Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 17:57:47 Player: Gitida Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (8040) 8040 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1318) 1318 TOTAL SCORE: 18483 Bonus ------- High Alert Combat Kills 1180 Follower Combat Kills 274 Met Data Miner 300 Friendly Fire -436 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Force Field Drone Bay (2/2) Dual-blade Saw Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Reaction Control System Advanced Force Field Hacking Suite > --- WEAPON ----------- Tesla Rifle Enhanced Quantum Rifle Heavy Machine Gun Advanced Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Surge Thruster Advanced Concussive RPG [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . . . 1 . . . . . . . 1 . 1 2 Utility 8 | . . . . . 2 1 . . . . 2 1 1 1 . . Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . Parts Attached 231 | 6 12 8 . 3 29 12 16 1 . 4 41 21 31 1 30 16 Power 32 | 1 1 1 . . 5 4 1 1 . . 5 2 3 . 6 2 Engine 12 | 1 1 1 . . 3 1 1 1 . . 2 . 1 . . . Core 12 | . . . . . 2 3 . . . . 3 2 1 . 1 . Reactor 8 | . . . . . . . . . . . . . 1 . 5 2 Propulsion 51 | 2 1 1 . . 10 1 6 . . . 7 2 4 1 12 4 Treads 31 | 2 1 . . . 8 1 6 . . . 7 2 4 . . . Leg 3 | . . 1 . . 2 . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . . 4 . Flight 12 | . . . . . . . . . . . . . . . 8 4 Utility 58 | 1 2 2 . 1 4 3 1 . . 2 15 8 9 . 5 5 Device 40 | . . 1 . . 2 2 1 . . 2 11 7 8 . 2 4 Storage 6 | 1 1 . . . . 1 . . . . 1 . . . 2 . Processor 6 | . . . . 1 2 . . . . . 1 1 . . 1 . Hackware 3 | . . . . . . . . . . . 2 . . . . 1 Protection 3 | . 1 1 . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | 2 8 4 . 2 10 4 8 . . 2 14 9 15 . 7 5 Energy Gun 28 | 2 1 . . . 4 . 2 . . . 3 6 5 . 4 1 Energy Cannon 4 | . . . . . . . . . . . . . 4 . . . Ballistic Gun 21 | . 2 2 . . 3 2 1 . . . 5 1 4 . . 1 Ballistic Cannon 13 | . 2 1 . . 3 1 2 . . 1 2 . 1 . . . Launcher 23 | . 3 1 . 2 . 1 3 . . 1 4 2 1 . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . . . . . . . 1 . 3 . Corrupted Parts 3 | . . . . . . . 1 . . . . . . . 1 1 System Corruption 14 | . . . . . . . 6 . . . . . . . 5 3 Parts Lost 82 | . 3 6 . . 8 . 9 . . 1 2 4 30 1 4 14 Power 14 | . 1 1 . . 3 . 2 . . . . 1 5 . . 1 Propulsion 23 | . 1 2 . . 1 . 4 . . . 2 1 5 . 1 6 Utility 21 | . . 1 . . . . . . . . . 2 11 . 2 5 Weapon 24 | . 1 2 . . 4 . 3 . . 1 . . 9 1 1 2 Highest Loss Streak 14 | . 2 6 . . 4 . 4 . . 1 1 2 14 2 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 73 71 72 85 99 96 97 100 100 99 98 78 15 35 46 Engine 7 | . 14 9 14 14 7 3 3 12 15 15 6 . 2 . . . Core 4 | . . . . . . 10 8 . . . 5 10 4 . . 3 Treads 16 | . 20 4 . . 18 23 22 23 23 23 19 16 13 . . . Leg 2 | . . 8 14 14 5 . . . . . . . . . . . Device 11 | . . . . . 7 14 15 15 15 15 19 18 15 . 2 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 4 . 1 3 Processor 10 | . . . . 1 15 15 15 15 15 15 13 14 14 4 5 3 Hackware 1 | . . . . . . . . . . . 6 5 5 4 4 2 Protection 1 | . 6 8 . . . . . . . . . . . . . . Energy Gun 6 | . 10 2 . . 4 7 7 7 7 7 6 10 9 4 3 4 Ballistic Gun 8 | . 9 23 28 . 7 6 3 . . . 9 11 4 . . 1 Ballistic Cannon 4 | . 4 1 . . 8 7 10 15 15 13 1 . . . . . Launcher 1 | . 3 . . 27 . . . . . 1 . . . . . 2 Peak Build Rating 121 | 6 10 13 7 9 29 44 48 45 45 48 66 84 91 13 83 121 Average Rating 41 | 5 7 6 7 7 21 40 42 42 45 47 60 78 72 12 58 84 On Entrance 31 | . 6 10 7 7 9 29 44 39 45 45 47 65 84 12 9 81 Naked Turns 11 | . . . . . . . . . . . . . . . . 