Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 22:59:20 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (2334) 2334 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6295 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 602/700 Matter 294/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Flying (107) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Weight Redist. System Seismic Detector Hacking Suite Component Analysis Suite Bomb Drone Bay (16/16) Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Seismic Detector Particle Accelerator Hacking Suite Component Analysis Suite Bomb Drone Bay [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 100 | 6 4 8 36 2 22 18 . 4 Power 9 | 1 . 1 3 . 1 2 . 1 Engine 6 | 1 . 1 2 . 1 1 . . Core 3 | . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 2 10 . 7 4 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 2 . 2 10 . 6 . . . Hover . | . . . . . . . . . Flight 6 | . . . . . 1 4 . 1 Utility 25 | 1 2 1 7 . 4 10 . . Device 9 | . . 1 3 . . 5 . . Storage 3 | 1 1 . . . . 1 . . Processor 2 | . . . 1 . . 1 . . Hackware 3 | . . . . . . 3 . . Protection 8 | . 1 . 3 . 4 . . . Artifact . | . . . . . . . . . Weapon 40 | 2 2 4 16 2 10 2 . 2 Energy Gun 5 | 2 . . 3 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | . 2 2 7 . 4 . . . Ballistic Cannon 7 | . . . 3 1 3 . . . Launcher 7 | . . 2 3 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . 2 Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 10 | . . 2 4 . . . . 4 Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 3 | . . 1 1 . . . . 1 Weapon 4 | . . . 3 . . . . 1 Highest Loss Streak 4 | . . 2 2 . . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 97 99 99 100 99 95 100 98 Engine 7 | . 14 13 8 . 7 . . . Core 3 | . . . 2 11 1 6 7 6 Wheel 27 | . 28 28 33 33 35 . . . Flight 4 | . . . . . . 30 30 29 Device 7 | . . 6 8 11 9 10 7 7 Storage 10 | . 14 14 11 11 9 7 7 7 Processor 1 | . . . 3 . . 6 7 7 Hackware 3 | . . . . . . 19 23 22 Protection 10 | . 11 7 9 11 17 . . . Ballistic Gun 11 | . 23 27 17 . 6 . . . Ballistic Cannon 5 | . . . 1 21 10 . . . Impact Weapon 1 | . . . . . . 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 12 30 31 44 44 55 19 16 16 Greatest Support 48 | 32 32 32 42 36 48 26 17 17 Greatest Overweight (x) 1 | 1 . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 Average Capacity 13 | 7 10 15 15 15 15 8 8 8 Most Carried 15 | 7 14 15 15 15 15 15 8 8 Average Carried 12 | 3 8 14 14 15 14 7 7 7 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 Final Carried 15 | 6 14 15 15 15 15 7 8 8 Class Distribution -------------------- 77% | Mutant 14% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 3110 | 260 77 273 1094 34 1140 180 . 52 Remotely . | . . . . . . . . . Salvage Created 3421 | 126 143 301 1486 52 1069 132 . 112 Parts 216 | 5 6 21 102 9 64 6 . 3 Haulers Intercepted 8 | . . . 5 . 1 1 . 1 Recyclers Shooed 5 | . . 2 . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 67 | . 5 7 25 3 27 . . . Guns 31 | . 5 2 20 . 4 . . . Cannons 20 | . . . 1 . 19 . . . AOE 16 | . . 5 4 3 4 . . . Classes Destroyed 11 | 2 2 1 6 . . . . . Worker 9 | . . 1 4 3 1 . . . Builder 2 | . . . 1 . . 1 . . Tunneler 4 | 2 . 1 . . . 1 . . Hauler 8 | . . . 5 . 1 1 . 1 Recycler 10 | 1 . 2 2 . 5 . . . Operator 5 | . . . 2 . 2 1 . . Watcher 10 | . . . 3 . 3 2 . 2 Swarmer 28 | . 3 5 3 3 14 . . . Grunt 27 | . 