Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 23:18:18 Player: guru-sr Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (60) 300 Value Destroyed (1232) 1232 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (3374) 3374 TOTAL SCORE: 14386 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 261/300 Energy 176/220 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Nanoactuators Force Booster Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Micro Antimatter Reactor Micro Antimatter Reactor Cooled VTOL Module Field Propulsion Array Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Force Booster Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Antimatter Reactor Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array Nanoactuators Enhanced Nova Cannon Fusion Bomb Launcher Ionic Axe [Rating: 144] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . 1 Utility 13 | . . . . . 2 2 . . 1 . . 2 1 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 6 8 12 . 2 14 9 8 1 22 2 . 9 4 . 6 6 2 7 Power 16 | 1 1 2 . . . . 3 . 2 . . 2 . . 1 2 1 1 Engine 5 | 1 1 . . . . . 1 . . . . 1 . . 1 . . . Core 7 | . . 2 . . . . 2 . 2 . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 1 1 Propulsion 33 | 2 . 3 . . 5 4 4 . 8 . . . 3 . 1 2 . 1 Treads 10 | 2 . 3 . . 5 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . . . . Flight 19 | . . . . . . 4 4 . 4 . . . 3 . 1 2 . 1 Utility 46 | 1 4 3 . 1 5 5 1 1 9 1 . 6 1 . 1 1 1 5 Device 17 | . 1 1 . . 2 1 . . 4 . . 2 1 . 1 . 1 3 Storage 5 | 1 2 1 . . . 1 . . . . . . . . . . . . Processor 5 | . 1 1 . 1 . . . . . . . . . . . . . 2 Hackware 13 | . . . . . 1 3 . . 4 . . 4 . . . 1 . . Protection 6 | . . . . . 2 . 1 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 4 . 1 4 . . . 3 1 . 1 . . 3 1 . . Energy Gun 3 | 1 . 1 . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 2 . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . 1 . . 1 . . 2 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . . . 3 1 . . 3 . . Parts Lost 22 | . . . . . . . 11 5 1 . . . . . 1 . . 4 Power 5 | . . . . . . . 3 1 . . . . . . 1 . . . Propulsion 8 | . . . . . . . 6 1 1 . . . . . . . . . Utility 7 | . . . . . . . 1 2 . . . . . . . . . 4 Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . 4 5 1 . . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 11 16 19 18 19 11 8 9 9 10 10 9 9 10 9 9 7 6 Power . | . 1 1 1 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 2 2 3 . . . . . . . . 1 . 1 2 2 Utility 9 | . 7 11 13 12 10 8 7 7 7 8 8 8 8 8 8 6 3 . Weapon 1 | . 1 2 2 2 3 1 . 1 . 1 . . 1 1 . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 7 2 . 2 7 3 1 . 5 . . 1 . . . 2 . 5 Power 6 | . 1 . . . 3 . 1 . 1 . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . . . . . 2 Utility 14 | . 3 1 . 2 1 2 . . 4 . . . . . . 1 . . Weapon 10 | . 2 1 . . 3 1 . . . . . . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 89 | . 99 99 100 100 99 88 70 70 77 86 87 92 88 89 84 84 85 84 Engine 2 | . 14 2 . . . . . . . . . 4 5 5 3 1 . . Core 7 | . . 11 14 14 8 7 5 4 4 6 6 5 5 5 5 3 3 4 Treads 14 | . 27 28 28 28 35 3 . . . . . . . . . . . . Flight 7 | . . . . . . 25 10 13 11 26 26 22 21 21 18 14 13 16 Device 7 | . 1 . . . 8 13 15 14 8 5 6 7 9 10 10 14 16 16 Storage 9 | . 14 14 14 14 9 7 7 7 6 6 6 4 5 5 5 4 4 4 Processor 6 | . 12 13 14 14 9 1 . . . . . . . . . . . 6 Hackware 13 | . . . . . 7 19 17 15 27 33 33 38 36 36 36 37 34 25 Protection 1 | . . . . . 1 . 4 6 1 1 . . . . . . 4 4 Ballistic Gun 11 | . 19 20 28 27 16 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 5 4 . . 