Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.01 @ 21:50:55 Player: tycho Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (321) 1605 Value Destroyed (11585) 11585 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2972) 2972 TOTAL SCORE: 21182 Bonus ------- High Alert Combat Kills 1843 Follower Combat Kills 1394 Friendly Fire -265 Cogmind --------- Core Integrity 0/1000 Matter 283/550 Energy 315/315 System Corruption 21% Temperature Cool (0) Movement Walking (114) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Advanced Cooling System Advanced Cooling System Medium Storage Unit Matter Compressor Improved Medium Armor Plating > --- WEAPON (5) ------- Autogun Flak Gun KE Penetrator Mini Smartbomb Launcher Chainsword > --- INVENTORY (10) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Advanced Cooling System Improved Weapon Cycler Force Booster Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Matter Compressor Matter Filter Improved Powered Armor > --- WEAPON ----------- KE Penetrator KE Penetrator Mass Driver Hypervelocity Gauss Cannon Tiamat Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Advanced Cooling System Advanced Cooling System Improved Launcher Guidance Computer Improved Weapon Cycler Force Booster Improved Powered Armor Backup Laser VII [Rating: 98] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Powered Armor Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . Utility 3 | . . . . 1 1 . . . 1 . . Weapon 3 | . . 1 . . . . . 2 . . . Parts Attached 234 | 6 6 22 20 17 11 2 15 16 34 . 85 Power 37 | 1 . 1 2 3 1 1 4 1 8 . 15 Engine 20 | 1 . 1 2 2 1 1 4 1 3 . 4 Core 16 | . . . . 1 . . . . 5 . 10 Reactor 1 | . . . . . . . . . . . 1 Propulsion 65 | 2 1 7 12 8 3 1 5 1 7 . 18 Treads . | . . . . . . . . . . . . Leg 65 | 2 1 7 12 8 3 1 5 1 7 . 18 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | 1 3 1 . 2 4 . 3 7 10 . 27 Device 21 | . . . . . 3 . . 1 5 . 12 Storage 10 | 1 2 1 . . 1 . 1 1 . . 3 Processor 5 | . 1 . . . . . . . 1 . 3 Hackware . | . . . . . . . . . . . . Protection 22 | . . . . 2 . . 2 5 4 . 9 Artifact . | . . . . . . . . . . . . Weapon 74 | 2 2 13 6 4 3 . 3 7 9 . 25 Energy Gun 14 | 1 . 1 2 . . . . . 7 . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 33 | 1 2 6 3 3 1 . 3 1 1 . 12 Ballistic Cannon 6 | . . . . . . . . 2 . . 4 Launcher 16 | . . 6 1 1 2 . . 1 1 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 3 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 . . . . 2 . 3 Parts Lost 45 | . . 2 . 2 . . . 2 13 . 26 Power 8 | . . . . . . . . . 3 . 5 Propulsion 8 | . . . . 1 . . . . 1 . 6 Utility 11 | . . . . . . . . 1 3 . 7 Weapon 18 | . . 2 . 1 . . . 1 6 . 8 Highest Loss Streak 6 | . . 1 . 2 . . . 1 2 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 100 84 90 85 85 88 87 Engine 7 | . 14 11 11 8 7 7 10 13 4 5 1 Core 3 | . . . . . 7 7 3 . 5 5 7 Leg 22 | . 27 33 33 35 30 15 20 13 16 17 18 Device 4 | . . . . . 7 7 7 6 7 5 7 Storage 15 | . 25 22 22 18 15 15 15 13 11 11 11 Processor 1 | . 1 . . . . . . . 3 5 3 Protection 4 | . . . . 8 7 7 7 5 4 5 4 Energy Gun 4 | . 11 1 7 . . . . . 9 17 2 Ballistic Gun 12 | . 16 20 14 18 15 15 15 13 6 . 11 Ballistic Cannon 1 | . . . . . . . . 6 1 . 4 Launcher 5 | . . 10 10 8 7 7 7 5 2 5 3 Slashing Weapon 2 | . . . . . . . . 