2 2 16 . 7 . . . Duelist 2 | . . . 1 . 1 . . . Sentry 10 | . . . 5 . 5 . . . Best Kill Streak 8 | 2 3 4 8 6 7 2 . 1 Combat Bots Only 7 | . 3 3 6 3 7 . . . Max Kills in Single Turn 3 | 1 1 2 3 3 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 2 1 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 2414 | . 85 230 879 21 896 12 . 291 Core 391 | . . 31 240 . 22 6 . 92 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 243 | . . . . . 243 . . . Core Remaining (%) 80 | 100 . 87 . 40 96 . . . Volleys Fired 248 | 8 17 25 102 6 90 . . . Largest 2 | 2 2 2 2 2 2 . . . Hottest 100 | 100 100 40 79 74 74 . . . Shots Fired 478 | 16 34 47 195 9 177 . . . Gun 331 | 16 34 44 186 . 51 . . . Cannon 130 | . . . 1 6 123 . . . Launcher 17 | . . 3 8 3 3 . . . Special . | . . . . . . . . . Kinetic 417 | . 28 44 165 6 174 . . . Thermal 44 | 16 6 . 22 . . . . . Explosive 17 | . . 3 8 3 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 5 8 17 8 2 11 . . . Robot Miss Streak 6 | 5 3 3 4 2 6 . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 306 | 8 18 31 116 3 119 8 . 3 Core Hits 151 | 4 8 17 62 6 53 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . 4 . . Critical Strikes 7 | . . . 1 . 2 4 . . Destroy 1 | . . . 1 . . . . . Blast 2 | . . . . . 2 . . . Smash 4 | . . . . . . 4 . . Melee Attacks 47 | . . . . . 3 24 . 20 Impact 47 | . . . . . 3 24 . 20 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7059 | 125 248 607 2259 408 2517 609 . 286 Guns 3027 | 125 248 391 1663 . 600 . . . Cannons 1712 | . . . 20 41 1651 . . . Explosions 1425 | . . 216 576 367 266 . . . Melee 895 | . . . . . . 609 . 286 Ramming . | . . . . . . . . . Kinetic 4361 | . 199 391 1479 41 2251 . . . Thermal 378 | 125 49 . 204 . . . . . Explosive 1425 | . . 216 576 367 266 . . . Electromagnetic . | . . . . . . . . . Impact 895 | . . . . . . 609 . 286 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . 2 9 12 Average Corruption 7 | . . . . . . 1 9 9 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 2 2 12 Message Errors 5 | . . . . . . 1 . 4 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 787 | . . 1 45 8 92 472 . 169 Projectiles 38 | . . . . . 38 . . . Explosions 108 | . . 1 45 8 54 . . . Melee 641 | . . . . . . 472 . 169 Knockbacks 28 | . . . . 2 23 3 . . Impact 3 | . . . . . . 3 . . Kinetic 23 | . . . . 2 21 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 88 | . . 36 8 . 44 . . . Shots 4 | . . 2 1 . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 176 | 176 78 23 22 . 23 . . 91 Average Temperature 43 | 83 32 4 6 . 11 . . 37 Received Heat Transfer 870 | . 27 105 396 . 315 . . 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . . 5 . 4 Impact Corruptions 22 | . . . . . 1 15 . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 962 | 370 148 . 444 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 456 | 15 191 223 444 340 456 413 104 203 Initial 172 | . 9 7 27 172 54 166 74 72 Average 200 | 6 71 127 165 185 312 264 88 157 Maximum Alert Level 2 | . . 1 2 1 2 2 . 1 Low Security (%) 55 | 100 100 56 67 90 14 29 100 97 Level 1 35 | . . 43 24 9 60 66 . 2 Level 2 9 | . . . 8 . 24 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 4 . 3 . . 2 Investigation 3 | . . . 2 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 2 . 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . . . 2 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 12 8 42 2 40 8 6 7 Peak Tracking Total 6 | . 4 3 6 3 6 3 6 5 Tactical Retreats 11 | . 1 . 3 . 3 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 9 | . . . 2 . 1 2 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 3 | . . . 2 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 3 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 42 | . 5 2 8 1 12 9 . 5 Terminals 30 | . 5 . 7 1 7 6 . 4 Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 3 | . . . 1 . 1 . . 1 Garrison Access 3 | . . . . . 1 2 . . Total Hacks 108 | . 15 2 21 3 30 21 . 16 Successful 74 | . 9 2 13 3 21 13 . 13 Failed 34 | . 6 . 8 . 9 8 . 3 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 6 . 7 . 7 5 . 5 Terminals 85 | . 15 . 19 3 17 17 . 14 Fabricators 1 | . . . . . . 1 . . Repair Stations 8 | . . . . . 8 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 6 | . . . 2 . 2 . . 2 Garrison Access 4 | . . . . . 1 3 . . Terminal Hacks 41 | . 6 2 6 3 7 8 . 9 Record 2 | . . . . 2 . . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 4 | . . . 2 . 1 . . 1 Open Door 2 | . . 2 . . . . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 Alert Level 3 | . . . . . 2 . . 1 Unreport Threat 3 | . . . 2 . 1 . . . Locate Traps 11 | . 3 . 1 . 2 3 . 2 Hauler Manifests 4 | . 1 . . . 1 1 . 1 Zone Layout 8 | . 2 . 1 1 . 2 . 2 Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 6 | . . . 2 . 2 . . 2 Insert Component 3 | . . . 1 . 1 . . 1 Analyze 3 | . . . 1 . 1 . . 1 Garrison Access Hacks 3 | . . . . . 1 2 . . Seal Access 3 | . . . . . 1 2 . . Unauthorized Hacks 15 | . 3 . 5 . 3 2 . 2 Terminals 15 | . 3 . 5 . 3 2 . 2 Track 6 | . 1 . 2 . 2 . . 1 Assimilate 2 | . . . . . . 2 . . Botnet 7 | . 2 . 3 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 29 | . 4 . 5 . 10 6 . 4 Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 1 1 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 102 | . . . . . 102 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed 3 | . . . 1 . 1 . . 1 Part Schematics Acquired 3 | . . . 1 . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 5865 | 90 498 799 1321 519 1732 420 72 414 Spaces Moved 6056 | 56 429 683 933 476 1172 1192 177 938 Core 18 | 18 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3731 | 38 429 683 933 476 1172 . . . Hover . | . . . . . . . . . Flight 2307 | . . . . . . 1192 177 938 Fastest Speed 26 | 50 100 100 80 105 90 26 26 26 Average Speed 72 | 88 100 102 95 105 104 26 26 27 Slowest Speed 107 | 100 100 105 105 105 105 26 26 107 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 67 96 69 88 85 30 94 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 32 | . . . . . 3 13 . 16 Terrain Destroyed 184 | . . 29 48 34 44 13 . 16 Melee 32 | . . . . . 3 13 . 16 Projectile 5 | . . . . . 5 . . . AOE 147 | . . 29 48 34 36 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 6954 | 80 466 734 1177 485 1497 1259 202 1054 Wait 336 | . . 14 61 . 175 3 25 58 Move 6041 | 55 428 682 932 475 1171 1190 176 932 Hop 4 | . . . . . . 1 . 3 Pick Up 66 | 11 12 2 16 1 16 7 1 . Fast Attach 21 | 1 1 1 7 . 7 1 . 3 Attach 35 | 5 2 1 9 . 4 14 . . Detach 4 | . . . 2 . . 2 . . Swap 45 | . 1 6 21 2 11 3 . 1 Drop 71 | . 5 3 27 1 20 14 . 1 Fire 248 | 8 17 25 102 6 90 . . . Melee 47 | . . . . . 3 24 . 