Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 18:55:47 Player: Tsubaki Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (145) 725 Value Destroyed (5593) 5593 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 12874 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 350 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 75/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Extension Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Thermal Generator Launcher Guidance Computer Recoil Nullifier Hacking Suite > --- WEAPON ----------- Dispersion Rifle Long-range Missile Launcher Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- System Restoration Module [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Targeting Computer Device Force Field Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Heavy Laser Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 7 | . . 1 1 2 1 . . . . 1 1 . Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 90 | 6 6 10 9 21 8 3 2 . 10 1 11 3 Power 11 | 1 . 3 2 3 . 1 . . . . . 1 Engine 9 | 1 . 3 1 2 . 1 . . . . . 1 Core 2 | . . . 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 3 4 4 3 1 . . 1 . 2 . Treads 18 | 2 . 3 4 4 3 1 . . 1 . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 3 2 2 7 3 . . . 4 1 5 1 Device 9 | . . . . 1 1 . . . 3 . 3 1 Storage 5 | 1 2 . . 2 . . . . . . . . Processor 6 | . 1 2 . 1 1 . . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 8 | . . . 2 3 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 3 2 1 7 2 1 2 . 5 . 4 1 Energy Gun 3 | 1 . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 1 2 2 . 5 2 1 . . 1 . . 1 Ballistic Cannon 3 | . . . . 1 . . 1 . 1 . . . Launcher 9 | . 1 . 1 1 . . 1 . 2 . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 40 | . . 1 1 4 3 4 . . 9 9 1 8 Power 1 | . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 1 1 . . 1 2 . 2 Utility 14 | . . . 1 3 2 . . . 3 2 . 3 Weapon 18 | . . 1 . 1 . 3 . . 5 4 1 3 Highest Loss Streak 9 | . . 1 1 1 2 2 . . 5 9 1 8 To Critical Strikes 2 | . . . . . 1 1 . . . . . . Average Slot Usage (%) 90 | . 99 98 99 98 99 92 100 100 92 63 25 13 Engine 6 | . 14 11 7 6 6 6 6 6 6 3 . 1 Treads 19 | . 28 22 27 23 20 19 20 20 17 8 . . Device 4 | . . . . 3 5 6 6 6 6 8 6 3 Storage 11 | . 14 11 9 15 13 13 13 13 10 3 . . Processor 16 | . 13 21 18 15 20 20 20 20 14 8 2 1 Protection 6 | . . . 8 9 6 6 6 6 9 9 . . Ballistic Gun 16 | . 21 27 19 17 25 19 13 13 5 . . . Ballistic Cannon 2 | . . . . 1 . . 6 6 7 3 . . Launcher 4 | . 3 5 7 3 . . 6 6 8 8 4 1 Naked Turns 266 | . . . . . . . . . . 61 25 180 Heaviest Build 68 | 12 31 36 41 48 51 51 59 59 68 62 49 41 Greatest Support 73 | 40 40 40 60 60 70 70 70 70 73 53 32 32 Greatest Overweight (x) 6 | . . . . . 1 . . . 1 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 6 13 15 15 15 13 12 12 12 14 6 5 1 Average Carried 10 | 3 8 13 13 13 10 10 11 12 10 5 2 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 13 14 15 10 12 11 12 12 6 5 1 . Class Distribution -------------------- 44% | Scavenger-Gunner 17% | Mutant 15% | Gunner 13% | Scavenger-Tank 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Matter Collected 3701 | 183 188 318 512 938 635 328 48 . 324 43 126 58 Remotely . | . . . . . . . . . . . . . Salvage Created 5279 | . 203 458 676 1353 1074 377 32 . 485 319 245 57 Parts 259 | . 11 31 41 62 43 21 3 . 13 16 15 3 Haulers Intercepted 2 | . . . . . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 24 3 . 12 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 122 | . 7 11 18 29 20 10 1 . 14 7 3 2 Guns 90 | . 5 11 14 24 20 10 . . 4 . . 2 Cannons 10 | . . . . 3 . . 1 . 6 . . . AOE 22 | . 2 . 4 2 . . . . 4 7 3 . Classes Destroyed 13 | . 3 2 3 3 . . . . . 1 1 . Worker 2 | . . . . 1 . . . . . 1 . . Builder 7 | . . . 