6 5 5 3 Peak Build Rating 98 | 6 10 16 20 31 42 50 53 67 89 89 98 Average Rating 55 | 4 7 14 18 26 38 49 48 64 79 89 87 On Entrance 39 | . 6 10 16 20 31 42 50 52 67 89 89 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 13 18 31 32 39 50 50 51 68 77 67 96 Greatest Support 90 | 20 20 30 33 57 56 62 62 70 90 90 90 Greatest Overweight (x) 2 | . . 1 1 . . 2 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 5 9 9 9 9 9 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 10 10 9 10 10 10 10 10 Class Distribution -------------------- 27% | Tank 23% | Bomber 19% | Scavenger-Tank 8% | Gunner 8% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Bomber | -8/Materials Bomber | -7/Factory Bomber | -7/Waste Bomber | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Matter Collected 8603 | 232 358 820 570 694 375 57 713 406 836 7 3535 Remotely . | . . . . . . . . . . . . Salvage Created 14100 | . 297 1321 1335 855 543 . 726 426 2974 278 5345 Parts 689 | . 30 73 83 45 37 . 38 19 113 . 251 Haulers Intercepted 4 | . 1 . . 1 1 . 1 . . . . Recyclers Shooed 20 | . . 5 1 . . . 2 1 2 . 9 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 251 | . 10 29 32 21 9 . 13 8 44 1 84 Melee 31 | . . . . . . . . 3 16 . 12 Guns 167 | . 10 25 22 17 5 . 13 1 24 1 49 Cannons 14 | . . . . . . . . 2 4 . 8 AOE 39 | . . 4 10 4 4 . . 2 . . 15 Classes Destroyed 19 | . 5 6 1 2 1 . 1 . 1 1 1 Worker 18 | . . 2 . . 2 . 1 1 2 . 10 Builder 32 | . 2 . 2 . 1 . 5 . 1 . 21 Tunneler 4 | . . . . 1 2 . . . . . 1 Hauler 4 | . 1 . . 1 1 . 1 . . . . Recycler 15 | . . 2 2 . 1 . . . 4 . 6 Mechanic 4 | . . . . . . . . . 2 . 2 Operator 4 | . . 1 . 1 2 . . . . . . Watcher 22 | . 2 4 2 1 4 . 1 1 3 . 4 Swarmer 28 | . 9 6 4 . . . . . 6 . 3 Grunt 135 | . 1 11 21 10 6 . 4 4 26 . 52 Brawler 8 | . . 1 1 2 1 . 1 . . . 2 Duelist 7 | . . 1 . 1 . . 2 . . . 3 Protector 3 | . . . 2 . . . 1 . . . . Sentry 33 | . . 10 5 6 1 . 2 3 2 . 4 Demolisher 1 | . . . . . . . 1 . . . . Hunter 12 | . . . . 2 . . 1 . 2 . 7 Programmer 23 | . . . . . 1 . 1 1 8 . 12 Behemoth 1 | . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 8 11 6 9 . 4 3 7 1 9 Combat Bots Only 9 | . 3 6 9 5 3 . 3 2 5 1 7 Max Kills in Single Turn 5 | . 2 2 5 3 4 . 2 2 2 1 5 Gunslinging 1 | . 1 1 . 1 . . . . . . . Exploded 4 | . . 2 4 2 2 . . 1 . . 3 Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 1382 | . 38 122 53 100 24 . 60 88 333 . 564 Missed 427 | . 10 42 9 32 9 . 22 30 97 . 176 Damage Taken 14273 | . 196 853 590 750 173 . 724 458 3627 . 6902 Core 1501 | . 56 119 84 85 33 . 85 32 383 . 624 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 3968 | . 66 244 166 212 51 . 198 141 994 . 1896 Regen/Repaired (Parts) 1983 | . 47 23 25 99 . . 494 . 1021 . 274 Core Remaining (%) 81 | 100 77 . 49 84 . . 83 96 . . . Volleys Fired 635 | . 42 73 58 65 30 . 59 15 84 5 204 Largest 4 | . 2 3 3 3 3 . 3 3 4 3 4 Hottest 276 | . 70 115 115 86 86 . 95 106 276 225 184 Shots Fired 1565 | . 84 149 114 134 61 . 120 37 233 9 624 Gun 1328 | . 84 134 102 125 56 . 118 23 204 6 476 Cannon 170 | . . . . . . . . 11 29 . 130 Launcher 67 | . . 15 12 9 5 . 2 3 . 3 18 Special . | . . . . . . . . . . . . Kinetic 1222 | . 45 131 67 125 56 . 118 34 129 . 517 Thermal 259 | . 39 3 18 . . . . . 104 6 89 Explosive 67 | . . 15 12 9 5 . 2 3 . 