11 Heaviest Build 74 | 12 31 33 26 29 39 48 53 51 51 59 66 69 74 3 35 44 Greatest Support 108 | 40 40 40 10 10 60 68 76 71 71 71 78 88 108 3 35 45 Greatest Overweight (x) 8 | 1 1 8 2 2 3 . 1 . . . 1 1 4 . 1 . Average Overweight (x) . | . . 2 2 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 2 15 14 15 15 15 15 15 15 15 15 15 15 15 3 5 5 Average Carried 12 | 1 10 12 14 14 14 14 11 10 15 14 14 14 10 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 14 14 15 15 15 15 8 15 15 14 15 15 3 3 5 4 Class Distribution -------------------- 40% | Scavenger-Gunner 31% | Mutant 8% | Gunner 7% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 5027 | 149 238 208 65 70 532 528 493 90 . 347 931 623 386 10 256 101 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8279 | . 334 46 . 11 517 747 515 112 . 621 1671 1646 1468 30 397 164 Parts 395 | . 36 5 . . 33 43 19 . . 17 84 78 49 2 24 5 Haulers Intercepted 5 | . 1 . . . . 1 . . . 1 1 1 . . . . Recyclers Shooed 17 | . 1 . . . 1 1 . . . . 8 3 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 13 2 . 13 . . . . . . Prevented 9 | . . . . . . . 1 . . 8 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 152 | . 12 5 . 3 12 16 14 . . 9 28 21 18 . 10 4 Guns 77 | . 2 1 . . 5 6 6 . . 1 21 21 10 . 3 1 Cannons 30 | . 3 1 . . 7 9 1 . . 5 . . 4 . . . AOE 39 | . 7 3 . 3 . 1 7 . . 3 6 . . . 6 3 Classes Destroyed 18 | . 7 . . 1 2 1 2 . . 1 2 . 1 . 1 . Worker 6 | . 1 . . . . 2 . . . . . 2 . 1 . . Builder 3 | . 3 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . Hauler 5 | . 1 . . . . 1 . . . 1 1 1 . . . . Recycler 8 | . . . . . 1 . . . . . 2 2 3 . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . Watcher 10 | . 1 . . . . 1 . . . . 1 3 2 . 2 . Swarmer 35 | . 6 3 . . . 3 5 . . . 11 4 2 . 1 . Cutter 6 | . . . . . . . . . . . . . . . 4 2 Grunt 58 | . 6 2 . . 7 7 6 . . 7 4 6 10 . 3 . Brawler 3 | . . . . . . . 1 . . 1 . . . . 1 . Duelist 2 | . . . . . . . . . . . . . 2 . . . Sentry 14 | . . . . . 5 2 1 . . . 4 2 . . . . Hunter 10 | . . . . . . . . . . . 3 3 2 . . 2 Programmer 19 | . . . . . . 4 . . . . 6 6 2 . 1 . Behemoth 2 | . . . . . . . 1 . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . Best Kill Streak 9 | . 9 3 . 3 2 5 7 . . 3 4 4 5 1 4 2 Combat Bots Only 7 | . 6 3 . 3 2 4 7 . . 3 4 4 5 . 4 2 Max Kills in Single Turn 5 | . 5 2 . 2 1 2 2 . . 1 3 2 4 1 3 1 Gunslinging 1 | . . . . . . . . . . . 1 1 1 . . . Exploded 3 | . 3 2 . 2 . 1 2 . . 1 3 . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 1281 | . 63 52 . 1 90 111 95 . . 31 200 87 263 2 54 232 Missed 436 | . 15 10 . . 23 37 35 . . 10 69 30 75 . 25 107 Damage Taken 14611 | . 567 596 . 10 1028 1082 1215 . . 404 1346 980 4063 53 668 2599 Core 3820 | . 50 93 . 10 157 184 302 . . . 183 69 995 28 149 1600 Absorbed by Shields 756 | . . . . . . . . . . . 420 107 214 . . 15 Ignored by Resistances 183 | . . . . . . . . . . . 9 40 134 . . . Regen/Repaired (Parts) 188 | . 45 . . . 143 . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 38 71 . . . . 30 78 93 13 97 89 . Volleys Fired 480 | . 27 24 . 3 56 52 37 2 . 35 72 54 57 1 47 13 Largest 4 | . 2 2 . 2 3 3 3 1 . 3 3 4 4 1 2 3 Hottest 298 | . 90 104 . 60 129 130 168 80 . 168 181 195 298 63 95 160 Shots Fired 1177 | . 54 38 . 5 127 139 98 2 . 80 199 190 174 1 51 19 Gun 863 | . 38 19 . . 74 90 41 2 . 32 185 185 136 1 46 14 Cannon 265 | . 11 17 . . 53 47 48 . . 42 10 . 37 . . . Launcher 49 | . 5 2 . 5 . 2 9 . . 6 4 5 1 . 5 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 607 | . 35 27 . . 94 90 59 . . 42 116 97 47 . . . Thermal 439 | . 