Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 01:01:24 Player: Cinder Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (96) 480 Value Destroyed (3058) 3058 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1699) 1699 TOTAL SCORE: 13577 Bonus ------- Follower Combat Kills 599 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Graphene Brace Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Storage Unit Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Improved Core Shielding Improved Core Shielding Improved Core Shielding Graphene Brace Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Medium Storage Unit Advanced Transmission Jammer Advanced Shield Generator Advanced Force Field Enhanced Nova Cannon Improved Grenade Launcher Dirty Bomb Trap Fire Trap [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Enhanced Optical Array Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Core Shielding Weapon Phase Cannon Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . . Utility 14 | . . . 2 . 2 1 2 . . . . 2 1 . . 1 . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 123 | 7 4 7 10 5 9 13 5 2 1 2 4 9 8 6 1 1 1 13 15 Power 19 | 1 . 1 . 1 . 3 1 . . . 2 1 2 1 . . . 3 3 Engine 9 | 1 . 1 . 1 . 3 . . . . 1 . 1 . . . . . 1 Core 6 | . . . . . . . 1 . . . 1 1 1 1 . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 2 Propulsion 30 | 2 2 2 4 1 1 5 . . . . 1 3 . 1 . 1 . 2 5 Treads 5 | . . . 1 . . . . . . . . . . . . 1 . 1 2 Leg 1 | . . . 1 . . . . . . . . . . . . . . . . Wheel 24 | 2 2 2 2 1 1 5 . . . . 1 3 . 1 . . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 45 | 2 . 1 2 2 5 4 3 1 . 2 1 2 6 3 1 . 1 3 6 Device 21 | 1 . 1 . 1 2 2 2 1 . . . 2 2 2 1 . . 1 3 Storage 3 | 1 . . 1 . . . . . . . . . . . . . 1 . . Processor 8 | . . . . . 1 1 . . . 1 1 . 1 . . . . 1 2 Hackware 2 | . . . . . . 1 . . . . . . . . . . . 1 . Protection 11 | . . . 1 1 2 . 1 . . 1 . . 3 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 3 4 1 3 1 1 1 1 . . 3 . 1 . . . 5 1 Energy Gun 6 | . 1 1 1 1 . 1 . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . . . 1 1 Ballistic Gun 14 | 2 1 1 3 . 2 . 1 . 1 . . 2 . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . . . . . . . . Parts Lost 77 | . . 7 7 . 1 7 2 . . . 2 11 . 2 . . 2 12 24 Power 10 | . . 1 1 . . . . . . . 1 1 . . . . 1 1 4 Propulsion 23 | . . 2 3 . . 3 . . . . 1 3 . 1 . . . 2 8 Utility 26 | . . 1 2 . 1 2 . . . . . 5 . 1 . . . 5 9 Weapon 18 | . . 3 1 . . 2 2 . . . . 2 . . . . 1 4 3 Highest Loss Streak 12 | . . 6 6 . 1 5 1 . . . 1 6 . 2 . . 2 7 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 5 6 9 14 12 14 13 13 13 11 11 13 12 13 12 12 11 9 Power 2 | . 1 1 1 . . 2 2 2 2 2 1 2 3 3 3 3 3 2 2 Propulsion 3 | 2 4 3 3 5 5 3 4 4 4 4 3 3 2 2 2 1 1 1 1 Utility 3 | . . . . 2 2 1 3 4 4 3 3 2 3 3 5 5 5 5 3 Weapon 3 | . 1 1 1 2 5 5 3 3 3 3 4 3 4 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 . . . 4 2 4 1 . 1 1 . . 1 . . . 1 2 Power 6 | . . . . . . 2 1 . . . 1 . . . . . . 1 1 Propulsion 6 | . 1 . . . 4 . 1 . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . . . . . . 1 Weapon 3 | . . . . . . . 2 . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 88 67 71 84 91 92 93 92 93 99 86 86 99 100 95 91 84 68 Engine 3 | . 14 6 4 6 9 7 3 . . . . 2 2 5 5 4 4 2 . Core 3 | . . . . . . . 2 6 6 6 5 2 5 5 5 4 2 2 . Wheel 17 | . 