1 5 5 4 3 4 4 Peak Build Rating 144 | 6 9 19 16 23 29 42 39 27 65 61 66 75 91 87 94 115 124 144 Average Rating 34 | 5 8 12 15 17 26 36 25 24 44 56 60 64 85 87 88 105 121 135 On Entrance 49 | . 6 8 16 16 18 28 39 27 18 56 61 58 75 87 87 93 115 124 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 29 53 53 58 56 55 28 23 31 23 29 27 28 28 28 36 40 45 Greatest Support 82 | 40 40 40 40 40 82 82 24 8 39 24 24 28 36 36 39 42 42 49 Greatest Overweight (x) 8 | . . 1 1 1 . 2 8 4 8 . 1 . 1 . . 1 . . Average Overweight (x) . | . . . 1 1 . . 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 13 16 20 20 20 11 10 10 10 10 10 9 10 10 10 10 10 10 Most Carried 20 | 5 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 3 11 16 19 19 19 10 8 9 9 10 9 9 9 10 9 9 8 7 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 15 20 20 20 20 9 10 9 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 39% | Mutant 30% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Wizard-Sprinter 5% | Wizard-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Matter Collected 2851 | 209 327 185 . 60 301 236 258 . 354 139 55 116 . . 318 183 80 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2207 | 92 347 163 . . 301 123 146 . 331 111 . 243 . . 159 37 94 60 Parts 154 | 11 23 11 . . 18 5 13 . 22 6 . 16 . . 17 1 8 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 10 1 . 1 . . . . . . . . Prevented 5 | . . . . . . . . 2 . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 24 | . 7 2 . . 4 . 7 . 1 1 . . . . 1 . 1 . Melee 9 | . . . . . . . 7 . 1 . . . . . . . 1 . Guns 13 | . 7 1 . . 4 . . . . . . . . . 1 . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . 1 . . . . . . . . Classes Destroyed 14 | 2 5 . . . 1 . 1 . 2 1 . 1 . . 1 . . . Worker 11 | . 1 . . . . 3 . . 1 . . 1 . . 3 . 1 1 Builder 3 | . . . . . . . . . 1 . . 1 . . 1 . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . 2 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 7 | 1 1 1 . . 1 1 . . 1 . . 1 . . . . . . Operator 3 | . 1 . . . 1 . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . . . . . . 2 . . 1 1 . . Swarmer 9 | . 3 . . . . . 6 . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 8 | . 4 2 . . 2 . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . . . 1 . 2 . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 3 | 3 3 1 . . 2 3 2 . 2 1 . 3 . . 3 1 1 3 Combat Bots Only 2 | . 2 1 . . 1 . 2 . 1 1 . . . . 1 . 1 . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . 1 1 . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . YI-UF0 (-8/Materials) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Hostile Shots Fired 294 | . 53 6 . 4 17 . 78 48 18 6 . 15 1 . 30 10 8 . Missed 85 | . 10 1 . 2 2 . 16 14 5 3 . 9 1 . 13 6 3 . Hits 209 | . 43 5 . 2 15 . 62 34 13 3 . 6 . . 17 4 5 . Melee 7 | . . . . . . . . . . . . . . . 7 . . . Projectile 202 | . 43 5 . 2 15 . 62 34 13 3 . 6 . . 10 4 5 . AOE 4 | . . . . 3 . . . . . . . . . . 1 . . . Critical Strikes 8 | . . . . . 1 . 2 . . . . 1 . . 4 . . . Damage Taken 3937 | . 373 156 . 80 231 65 994 557 226 40 . 182 66 . 510 47 117 293 Core 1222 | . 34 17 . . 34 65 365 263 146 28 . 102 22 . 123 . 23 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . 66 42 . . . 23 . . . . . 36 Regen/Repaired (Parts) 589 | . . . . . 25 . . . 19 . . 231 . . 203 72 39 . Core Remaining (%) 82 | 100 . . . 79 93 . . 1 . . 79 89 . . 87 100 98 100 Volleys Fired 95 | 7 42 7 . 1 17 . 8 . 3 5 . 2 . . 3 . . . Largest 2 | 2 2 2 . 1 2 . 1 . 1 1 . 1 . . 1 . . . Hottest 100 | 70 100 80 . . 50 . 36 . . 43 . 43 . . 81 . . . Shots Fired 166 | 14 82 14 . 1 34 . 