Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 18:11:36 Player: Hilbert Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1671) 1671 Prototype IDs (0) 0 Alien Tech Used (2) 400 Bonus (637) 637 TOTAL SCORE: 9888 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 40 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Improved Antigrav System > --- UTILITY ---------- Phase Armor > --- WEAPON ----------- Lance > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Advanced Force Field Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Artifact Phase Armor Weapon Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 Power 2 | . . . 1 . . . 1 . . . . . Propulsion 11 | . . 1 1 . . 1 1 1 2 . 2 2 Utility 4 | . . . . 2 . 1 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 59 | 6 . 13 9 . 2 3 1 5 11 3 . 6 Power 5 | 1 . . . . . 1 . . 2 . . 1 Engine 4 | 1 . . . . . 1 . . 1 . . 1 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 25 | 2 . 5 5 . 2 . 1 3 4 1 . 2 Treads 12 | 1 . 4 1 . . . 1 2 2 . . 1 Leg 4 | . . . 4 . . . . . . . . . Wheel 3 | 1 . 1 . . . . . 1 . . . . Hover 2 | . . . . . . . . . . 1 . 1 Flight 4 | . . . . . 2 . . . 2 . . . Utility 9 | 1 . 2 . . . . . 1 3 2 . . Device 3 | . . . . . . . . . 3 . . . Storage 2 | 1 . 1 . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . 2 . . Weapon 20 | 2 . 6 4 . . 2 . 1 2 . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 7 | 2 . 4 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . 2 3 . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . . Parts Lost 38 | . . 14 . 1 5 3 1 1 5 . 1 7 Power 3 | . . 1 . . . 1 . . . . . 1 Propulsion 22 | . . 5 . . 4 2 . 1 5 . 1 4 Utility . | . . . . . . . . . . . . . Weapon 13 | . . 8 . 1 1 . 1 . . . . 2 Highest Loss Streak 7 | . . 3 . 1 6 3 1 1 4 . 1 7 Average Slot Usage (%) 37 | . 85 76 27 44 12 7 3 19 32 18 17 11 Engine 3 | . 14 8 . . . . . . 2 . . . Treads 9 | . 14 19 3 . . . 1 11 9 9 8 4 Leg 1 | . . . 16 30 7 . . . . . . . Wheel 2 | . 14 3 . . . . . 4 3 . . . Storage 3 | . 14 10 . . . . . . . . . . Processor 2 | . . 7 . . . . . . . . . . Ballistic Gun 7 | . 28 17 3 7 2 . . . . . . . Launcher 2 | . . 8 3 5 . . . . . . . . Naked Turns 347 | . . 18 53 . 24 69 140 . . . . 43 Heaviest Build 37 | 12 12 28 10 10 4 9 3 . 37 3 3 3 Greatest Support 75 | 20 20 40 72 72 72 10 3 3 37 3 3 75 Greatest Overweight (x) 3 | 1 1 1 . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 6 8 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 4 3 3 4 4 4 4 4 4 4 Average Carried 3 | 2 5 4 3 3 3 2 4 3 2 4 4 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 4 6 4 3 3 3 4 4 3 4 4 4 3 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Matter Collected 1391 | 226 138 494 8 . 83 30 91 . 57 . 151 113 Remotely . | . . . . . . . . . . . . . Salvage Created 1503 | . 151 930 16 . 60 30 . . 175 . . 141 Parts 105 | . 21 54 5 . 7 1 . . 12 . . 5 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 47 | . 6 26 4 . 2 1 . . 7 . . 1 Melee 3 | . . . . . 2 1 . . . . . . Guns 19 | . 6 13 . . . . . . . . . . AOE 25 | . . 13 4 . . . . . 7 . . 1 Classes Destroyed 10 | . 2 7 . . . . . . 1 . . . Worker 1 | . . . . . . . . . 1 . . . Builder 2 | . . 2 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 3 | . . 2 . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . . . . Swarmer 20 | . 3 4 4 . 2 1 . . 5 . . 1 Grunt 22 | . 3 17 . . . . . . 2 . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . Best Kill Streak 8 | . 3 7 4 . 2 1 . . 8 . . 1 Combat Bots Only 7 | . 3 4 4 . 2 1 . . 7 . . 1 Max Kills in Single Turn 4 | . 1 3 2 . 1 1 . . 4 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . . . . 4 . . 1 Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Damage Taken 11867 | . 345 1587 195 262 978 906 1232 454 1907 315 650 3036 Core 4681 | . 