28 26 15 22 18 21 20 20 20 20 19 16 15 14 15 14 14 9 6 Device 16 | . 14 12 4 . 12 14 20 20 20 20 20 21 15 19 15 14 14 12 7 Storage 6 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 5 5 4 4 4 4 Processor 15 | . . . . . 5 10 13 13 13 13 19 17 18 21 21 19 19 18 27 Hackware 2 | . . . . . . 5 6 6 6 6 6 1 . . . . . 1 . Protection 8 | . . . 4 8 13 7 6 6 6 6 6 3 11 16 21 19 19 15 10 Energy Gun 2 | . 10 11 11 11 . 8 9 1 . . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . 4 6 6 6 4 . . . . . 1 2 Ballistic Gun 6 | . 17 13 11 11 15 6 2 6 5 6 6 5 10 9 10 9 7 1 . Peak Build Rating 122 | 9 9 9 8 16 28 37 47 49 48 50 54 61 75 81 81 82 83 113 122 Average Rating 55 | 5 9 6 6 13 23 32 45 47 47 47 52 53 63 78 80 82 78 93 109 On Entrance 43 | . 9 9 7 7 15 28 37 46 48 48 48 54 41 75 81 79 82 73 92 Avg Prop Armor Cover (%) 13 | . . . 7 . . . . . . . . . . . . 7 7 10 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 15 16 27 34 41 41 60 60 60 60 53 63 58 70 70 70 70 85 60 Greatest Support 80 | 32 26 20 26 32 32 48 42 42 42 42 42 42 36 36 30 30 30 30 80 Greatest Overweight (x) 7 | . . . 1 1 1 2 1 1 1 1 1 1 1 3 2 2 2 3 7 Average Overweight (x) 1 | . . . . . 1 . 1 1 1 . 1 1 1 1 2 2 1 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 8 8 10 11 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 3 7 5 5 9 14 13 14 14 15 14 13 13 14 14 14 14 14 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 5 10 10 14 15 15 15 15 15 15 12 14 15 15 14 14 14 3 Class Distribution -------------------- 26% | Derelict-Skirmisher 24% | Mutant 20% | Skirmisher 8% | Scavenger-Skirmisher 4% | Infiltrator-Mutant 4% | Infiltrator-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Infiltrator-Skirmisher | -4/Factory Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -3/Research Derelict-Skirmisher | -3/DSF Derelict-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Matter Collected 2323 | 243 84 93 186 80 156 336 79 111 19 20 61 149 16 228 10 . . 187 265 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3016 | 15 58 133 269 130 160 616 213 210 30 . 119 371 16 85 . . . 356 235 Parts 189 | 3 8 15 27 5 8 41 8 15 1 . 3 23 . 8 . . . 13 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 17 7 2 4 . . 8 . . . . . Prevented 15 | . . . . . . . . 1 3 . 11 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 79 | . 3 9 11 2 4 9 6 6 . . 2 11 . 2 . . . 8 6 Guns 53 | . 3 6 11 2 4 9 6 4 . . 1 4 . 1 . . . 2 . Cannons 17 | . . . . . . . . 2 . . 1 7 . 1 . . . 2 4 AOE 8 | . . 3 . . . . . . . . . . . . . . . 3 2 Classes Destroyed 13 | 1 2 2 2 1 1 2 . . . . 1 . . . . . . . 1 Worker 10 | . 1 . . 1 . 6 . . . . . . 1 . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . 2 Tunneler 4 | 1 . 3 . . . . . . . . . . . . . . . . . Recycler 3 | . . . . 1 . 2 . . . . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . . . . Swarmer 43 | . 3 3 7 2 1 5 3 3 . . . 8 . . . . . 4 4 Grunt 13 | . . . 2 . 2 1 3 3 . . 1 . . . . . . 1 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 3 | . . . 2 . . 1 . . . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Programmer 10 | . . . . . . 1 . . . . . 2 . 2 . . . 3 2 Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 8 11 2 2 5 3 3 . . 2 3 1 2 . . . 4 7 Combat Bots Only 11 | . 1 5 11 2 2 5 3 3 . . 2 3 . 2 . . . 4 6 Max Kills in Single Turn 4 | 1 1 4 1 1 1 1 1 1 1 . 