3 1 . . . . . 1 2 . Hauler 2 | . . . . . . . . . . 1 1 . Recycler 4 | . . . 2 1 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . Watcher 7 | . 1 2 . 2 1 . . . . . 1 . Swarmer 40 | . 3 3 7 6 4 7 . . 4 4 . 2 Grunt 51 | . 4 2 6 14 10 3 . . 7 2 3 . Brawler 6 | . . 1 1 1 2 . . . 1 . . . Duelist 2 | . . . 1 . . . . . . 1 . . Sentry 15 | . . 5 3 5 2 . . . . . . . Hunter 3 | . . . . 1 . . . . 2 . . . Programmer 5 | . . . . 2 2 . 1 . . . . . Best Kill Streak 11 | . 3 7 10 5 5 4 1 . 4 11 7 2 Combat Bots Only 7 | . 3 7 5 5 5 4 1 . 4 7 3 2 Max Kills in Single Turn 11 | . 2 1 3 3 1 2 1 . 3 11 3 1 Gunslinging 1 | . . . 1 1 . 1 . . . . . . Exploded 7 | . 1 . 2 2 . . . . 3 7 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Hostile Shots Fired 1020 | . 32 42 55 271 105 83 2 . 120 89 41 180 Missed 319 | . 10 11 20 87 27 25 1 . 35 26 18 59 Damage Taken 7612 | . 187 257 437 1555 504 516 6 . 1034 877 398 1841 Core 1996 | . 15 35 53 192 47 59 . . 37 391 50 1117 Absorbed by Shields 1216 | . . . . 253 332 271 6 . 238 . . 116 Redirected to Shielding 281 | . . . 121 115 5 9 . . 7 24 . . Ignored by Resistances 2601 | . 59 79 126 564 259 227 4 . 360 246 115 562 Regen/Repaired (Parts) 106 | . . . . . 106 . . . . . . . Core Remaining (%) 84 | 100 94 91 90 72 . . . . 83 60 . . Volleys Fired 250 | . 13 22 35 68 37 21 2 . 34 7 4 7 Largest 4 | . 2 3 3 3 4 4 3 . 4 4 4 1 Hottest 229 | . 46 69 69 74 97 97 99 . 189 189 229 88 Shots Fired 661 | . 22 47 74 166 148 80 6 . 83 14 14 7 Gun 574 | . 20 47 69 147 148 80 4 . 43 5 4 7 Cannon 54 | . . . . 15 . . 2 . 30 7 . . Launcher 33 | . 2 . 5 4 . . . . 10 2 10 . Special . | . . . . . . . . . . . . . Kinetic 609 | . 20 47 69 162 148 80 6 . 70 7 . . Thermal 19 | . . . . . . . . . 3 5 4 7 Explosive 33 | . 2 . 5 4 . . . . 10 2 10 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 41 | . 7 31 11 29 38 32 19 . 41 9 4 5 Robot Miss Streak 3 | . 2 2 3 3 2 2 . . 1 1 1 1 Penetration Max 1 | . . . . 1 1 . . . 1 . . . Secondary Targets 16 | . . 1 4 5 3 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . Shots Hit Robots 503 | . 18 38 58 123 123 59 6 . 60 9 4 5 Core Hits 330 | . 13 25 49 87 58 25 2 . 37 13 18 3 Critical Kills 4 | . . . . 1 1 1 . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 2 . . . 1 . 1 . Critical Strikes 11 | . . . 1 1 3 1 . . 3 . 1 1 Destroy 9 | . . . 1 1 3 1 . . 1 . 1 1 Blast 2 | . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12709 | . 453 598 1532 2743 2023 777 153 . 1831 1416 1021 162 Guns 7701 | . 303 598 965 2033 2023 777 88 . 622 76 54 162 Cannons 1095 | . . . . 309 . . 65 . 584 137 . . Explosions 3905 | . 150 . 567 393 . . . . 625 1203 967 . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . Kinetic 8466 | . 303 598 965 2342 2023 777 153 . 1168 137 . . Thermal 1481 | . . . . 61 . . . . 38 1166 54 162 Explosive 2629 | . 150 . 567 207 . . . . 625 113 967 . Electromagnetic 125 | . . . . 125 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . . . . 3 . . 1 Average Corruption 2 | . 1 . . . . . . . 2 . . 1 Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 10 . . . Message Errors 2 | . . . . . . . . . 2 . . . Matter Fused 2 | . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 110 | . 19 . 13 1 . . . . 39 38 . . Projectiles 1 | . . . . . . . . . 1 . . . Explosions 109 | . 19 . 13 1 . . . . 38 38 . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 5 4 . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 5 3 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 170 | . 33 . 35 82 . . . . . . 20 . Shots 7 | . 2 . 1 3 . . . . . . 1 . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 255 | . 10 20 26 36 144 99 12 . 248 142 117 255 Average Temperature 35 | . 4 7 12 10 26 14 7 . 65 79 51 57 Received Heat Transfer 2541 | . 45 132 207 456 230 190 . . 