8 . 3 5 . 2 . . 3 . . . Gun 142 | 14 80 12 . . 34 . . . . . . . . . 2 . . . Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . 8 . . 5 . 2 . . 1 . . . Special 6 | . 2 . . 1 . . . . 3 . . . . . . . . . Kinetic 113 | 7 60 12 . . 34 . . . . . . . . . . . . . Thermal 33 | 7 22 2 . . . . . . . . . . . . 2 . . . Explosive 8 | . . . . . . . 8 . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . 5 . 2 . . 1 . . . Robot Hit Streak 16 | 2 11 5 . 5 16 . 13 . 4 8 . 1 . . 2 . . . Robot Miss Streak 2 | 2 2 1 . . 1 . 2 . . 1 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 165 | 6 57 9 . 1 26 4 13 . 13 6 . 9 . . 9 3 5 4 Core Hits 70 | 4 18 5 . . 11 2 7 . 3 4 . 5 . . 5 1 2 3 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . 1 . . . . . . . . . Critical Strikes 5 | 2 2 . . . . . . . 1 . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . . . . Destroy 3 | 1 2 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . Melee Attacks 192 | . . . . . 16 4 13 . 57 2 . 23 4 . 15 20 17 21 Impact 23 | . . . . . . . . . 23 . . . . . . . . . Slashing 132 | . . . . . 16 4 13 . 11 . . 11 4 . 15 20 17 21 Piercing 37 | . . . . . . . . . 23 2 . 12 . . . . . . Sneak Attacks 23 | . . . . . . 4 . . 7 1 . 3 . . 4 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5171 | 90 693 119 . . 450 308 485 . 671 262 . 568 . . 528 193 348 456 Guns 1364 | 90 693 83 . . 450 . . . . . . . . . 48 . . . Cannons 36 | . . 36 . . . . . . . . . . . . . . . . Explosions 362 | . . . . . . . 178 . . 149 . 33 . . 2 . . . Melee 3409 | . . . . . . 308 307 . 671 113 . 535 . . 478 193 348 456 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1115 | 52 530 83 . . 450 . . . . . . . . . . . . . Thermal 285 | 38 163 36 . . . . . . . . . . . . 48 . . . Explosive 178 | . . . . . . . 178 . . . . . . . . . . . Electromagnetic 184 | . . . . . . . . . . 149 . 33 . . 2 . . . Impact 128 | . . . . . . . . . 128 . . . . . . . . . Slashing 2521 | . . . . . . 308 307 . 154 . . 277 . . 478 193 348 456 Piercing 760 | . . . . . . . . . 389 113 . 258 . . . . . . Highest Corruption 9 | . . . . . . . . . 1 1 1 1 . 7 7 . 1 9 Average Corruption 4 | . . . . . . . . . 1 1 1 1 . 7 7 . 1 6 Corruption Purged 10 | . . . . . . . . . 1 . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . 2 1 . . . 2 13 . 1 6 Message Errors 5 | . . . . . . . . . 1 . . . . . 2 . . 2 Matter Fused 7 | . . . . . . . . . 1 . . . . . 5 . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 6 | . . . . . . . . . . 1 . . . 2 1 . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 974 | . . . . . . 98 46 . 273 . . 141 . . 233 24 70 89 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 32 | . . . . . . . 32 . . . . . . . . . . . Melee 942 | . . . . . . 98 14 . 273 . . 141 . . 233 24 70 89 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . 54 . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 188 | 45 54 24 . . 22 . . . . . . 17 . . 167 . . 188 Average Temperature 25 | 18 16 9 . . 6 . . . . . . 7 . . 59 . . 96 Received Heat Transfer 582 | . 66 45 . . 117 . . 306 . . . 18 . . 21 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 814 | 185 481 74 . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 121 | 10 121 42 . . 42 15 . . 61 . . 59 17 . 47 52 31 21 Initial 43 | . . 42 . . . 4 . . . . . 43 2 . . 20 . 9 Average 8 | 1 29 3 . . 5 2 . . 3 . . 13 2 . 5 13 7 5 Influence Increases 1783 | 15 308 70 . . 174 28 185 60 173 168 . 165 31 . 149 109 67 81 Destroy 0b10 Robot/C 520 | . 140 40 . . 80 . 140 . 20 60 . . . . 20 . 20 . Destroy 0b10 Robot/NC 165 | 15 20 5 . . 10 20 . . 15 . . 30 . . 