1 1 1 1 . . . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . . . . . . . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 921 | . 13 34 71 4 17 115 45 28 . . . 107 . 20 . 8 16 94 349 Missed 237 | . 4 6 9 3 4 33 6 7 . . . 22 . 7 . 4 5 14 113 Hits 684 | . 9 28 62 1 13 82 39 21 . . . 85 . 13 . 4 11 80 236 Melee 4 | . . 3 . . . . . . . . . . . . . . . . 1 Projectile 680 | . 9 25 62 1 13 82 39 21 . . . 85 . 13 . 4 11 80 235 AOE 9 | . . 9 . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 1 . . 2 1 2 . . . 3 . 2 . . . 3 9 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . 9 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . . 1 Damage Taken 12737 | . 74 632 680 49 326 1063 653 323 . . 78 1176 . 267 . 45 283 2002 5086 Core 2606 | . 18 165 161 . 48 82 68 56 . . . 132 . 31 . 17 5 171 1652 Absorbed by Shields 244 | . . . . . . . . . . . . . . . . . . . 244 Reduced by Siege Mode 46 | . . . . . . . . . . . . . . . . . . . 46 Redirected to Shielding 419 | . . . . . 68 38 . . . . . . . 11 . 7 2 64 229 Ignored by Resistances 295 | . . . . . . . 44 46 . . . 205 . . . . . . . Core Remaining (%) 81 | 100 . 26 . 59 91 88 . . . . 85 86 . . 97 . 98 88 . Volleys Fired 264 | 1 10 19 20 5 14 50 25 11 3 . 7 35 3 6 . . . 29 26 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . . . 3 2 Hottest 294 | 40 70 80 70 92 100 132 132 113 118 . 118 131 53 72 . . . 294 167 Shots Fired 480 | 2 20 37 40 10 23 100 42 22 6 . 14 67 5 12 . . . 46 34 Gun 361 | 2 20 31 40 10 21 99 42 11 3 . 7 34 5 8 . . . 28 . Cannon 100 | . . . . . . . . 11 3 . 7 33 . 4 . . . 12 30 Launcher 11 | . . 6 . . . . . . . . . . . . . . . 1 4 Special 8 | . . . . . 2 1 . . . . . . . . . . . 5 . Kinetic 247 | 2 10 17 20 5 21 56 6 11 3 . 7 34 5 12 . . . 21 17 Thermal 222 | . 10 14 20 5 2 44 36 11 3 . 7 33 . . . . . 24 13 Explosive 11 | . . 6 . . . . . . . . . . . . . . . 1 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 1 5 10 18 8 11 12 14 7 2 . 4 6 10 4 . . . 9 9 Robot Miss Streak 6 | . 2 4 4 1 1 3 5 4 2 . 1 4 1 6 . . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . 5 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 308 | 1 11 22 29 6 18 64 32 17 3 . 10 34 2 9 . . . 29 21 Core Hits 176 | 1 5 20 15 4 8 28 18 21 2 . 5 14 2 5 . . . 14 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 3 2 1 . . 2 . . . . . . . . . . . 1 Burn 8 | . . 3 2 1 . . 2 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7279 | 10 137 498 375 105 253 1125 582 415 89 . 265 1021 31 231 . . . 1023 1119 Guns 4175 | 10 137 245 375 105 253 1125 570 171 26 . 141 330 31 106 . . . 550 . Cannons 2201 | . . . . . . . . 244 63 . 124 691 . 125 . . . 243 711 Explosions 823 | . . 253 . . . . . . . . . . . . . . . 179 391 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . . . . 12 . . . . . . . . . . . 17 Kinetic 3052 | 10 62 144 175 30 253 597 85 171 26 . 141 330 31 231 . . . 374 392 Thermal 3375 | . 75 101 200 75 . 528 485 244 63 . 124 691 . . . . . 470 319 Explosive 823 | . . 253 . . . . . . . . . . . . . . . 179 391 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 1 . . . . . 2 . 1 1 . . 15 . Average Corruption 3 | . . . . . 2 1 . . . . . 1 . 1 1 . . 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . 10 Effects 22 | . . . . . 3 2 . . . . . 1 . 1 . . . 15 . Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 80 | . . 