Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 18:26:29 Player: SpaceExplorer337 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (569) 569 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3894 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Reaction Control System Hacking Suite System Restoration Module > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Cooled Deuterium Engine Micro Nuclear Core Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . . 2 1 1 . Utility 3 | . . . . 1 1 1 Weapon . | . . . . . . . Parts Attached 41 | 7 2 . 3 5 9 15 Power 8 | 1 . . . 1 4 2 Engine 5 | 1 . . . . 2 2 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 2 2 2 6 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 12 | . 2 . 2 2 2 4 Utility 9 | 2 . . 1 1 2 3 Device 5 | 1 . . . 1 1 2 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . . 1 1 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . . 1 1 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 34 | . . . . 4 1 29 Power 7 | . . . . . 1 6 Propulsion 14 | . . . . 2 . 12 Utility 6 | . . . . 1 . 5 Weapon 7 | . . . . 1 . 6 Highest Loss Streak 12 | . . . . 3 1 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 8 7 9 9 7 Power 3 | 1 2 2 2 3 5 3 Propulsion . | . 1 2 . 1 . . Utility . | . . . . . . . Weapon 3 | 1 2 4 4 4 4 3 Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 100 100 99 94 93 58 Engine 7 | . 14 14 11 1 3 7 Core 2 | . . . . 8 3 1 Leg 1 | . . . . . . 3 Wheel 1 | . 16 . . . . . Flight 26 | . 11 28 43 43 44 11 Device 9 | . 14 14 11 14 12 5 Storage 8 | . 14 14 11 9 7 5 Processor 2 | . . . . . . 5 Hackware 3 | . . . . . 4 5 Ballistic Gun 14 | . 28 28 22 18 15 5 Peak Build Rating 33 | 9 9 9 12 20 30 33 Average Rating 18 | 5 9 9 11 17 26 22 On Entrance 12 | . 9 9 9 12 16 30 Naked Turns . | . . . . . . . Heaviest Build 43 | 15 15 15 20 21 24 43 Greatest Support 27 | 20 20 8 16 21 27 27 Greatest Overweight (x) 14 | . 1 1 1 1 1 14 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 Average Carried 7 | 2 5 8 7 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 3 8 8 10 9 10 1 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Sprinter 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 887 | 306 62 . 50 155 27 287 Remotely . | . . . . . . . Salvage Created 834 | 127 150 . 61 163 27 306 Parts 44 | 6 8 . 6 8 2 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 16 | . 3 . 4 3 . 6 Guns 12 | . 3 . 4 3 . 2 AOE 3 | . . . . . . 3 Classes Destroyed 6 | 2 1 . . 1 1 1 Tunneler 2 | 2 . . . . . . Recycler 2 | 1 1 . . . . . Operator 1 | . . . . . 1 . Swarmer 9 | . 3 . 4 . . 2 Grunt 6 | . . . . 3 . 3 Sentry 1 | . . . . . . 1 Best Kill Streak 4 | 3 4 . 4 2 1 3 Combat Bots Only 4 | . 3 . 4 2 . 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 398 | . 21 . 11 32 12 322 Missed 155 | . 10 . 3 10 9 123 Hits 243 | . 11 . 8 22 3 199 Projectile 243 | . 11 . 8 22 3 199 Critical Strikes 5 | . . . . 1 . 4 Damage Taken 3026 | . 88 . 64 343 48 2483 Core 1012 | . 9 . 20 93 31 859 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 96 95 83 95 . Volleys Fired 78 | 6 7 . 7 18 8 32 Largest 2 | 2 2 . 2 2 2 2 Hottest 43 | 40 40 . 40 40 40 43 Shots Fired 147 | 12 14 . 14 36 16 55 Gun 141 | 12 14 . 14 36 16 49 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 141 | 12 14 . 14 36 16 49 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 9 | 7 4 . 2 7 3 9 Robot Miss Streak 6 | 1 3 . 2 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 92 | 8 8 . 7 26 9 34 Core Hits 46 | 4 5 . 5 10 4 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1402 | 120 97 . 109 298 72 706 Guns 949 | 120 97 . 109 298 72 253 Cannons . | . . . . . . . Explosions 453 | . . . . . . 453 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 949 | 120 97 . 109 298 72 253 Thermal 201 | . . . . . . 201 Explosive . | . . . . . . . Electromagnetic 252 | . . . . . . 252 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 3 3 . . . 12 Average Corruption 8 | . 2 3 . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 2 . . . 11 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . 1 . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . . . . . 111 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 301 | 6 . . . 32 301 293 Average Temperature 76 | 6 . . . 9 109 64 Received Heat Transfer 739 | . . . . 207 27 505 Effects 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 86 | 10 61 13 80 30 50 86 Initial 16 | . . 13 . 16 2 4 Average 24 | 1 35 3 35 12 15 33 Influence Increases 699 | 15 76 2 90 105 95 316 Destroy 0b10 Robot/C 320 | . 60 . 80 60 . 120 Destroy 0b10 Robot/NC 25 | 15 5 . . . 5 . Destroy Leader 60 | . 10 . 10 10 . 30 Successful Hack 7 | . . 2 . 5 . . Disable Machine 45 | . . . . . . 45 Destroy Structure 17 | . 1 . . . . 16 Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 195 | . . . . . 90 105 Influence Decreases 699 | 15 40 38 50 140 90 326 Entered New Map 56 | . . 23 . 24 3 6 Time Decay 475 | 15 40 15 50 76 87 192 Lost Part 168 | . . . . 40 . 