78 353 104 18 535 721 833 46 246 58 82 1607 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 12 | . . . . . . . . . . 12 . . Core Remaining (%) 57 | 100 68 11 81 . 21 15 16 96 . 76 94 . Volleys Fired 113 | . 26 65 6 2 1 . . 1 7 . . 5 Largest 3 | . 2 3 1 2 1 . . 1 1 . . 1 Hottest 120 | . 40 76 36 64 28 . . 43 43 . . 120 Shots Fired 210 | . 52 135 6 3 1 . . 1 7 . . 5 Gun 160 | . 52 105 . 2 1 . . . . . . . Cannon 4 | . . . . . . . . . . . . 4 Launcher 46 | . . 30 6 1 . . . 1 7 . . 1 Special . | . . . . . . . . . . . . . Kinetic 160 | . 52 105 . 2 1 . . . . . . . Thermal 4 | . . . . . . . . . . . . 4 Explosive 46 | . . 30 6 1 . . . 1 7 . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | . 10 28 12 2 1 . . . 3 . . 5 Robot Miss Streak 7 | . 4 5 . 7 1 . . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 147 | . 30 100 3 1 1 1 1 . 4 . 3 3 Core Hits 109 | . 11 59 5 3 9 1 . . 17 . 1 3 Critical Hits 1 | . 1 . . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 93 | . . . . . . 24 27 . 13 8 17 4 Impact 51 | . . . . . . 24 27 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 42 | . . . . . . . . . 13 8 17 4 Sneak Attacks 2 | . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5213 | . 289 2660 296 77 76 36 52 17 1080 . 133 497 Guns 1178 | . 289 835 . 44 10 . . . . . . . Cannons 80 | . . . . . . . . . . . . 80 Explosions 3546 | . . 1823 289 32 . . . . 1080 . . 322 Melee 304 | . . . . . . 31 46 . . . 132 95 Ramming 105 | . . 2 7 1 66 5 6 17 . . 1 . Kinetic 1178 | . 289 835 . 44 10 . . . . . . . Thermal 264 | . . 184 . . . . . . . . . 80 Explosive 3362 | . . 1639 289 32 . . . . 1080 . . 322 Electromagnetic . | . . . . . . . . . . . . . Impact 77 | . . . . . . 31 46 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 227 | . . . . . . . . . . . 132 95 Highest Corruption 2 | . . . 1 . . 1 1 2 . 1 . . Average Corruption 1 | . . . 1 . . 1 1 2 . 1 . . Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . . . . . . 1 1 5 . . . . Message Errors 5 | . . . . . . . 1 4 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 294 | . . 76 35 . . . . . 20 . . 163 Projectiles 40 | . . . . . . . . . . . . 40 Explosions 254 | . . 76 35 . . . . . 20 . . 123 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . Impact 2 | . . . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . 168 74 4 27 2 3 22 77 . . 64 Shots 12 | . . 5 2 1 . . . 1 2 . . 1 Rammed 24 | . . 1 2 . 16 2 1 1 . . 1 . Targets Rammed 30 | . . 1 2 2 20 2 1 1 . . 1 . Kicked 6 | . . . . 2 4 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 217 | . 12 18 . 5 . . . 217 4 . . 32 Average Temperature 11 | . 7 6 . 5 . . . 217 4 . . 19 Received Heat Transfer 1428 | . 54 546 18 72 . 117 126 87 210 . 117 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 174 | . . 100 . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Peak Influence 682 | . 197 682 396 161 . 108 119 142 363 271 227 214 Average Influence 190 | . 87 352 283 138 . 59 51 71 242 234 177 166 Maximum Alert Level 2 | . . 2 1 . . . . . 1 1 1 1 Low Security (%) 57 | 100 100 16 . 100 . 100 100 100 36 . 81 68 Level 1 32 | . . 45 100 . . . . . 63 100 18 31 Level 2 9 | . . 38 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 6 2 . . 5 2 3 4 1 . . Investigation 5 | . 1 1 . . . . 1 2 . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 18 | . . 5 2 . . 5 1 1 3 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Distress Signals 9 | . . 1 2 . . . 2 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 12 43 11 1 4 38 25 15 36 7 4 20 Peak Tracking Total 17 | . 3 5 7 1 4 11 17 16 12 7 4 16 Tactical Retreats 33 | . 2 . 1 . . 12 9 2 4 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Traps Triggered 3 | . 1 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Machines Disabled 11 | . . 8 . . . . . 1 . 2 . . Max in Single Turn 1 | . . 1 . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Machines Accessed 16 | . 2 4 2 . . 2 3 2 . 1 . . Terminals 16 | . 2 4 2 . . 2 3 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 4 13 8 . . 5 11 6 . 2 . . Successful 24 | . 3 7 4 . . 2 3 4 . 1 . . Failed 25 | . 1 6 4 . . 3 8 2 . 1 . . Catastrophic 3 | . 1 . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 4 9 8 . . 5 8 4 . 2 . . Terminals 49 | . 4 13 8 . . 5 11 6 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 1 3 2 . . 1 1 2 . . . . Record 2 | . . . . . . . 1 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Recall Investigation 2 | . . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 4 2 . . 1 2 2 . 1 . . Terminals 14 | . 2 4 2 . . 1 2 2 . 1 . . Botnet 14 | . 2 4 2 . . 1 2 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 4 1 . . 1 3 2 . 1 . . Full Trace Events 5 | . . 2 . . . . 1 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 163 | . . . . . 163 . . . . . . . Highest-Rated Ally 163 | . . . . . 163 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . . . Total Damage 104 | . . . . . 104 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Turns Passed 3461 | 56 254 896 282 36 50 504 385 235 304 150 94 215 Spaces Moved 3951 | 49 176 501 311 24 41 877 603 444 312 208 102 303 Core 2875 | 8 . 37 247 . 24 630 603 444 271 208 102 301 Treads 299 | 2 16 280 . . . . . . . . . 1 Legs 94 | . . . 64 24 6 . . . . . . . Wheels 424 | 39 160 184 . . . . . . 41 . . . Hover 1 | . . . . . . . . . . . . 1 Flight 258 | . . . . . 11 247 . . . . . . Fastest Speed 37 | 50 90 50 50 120 37 37 50 50 50 50 50 50 Average Speed 65 | 83 96 128 64 120 57 46 50 50 70 50 50 50 Slowest Speed 200 | 160 160 180 120 120 120 50 50 50 200 50 50 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 33 72 36 2 3 26 19 17 21 24 3 10 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 85 | . . . 10 . . 10 10 10 10 4 10 21 Terrain Destroyed 429 | . . 184 67 15 . 10 10 10 96 4 10 23 Melee 47 | . . . . . . 10 10 . 10 4 10 3 Projectile 2 | . . . . . . . . . . . . 2 AOE 380 | . . 184 67 15 . . . 10 86 . . 18 Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Fac Fac Fac Res Qua Res Acc Total 4468 | 60 213 633 384 27 63 923 631 455 366 240 119 354 Wait 181 | 2 10 46 52 . . 16 . . 17 7 . 31 Move 3940 | 48 175 500 310 24 40 874 602 444 311 207 102 303 Hop 1 | . . . . . . 1 . . . . . . Pick Up 20 | 4 2 7 1 . . 2 . 2 . . . 2 Fast Attach 36 | 6 . 4 6 . 2 1 1 3 8 3 . 2 Attach 22 | . . 8 3 . . 2 . 2 3 . . 4 Detach 11 | . . . 2 . . 1 . 1 5 . . 2 Swap 1 | . . 1 . . . . . . . . . . Drop 10 | . . 1 2 . . . . 2 2 2 . 1 Fire 113 | . 26 65 6 2 1 . . 1 7 . . 5 Melee 93 | . . . . . . 24 27 . 13 8 17 4 Ram 17 | . . 1 2 . 11 2 1 . . . . . Kick 10 | . . . . 1 9 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Materials 87 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 474 | -9/Materials | Lost 3 parts (1n2w) 688 | -9/Materials | Discovered new exit (range 9) 860 | -9/Materials | Discovered new exit (range 7) 1060 | -9/Materials | Core integrity fell below 50% 1179 | -9/Materials | Core integrity fell below 20% 1189 | -9/Materials | Released all parts (4) 1197 | -9/Materials | Discovered new exit (range 16) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1348 | -8/Materials | Discovered new exit (range 14) 1489 | -8/Materials | Entered Factory 1489 | -7/Factory | Evolved 2 slots: Utility x2 1513 | -7/Factory | Discovered new exit (range 4) 1525 | -7/Factory | Entered Lower Caves 1555 | -7/Lower Caves | Core integrity fell below 50% 1564 | -7/Lower Caves | P1-3CE showed up to help 1566 | -7/Lower Caves | P1-3CE revealed a hidden path 1575 | -7/Lower Caves | Entered Factory 1575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -6/Factory | Lost 6 parts (4n2w) 1716 | -6/Factory | Core integrity fell below 50% 1724 | -6/Factory | Lost 3 parts (1p2n) 2073 | -6/Factory | Discovered new exit (range 14) 2076 | -6/Factory | Core integrity fell below 20% 2079 | -6/Factory | Entered another Factory area 2079 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2376 | -5/Factory | Core integrity fell below 50% 2421 | -5/Factory | Core integrity fell below 20% 2456 | -5/Factory | Discovered new exit (range 16) 2464 | -5/Factory | Entered another Factory area 2464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -4/Factory | Discovered new exit (range 3) 2699 | -4/Factory | Entered Research 2699 | -3/Research | Evolved 2 slots: Propulsion x2 2843 | -3/Research | Destroyed 7 combat bots 2931 | -3/Research | Spotted B-86 Titan 2965 | -3/Research | Lost 4 parts (4n) 2996 | -3/Research | Discovered new exit (range 8) 3003 | -3/Research | Entered Quarantine 3071 | -3/Quarantine | Scanned by Researcher 3131 | -3/Quarantine | Found Alien Artifact 3131 | -3/Quarantine | Identified Phase Armor 3143 | -3/Quarantine | Found Alien Artifact 3143 | -3/Quarantine | Identified Stasis Generator 3149 | -3/Quarantine | Discovered new exit (range 9) 3153 | -3/Quarantine | Entered Research 3153 | -2/Research | Evolved 2 slots: Propulsion x2 3206 | -2/Research | Spotted B-90 Cyclops 3237 | -2/Research | Discovered new exit (range 5) 3247 | -2/Research | Entered Access 3247 | -1/Access | Evolved 2 slots: Propulsion x2 3423 | -1/Access | Core integrity fell below 50% 3451 | -1/Access | Lost 7 parts (1p4n2w) 3457 | -1/Access | Core integrity fell below 20% 3462 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03386_ W-44 Eye sends out distress signal. 03398_ Lance destroyed. 03399_ Imp. Antigrav System destroyed. 03399_ Destroyed Xenon Bombardment Thruster. 03402_ S-43 Plague destroyed. 03404_ Arm. Heavy Treads destroyed. 03407_ Angular Momentum Engine destroyed. 03414_ S-43 Plague destroyed. 03415_ R-10 Processor collects Xenon Bombardment Thruster. 03415_ Biometal Heavy Treads destroyed. 03420_ Lrn. Missile Launcher destroyed. 03420_ Destroyed Lrn. Missile Launcher. 03420_ Destroyed Xenon Bombardment Thruster. 03420_ S-43 Plague destroyed. 03420_ Destroyed Xenon Bombardment Thruster. 03424_ The unstable cave ceiling collapses. 03426_ R-10 Processor collects Hvy. Machine Gun. 03429_ The unstable cave ceiling collapses. 03429_ Xenon Bombardment Thruster crushed. 03429_ Acquired Enh. Nova Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# "" #????????????????????? | | ???????????????# "" s #????????????????????? | | ???????????????# """"""s #????????????????????? | | ???????????????# """""" ##?????????????????? | | ???????????????# "" ;#????????????????# | | ???????????????# "" ##????????????????# | | ???????????????# g g #?????????????????# | | ???????????????# b s #?????????????????# | | ???????????????# g kgs #?????????????????# | | ???????? + k ss@ #?????????????????# | | ???????????###########g#############?########## | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ???????????# ??? | | ??????############# ##################### | | ??????# #??# ^ #??????# # | | ??????# #??# #??????# " | | ??????# #??# #??????# / | | ??????# #??# #??????# # | | ??????# #### #??##### ||! # | | ??????# + #?# # || % # | | ??????# #+#####/##/### # |! #### | | ??????# # %[ #??? | | ??????# # #= #??? | | ??????########## #??? | | ???????????????# # #??? | | ???????????????# ! #### #??? | | ???????????????# #??##############??? | | ???????????????################??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Stasis Generator Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed HackingMassDissipator Manual? 0 Play Time 00:56:56 Cumulative 29.7 hours Start 2020.09.07 @ 15:41:12 End 2020.09.07 @ 18:11:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7edb2d65-edb1-4f20-818d-67913d817fdc