10 . . . . . . 15 . . 10 . . . . . 5 40 Projectiles 48 | . . . . . . . . . 15 . . 10 . . . . . 5 18 Explosions 32 | . . 10 . . . . . . . . . . . . . . . . 22 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . 2 . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . 2 . . . 1 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . 79 . . . . 5 . . . . . . . . . . 41 18 Shots 6 | . . 3 . . . . . . . . . . . . . . . 1 2 Rammed 6 | . . . . . 1 . 2 . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . 1 . 2 . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 47 38 30 108 75 228 345 69 . . . 278 . 32 . . . 406 298 Average Temperature 91 | . 13 12 14 50 25 48 237 46 . . . 106 . 15 . . . 186 75 Received Heat Transfer 1075 | . . 80 183 . 36 96 270 141 . . . 63 . . . . . 99 107 Effects 11 | . . . . . . . 3 . . . . . . . . . . 8 . Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . . . . 1 . . . . . . . . . . 4 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 . 3 . . 3 . . . . 3 1 . . . . . 2 . Heat Transferred 6396 | . 222 518 740 222 . 1110 1184 296 74 . 148 896 . . . . . 727 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 . . . . 100 97 . . 100 100 100 75 Level 1 3 | . . . . . . . . . . . . . 2 . . . . . 24 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | 5 45 85 171 59 91 70 90 . . . . 182 200 . . . 3 105 360 Initial 182 | . . 11 21 39 18 30 . . . . . 182 7 . . . 3 . . Average 51 | . 14 25 95 34 53 34 26 . . . . 73 90 . . . 1 19 80 Influence Increases 3223 | 5 106 179 260 60 227 300 197 140 . . 201 470 220 50 . 5 . 210 593 Destroy 0b10 Robot/C 1800 | . 60 100 220 40 160 180 120 120 . . 120 220 . 40 . . . 160 260 Destroy 0b10 Robot/NC 120 | 5 5 15 . 10 . 50 . . . . 10 . 5 . . . . . 20 Destroy Leader 324 | . 10 20 40 10 30 54 20 20 . . 20 30 . 10 . . . 20 40 Allied During Kill 118 | . . . . . 6 . . . . . 51 . . . . . . . 61 Trap Triggered on 0b10 30 | . . . . . . . . . . . . 10 . . . . . . 20 Successful Hack 12 | . . . . . . . 7 . . . . . . . . 5 . . . Select Force Hacks 20 | . . . . . . . 20 . . . . . . . . . . . . Disable Machine 75 | . . . . . 15 15 . . . . . 30 15 . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . . . . . Destroy Structure 224 | . 1 29 . . 1 1 . . . . . 30 . . . . . 30 132 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 30 | . 15 . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 120 | . 15 15 . . . . 30 . . . . . . . . . . . 60 Influence Decreases 3014 | 5 76 154 214 112 209 365 199 50 90 . 148 507 212 74 . . 5 210 384 Entered New Map 245 | . . 19 34 62 31 37 2 . 18 . . 21 9 10 . . 2 . . Time Decay 2073 | 5 76 80 110 50 148 278 187 50 72 . 138 346 203 64 . . . 132 134 Lost Part 596 | . . 55 70 . 10 50 10 . . . 10 100 . . . . 3 78 210 Lost Ally 100 | . . . . . 20 . . . . . . 40 . . . . . . 40 Squads Dispatched 23 | . 1 . . . . 2 2 . . . . 2 3 . . . 1 2 10 Investigation 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 Extermination 9 | . . . . . . 1 1 . . . . 1 2 . . . . 1 3 Reinforcement 10 | . 1 . . . . . . . . . . 1 . . . . 1 1 6 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Distress Signals 14 | . 1 . 2 . . . . . . . . 3 . . . . . 4 4 Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 7 24 16 2 10 13 9 6 . . 7 29 . 3 . 2 5 20 41 Peak Tracking Total 20 | . 3 20 9 2 2 6 3 3 . . 2 5 . 2 . 