25 5 5 15 Destroy Leader 110 | . 32 10 . . 20 . 30 . 10 . . 4 . . 2 2 . . Allied During Kill 3 | . . . . . . . . . . 3 . . . . . . . . Successful Hack 202 | . 39 . . . 33 8 . . 36 . . . 8 . . 57 12 9 Select Force Hacks 60 | . 30 . . . . . . . . . . . . . 30 . . . Disable Machine 60 | . . . . . . . . . 15 . . 15 . . 15 . . 15 Destroy Structure 198 | . 2 . . . 16 . . . 32 . . 26 8 . 12 30 30 42 Partial Spotted 45 | . 15 . . . 15 . . . 15 . . . . . . . . . Lose Combat Pursuer 420 | . 30 15 . . . . 15 60 30 105 . 90 15 . 45 15 . . Influence Decreases 1774 | 15 198 180 . . 163 39 185 60 126 117 29 228 37 . 110 148 51 88 Entered New Map 169 | . . 68 . . . 7 . . . 19 19 26 4 . . 19 . 7 Time Decay 1495 | 15 198 112 . . 141 32 185 30 113 78 10 202 33 . 100 129 51 66 Lost Part 51 | . . . . . . . . 30 2 . . . . . 10 . . 9 Lost Ally 30 | . . . . . . . . . 10 20 . . . . . . . . Purge Threat 29 | . . . . . 22 . . . 1 . . . . . . . . 6 Squads Dispatched 22 | . 2 . . . 1 . . . 9 . . 4 . . 3 1 1 1 Investigation 7 | . 1 . . . . . . . 2 . . 2 . . 2 . . . Extermination 9 | . . . . . . . . . 4 . . 2 . . . 1 1 1 Reinforcement 6 | . 1 . . . 1 . . . 3 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Distress Signals 3 | . . . . . . . . . 1 . . 2 . . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . 7 . . 3 Distress Signals 10 | . . . . . . . . . . . . . . . 7 . . 3 Times Spotted 125 | . 15 4 . 1 6 2 10 6 21 8 . 17 . 6 18 5 2 4 Peak Tracking Total 8 | . 3 2 . 1 4 . 4 4 7 7 . 7 1 6 8 2 1 3 Tactical Retreats 21 | . 1 1 . . 1 . 2 1 3 3 . 4 1 . 3 1 . . ECM-based Alert Blocks 14 | . . . . . 2 . 2 . 9 . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 1 1 . . . 1 . . 6 . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Machines Disabled 5 | . . . . . . . . . 1 1 . 1 . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 1 . 1 . . 1 . . 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Machines Accessed 87 | . 8 2 2 . 8 6 1 . 16 . . 6 3 . 12 11 6 6 Terminals 52 | . 7 1 . . 4 3 1 . 13 . . 1 1 . 6 7 3 5 Fabricators 6 | . . . . . . 1 . . 2 . . 2 . . 1 . . . Repair Stations 7 | . . . . . 2 . . . 1 . . 1 . . 1 1 1 . Recycling Units 7 | . 1 . . . . 1 . . . . . . 2 . 2 1 . . Scanalyzers 5 | . . . . . 1 . . . . . . 1 . . 1 1 1 . Garrison Access 7 | . . . . . 1 1 . . . . . 1 . . 1 1 1 1 Total Hacks 343 | . 21 4 9 . 27 15 1 . 75 . . 33 8 . 49 49 22 30 Successful 242 | . 12 2 9 . 20 6 1 . 47 . . 27 7 . 40 35 16 20 Failed 101 | . 9 2 . . 7 9 . . 28 . . 6 1 . 9 14 6 10 Catastrophic 9 | . . . . . . . . . 5 . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 166 | . 14 3 1 . 10 1 1 . 43 . . 17 3 . 26 20 11 16 Terminals 255 | . 19 3 . . 17 9 1 . 66 . . 16 4 . 31 44 16 29 Fabricators 14 | . . . . . . 2 . . 6 . . 4 . . 2 . . . Repair Stations 26 | . . . . . 6 . . . 3 . . 4 . . 8 2 3 . Recycling Units 13 | . 2 . . . . 3 . . . . . . 4 . 3 1 . . Scanalyzers 17 | . . . . . 2 . . . . . . 8 . . 4 1 2 . Garrison Access 8 | . . . . . 2 1 . . . . . 1 . . 1 1 1 1 Terminal Hacks 138 | . 8 2 9 . 10 3 1 . 29 . . 8 3 . 19 24 8 14 Record 11 | . . . 8 . . . 1 . . . . . . . . 2 . . Part Schematic 6 | . . . . . . 1 . . 2 . . 1 . . 2 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 3 . . . 3 1 . . 3 . . . 1 . . 2 1 1 Open Door 3 | . . 1 . . . . . . . . . . . . . . 1 1 Level Access Points 7 | . . . . . . . . . 1 . . 1 . . 1 2 1 1 Branch Access Points 6 | . . . . . . . . . 1 . . 1 . . 2 1 . 1 Emergency Access Points 4 | . . . . . . . . . 1 . . . . . . 2 1 . Machine Index 3 | . . . . . . . . . . . . . . . . 1 1 1 Terminal Index 9 | . 1 . . . 1 1 . . 