Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 05:27:52 Player: War__Prophet Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (484) 484 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1499 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 151/300 Energy 88/100 System Corruption 4% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit High-capacity Storage Unit Small Battery (0) Small Battery (0) High-capacity Matter Pod (200) High-capacity Matter Pod (0) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Weight Redist. System Machine Analyzer > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Ion Engine Light Nuclear Core High-capacity Storage Unit High-capacity Matter Pod ECM Suite Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 8 2 14 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 . 3 Treads 2 | 1 . 1 Leg 1 | . . 1 Wheel 2 | 2 . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 1 . 5 Device 2 | . . 2 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 3 1 5 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 5 | . 2 6 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 1 3 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 73 | . 77 71 Engine 10 | . 14 8 Treads 3 | . . 4 Leg 1 | . . 1 Wheel 9 | . 28 3 Device 8 | . . 11 Storage 15 | . 14 16 Processor 2 | . . 3 Ballistic Gun 14 | . 20 12 Impact Weapon 6 | . . 8 Peak Build Rating 14 | 5 6 14 Average Rating 8 | 3 5 10 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 11 12 36 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 5 8 13 Most Carried 12 | 1 5 12 Average Carried 5 | . 3 6 Final Capacity 15 | 8 8 15 Final Carried 12 | 1 5 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 666 | 214 168 284 Remotely . | . . . Salvage Created 732 | . 178 554 Parts 33 | . 8 25 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Melee 3 | . . 3 Guns 9 | . 5 4 Classes Destroyed 8 | . 2 6 Worker 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Mechanic 1 | . . 1 Swarmer 4 | . 2 2 Grunt 7 | . 3 4 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 183 | . 25 158 Missed 50 | . 7 43 Hits 133 | . 18 115 Projectile 133 | . 18 115 Critical Strikes 4 | . 1 3 Damage Taken 1536 | . 191 1345 Core 462 | . 61 401 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 35 | . 21 14 Largest 2 | . 2 2 Hottest 46 | . 40 46 Shots Fired 54 | . 32 22 Gun 54 | . 32 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | . 32 22 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 22 37 Core Hits 26 | . 12 14 Critical Kills 3 | . 1 2 Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | . 1 4 Destroy 1 | . 1 . Smash 4 | . . 4 Melee Attacks 34 | . . 34 Impact 34 | . . 34 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 1231 | . 178 1053 Guns 454 | . 178 276 Cannons . | . . . Explosions . | . . . Melee 774 | . . 774 Ramming 3 | . . 3 Kinetic 454 | . 178 276 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 774 | . . 774 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Parts Rejected 2 | . . 2 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 175 | . . 175 Projectiles . | . . . Explosions . | . . . Melee 175 | . . 175 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 260 | . 36 260 Average Temperature 54 | . 13 110 Received Heat Transfer 633 | . 84 549 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . . 5 Combat Hostiles 3 | . . 3 Parts Fried 4 | . . 4 Impact Corruptions 9 | . . 9 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 53 Initial 33 | . . 33 Average 18 | . 36 14 Influence Increases 459 | . 160 299 Destroy 0b10 Robot/C 300 | . 100 200 Destroy 0b10 Robot/NC 20 | . . 20 Destroy Leader 92 | . 30 62 Destroy Structure 2 | . . 2 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 444 | . 80 364 Entered New Map 47 | . . 47 Time Decay 314 | . 80 234 Lost Part 83 | . . 83 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 8 26 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 260 | . . 260 Machine Analysis 260 | . . 260 ECM 96 | . . 96 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1022 | 63 242 717 Spaces Moved 509 | 48 181 280 Core 93 | 1 . 92 Treads 98 | 1 . 97 Legs 28 | . . 28 Wheels 290 | 46 181 63 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 150 | 100 100 191 Slowest Speed 500 | 160 100 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 23 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 665 | 60 215 390 Wait 26 | . 9 17 Move 507 | 47 180 280 Hop . | . . . Pick Up 13 | 1 3 9 Fast Attach 25 | 8 1 16 Attach 5 | . . 5 Detach 8 | 1 . 7 Swap 6 | . 1 5 Drop 7 | 3 . 4 Fire 35 | . 21 14 Melee 31 | . . 31 Ram 1 | . . 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Build established: Mutant 429 | -9/Materials | Lost 5 parts (1p2n1u1w) 803 | -9/Materials | Core integrity fell below 50% 896 | -9/Materials | Discovered new exit (range 16) 989 | -9/Materials | Core integrity fell below 20% 1023 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00973_ K-01 Serf collects debris. 00975_ Acquired VTOL Module. 00976_ K-01 Serf collects debris. 00978_ Acquired Hcp. Matter Pod. 00979_ K-01 Serf collects debris. 00983_ Slammed into G-34 Mercenary. 00986_ K-01 Serf collects debris. 01007_ B-36 Bruiser destroyed. 01010_ K-01 Serf collects debris. 01011_ Weight Redist. System destroyed. 01014_ K-01 Serf collects debris. 01019_ R-06 Scavenger collects Hammer. 01020_ A-02 Transporter destroyed. 01021_ R-06 Scavenger collects Visual Processing Unit. 01021_ R-06 Scavenger collects Med. Storage Unit. 01021_ Shotgun destroyed. 01022_ K-01 Serf collects debris. 01023_ System corrupted: Component data lost. 01023_ Hvy. Assault Rifle destroyed. 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