2 3 4 9 Tactical Retreats 24 | . 1 3 . . . . 1 . . . . 5 . . . . 2 5 7 ECM-based Alert Blocks 36 | . . . . . . . . . . . . 13 . . . . 2 11 10 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 5 | . . . . 2 1 . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 1 . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 1 . . . . . . 2 Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 2 Most Traps Carried 2 | . . . . . . . . 2 2 2 2 2 1 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 6 | . 1 . . . 1 1 . . . . . 2 1 . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 21 | . 1 . 1 1 1 3 5 . 2 . . 1 2 2 . 1 . . 1 Terminals 10 | . . . 1 . 1 2 4 . . . . . . 1 . 1 . . . Fabricators 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Total Hacks 41 | . 1 . 2 1 3 5 7 . 8 . . 4 5 3 . 1 . . 1 Successful 24 | . 1 . 1 1 1 1 2 . 8 . . 3 2 3 . 1 . . . Failed 17 | . . . 1 . 2 4 5 . . . . 1 3 . . . . . 1 Catastrophic 5 | . . . . . . . 4 . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . 2 . 3 1 4 . . 1 . 2 10 . . . . 3 6 Terminals 17 | . . . 2 . 3 3 6 . . . . . . 2 . 1 . . . Fabricators 5 | . . . . . . . 1 . . . . . 3 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 14 | . . . . 1 . . 1 . 8 . . . . 3 . 1 . . . Record 9 | . . . . . . . . . 7 . . . . 2 . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . Terminals 2 | . . . 1 . 1 . . . . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 3 3 . . . . 1 1 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 14 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Total Allies 7 | . . . . 1 . . . . . 4 . . . . . . . . 2 Largest Group 4 | . . . . 1 1 . . . . 4 4 3 . . . . . . 2 Highest-Rated Group 244 | . . . . 31 31 . . . . 158 158 121 . . . . . . 244 Highest-Rated Ally 122 | . . . . 31 31 . . . . 42 42 42 . . . . . . 122 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . 10 . . . . . 27 3 . . . . . . 19 Total Damage 3035 | . . . . . 164 . . . . . 596 208 . . . . . . 2067 Kills 19 | . . . . . 4 . . . . . 6 1 . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 7894 | 10 204 212 85 . 219 398 618 392 373 956 760 830 526 800 43 16 85 624 743 Optics 6976 | . . . . . . 259 569 392 373 956 760 830 526 800 43 16 85 624 743 Sensors 5636 | . . . . . 219 207 594 372 373 956 760 486 326 800 43 16 85 399 . Terrain 264 | 10 204 50 . . . . . . . . . . . . . . . . . Seismic 247 | . . 162 85 . . . . . . . . . . . . . . . . Cloaking 513 | . . . . . . . . . . . . . . . 13 16 85 399 . Jamming 4469 | . . . . . . 398 618 392 373 956 760 258 . 684 30 . . . . ECM 2764 | . . . . . . . . . . . . 518 526 800 43 16 85 538 238 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Turns Passed 8545 | 80 204 232 221 119 312 611 618 392 373 956 760 830 526 800 43 16 85 624 743 Spaces Moved 7209 | 61 157 200 149 84 193 474 493 346 359 852 640 674 552 829 39 16 89 456 546 Core 12 | 2 . . . . . . . . . . . . . . . . . . 10 Treads 70 | . . . . . . . . . . . . . . . . . . . 70 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 7127 | 59 157 200 149 84 193 474 493 346 359 852 640 674 552 829 39 16 89 456 466 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 105 83 101 101 101 86 101 91 91 91 100 100 85 100 50 Average Speed 99 | 98 86 80 88 107 107 89 101 101 101 100 101 100 91 93 100 100 92 107 118 Slowest Speed 400 | 100 90 80 105 115 115 130 101 101 101 101 101 105 91 115 100 100 100 131 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 28 55 18 14 16 14 15 57 61 88 77 19 16 90 11 1 81 15 19 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . 2 . . . . 1 . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . 2 1 3 4 . . 3 1 . . . . Spaces Dug 5 | . . . . . . . . . . . . 2 . . . . . 2 1 Terrain Destroyed 103 | . . 38 . . . . . 3 1 . 4 9 . 2 . . . 9 37 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . 3 1 . 4 9 . 2 . . . 5 8 AOE 71 | . . 38 . . . . . . . . . . . . . . . 4 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res DSF Res Acc Total 8140 | 75 208 232 197 103 277 573 572 366 363 948 740 767 569 847 43 16 91 548 605 Wait 374 | . 28 5 9 5 40 15 30 3 . 91 85 34 . . . . . 27 2 Move 7191 | 60 156 199 148 83 193 473 492 345 358 851 639 673 551 828 38 15 88 455 546 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 7 3 1 7 1 11 10 9 2 . 1 3 5 5 3 2 . . 9 4 Fast Attach 52 | 7 1 3 2 2 6 5 2 . 1 2 1 1 6 . . . 1 6 6 Attach 56 | . . 4 4 1 1 5 3 . . . 2 7 3 2 . 1 . 12 11 Detach 12 | . . . 1 1 2 . . . . 1 . . . . . . 1 6 . Swap 33 | . 4 1 4 2 2 6 3 3 . . 1 1 . 5 1 . . . . Drop 59 | . 6 . 2 3 8 9 6 2 1 2 2 2 1 3 2 . 1 4 5 Fire 264 | 1 10 19 20 5 14 50 25 11 3 . 7 35 3 6 . . . 29 26 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 8 . . . . . . . Trap 3 | . . . . . . . . . . . . 1 . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Entered Mines 286 | -10/Mines | Assembled infested the area 291 | -10/Mines | Assisted by a Guerilla fighting off Assembled 330 | -10/Mines | Build established: Mutant 342 | -10/Mines | Core integrity fell below 50% 372 | -10/Mines | Lost 6 parts (1p2n1u2w) 478 | -10/Mines | Learned location of Recycling (-7) 513 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Destroyed 11 combat bots 654 | -9/Materials | Lost 6 parts (1p3n1u1w) 662 | -9/Materials | Discovered new exit (range 16) 738 | -9/Materials | Entered Mines 746 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 832 | -9/Mines | Discovered new exit (range 10) 835 | -9/Mines | Escorted by a lone wolf Derelict 857 | -9/Mines | Entered Materials 857 | -8/Materials | Accompanied by 1 ally 857 | -8/Materials | Evolved 2 slots: Utility x2 1164 | -8/Materials | Discovered new exit (range 4) 1168 | -8/Materials | Identified exit to Factory 1169 | -8/Materials | Entered Factory 1169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -7/Factory | Lost 5 parts (2n2u1w) 1363 | -7/Factory | Garrison activated, responded to threat 1765 | -7/Factory | Discovered new exit (range 17) 1779 | -7/Factory | Identified exit to Factory 1780 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Evolved 2 slots: Utility x2 1915 | -6/Factory | Build established: Skirmisher 2194 | -6/Factory | Identified exit to Lower Caves 2398 | -6/Factory | Entered Lower Caves 2408 | -6/Lower Caves | Encountered a Warlord checkpoint 2455 | -6/Lower Caves | Build established: Scavenger-Skirmisher 2787 | -6/Lower Caves | Discovered new exit (range 5) 2789 | -6/Lower Caves | Identified exit to Lower Caves 2790 | -6/Lower Caves | Entered another Lower Caves area 2812 | -6/Lower Caves | Learned Factory security intel 2822 | -6/Lower Caves | Entered an active Warlord outpost 2848 | -6/Lower Caves | Learned location of Extension (-4) 2848 | -6/Lower Caves | Learned location of Armory (-3) 2848 | -6/Lower Caves | Learned location of 1 exit from Factory 2848 | -6/Lower Caves | Learned Factory emergency access door positions 2848 | -6/Lower Caves | Learned Factory stockpile data 2848 | -6/Lower Caves | Learned Factory garrison access intel 2900 | -6/Lower Caves | Encountered a Warlord checkpoint 3146 | -6/Lower Caves | Build established: Skirmisher 3150 | -6/Lower Caves | Discovered new exit (range 15) 3162 | -6/Lower Caves | Identified exit to Zion 3163 | -6/Lower Caves | Entered Zion 3263 | -6/Zion | Discovered new exit (range 15) 3404 | -6/Zion | Learned location of 1 exit from Proximity Caves 3500 | -6/Zion | Learned Factory emergency access door positions 3569 | -6/Zion | Met Imprinter 3586 | -6/Zion | Imprinted 3588 | -6/Zion | Declared Zion's savior 3790 | -6/Zion | Given the Hacking Drone Bay 3910 | -6/Zion | Given A8's code to call for help 4029 | -6/Zion | Identified exit to Proximity Caves 4119 | -6/Zion | Entered Proximity Caves 4119 | -5/Proximity Caves | Accompanied by 4 allies 4120 | -5/Proximity Caves | Identified exit to Factory 4250 | -5/Proximity Caves | Spotter reported a threat 4270 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4427 | -5/Proximity Caves | Build established: Derelict-Skirmisher 4763 | -5/Proximity Caves | Learned 4 Factory zone layouts 4879 | -5/Proximity Caves | Entered Factory 4879 | -5/Factory | Accompanied by 3 allies 4879 | -5/Factory | Evolved 2 slots: Utility x2 4880 | -5/Factory | Identified exit to Factory 4885 | -5/Factory | Loaded intel: 3 garrison access locations 5071 | -5/Factory | Lost 3 allies 5402 | -5/Factory | Lost 6 parts (1p2n2u1w) 5702 | -5/Factory | Discovered exit to Factory (range 9) 5708 | -5/Factory | Lost 3 parts (1n1u1w) 5709 | -5/Factory | Entered another Factory area 5709 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5812 | -4/Factory | Build established: Infiltrator-Mutant 5932 | -4/Factory | Retrieved Zion intel report: Active Terminals 6223 | -4/Factory | Discovered new exit (range 14) 6234 | -4/Factory | Identified exit to Upper Caves 6235 | -4/Factory | Entered Upper Caves 6243 | -4/Upper Caves | Build established: Infiltrator-Skirmisher 6265 | -4/Upper Caves | Learned location of Quarantine (-3) 6331 | -4/Upper Caves | Found DCF Scrap (10 items) 6452 | -4/Upper Caves | Encountered a Warlord checkpoint 6629 | -4/Upper Caves | Build established: Derelict-Skirmisher 7017 | -4/Upper Caves | Discovered new exit (range 15) 7034 | -4/Upper Caves | Identified exit to Upper Caves 7035 | -4/Upper Caves | Entered another Upper Caves area 7061 | -4/Upper Caves | Discovered new exit (range 9) 7077 | -4/Upper Caves | Identified exit to Research 7078 | -4/Upper Caves | Entered Research 7078 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7094 | -3/Research | Identified exit to DSF 7094 | -3/Research | Entered DSF 7143 | -3/DSF | Additional patrols routed to DSF 7163 | -3/DSF | Discovered new exit (range 20) 7178 | -3/DSF | Identified exit to Research 7179 | -3/DSF | Entered Research 7179 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7603 | -2/Research | System corruption reached 10% 7654 | -2/Research | Lost 7 parts (1p1n3u2w) 7684 | -2/Research | Retrieved Zion intel report: Main Access 7684 | -2/Research | Identified exit to Access 7708 | -2/Research | Spotted B-90 Cyclops 7798 | -2/Research | Spotted B-90 Cyclops 7803 | -2/Research | Entered Access 7803 | -1/Access | Evolved 2 slots: Utility x2 8135 | -1/Access | Build established: Mutant 8179 | -1/Access | Spotted B-99 Colossus 8189 | -1/Access | Retrieved Zion intel report: Active Terminals 8221 | -1/Access | Zion Heavy squad teleported in 8223 | -1/Access | Lost 3 parts (2p1n) 8479 | -1/Access | Lost 12 parts (1p5n3u3w) 8502 | -1/Access | Spotted B-99 Colossus 8539 | -1/Access | Core integrity fell below 50% 8543 | -1/Access | Core integrity fell below 20% 8546 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08539_ Slug penetrates Wall. 08540_ Lrg. Storage Unit destroyed. 08541_ Slug penetrates Wall. 08541_ Slug penetrates P-80 Master. 08541_ Slug penetrates Wall. 08541_ Slug penetrates P-80 Master. 08542_ Knocked back. 08542_ Penetrated by Slug. 08542_ Slug penetrates Wall. 08543_ Penetrated by Slug. 08543_ Slug penetrates Wall. 08543_ P-80 Master destroyed. 08543_ Acquired 2 matter. 08544_ Slug penetrates H-88 Terminator. 08544_ Slug penetrates Wall. 08545_ Wall collapses. 08545_ Slug penetrates Wall. 08545_ Penetrated by Slug. 08545_ Enh. Optical Array destroyed. 08546_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????"" #?????????????????????????????????????? | | ????"" #?????????????????????????????????????? | | ???? ##????????????????????????????????????? | | ???? ????????????????????????????????????? | | ??? ?????????????????????????????????????? | | """"" "?????????????????????????????????????? | | """"" "?????????????????????????????????????? | | """"" "?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #???###########???????????????????????? | | # %##### #???????????????????????? | | # + #???????????????????????? | | # #####""### " #???????????????????????? | | # #???? ?# """ #???????????????????????? | | # #????? # """#???????????????????????? | | # #?????? #! " #???????????????????????? | | # #??????? =% #???????????????????????? | | #??##????# ###??????????#####??????? | | #??# ##;;#######;### ??? | | #### @ ??? | | h % % % ]H ??? | | ######### hh ??? | | #### * # ##+############ ???? | | + ######???????????????? ###### ???? | | +#### #???????????????????????#####???????????? | | ??? #???????????????????????????????????????? | | ???? #???????????????????????????????????????? | | #??? #???????????????????????????????????????? | | #???? #???????????????????????????????????????? | | #???? #???????????????????????????????????????? | | #????? #???????????????????????????????????????? | | #?????##???????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Jamming Range 16 Cloak Strength 3 Corruption Block 40 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 46 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- KE Penetrator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Factory | Downloaded K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -7/Factory | Hacked Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Challenges ------------ None Game ------ Seed CompactLongswordPurifier Manual? 0 Play Time 01:54:59 Cumulative 102.3 hours Start 2026.05.26 @ 21:52:28 End 2026.05.27 @ 01:01:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52d36fb5-68e7-47ad-921c-6b74f90f44cb