Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 20:04:03 Player: magnificent.frigatebird Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 2963 Bonus ------- Follower Combat Kills 162 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Compact Wheel Flight Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Hacking Suite > --- WEAPON ----------- Small Laser Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Flight Unit Small Storage Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 54 | 7 5 7 27 8 Power 9 | 1 1 . 6 1 Engine 9 | 1 1 . 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 4 9 1 Treads 2 | . . . 2 . Leg 9 | 2 . 4 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 7 | . 2 . 5 . Utility 9 | 2 1 1 3 2 Device 5 | . 1 1 2 1 Storage 2 | 2 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 1 2 9 4 Energy Gun 9 | 1 . 1 4 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 1 4 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . 2 7 13 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 . 3 Utility 3 | . . . 1 2 Weapon 12 | . . . 6 6 Highest Loss Streak 10 | . . 1 3 10 Average Slot Usage (%) 78 | . 93 70 84 58 Engine 11 | . 14 10 11 13 Treads 1 | . . . 2 . Leg 12 | . 19 11 11 12 Flight 12 | . 8 13 17 . Device 8 | . 3 2 10 7 Storage 2 | . 18 . . . Hackware 1 | . . . . 7 Energy Gun 9 | . 10 11 9 6 Ballistic Gun 16 | . 17 22 18 5 Ballistic Cannon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 21 | 16 16 9 18 21 Greatest Support 40 | 20 20 33 40 20 Greatest Overweight (x) 3 | . 3 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 4 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 6 | 4 6 4 4 4 Average Carried 3 | 1 3 2 3 2 Final Capacity 8 | 8 4 4 4 4 Final Carried 4 | 2 4 4 4 3 Class Distribution -------------------- 37% | Scavenger-Skirmisher 27% | Scavenger-Gunner 17% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 933 | 275 31 89 444 94 Remotely . | . . . . . Salvage Created 1162 | 83 131 150 584 214 Parts 68 | 3 8 7 40 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 23 | . 4 3 11 5 Melee 1 | . . . . 1 Guns 20 | . 4 3 11 2 AOE 2 | . . . . 2 Classes Destroyed 9 | 1 2 2 3 1 Worker 2 | . . . 2 . Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 5 | . 2 . 3 . Grunt 9 | . 2 1 3 3 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 7 | . . 1 5 1 Best Kill Streak 4 | 1 4 3 3 3 Combat Bots Only 4 | . 4 3 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2652 | . 212 405 795 1240 Core 704 | . 16 32 106 550 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 93 . 65 . Volleys Fired 97 | 5 11 12 50 19 Largest 3 | 2 2 3 3 2 Hottest 118 | 70 70 80 118 90 Shots Fired 209 | 10 22 32 119 26 Gun 200 | 10 22 32 116 20 Cannon 9 | . . . 3 6 Launcher . | . . . . . Special . | . . . . . Kinetic 141 | 5 11 24 82 19 Thermal 61 | 5 11 8 37 . Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 15 | 3 4 4 15 6 Robot Miss Streak 5 | 2 2 3 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 142 | 6 14 18 82 22 Core Hits 61 | 2 6 7 32 14 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1899 | 62 138 126 926 647 Guns 1465 | 62 138 126 865 274 Cannons 140 | . . . 61 79 Explosions 279 | . . . . 279 Melee . | . . . . . Ramming 15 | . . . . 15 Kinetic 1040 | 24 51 81 633 251 Thermal 742 | 38 87 45 293 279 Explosive . | . . . . . Electromagnetic 102 | . . . . 102 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 6 | . . . . 6 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 520 | 90 118 193 520 7 Average Temperature 109 | 49 65 80 136 4 Received Heat Transfer 1092 | . 42 192 318 540 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1500 | 111 259 100 730 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 370 | 5 83 119 370 209 Initial 132 | . 3 34 45 132 Average 134 | 2 53 102 175 150 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 72 95 Level 1 14 | . . . 27 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 6 8 24 9 Peak Tracking Total 8 | . 6 5 8 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 359 | . . . 359 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1103 | 77 130 144 529 223 Spaces Moved 788 | 48 126 109 398 107 Core 41 | 14 . . . 27 Treads 20 | . . . 20 . Legs 357 | 34 37 57 149 80 Wheels . | . . . . . Hover . | . . . . . Flight 370 | . 89 52 229 . Fastest Speed 34 | 50 37 37 34 50 Average Speed 83 | 99 65 92 74 123 Slowest Speed 280 | 120 280 120 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 24 10 44 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1056 | 68 154 129 535 170 Wait 63 | . 1 . 36 26 Move 780 | 47 125 108 393 107 Hop 2 | . . . 2 . Pick Up 22 | 9 5 . 5 3 Fast Attach 27 | . 2 4 18 3 Attach 18 | 7 . 1 5 5 Detach 8 | . . 1 6 1 Swap 9 | . 3 2 4 . Drop 24 | . 7 1 16 . Fire 97 | 5 11 12 50 19 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 331 | -9/Materials | Discovered new exit (range 16) 352 | -9/Materials | Entered Storage 796 | -9/Storage | Lost 3 parts (1u2w) 834 | -9/Storage | Discovered new exit (range 15) 840 | -9/Storage | Met a pair of Derelict thieves 881 | -9/Storage | Entered Materials 881 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1057 | -8/Materials | Core integrity fell below 50% 1065 | -8/Materials | Core integrity fell below 20% 1091 | -8/Materials | Lost 10 parts (2p3n1u4w) 1104 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01060_ Imp. Aluminum Leg destroyed. 01064_ K-01 Serf collects debris. 01067_ Acquired Prototype Energy Gun. 01067_ Identified Imp. EM Shotgun. 01069_ Acquired Imp. EM Shotgun. 01071_ Acquired Imp. Heat Sink. 01079_ Chain reaction triggered in Lgt. Nuclear Core. 01079_ G-47 Trooper destroyed. 01088_ Chain reaction triggered in Lgt. Nuclear Core. 01088_ G-47 Trooper destroyed. 01091_ R-06 Scavenger collects Aluminum Leg. 01093_ R-06 Scavenger collects Imp. Heat Sink. 01097_ Imp. EM Shotgun destroyed. 01098_ Hacking Suite destroyed. 01101_ R-06 Scavenger collects Aluminum Leg. 01101_ Imp. EM Shotgun destroyed. 01104_ R-06 Scavenger collects Particle Gun. 01104_ Slammed into G-47 Trooper. 01104_ Imp. Heat Sink permanently disabled. 01104_ Destabilizing: Short circuit. 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