259 294 120 608 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1318 | . . . . 50 . . . . 74 898 74 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Peak Influence 778 | . 152 230 433 627 404 . . . . 349 561 778 Initial 264 | . . . . 123 264 . . . . . 146 236 Average 264 | . 32 120 234 465 262 . . . . 163 214 448 Maximum Alert Level 3 | . . 1 2 2 2 . . . . 1 2 3 Low Security (%) 41 | 100 100 98 35 2 24 . . . . 43 78 . Level 1 31 | . . 1 62 9 73 . . . . 56 9 41 Level 2 25 | . . . 1 87 1 . . . . . 11 42 Level 3 . | . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . . 4 9 6 . . . . . . 4 Investigation 2 | . . . . . . . . . . . . 2 Extermination 4 | . . . . 1 3 . . . . . . . Reinforcement 9 | . . . 1 3 3 . . . . . . 2 Assault 1 | . . . . 1 . . . . . . . . Garrison 7 | . . . 3 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Distress Signals 7 | . . . . 2 . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 9 16 20 41 30 11 1 . 15 14 10 39 Peak Tracking Total 10 | . 4 9 5 5 5 4 . . 5 10 7 10 Tactical Retreats 11 | . . . . 1 . 1 . . 1 2 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 10 | . 2 . . 3 . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 26 | . . . . 7 1 . . . . 8 7 3 Max in Single Turn 8 | . . . . 5 1 . . . . 8 3 . Garrison Access 1 | . . . . 1 . . . . . . . . Energy Cycler 6 | . . . . . . . . . . . . 6 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 25 | . 6 3 1 3 5 1 1 4 . . 1 . Terminals 17 | . 6 3 1 2 3 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 9 4 1 4 9 1 8 30 . . 1 . Successful 55 | . 4 3 1 3 5 1 8 30 . . . . Failed 12 | . 5 1 . 1 4 . . . . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . 1 3 Terminals 23 | . 9 4 1 2 5 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . 4 3 1 1 2 1 8 30 . . . . Record 21 | . . . . . 1 1 8 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open DSF 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 2 1 . 1 3 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 22 | . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Total Allies 5 | . . . . . . . 2 . . . . 3 Largest Group 3 | . . . . . . . 2 . . . . 3 Highest-Rated Group 243 | . . . . . . . 62 . . . . 243 Highest-Rated Ally 159 | . . . . . . . 31 . . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . 31 Total Damage 1215 | . . . . . . . . . . . . 1215 Kills 9 | . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Turns Passed 9411 | 115 747 808 529 1590 1563 863 621 162 1410 291 333 379 Spaces Moved 5421 | 66 429 441 253 789 861 481 381 102 623 207 329 459 Core 570 | 3 . . . . . . . . . 121 49 397 Treads 4509 | 63 429 441 253 789 861 481 381 102 623 86 . . Legs . | . . . . . . . . . . . . . Wheels 342 | . . . . . . . . . . . 280 62 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 50 50 50 Average Speed 149 | 155 160 160 160 160 160 160 160 160 174 128 90 74 Slowest Speed 350 | 160 160 160 160 160 240 160 160 160 240 240 110 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 66 44 23 24 16 68 82 75 74 11 11 53 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 3 . . . . . Spaces Dug 31 | . . . . . . . . . . . 31 . Terrain Destroyed 327 | . 9 . 51 34 . 2 . . 87 24 120 . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . 1 . . 1 1 . . AOE 323 | . 9 . 51 34 . . . . 86 23 120 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Ext Total 6257 | 77 469 501 312 975 967 531 388 101 882 217 349 488 Wait 387 | . 5 6 . 74 55 22 1 . 213 3 6 2 Move 5409 | 65 428 440 252 788 860 480 380 101 622 206 328 459 Hop . | . . . . . . . . . . . . . Pick Up 58 | 6 10 11 8 10 6 2 3 . 2 . . . Fast Attach 21 | 4 3 1 . 2 1 . . . . 1 7 2 Attach 35 | 2 . 3 3 5 5 2 2 . 8 . 4 1 Detach 4 | . 2 1 . 1 . . . . . . . . Swap 34 | . 3 6 6 14 2 1 . . 