1 . . 1 1 . 1 1 . 1 Fabricator Index 3 | . . . . . . . . . 1 . . . . . 1 . . 1 Repair Station Index 3 | . . . . . . . . . 1 . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . 1 . . Garrison Index 3 | . . . . . . . . . . . . . . . 1 1 . 1 Alert Level 3 | . . . . . . . . . 1 . . . . . 1 1 . . Unreport Threat 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Locate Traps 15 | . 2 . . . 2 . . . 4 . . 1 . . 2 1 1 2 Recall Investigation 4 | . . . . . . . . . 2 . . 1 . . 1 . . . Recall Extermination 5 | . . . . . . . . . 2 . . 1 . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 27 | . . 1 . . 3 . . . 6 . . 1 1 . 5 6 1 3 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 . . 4 . . 4 . . 2 . . . Load Schematic 6 | . . . . . . 1 . . 2 . . 2 . . 1 . . . Build 6 | . . . . . . 1 . . 2 . . 2 . . 1 . . . Repair Station Hacks 23 | . . . . . 5 . . . 3 . . 4 . . 7 2 2 . Scan Component 12 | . . . . . 3 . . . 2 . . 2 . . 3 1 1 . Repair 10 | . . . . . 2 . . . 1 . . 2 . . 3 1 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 . . . . 1 . . . . . . 3 . 2 1 . . Report Inventory 7 | . 1 . . . . 1 . . . . . . 2 . 2 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 17 | . . . . . 2 . . . . . . 8 . . 4 1 2 . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . Retrieve Study 13 | . . . . . 2 . . . . . . 4 . . 4 1 2 . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . . 1 1 1 1 Seal Access 5 | . . . . . . . . . . . . 1 . . 1 1 1 1 Unauthorized Hacks 38 | . 3 . . . 3 . . . 10 . . 2 1 . 5 6 3 5 Terminals 36 | . 2 . . . 3 . . . 10 . . 2 1 . 4 6 3 5 Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . Botnet 26 | . 2 . . . 2 . . . 7 . . 1 1 . 3 5 2 3 Operators 8 | . . . . . 1 . . . 1 . . 1 . . 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . Tunnel 2 | . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 1 . . 7 5 . . 15 . . 5 3 . 8 7 3 5 Full Trace Events 5 | . . . . . . . . . 2 . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . 2 . . 3 . . 2 . . . Parts Built 6 | . . . . . . . . . 4 . . 1 . . 1 . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . Time 302 | . . . . . . 47 . . 94 . . 94 . . 67 . . . Total Part Build Rating 29 | . . . . . . . . . 20 . . 5 . . 4 . . . Part Studies Acquired 13 | . . . . . 2 . . . . . . 4 . . 4 1 2 . Parts Repaired 10 | . . . . . 2 . . . 1 . . 2 . . 3 1 1 . Time 307 | . . . . . 92 . . . 50 . . 38 . . 84 14 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Total Allies 7 | . . . . 1 . . . . 5 . . . . 1 . . . . Largest Group 2 | . . . . 1 1 . . . 2 1 . . . 1 . . . . Highest-Rated Group 90 | . . . . 45 45 . . . 90 90 . . . 46 . . . . Highest-Rated Ally 90 | . . . . 45 45 . . . 90 90 . . . 46 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 14 . . . 3 . . . . Total Damage 477 | . . . . . . . . . . 399 . . . 78 . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . 1 . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Active Infowar (turns) 8349 | . 162 25 . . 1427 212 2592 115 1581 121 31 547 185 66 422 377 240 246 Sensors 96 | . . 25 . . . . . . . 50 19 2 . . . . . . Terrain 162 | . 162 . . . . . . . . . . . . . . . . . Structural 6569 | . . . . . . 189 2592 115 1548 67 12 512 183 66 422 377 240 246 Jamming 1375 | . . . . . . . . . 2 . . 31 185 66 228 377 240 246 ECM 2793 | . . . . . 1427 47 1219 . 34 4 . 15 . . . 3 44 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Turns Passed 13834 | 131 1285 1503 1560 976 1508 212 2592 115 1663 170 31 552 185 66 422 377 240 246 Spaces Moved 10952 | 63 627 749 650 399 661 526 1015 56 1381 393 55 1160 507 160 720 812 438 580 Core 99 | 7 . . . . . . 