Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 10:41:23 Player: Bace Troncons Result: Destroyed by 9Q-EQX(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (349) 349 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1024 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 119/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Battle Rifle Subdweller Machine Gun > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Flightbrick Sensor Array Terrain Scanner Transport Network Coupler ECM Suite Propulsion Shielding Makeshift System Restoration Module Light Assault Rifle Subdweller Machine Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Flightbrick Sensor Array Terrain Scanner Transport Network Coupler ECM Suite Propulsion Shielding Makeshift System Restoration Module Light Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 11 7 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 7 | 2 4 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 1 5 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Core 13 | . 12 13 Treads 27 | . 28 27 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 20 | . 17 24 Launcher 1 | . 3 . Special Melee Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 52 | 14 51 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) . | 1 . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 17 | 4 15 17 Average Carried 12 | 2 12 13 Final Capacity 20 | 8 20 20 Final Carried 17 | 3 15 17 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 600 | 229 286 85 Remotely . | . . . Salvage Created 506 | . 407 99 Parts 40 | . 29 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 7 3 Guns 10 | . 7 3 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Subdweller 3 | . . 3 Best Kill Streak 7 | . 7 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 53 38 Missed 18 | . 13 5 Damage Taken 1218 | . 393 825 Core 283 | . 108 175 Absorbed by Shields . | . . . Regen/Repaired (Parts) 19 | . 19 . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | . 42 46 Largest 2 | . 2 2 Hottest 70 | . 70 55 Shots Fired 164 | . 84 80 Gun 161 | . 83 78 Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 139 | . 61 78 Thermal 22 | . 22 . Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 18 | . 16 18 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 90 | . 58 32 Core Hits 33 | . 22 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1113 | . 681 432 Guns 1013 | . 648 365 Cannons . | . . . Explosions 100 | . 33 67 Melee . | . . . Ramming . | . . . Kinetic 812 | . 447 365 Thermal 201 | . 201 . Explosive 100 | . 33 67 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 22 | . 6 16 Message Errors 5 | . 2 3 Matter Fused 3 | . 1 2 Heat Flow Errors 4 | . 1 3 Energy Discharges 1 | . 1 . Data Loss (minor) 4 | . . 4 Data Loss (major) 3 | . . 3 Misfires 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . . 70 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 170 261 Average Temperature 47 | . 39 106 Received Heat Transfer 288 | . 138 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 592 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 244 | . 244 . Initial . | . . . Average 40 | . 41 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 91 . Level 1 8 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 17 5 Peak Tracking Total 8 | . 8 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 7 | . 5 2 Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 2 | . 2 . no_distress 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4148 | 73 2210 1865 Spaces Moved 1243 | 40 612 591 Core 20 | 20 . . Treads 1223 | 20 612 591 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 231 | 155 223 243 Slowest Speed 320 | 250 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 84 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . . 3 Terrain Destroyed 23 | . 5 18 Melee . | . . . Projectile 3 | . . 3 AOE 20 | . 5 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2362 | 49 1370 943 Wait 983 | . 689 294 Move 1241 | 39 611 591 Hop . | . . . Pick Up 14 | 4 8 2 Fast Attach 10 | 5 3 2 Attach 5 | 1 1 3 Detach 4 | . 3 1 Swap 9 | . 7 2 Drop 5 | . 3 2 Fire 88 | . 42 46 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Repaired Lgt. Nuclear Core 404 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Build established: Scavenger-Mutant 1333 | -10/Materials | Discovered new exit (range 15) 1618 | -10/Materials | Build established: Mutant 2253 | -10/Materials | Discovered new exit (range 5) 2284 | -10/Materials | Entered Subcaves 2345 | -10/Subcaves | Core integrity fell below 50% 2357 | -10/Subcaves | Core integrity fell below 20% 2404 | -10/Subcaves | Learned location of Storage (-7) 2410 | -10/Subcaves | Lost 3 parts (1n2w) 2610 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2676 | -10/Subcaves | Build established: Scavenger-Mutant 2745 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2746 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3015 | -10/Subcaves | Visited Clippyterm 3022 | -10/Subcaves | Learned Factory emergency access door positions 3035 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3068 | -10/Subcaves | Build established: Mutant 3210 | -10/Subcaves | Visited 4L-MR0's lab 3234 | -10/Subcaves | Found Flightbrick 4052 | -10/Subcaves | Ambushed by Subdweller buried in earth 4149 | -10/Subcaves | Destroyed by 9Q-EQX(R) with Subdweller Shrapnel Launcher Last Messages --------------- 03552_ Subatomizers dissect the Sub. Power Source. 03558_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03558_ System corrupted: Sub. Machine Gun misfires. 03700_ SF9YTWRJPKL#3D9I:,GAD9DHKPG BTNIHPOQJE:P 04006_ System corrupted: Heat flow error (+297). 04052_ Lgt. Nuclear Core destroyed. 04053_ PJ-VO0(R): "ARGHSUB!" 04056_ Lgt. Treads destroyed. 04063_ PJ-VO0(R) destroyed. 04064_ Subatomizers dissect the Sub. Machine Gun. 04066_ Acquired 37 matter. 04078_ Subatomizers dissect the Disposable Heat Sink. 04115_ System corrupted: Component data lost. 04115_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????########????????????? | | ??????????????????????????#### # #????????????? | | ??????????????????????????# ! #????????????? | | ??????????????????????????## ##????????????? | | ??????????????????????????# ## #????????????? | | ??????????????????????????###### ##????????????? | | ???????????????????##?????#####; #?#####???????? | | ????????????????### #????##; ;; ^ # ; "##??????? | | ????????????????# ????##;;;; ; ""#??????? | | ??????????????### #????# #???????? | | ??????????????# ## ######^ R #??????? | | ???????######## ;; #????? | | ???????# # # ; ^ ;##"" ???? | | ???????## ## # ## # ####@ ##"##? " ????? | | ???????## ### ########??#######???## ###????? | | ??????## #?###?????????????????????? #??????? | | ??????# # #???????????????????????????# #?????? | | ??????#" ##?????????????????????????????"" ?????? | | ??????#" ##??????????????????????????????"???????? | | ??????#"" ######?????????????????????????????????? | | ?????## "" ##????????????????????????????????? | | ?????#""" #????????????????????????????????? | | ????##" ###????????????????????????????????? | | ????# ##??????????????????????????????????? | | #???# #####???????????????????????????????????? | | ???# ##?####?????????????????????????????????? | | ??## ### ##?####???????????????????????????? | | ?## "## " #? #???????????????????????????? | | ## "##""" ## #????????????????????????????? | | "" " #?????????????????????????????? | | ## " #?????????????????????????????? | | ## " ##????????????????????????????? | | [ ## ### #????????????????????????????? | | #####?##### #????????????????????????????? | | ############ #????????????????????????????? | | #### ##????????????????????????????? | | ###?# ! ##?????????????????????????????? | | ????## &]# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMiningCarapace Manual? 0 Play Time 00:17:34 Cumulative 86.9 hours Start 2024.05.27 @ 10:25:35 End 2024.05.27 @ 10:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff1c818-907c-498d-9c56-d6bbe8d37f9b