3 18 Electromagnetic 17 | . . . 17 . . . . . . . . Robot Hit Streak 24 | . 20 17 21 15 17 . 22 12 17 9 24 Robot Miss Streak 6 | . 4 3 2 4 3 . 4 1 3 . 6 Penetration Max 2 | . . . . . 1 . 1 . 1 . 2 Secondary Targets 15 | . 1 1 1 2 2 . 2 . 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . 1 . 1 Shots Hit Robots 1283 | . 54 100 82 106 41 . 92 42 251 8 507 Core Hits 694 | . 20 61 68 56 38 . 44 19 102 5 281 Critical Kills 12 | . . . . 1 . . . . . . 11 Critical Parts Destroyed 16 | . 1 . . 1 . . 1 . 2 . 11 Critical Strikes 84 | . 7 . 1 2 . . 1 7 23 . 43 Burn 13 | . 6 . 1 . . . . . 3 . 3 Destroy 28 | . 1 . . 2 . . 1 . 2 . 22 Blast 12 | . . . . . . . . 1 5 . 6 Sever 31 | . . . . . . . . 6 13 . 12 Melee Attacks 190 | . . . . . . . . 15 82 . 93 Impact . | . . . . . . . . . . . . Slashing 190 | . . . . . . . . 15 82 . 93 Piercing . | . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 1 9 . 19 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 40258 | . 626 2251 2474 2587 2228 . 2235 1545 7503 498 18311 Guns 19601 | . 601 1451 1225 1821 891 . 1926 348 3300 105 7933 Cannons 3242 | . . . . . . . . 282 610 . 2350 Explosions 8922 | . . 708 1234 753 1303 . 253 351 . 393 3927 Melee 8093 | . . . . . . . . 543 3583 . 3967 Ramming 400 | . 25 92 15 13 34 . 56 21 10 . 134 Kinetic 18956 | . 278 1398 691 1821 891 . 1926 630 2236 . 9085 Thermal 5237 | . 323 53 300 . 291 . 124 . 1674 105 2367 Explosive 7263 | . . 708 1188 753 1012 . 129 351 . 393 2729 Electromagnetic 309 | . . . 280 . . . . . . . 29 Impact . | . . . . . . . . . . . . Slashing 8093 | . . . . . . . . 543 3583 . 3967 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . 1 1 . 1 1 3 2 8 8 21 Average Corruption 6 | . . 1 1 . 1 1 2 1 4 8 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 314 | . . 10 12 . 1 2 21 7 58 6 197 Message Errors 68 | . . 1 1 . . . 4 2 10 3 47 Matter Fused 65 | . . 3 1 . . 2 5 2 15 . 37 Heat Flow Errors 36 | . . 1 1 . . . . 1 9 . 24 Energy Discharges 29 | . . 2 1 . . . 3 1 7 1 14 Parts Rejected 3 | . . . . . . . . . 1 . 2 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 41 | . . 1 3 . 1 . 4 1 5 2 24 Data Loss (major) 19 | . . 1 2 . . . 2 . 3 . 11 Misfires 19 | . . 1 2 . . . 2 . 6 . 8 Alerts 6 | . . . 1 . . . . . . . 5 Weapon Failures 26 | . . . . . . . 1 . 2 . 23 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1689 | . . 26 70 . 80 . . 42 389 . 1082 Projectiles 112 | . . . . . . . . 8 43 . 61 Explosions 563 | . . 26 70 . 76 . . . . . 391 Melee 1014 | . . . . . 4 . . 34 346 . 630 Knockbacks 33 | . 1 . . . . . 1 1 7 . 23 Impact 2 | . 1 . . . . . 1 . . . . Kinetic 29 | . . . . . . . . 1 7 . 21 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 788 | . . 39 158 . . . . . . . 591 Shots 20 | . . 1 6 . . . . . . . 13 Rammed . | . . . . . . . . . . . . Targets Rammed 63 | . 9 19 3 3 1 . 12 5 1 . 10 Kicked 63 | . 9 19 3 3 1 . 12 5 1 . 10 Crushed . | . . . . . . . . . . . . Highest Temperature 319 | . 130 223 213 54 45 . . 120 244 126 319 Average Temperature 50 | . 41 33 46 18 20 . . 69 55 68 65 Received Heat Transfer 4887 | . 24 387 222 378 117 . 165 207 1381 . 2006 Effects 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 21 | . 3 1 6 . . . . . 10 . 1 Heat Transferred 9480 | . 1406 111 679 . 200 . 75 . 