8 . 84 . . . . . . . . . Treads 3150 | 56 627 749 650 399 661 8 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 376 | . . . . . . . . . 376 . . . . . . . . . Flight 7327 | . . . . . . 518 1007 56 921 393 55 1160 507 160 720 812 438 580 Fastest Speed 28 | 50 160 160 240 240 156 31 31 192 31 31 31 31 31 31 31 28 34 29 Average Speed 106 | 147 160 184 240 240 156 33 242 206 95 31 48 31 31 31 32 33 34 29 Slowest Speed 515 | 160 160 240 240 240 160 191 515 355 450 31 111 31 114 31 37 117 34 29 Overloaded Moves 4 | . . . . . . . . . . . . . . . . 4 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 1 . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 87 84 93 78 35 12 87 11 30 47 22 23 17 82 16 25 11 16 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 1 . . . 2 . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . 1 . . . 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . 5 1 . 1 1 . . . . . . . Spaces Dug 115 | . 2 . . . 16 . . . 33 . . 13 4 . 6 15 10 16 Terrain Destroyed 166 | . 2 . . . 16 . 51 . 33 . . 13 4 . 6 15 10 16 Melee 113 | . . . . . 16 . . . 33 . . 13 4 . 6 15 10 16 Projectile 2 | . 2 . . . . . . . . . . . . . . . . . AOE 51 | . . . . . . . 51 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Res Acc Total 12626 | 84 825 859 651 416 1072 561 1119 56 1632 426 59 1299 527 175 878 875 494 618 Wait 922 | 4 111 67 . 9 308 . 67 . 87 19 . 72 2 16 110 14 32 4 Move 10933 | 62 626 748 649 398 660 525 1014 55 1380 392 54 1159 507 159 719 811 437 578 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 117 | 5 19 11 1 2 17 6 5 . 19 . 2 9 2 . 6 7 2 4 Fast Attach 71 | 6 2 4 . 1 2 1 6 . 19 . . 10 3 . 8 7 . 2 Attach 60 | . 2 . . . 4 7 4 1 20 . 1 3 2 . 4 3 4 5 Detach 20 | . . . . . 1 . 1 . 11 . . 2 2 . . 1 1 1 Swap 89 | . 11 8 . 2 32 4 . . 8 8 1 9 1 . 3 . 1 1 Drop 117 | . 12 14 1 3 15 14 1 . 19 . 1 10 4 . 10 12 . 1 Fire 95 | 7 42 7 . 1 17 . 8 . 3 5 . 2 . . 3 . . . Melee 186 | . . . . . 16 4 13 . 51 2 . 23 4 . 15 20 17 21 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 15 . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Entered Mines 1505 | -10/Mines | Learned location of 1 exit from Materials 1742 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1790 | -10/Mines | Found a hidden stash of uninstalled traps 1841 | -10/Mines | Discovered new exit (range 11) 1911 | -10/Mines | Discovered new exit (range 8) 2158 | -10/Mines | Found Scrap Suit 2188 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2195 | -10/Mines | Found Prototype Device 2195 | -10/Mines | Identified Exp. Sensor Array 2318 | -10/Mines | Discovered new exit (range 12) 2335 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2460 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2844 | -10/Mines | Learned location of Storage (-9) 2905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2908 | -10/Mines | Discovered new exit (range 5) 2920 | -10/Mines | Entered Exiles 2954 | -10/Exiles | Discovered new exit (range 15) 3028 | -10/Exiles | Met 8R-AWN 3069 | -10/Exiles | Met EX-HEX 3199 | -10/Exiles | Met EX-DEC 3243 | -10/Exiles | Visited The Gauntlet 3585 | -10/Exiles | Learned location of Zion (-6) 3626 | -10/Exiles | Met EX-BIN 3794 | -10/Exiles | Discovered new exit (range 10) 3998 | -10/Exiles | Aligned with FarCom system 4000 | -10/Exiles | Given EX-Vault access code 4075 | -10/Exiles | Opened EX-Vault 4095 | -10/Exiles | Found Field Lobotomy Kit 4144 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4480 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4480 | -10/Exiles | Entered Mines 4484 | -9/Mines | Met a Derelict bent on vengeance 4758 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5053 | -9/Mines | Assimilated YI-UF0 with FLK Orb 5422 | -9/Mines | Discovered new exit (range 15) 5456 | -9/Mines | Entered Materials 5456 | -8/Materials | Accompanied by 1 ally (YI-UF0) 5456 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5457 | -8/Materials | Identified exit to Factory 5483 | -8/Materials | Murdered YI-UF0 5818 | -8/Materials | Build established: Scavenger-Mutant 6235 | -8/Materials | Repaired Exp. Sensor Array 6937 | -8/Materials | Repaired Nuclear Core 6964 | -8/Materials | Entered Factory 6964 | -7/Factory | Evolved 2 slots: Utility x2 7060 | -7/Factory | Discovered new exit (range 4) 7176 | -7/Factory | Entered Lower Caves 7258 | -7/Lower Caves | Lost 4 parts (3n1w) 7511 | -7/Lower Caves | Build established: Hacker-Mutant 7967 | -7/Lower Caves | Learned location of Extension (-5) 8016 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8884 | -7/Lower Caves | Core integrity fell below 50% 9371 | -7/Lower Caves | Encountered a Warlord checkpoint 9665 | -7/Lower Caves | Discovered new exit (range 13) 9768 | -7/Lower Caves | Entered another Lower Caves area 9842 | -7/Lower Caves | Encountered a Warlord checkpoint 9845 | -7/Lower Caves | Discovered new exit (range 16) 9869 | -7/Lower Caves | Core integrity fell below 20% 9883 | -7/Lower Caves | Entered Factory 9883 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9910 | -6/Factory | Lost 5 parts (1p1n2u1w) 10041 | -6/Factory | Identified exit to Lower Caves 10151 | -6/Factory | Fabricated Nuclear Pulse Thruster? 10159 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 10645 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 10687 | -6/Factory | Cargo convoy interrupted 11243 | -6/Factory | Identified exit to Factory 11266 | -6/Factory | Fabricated Nuclear Pulse Thruster? 11317 | -6/Factory | Repaired Lgt. Fission Core 11541 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 11546 | -6/Factory | Entered Lower Caves 11546 | -6/Lower Caves | Accompanied by 1 ally 11623 | -6/Lower Caves | Attracted the attention of an 0b10 base 11663 | -6/Lower Caves | Build established: Hacker-Sprinter 11711 | -6/Lower Caves | Discovered new exit (range 2) 11716 | -6/Lower Caves | Entered another Lower Caves area 11726 | -6/Lower Caves | Encountered a Warlord checkpoint 11727 | -6/Lower Caves | Discovered exit to Factory (range 16) 11747 | -6/Lower Caves | Entered Factory 11747 | -5/Factory | Evolved 2 slots: Utility x2 11992 | -5/Factory | Fabricated Imp. System Shield? 12042 | -5/Factory | Build established: Wizard-Sprinter 12067 | -5/Factory | Repaired Med. Storage Unit 12101 | -5/Factory | Repaired Nuclear Pulse Thruster+ 12171 | -5/Factory | Discovered new exit (range 9) 12175 | -5/Factory | Identified exit to Upper Caves 12175 | -5/Factory | Identified exit to Extension 12175 | -5/Factory | Identified exit to Factory 12299 | -5/Factory | Entered another Factory area 12299 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12484 | -4/Factory | Sucked down chute 12484 | -4/Factory | Entered Waste 12485 | -4/Waste | Met a frightened Derelict 12492 | -4/Waste | Spotted C-40 Crusher 12495 | -4/Waste | Spotted C-40 Crusher 12499 | -4/Waste | EMP discharged 12501 | -4/Waste | Spotted C-40 Crusher 12517 | -4/Waste | Spotted C-40 Crusher 12518 | -4/Waste | Spotted C-40 Crusher 12540 | -4/Waste | Spotted C-40 Crusher 12547 | -4/Waste | Discovered new exit (range 11) 12550 | -4/Waste | Entered Factory 12583 | -4/Factory | Identified exit to Upper Caves 12717 | -4/Factory | Identified exit to Research 12778 | -4/Factory | Repaired Impulse Thruster 12801 | -4/Factory | Repaired Greatsword 12834 | -4/Factory | Repaired Field Propulsion Array 12923 | -4/Factory | Fabricated Cld. VTOL Module? 