2 . . . Drop 39 | . 5 11 8 12 1 1 . . 1 . . . Fire 250 | . 13 22 35 68 37 21 2 . 34 7 4 7 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire 3 | . . . . . . 2 . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 14) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 926 | -9/Materials | Discovered new exit (range 11) 1174 | -9/Materials | Build established: Gunner 1299 | -9/Materials | Destroyed 7 combat bots 1551 | -9/Materials | Discovered new exit (range 14) 1571 | -9/Materials | Identified exit to Materials 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -8/Materials | Discovered new exit (range 15) 1857 | -8/Materials | Identified exit to Factory 1861 | -8/Materials | Build established: Scavenger-Gunner 1989 | -8/Materials | Garrison activated, responded to threat 2200 | -8/Materials | Entered Factory 2200 | -7/Factory | Evolved 2 slots: Utility x2 2484 | -7/Factory | Discovered new exit (range 5) 2507 | -7/Factory | Identified exit to Lower Caves 2527 | -7/Factory | Build established: Scavenger-Tank 3415 | -7/Factory | Garrison activated, responded to threat 3713 | -7/Factory | Discovered new exit (range 9) 3724 | -7/Factory | Identified exit to Factory 3790 | -7/Factory | Entered another Factory area 3790 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3796 | -6/Factory | Discovered new exit (range 10) 3810 | -6/Factory | Identified exit to Lower Caves 4073 | -6/Factory | Build established: Scavenger-Gunner 4523 | -6/Factory | Repaired Gauss Rifle 5353 | -6/Factory | Entered Lower Caves 5726 | -6/Lower Caves | Learned Factory interactive machine intel 5926 | -6/Lower Caves | Spotted B-75 Beast 6203 | -6/Lower Caves | Discovered new exit (range 8) 6214 | -6/Lower Caves | Identified exit to Lower Caves 6216 | -6/Lower Caves | Entered another Lower Caves area 6234 | -6/Lower Caves | Discovered new exit (range 12) 6323 | -6/Lower Caves | Identified exit to Factory 6378 | -6/Lower Caves | Learned 8 Factory zone layouts 6378 | -6/Lower Caves | Learned 8 Research zone layouts 6378 | -6/Lower Caves | Learned Factory security intel 6380 | -6/Lower Caves | A Commander dispatched an escort 6816 | -6/Lower Caves | Discovered new exit (range 11) 6830 | -6/Lower Caves | Identified exit to Data Miner 6837 | -6/Lower Caves | Entered Data Miner 6837 | -6/Data Miner | Accompanied by 2 allies 6837 | -6/Data Miner | Discovered new exit (range 6) 6838 | -6/Data Miner | Commander's escort returned to base 6838 | -6/Data Miner | Commander's escort returned to base 6844 | -6/Data Miner | Identified exit to Proximity Caves 6868 | -6/Data Miner | Met Data Miner 6927 | -6/Data Miner | Learned location of Section 7 (-3) 6927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6961 | -6/Data Miner | Received God Mode back door access code from Data Miner 6999 | -6/Data Miner | Entered Proximity Caves 7376 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7414 | -5/Proximity Caves | Lost 3 parts (1u2w) 7533 | -5/Proximity Caves | Learned 4 Factory zone layouts 7541 | -5/Proximity Caves | Learned 8 Factory zone layouts 7997 | -5/Proximity Caves | Lost 5 parts (1n1u3w) 8123 | -5/Proximity Caves | Build established: Gunner 8409 | -5/Proximity Caves | Entered Factory 8409 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8410 | -5/Factory | Identified exit to Factory 8413 | -5/Factory | Loaded intel: 51 interactive machine locations 8558 | -5/Factory | Destroyed 7 combat bots 8639 | -5/Factory | Released all parts (6) 8670 | -5/Factory | Lost 9 parts (1p2n2u4w) 8700 | -5/Factory | Entered another Factory area 8700 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8701 | -4/Factory | Identified exit to Extension 9033 | -4/Factory | Entered Extension 9134 | -4/Extension | Released all parts (3) 