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered Mines 644 | -10/Mines | Met a Derelict bent on vengeance 755 | -10/Mines | Discovered new exit (range 15) 843 | -10/Mines | Discovered new exit (range 13) 858 | -10/Mines | Found the Drone Emporium 864 | -10/Mines | Found Prototype Device 1052 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1078 | -10/Mines | Learned location of Mines (-9) 1105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -10/Mines | Discovered new exit (range 5) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -9/Materials | Identified Bomb Drone Bay 1815 | -9/Materials | Discovered new exit (range 14) 1848 | -9/Materials | Discovered new exit (range 9) 1901 | -9/Materials | Build established: Scavenger-Mutant 1923 | -9/Materials | Identified exit to Mines 2308 | -9/Materials | Discovered new exit (range 12) 2318 | -9/Materials | Identified exit to Materials 2337 | -9/Materials | Build established: Mutant 2389 | -9/Materials | Core integrity fell below 50% 2571 | -9/Materials | Discovered exit to Mines (range 16) 2709 | -9/Materials | Entered Mines 2763 | -9/Mines | Discovered exit to Materials (range 9) 2911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2918 | -9/Mines | Learned Materials terminal intel 3009 | -9/Mines | Found a hidden stash of uninstalled traps 3096 | -9/Mines | Discovered exit to Materials (range 8) 3228 | -9/Mines | Entered Materials 3228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3229 | -8/Materials | Loaded intel: 12 terminal locations 3438 | -8/Materials | Repaired Hrd. Medium Armor Plating 3471 | -8/Materials | Repaired Mni. Grenade Launcher 3688 | -8/Materials | Destroyed 7 combat bots 3691 | -8/Materials | Discovered new exit (range 6) 3842 | -8/Materials | Repaired Arm. Wheel 4067 | -8/Materials | Discovered new exit (range 15) 4615 | -8/Materials | Discovered new exit (range 10) 4960 | -8/Materials | Entered Factory 4960 | -7/Factory | Evolved 2 slots: Utility x2 5158 | -7/Factory | Identified exit to Lower Caves 5264 | -7/Factory | Build established: Hacker-Sprinter 5380 | -7/Factory | Manually triggered Chute Trap 5380 | -7/Factory | Sucked down chute 5380 | -7/Factory | Entered Waste 5384 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Spotted C-40 Crusher 5386 | -7/Waste | Spotted C-40 Crusher 5386 | -7/Waste | Spotted C-40 Crusher 5395 | -7/Waste | EMP discharged 5437 | -7/Waste | Spotted C-40 Crusher 5446 | -7/Waste | Spotted C-40 Crusher 5448 | -7/Waste | Discovered new exit (range 14) 5452 | -7/Waste | Identified exit to Factory 5452 | -7/Waste | Entered Factory 5464 | -7/Factory | Identified exit to Factory 5848 | -7/Factory | System corruption reached 10% 5866 | -7/Factory | Self-destructed Last Messages --------------- 05802_ Massive razor-sharp blades shoot up from within the floor. 05802_ VTOL Module severed. 05803_ Acquired VTOL Module. 05803_ U-05 Engineer lays Concrete. 05805_ System corrupted: Matter fused (-5). 05828_ System corrupted: Matter fused (-10). 05834_ Sneak attack on A-02 Transporter. 05834_ Destroyed Ion Engine. 05834_ A-02 Transporter system corrupted by crushing effect. 05835_ A-02 Transporter system terminally corrupted. 05835_ Transport Network Coupler fried. 05837_ Acquired 44 matter. 05847_ VTOL Module destroyed. 05847_ System corrupted by crushing effect (+3). 05847_ Imp. Datajack destroyed. 05847_ Knocked back. 05849_ VTOL Module destroyed. 05849_ Knocked back. 05856_ AGT2TEHPALW