12972 | -4/Factory | Entered Research 12972 | -3/Research | Evolved 2 slots: Utility x2 13020 | -3/Research | Identified exit to Armory 13020 | -3/Research | Identified exit to Testing 13090 | -3/Research | Identified exit to Research 13124 | -3/Research | Build established: Wizard-Mutant 13249 | -3/Research | Found Fusion Bomb Launcher 13338 | -3/Research | Repaired Greatsword+ 13341 | -3/Research | Unchained authorized (GL-D0S) 13349 | -3/Research | Entered another Research area 13349 | -2/Research | Evolved 2 slots: Utility x2 13389 | -2/Research | Repaired Lgt. Neutrino Core 13459 | -2/Research | Discovered new exit (range 9) 13512 | -2/Research | Identified exit to Access 13546 | -2/Research | Unchained authorized (GL-D0S) 13589 | -2/Research | Entered Access 13589 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13606 | -1/Access | Identified exit to Surface 13626 | -1/Access | Identified exit to Command 13644 | -1/Access | Crushed by falling debris 13675 | -1/Access | Lost 4 parts (4u) 13796 | -1/Access | Unchained authorized (GL-D0S) 13798 | -1/Access | Spotted B-99 Colossus 13835 | *** | Escaped! Last Messages --------------- Adv. System Restoration Module purges 1% system corruption (2%). Dropped Nuclear Pulse Array+. Acquired Enh. Nova Cannon. ALERT: Security rotation in progress. System corrupted: Matter fused (-9). ALERT: Unchained "GL-D0S" authorized to operate in -1/Access, avoid or assist as necessary. Adv. System Restoration Module purges 1% system corruption (1%). Adv. System Restoration Module purges 1% system corruption (0%). The unstable cave ceiling collapses. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1J. Discarded Adv. System Restoration Module. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. 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"" ?## ###############??????? | | ???????????????? "" / ###############??????? | | ???????????????? ""?? ?##/###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 40 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 100 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Force Boost 20 Offensive Hacking 56 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -6/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Hacked Cld. VTOL Module | -4/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Imp. System Shield | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Nuclear Core | 81% | -8/Materials Lgt. Fission Core | 68% | -6/Factory Med. Storage Unit | 13% | -5/Factory Nuclear Pulse Thruster | 50% | -5/Factory Impulse Thruster | 27% | -4/Factory Greatsword | 28% | -4/Factory Field Propulsion Array | 47% | -4/Factory Greatsword | 48% | -3/Research Lgt. Neutrino Core | 51% | -2/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Imp. Concussive RPG | -4/Factory | Hacked Greatsword | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Ew, Corruption Fitting Room Heavy Suspicion Jackpot Official Business Professional Mechanic The Better Part Of Valor Throw Away The Key Challenges ------------ None Game ------ Seed MiniAluminumCompressor Manual? 0 Play Time 04:24:40 Cumulative 9.0 hours Start 2025.11.10 @ 18:41:12 End 2025.11.10 @ 23:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42084746-75dd-4a6c-82e0-d7e91c9855b2