9162 | -4/Extension | Lost 8 parts (2n3u3w) 9179 | -4/Extension | Spotted B-86 Titan 9180 | -4/Extension | Spotted B-86 Titan 9181 | -4/Extension | Core integrity fell below 50% 9255 | -4/Extension | Rescued A7 9283 | -4/Extension | Search patrols dispatched 9291 | -4/Extension | Core integrity fell below 20% 9293 | -4/Extension | Rescued a captive Derelict 9294 | -4/Extension | Rescued a captive Derelict 9299 | -4/Extension | Energy Cycler disabled 9300 | -4/Extension | Rescued a captive Derelict 9307 | -4/Extension | Rescued a captive Derelict 9309 | -4/Extension | Rescued a captive Derelict 9315 | -4/Extension | Rescued a captive Derelict 9412 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09387_ Slug penetrates Wall. 09387_ Terminal disabled. 09388_ Y-64 Sentinel destroyed. 09391_ Acquired Railgun. 09403_ Slug penetrates O-16 Technician. 09403_ Acquired 28 matter. 09405_ Slug penetrates Wall. 09405_ Slug penetrates A7. 09406_ W-44 Eye distress signal alerts nearby ally. 09406_ Triggered Alarm Trap. 09406_ An alarm sounds. 09406_ ALERT: Alarm triggered, dispatching investigation squad. 09409_ Slug penetrates Wall. 09409_ A7 suffers critical hit (Destroy). 09409_ Slug penetrates Wall. 09409_ A7: "I've done al##MISSION::FAILED##" 09409_ A7 destroyed. 09409_ Slug penetrates Wall. 09409_ Railgun blasted off. 09409_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????########????????????????????????????????? | | "#?####### #????????????????????????????????? | | "#?# + """ #????????????????????????????????? | | "#?# ##### "Y" #????????????????????????????????? | | T#?# ##??#/ "]" ##???????????????????????????????? | | "#?# ## ## [ #???????????????????????????????? | | "### " # ##???????????????????????????????? | | "##" """"""##"#############??????????????????????? | | ##" !%! #??????????????????????? | | #"" | #??????????????????????? | | #??????????????????????? | | ""T " #??????????????????????? | | """ #??????????????????????? | | ###" #??????????????????????? | | ??#" #??????????????????????? | | ??#"""""""""######" ! #??????????????????????? | | ??### ##??# " %%[ #??????????????????????? | | ????######????####" [ ^#??????????????????????? | | ?????????????????#"""# #??????????????????????? | | ?????????????????## # ![#??????????????????????? | | ???????????????#######"##%#??????????????????????? | | ???????????????# ! ! *#*#??????????????????????? | | ???????????????# =+[#??????????????????????? | | ???????????????# "T" ! #[#??????????????????????? | | ???????????????# "" #=#??????????????????????? | | ???????????????##########@#??????????????????????? | | ???????????????????????#;%#??????????????????????? | | ???????????????????????#;%##?##??#???????????????? | | ??????????????????????###h### ## ### ????????????? | | ??????????????????????# " h "" "???????????? | | ??????????????????????# " " ??????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ####################### w #?????????? | | ????????? | | ?????????? | | ?????????? | | =! ??????????? | | % *% R ??????????? | | ###################"###| BB ??????????? | | ??????????????????###?# BB ???????????? | | ??????????????????????# ???????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????######T#"""###?????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Launcher Accuracy 20 Recoil Reduction 7 Offensive Hacking 20 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Knowing Is Half The Battle Loot Pinata Prison Break Quick And Dirty Remodeling Streaker The Oracle Challenges ------------ None Game ------ Seed BombardmentSystemShotgun Manual? 0 Play Time 01:36:39 Cumulative 8.2 hours Start 2024.04.01 @ 17:13:27 End 2024.04.01 @ 18:55:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8abd0897-5dce-4cb3-911b-d98825eb7cc6