3609 211 3189 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Peak Influence 1244 | . 302 437 807 690 751 161 738 311 471 75 1244 Initial 246 | . . 7 120 246 175 161 98 176 131 45 46 Average 325 | . 104 221 550 439 502 161 512 156 176 49 400 Maximum Alert Level 4 | . 1 2 3 2 3 . 3 1 2 . 4 Low Security (%) 39 | 100 86 43 11 . 5 100 7 72 57 100 31 Level 1 27 | . 13 50 13 26 18 . 6 27 40 . 31 Level 2 23 | . . 6 44 73 54 . 78 . 1 . 14 Level 3 9 | . . . 30 . 21 . 7 . . . 19 Level 4 . | . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 72 | . 1 1 7 5 3 . 12 6 13 . 24 Investigation 15 | . 1 . 1 1 . . 3 2 3 . 4 Extermination 17 | . . . . . 1 . 3 2 5 . 6 Reinforcement 23 | . . 1 3 1 1 . 4 . 5 . 8 Assault 9 | . . . 3 . 1 . 1 . . . 4 Garrison 8 | . . . . 3 . . 1 2 . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . 2 . 2 . 5 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Distress Signals 10 | . . 4 1 . 1 . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 397 | . 20 42 52 33 15 . 37 13 62 1 122 Peak Tracking Total 9 | . 3 6 9 4 6 . 6 3 7 1 7 Tactical Retreats 18 | . 1 2 . . . . . . 8 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 22 | . 2 2 4 . 1 . 2 . 3 . 8 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 61 | . . 2 5 2 17 . 7 1 . . 27 Max in Single Turn 6 | . . 1 1 1 6 . 6 1 . . 5 Garrison Access 5 | . . . 1 . 1 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 70 | . 3 5 7 7 3 . 11 10 12 . 12 Terminals 41 | . 2 4 5 4 2 . 4 5 8 . 7 Fabricators 7 | . . . . . . . 1 2 2 . 2 Repair Stations 11 | . 1 1 1 1 . . 3 . 2 . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 1 2 . . . Garrison Access 7 | . . . 1 1 1 . 2 1 . . 1 Total Hacks 155 | . 5 10 17 16 4 . 29 21 29 . 24 Successful 93 | . 4 7 9 12 2 . 15 15 14 . 15 Failed 62 | . 1 3 8 4 2 . 14 6 15 . 9 Catastrophic 8 | . . . 1 1 . . 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 76 | . 3 8 13 6 3 . 11 7 14 . 11 Fabricators 18 | . . . . . . . 3 5 6 . 4 Repair Stations 37 | . 2 2 3 3 . . 10 . 9 . 8 Recycling Units . | . . . . . . . . . . . . Scanalyzers 15 | . . . . 4 . . 3 8 . . . Garrison Access 9 | . . . 1 3 1 . 2 1 . . 1 Terminal Hacks 44 | . 2 5 6 6 1 . 5 5 8 . 6 Record 4 | . . . . . . . . 1 2 . 1 Part Schematic 4 | . . . 1 . . . 2 . 1 . . Prototype ID Bank 3 | . 1 1 . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 4 | . . . . . . . 1 2 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . 1 . . Alert Level 4 | . . . . 1 . . . . 1 . 2 Unreport Threat 5 | . 1 1 1 1 . . 1 . . . . Locate Traps 6 | . . 3 . 1 . . . . 1 . 1 Investigation Status 2 | . . . . . . . . 1 1 . . Recall Assault 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 6 | . . . 2 1 . . 1 1 . . 1 Fabricator Hacks 11 | . . . . . . . 1 3 3 . 4 Load Schematic 5 | . . . . . . . . 1 2 . 2 Build 6 | . . . . . . . 1 2 1 . 2 Repair Station Hacks 20 | . 2 2 2 2 . . 5 . 3 . 4 Scan Component 12 | . 1 1 1 1 . . 4 . 2 . 2 Repair 8 | . 1 1 1 1 . . 1 . 1 . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . . 4 . . 2 7 . . . Insert Component 6 | . . . . 2 . . 1 3 . . . Analyze 7 | . . . . 2 . . 1 4 . . . Garrison Access Hacks 5 | . . . 1 . 1 . 2 . . . 1 Seal Access 5 | . . . 1 . 1 . 2 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 1 4 5 5 2 . 8 7 10 . 9 Full Trace Events 13 | . . . 