 Peak Tracking Total 6 | . 6 2 3 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 . 4 Successful 9 | . 5 . 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 3 | . 3 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1540 | . 457 229 854 ECM 1540 | . 457 229 854 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1583 | 33 467 229 854 Spaces Moved 733 | 42 204 90 397 Core 56 | 42 14 . . Treads . | . . . . Legs 677 | . 190 90 397 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 190 190 Average Speed 171 | 50 152 190 190 Slowest Speed 260 | 50 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 43 18 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 939 | 53 306 140 440 Wait 96 | . 53 41 2 Move 730 | 41 203 89 397 Hop . | . . . . Pick Up 24 | 8 9 3 4 Fast Attach . | . . . . Attach 11 | 4 3 2 2 Detach . | . . . . Swap 8 | . 2 . 6 Drop 2 | . 2 . . Fire 68 | . 34 5 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 409 | -10/Materials | Central database locked down 501 | -10/Materials | Entered Mines 508 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 716 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Subcaves 760 | -10/Subcaves | Core integrity fell below 50% 1098 | -10/Subcaves | Learned location of Zion (-7) 1142 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1168 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1338 | -10/Subcaves | Visited Clippyterm 1344 | -10/Subcaves | Identified exit to Materials 1344 | -10/Subcaves | Identified exit to Recycling 1344 | -10/Subcaves | Learned location of Extension (-6) 1509 | -10/Subcaves | Learned 2 Materials zone layouts 1577 | -10/Subcaves | Core integrity fell below 20% 1584 | -10/Subcaves | Destroyed by YE-5NC(R) with Subdweller Machine Gun Last Messages --------------- the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Loading 3 Subcaves exits... >>Record! "Prison Break" It looks like you're planning to spring a Derelict or three, would you like help? World map updated: -6/Extension. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 01444_ 9B-SSI(z): "She is not going to be happy we haven't found any suitable candidates yet." 01509_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 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R###?????????????????? | | # ### ###### ###### #?????????????????? | | # #?# # # #?????????????????? | | #####?# @ #??????????????????? | | ??????## #####??????????????????? | | ???????##### # #########??????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularDiametricFlakker Manual? 0 Play Time 00:12:07 Cumulative 163.8 hours Start 2025.05.30 @ 16:28:39 End 2025.05.30 @ 16:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 244 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36c6db3d-b09e-4f09-a379-2bcae3054db1