128 Squads Dispatched 5 | . . . . 1 2 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 . 7 15 11 19 Peak Tracking Total 12 | . 3 . 4 12 4 5 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 6 | . . 1 1 3 1 . Terminals 6 | . . 1 1 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . 3 1 7 4 . Successful 6 | . . 2 1 2 1 . Failed 9 | . . 1 . 5 3 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . . 3 1 7 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 2 1 2 1 . Record 3 | . . 1 . 1 1 . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 926 | 9 98 96 156 163 62 342 Terrain 668 | 9 98 96 156 163 62 84 ECM 258 | . . . . . . 258 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 1394 | 67 98 96 156 163 266 548 Spaces Moved 1412 | 43 67 83 133 173 588 325 Core 33 | 6 . . . . . 27 Treads . | . . . . . . . Legs 73 | . . . . . . 73 Wheels 69 | 37 32 . . . . . Hover . | . . . . . . . Flight 1237 | . 35 83 133 173 588 225 Fastest Speed 21 | 50 80 117 31 27 24 21 Average Speed 73 | 75 99 117 92 46 36 132 Slowest Speed 750 | 80 117 117 111 109 107 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 21 24 18 24 23 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . . . . 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1618 | 65 84 82 151 219 625 392 Wait 42 | . . . 3 21 14 4 Move 1400 | 42 66 82 132 170 583 325 Hop 3 | . . . . 1 2 . Pick Up 38 | 10 7 . 5 3 7 6 Fast Attach 4 | . . . . . . 4 Attach 34 | 7 . . 2 4 5 16 Detach 2 | . . . . . . 2 Swap 13 | . 2 . 1 2 5 3 Drop 4 | . 2 . 1 . 1 . Fire 78 | 6 7 . 7 18 8 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 17) 254 | -10/Mines | Learned Materials non-interactive machine intel 262 | -10/Mines | Entered Materials 262 | -9/Materials | Evolved 2 slots: Propulsion x2 263 | -9/Materials | Loaded intel: 49 non-interactive machine locations 376 | -9/Materials | Discovered new exit (range 16) 418 | -9/Materials | Entered another Materials area 418 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 554 | -8/Materials | Lost 3 parts (1n1u1w) 561 | -8/Materials | Discovered new exit (range 10) 575 | -8/Materials | Discovered new exit (range 14) 581 | -8/Materials | Entered Factory 581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 742 | -7/Factory | Discovered new exit (range 13) 847 | -7/Factory | Entered another Factory area 847 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 934 | -6/Factory | Garrison activated, responded to threat 999 | -6/Factory | Lost 12 parts (2p7n2u1w) 1091 | -6/Factory | Lost 5 parts (1p3n1w) 1144 | -6/Factory | System corruption reached 10% 1221 | -6/Factory | Build established: Mutant 1231 | -6/Factory | Core integrity fell below 50% 1378 | -6/Factory | Core integrity fell below 20% 1395 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01361_ Slug penetrates Wall. 01366_ System corrupted: Matter fused (-6). 01369_ Slug penetrates Wall. 01369_ ECM Suite destroyed. 01373_ Slug penetrates Wall. 01373_ Titanium Leg destroyed. 01373_ Slug penetrates Wall. 01376_ Penetrated by Slug. 01376_ Imp. Deuterium Engine destroyed. 01380_ Penetrated by Slug. 01381_ Slug penetrates Wall. 01383_ Penetrated by Slug. 01387_ Med. Storage Unit destroyed. 01389_ Slug penetrates Wall. 01392_ Lgt. Assault Rifle destroyed. 01392_ Slug penetrates Wall. 01392_ Lgt. Ion Engine destroyed. 01393_ LV52 W&8WXF1RK2ZR3PEJYD QDREW 01393_ Lgt. Assault Rifle destroyed. 01395_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?? ???# #??#### ##??#????????????????? | | ???#+#????#! #?????# #############????????? | | ??## #?????? ??????# # #????????? | | ??# #########"######### # #????????? | | ??#T # """""" #????????? | | ??## " """""" !#????????? | | ???# ###### # """""" #????????? | | ???########## #????# # """""" #????????? | | ????????????# #????# # #????????? | | ??##??????### ###### ######"" ####????????? | | ? = ????+ # [% #??????????? | | ??? ??# # =" #??????????? | | ???"" """ # # ##??????????? | | ??""" 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"?"#? # #?????????????? | | ?????????# ???# """ ?### ###?????????????? | | ?????????# ????# """ ???# #???????????????? | | ?????????#!????????""" ??### #???????????????? | | ?????????##?###??? ??+ #???????????????? | | ???????????? ######+##?# #???????????????? | | ??????????? ### #???????????????? | | ??????????? #???????????????? | | ???????????? #???????????????? | | ???????????? ##### #???????????????? | | ???????????????????## #???????????????? | | ???????????######### # #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ???????????# ######???????????????? | | ???????????# ##### [ #????????????????????? | | ??????????## ##??### ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 73 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed WeightReflectiveProtection Manual? 0 Play Time 00:34:51 Cumulative 14.8 hours Start 2025.07.16 @ 17:52:07 End 2025.07.16 @ 18:26:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e7e086-9091-4278-b697-6e005c5baa21