2 1 . . 3 2 3 . 2 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 6 | . . . . . . . 3 3 . . . Authchips . | . . . . . . . . . . . . Time 174 | . . . . . . . 58 116 . . . Total Robot Build Rating 18 | . . . . . . . 9 9 . . . Part Schematics Acquired 10 | . . . 1 2 . . 3 3 1 . . Parts Built 3 | . . . . . . . . . 1 . 2 Authchips . | . . . . . . . . . . . . Time 287 | . . . . . . . . 106 106 . 75 Total Part Build Rating 12 | . . . . . . . . . 6 . 6 Parts Repaired 8 | . 1 1 1 1 . . 1 . 1 . 2 Time 297 | . 26 38 38 16 . . 39 . 56 . 84 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 2 . . 1 3 . . . Part Schematics Acquired 6 | . . . . 2 . . 1 3 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Total Allies 38 | . . . 12 . . 20 3 3 . . . Largest Group 23 | . . . 12 7 . 20 23 3 2 . . Highest-Rated Group 529 | . . . 150 87 . 481 529 48 32 . . Highest-Rated Ally 35 | . . . 31 31 . 35 35 16 16 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 387 | . . . 79 64 . . 198 38 8 . . Total Damage 5001 | . . . 938 635 . . 2945 412 71 . . Kills 54 | . . . 13 8 . . 27 4 2 . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Turns Passed 16514 | 97 1097 1525 1293 1065 613 283 1699 1183 3063 146 4450 Spaces Moved 9824 | 75 761 755 765 702 518 237 1278 741 1570 106 2316 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 9819 | 70 761 755 765 702 518 237 1278 741 1570 106 2316 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 97 97 100 100 115 126 126 112 Average Speed 126 | 115 120 146 134 114 99 115 108 142 128 126 135 Slowest Speed 270 | 120 120 190 190 120 100 270 115 215 135 126 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 85 52 90 67 11 84 26 15 24 72 45 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 22 | . . 10 11 . . . . 1 . . . Terrain Destroyed 790 | . . 110 130 79 51 . 30 17 11 24 338 Melee 1 | . . . . . . . . 1 . . . Projectile 69 | . . . . . . . 1 . 11 . 57 AOE 720 | . . 110 130 79 51 . 29 16 . 24 281 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Total 12338 | 82 867 1034 925 837 574 252 1494 815 2322 110 3026 Wait 1195 | . 35 142 43 41 . . 106 20 531 . 277 Move 9813 | 74 760 754 764 701 518 236 1275 740 1570 105 2316 Hop 1 | . . . . . . . 1 . . . . Pick Up 58 | 2 9 7 5 2 3 3 8 1 7 . 11 Fast Attach 56 | 6 3 2 2 1 . 2 2 1 13 . 24 Attach 40 | . . 4 . 4 3 . 4 3 6 . 16 Detach 11 | . 1 . . . 1 1 3 . . . 5 Swap 139 | . 3 16 18 12 8 . 9 12 16 . 45 Drop 119 | . 5 17 17 8 10 7 15 3 12 . 25 Fire 635 | . 42 73 58 65 30 . 59 15 84 5 204 Melee 190 | . . . . . . . . 15 82 . 93 Ram . | . . . . . . . . . . . . Kick 63 | . 9 19 3 3 1 . 12 5 1 . 10 Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . 15 . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 7) 586 | -10/Materials | Repaired Aluminum Leg 639 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Entered another Materials area 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1375 | -9/Materials | Discovered new exit (range 6) 1438 | -9/Materials | Discovered new exit (range 12) 1455 | -9/Materials | Discovered new exit (range 15) 1491 | -9/Materials | Build established: Gunner 1663 | -9/Materials | Repaired Imp. Grenade Launcher 2253 | -9/Materials | Build established: Scavenger-Gunner 2347 | -9/Materials | Discovered new exit (range 7) 2720 | -9/Materials | Entered Storage 2921 | -9/Storage | Destroyed 9 combat bots 3258 | -9/Storage | Met a pair of Derelict thieves 3388 | -9/Storage | Build established: Gunner 3506 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3598 | -9/Storage | Core integrity fell below 50% 3758 | -9/Storage | Repaired Imp. Grenade Launcher 3920 | -9/Storage | First assault squad dispatched 3986 | -9/Storage | Discovered new exit (range 12) 4013 | -9/Storage | Entered Materials 4013 | -8/Materials | Accompanied by 7 allies 4013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4415 | -8/Materials | Garrison activated, responded to threat 4453 | -8/Materials | Lost 4 allies 4489 | -8/Materials | Build established: Bomber 4641 | -8/Materials | Repaired Med. Armor Plating 4749 | -8/Materials | Discovered new exit (range 5) 5023 | -8/Materials | Discovered new exit (range 4) 5078 | -8/Materials | Entered Factory 5078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5478 | -7/Factory | First assault squad dispatched 5691 | -7/Factory | Sucked down chute 5691 | -7/Factory | Entered Waste 5692 | -7/Waste | Joined by Warlord forces that had cleared the area 5851 | -7/Waste | Found Imp. Powered Armor 5892 | -7/Waste | Discovered new exit (range 15) 5974 | -7/Waste | Entered Factory 5974 | -7/Factory | Accompanied by 20 allies 6065 | -7/Factory | Fabricated G-47 Trooper (x3) 6997 | -7/Factory | Lost 4 allies 7007 | -7/Factory | Discovered new exit (range 12) 7174 | -7/Factory | First assault squad dispatched 7252 | -7/Factory | Garrison activated, responded to threat 7345 | -7/Factory | Repaired Broken Med. Armored Exoskeleton 7399 | -7/Factory | Lost 5 allies 7673 | -7/Factory | Entered another Factory area 7673 | -6/Factory | Evolved 2 slots: Weapon x2 8335 | -6/Factory | Build established: Tank 8365 | -6/Factory | Fabricated G-47 Trooper? 8751 | -6/Factory | Garrison activated, responded to threat 8830 | -6/Factory | Discovered new exit (range 5) 8856 | -6/Factory | Entered another Factory area 8856 | -5/Factory | Accompanied by 2 allies 8856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10706 | -5/Factory | Build established: Scavenger-Tank 11051 | -5/Factory | Fabricated Imp. Powered Armor? 11188 | -5/Factory | Found Prototype Launcher 11188 | -5/Factory | Identified Mni. Smartbomb Launcher 11703 | -5/Factory | Repaired Med. Armored Exoskeleton 11919 | -5/Factory | Sucked down chute 11919 | -5/Factory | Entered Waste 11919 | -5/Waste | The area was eerily silent 12025 | -5/Waste | Discovered new exit (range 13) 12039 | -5/Waste | A Compactor rumbled back to life 12039 | -5/Waste | Spotted C-40 Crusher 12049 | -5/Waste | Destroyed C-40 Crusher 12065 | -5/Waste | Entered Factory 12241 | -5/Factory | Fabricated Imp. Assault Rifle (x1) 12748 | -5/Factory | Core integrity fell below 50% 12769 | -5/Factory | System corruption reached 10% 13230 | -5/Factory | Found Imp. Powered Armor 13233 | -5/Factory | Found Imp. Powered Armor 13525 | -5/Factory | Build established: Tank 13713 | -5/Factory | Spotted B-75 Beast 13752 | -5/Factory | Destroyed B-75 Beast 15065 | -5/Factory | First assault squad dispatched 15141 | -5/Factory | Repaired KE Penetrator 15207 | -5/Factory | Lost 6 parts (2n2u2w) 15604 | -5/Factory | Build established: Scavenger-Tank 15758 | -5/Factory | Core integrity fell below 20% 15952 | -5/Factory | Fabricated Hvy. Rocket Launcher (x1) 16089 | -5/Factory | Repaired KE Penetrator 16213 | -5/Factory | Lost 3 parts (1n1u1w) 16353 | -5/Factory | Garrison activated, responded to threat 16387 | -5/Factory | Destroyed 7 combat bots 16489 | -5/Factory | Found Mni. Smartbomb Launcher 16515 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16439_ Acquired Imp. Heat Sink. 16443_ Acquired Imp. Medium Armor Plating. 16450_ System corrupted: IFF burst signal emitted. 16450_ Acquired 51 matter. 16451_ U-05 Engineer destroyed. 16451_ Slug penetrates Terminal. 16454_ Slug penetrates I-47 Archangel. 16469_ System corrupted: Component data lost. 16489_ Acquired Mni. Smartbomb Launcher. 16503_ System corrupted: IFF burst signal emitted. 16505_ Dropped Axe. 16511_ C-30 ARC bursts open, deploying its payload. 16511_ G-67 Veteran unfolds itself. 16511_ G-50 Soldier unfolds itself. 16512_ Subcomponent Replicator disabled. 16512_ Destroyed Lgt. Angular Momentum Engine. 16512_ Subcomponent Replicator disabled. 16514_ G-50 Soldier destroyed. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????#" ! ## %#?????? "" | | ????????????????????????#""#######?# #?????? "" | | ????????????????????????### # ###?# #??????? "" | | ??????????????????????????#####????# #??????? "" | | ???????????????????????????????????# #????????"" | | ???????????????????????????????????# =|#????????"? | | ???????????????????????????????????# !%#?????????? | | ???????????????????????????????????# *#?????????? | | ?????????????????????????????????### ###???????? | | ??????????######+################# #???????? | | ????????? #???????? | | ????????? " #???????? | | ???????? "T #???????? | | ???????? #???????? | | ???????? % = #???????? | | ???????????????##### ####### ! | #??????? | | ?????????????????#[ % #######+#######" " | | ?????????????????# %g ## [ [ %#%= " | | ?????????????????# ## ! =%#= " | | ?????????????????# "" ## ! = *#???? | | ?????????????????# " " " " ## #????? | | ?????????????????# """ """ ## #????? | | ?????????????????# ## #????? | | ?????????????????# ## #????? | | ?????????????????#! ! ## #????? | | ?????????????????# ! @ ## #????? | | ?????????????????# / ## #????? | | ?????????????????# ## #????? | | ?????????????????############### #????? | | ???????????????????????????????##############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 35 Energy Capacity 530 Matter Stores 636 Matter Capacity 800 Sight Range 18 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Storage | Hacked Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Med. Armored Exoskeleton | -7/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Adv. Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Imp. Powered Armor | x1 | -5/Factory Imp. Assault Rifle | x1 | -5/Factory Hvy. Rocket Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Below Maybe Next Time I'll Detach My Launcher We Are Legion Challenges ------------ None Game ------ Seed TractorAmuletCompanion Manual? 0 Play Time 02:22:58 Cumulative 31.2 hours Start 2025.03.01 @ 17:29:35 End 2025.03.01 @ 21:50:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 149d5757-c55c-4f89-9caf-6478cc30d9ac