12 9 . . 33 47 30 2 . 32 79 44 102 1 39 9 Explosive 22 | . 5 2 . 5 . . . . . . . . . . 5 5 Electromagnetic 109 | . 2 . . . . 2 9 . . 6 4 49 25 . 7 5 Robot Hit Streak 30 | . 8 5 . 1 16 27 11 14 . 19 30 29 13 3 9 1 Robot Miss Streak 10 | . 6 3 . 1 3 6 2 . . 10 5 5 3 . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . 1 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 1 . . . Shots Hit Robots 820 | . 32 23 . 2 93 95 70 2 . 60 146 129 131 1 30 6 Core Hits 398 | . 25 8 . 7 33 33 34 3 . 38 73 57 49 1 30 7 Critical Kills 4 | . . . . . . . . . . . 2 2 . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . . 1 2 1 . . . Critical Strikes 41 | . . 1 . . 4 9 2 . . . 7 7 11 . . . Burn 22 | . . 1 . . 1 7 2 . . . 4 . 7 . . . Destroy 9 | . . . . . . 1 . . . . 3 4 1 . . . Blast 5 | . . . . . 3 1 . . . . . . 1 . . . Corrupt 5 | . . . . . . . . . . . . 3 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22544 | . 1204 505 . 249 1429 2241 2002 66 . 1741 3641 3061 3608 18 2183 596 Guns 13140 | . 348 137 . . 628 1187 791 66 . 756 3137 2782 2320 18 882 88 Cannons 4688 | . 124 267 . . 747 853 765 . . 763 190 . 960 . . 19 Explosions 4558 | . 718 87 . 249 . 182 446 . . 222 282 264 318 . 1301 489 Melee . | . . . . . . . . . . . . . . . . . Ramming 158 | . 14 14 . . 54 19 . . . . 32 15 10 . . . Kinetic 8702 | . 359 328 . . 1028 1380 883 . . 763 1767 1371 823 . . . Thermal 8158 | . 93 76 . . 347 660 731 66 . 756 1560 725 2283 18 755 88 Explosive 2844 | . 718 87 . 249 . . . . . . . . . . 1301 489 Electromagnetic 2663 | . 20 . . . . 182 388 . . 222 282 950 492 . 127 . Impact 19 | . . . . . . . . . . . . . . . . 19 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 9 9 9 9 1 2 6 . 8 15 Average Corruption 5 | . . . . . . 2 5 9 9 9 1 1 4 . 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . 3 25 21 4 30 4 10 4 . 3 5 Message Errors 20 | . . . . . . . 6 5 2 4 1 . 1 . 1 . Matter Fused 33 | . . . . . . 1 9 8 1 12 1 . . . . 1 Heat Flow Errors 13 | . . . . . . 1 1 3 . 4 . 2 . . . 2 Energy Discharges 17 | . . . . . . 1 3 . 1 5 . 4 1 . 2 . Parts Rejected 4 | . . . . . . . 1 . . 1 . 1 . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . . . . Data Loss (minor) 12 | . . . . . . . 4 4 . 1 . 1 2 . . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . Misfires 3 | . . . . . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 285 | . 2 22 . 7 7 33 4 . . 52 . 13 43 . 52 50 Projectiles 98 | . . . . . 7 24 . . . 24 . . 43 . . . Explosions 187 | . 2 22 . 7 . 9 4 . . 28 . 13 . . 52 50 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 44 | . 2 3 . . 17 6 2 . . 9 1 . 4 . . . Impact 2 | . . . . . 1 . . . . . 1 . . . . . Kinetic 40 | . 2 3 . . 14 6 2 . . 9 . . 4 . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 227 | . 56 . . . . . . . . . 2 68 . . . 101 Shots 7 | . 3 . . . . . . . . . 1 1 . . . 2 Rammed 30 | . 2 6 . . 7 1 . . . . 8 4 2 . . . Targets Rammed 35 | . 2 7 . . 10 2 . . . . 8 4 2 . . . Kicked 4 | . . 1 . . 3 . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 550 | . 198 550 . 20 142 404 179 243 . 238 78 202 353 . 11 230 Average Temperature 88 | . 53 270 . 16 50 99 79 100 . 81 20 45 103 . 4 98 Received Heat Transfer 2782 | . 156 345 . 20 576 267 255 . . 192 163 135 570 9 72 22 Effects 17 | . . 10 . . . 7 . . . . . . . . . . Shutdowns 2 | . . 1 . . . 1 . . . . . . . . . . Energy Bleed 3 | . . 2 . . . 1 . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . Parts Fried 12 | . . . . . . 3 3 . . 1 . 4 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 3 . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 . . . Parts Melted 29 | . . . . . . 1 1 . . . 10 . 16 . 1 . Heat Transferred 16618 | . 222 259 . . 925 1665 1620 150 . 1750 3503 1123 4365 37 888 111 Parts Sabotaged 5 | . . . . . . . . . . . . 2 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Peak Influence 1358 | . 302 117 . 23 153 328 . . . . 904 741 790 434 697 1358 Initial 796 | . . 13 . . 8 . . . . . 796 262 362 409 243 417 Average 295 | . 133 34 . 22 50 84 . . . . 483 493 600 415 440 790 Maximum Alert Level 4 | . 1 . . . . 1 . . . . 3 3 3 2 2 4 Low Security (%) 43 | 100 67 100 . 100 100 86 . . . . . . . . . . Level 1 20 | . 32 . . . . 13 . . . . 43 19 13 . 28 . Level 2 28 | . . . . . . . . . . . 39 77 75 100 71 49 Level 3 5 | . . . . . . . . . . . 16 3 11 . . 26 Level 4 . | . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 6 3 . . . . 8 7 9 . 4 1 Investigation 5 | . . . . . 2 . . . . . 1 1 1 . . . Extermination 10 | . . . . . . 2 . . . . 4 3 1 . . . Reinforcement 15 | . 2 . . . 2 1 . . . . 3 1 3 . 2 1 Assault 5 | . . . . . 1 . . . . . . 1 1 . 2 . Garrison 5 | . . . . . 1 . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 12 | . 2 . . . 1 1 . . . . 2 3 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 308 | . 23 5 . 7 24 24 15 . . 19 35 28 49 1 25 53 Peak Tracking Total 24 | . 8 3 . 6 8 7 7 . . 5 5 4 8 1 8 24 Tactical Retreats 33 | . 1 . . 1 2 2 1 . . 2 1 2 10 . 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . 1 . . . . . . 1 1 . 3 . Indirectly 2 | . . . . . . . . . . . . 1 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 27 | . 1 . . . . . . . . . 2 8 11 . 3 2 Max in Single Turn 8 | . 1 . . . . . . . . . 1 5 8 . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 46 | . 6 1 3 . 7 4 1 1 4 . 9 4 1 . 1 4 Terminals 25 | . 5 . . . 5 4 . . . . 5 2 . . . 4 Fabricators 3 | . . . . . . . . . . . 1 1 1 . . . Repair Stations 5 | . 1 . . . 1 . . . . . 2 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . Total Hacks 173 | . 26 1 40 . 22 11 1 1 28 . 24 10 2 . 1 6 Successful 123 | . 17 1 40 . 15 4 1 1 28 . 8 4 2 . 1 1 Failed 50 | . 9 . . . 7 7 . . . . 16 6 . . . 5 Catastrophic 9 | . 2 . . . . 2 . . . . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 16 . . . 11 10 . . . . 8 3 . . . 3 Terminals 76 | . 23 . . . 17 11 . . . . 13 6 . . . 6 Fabricators 8 | . . . . . . . . . . . 4 2 2 . . . Repair Stations 12 | . 3 . . . 2 . . . . . 5 2 . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . 1 . Terminal Hacks 92 | . 7 1 40 . 5 2 1 1 28 . 4 2 . . . 1 Record 54 | . 1 . 40 . 1 . . . 11 . . . . . . 1 Part Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 1 . . 3 . . 1 . . . . Open Door 3 | . . 1 . . . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . 2 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . . . . . 1 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 7 | . 3 . . . 2 . . . . . 1 1 . . . . Scan Component 4 | . 1 . . . 1 . . . . . 1 1 . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 7 . . . 6 2 . . . . 1 1 . . . . Terminals 17 | . 7 . . . 6 2 . . . . 1 1 . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . Botnet 12 | . 4 . . . 4 2 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 5 4 . . . . 8 4 1 . . 4 Full Trace Events 4 | . . . . . 1 . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built 4 | . . . . . . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . 134 . 67 . . . Total Robot Build Rating 16 | . . . . . . . . . . . 8 . 8 . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . Time 76 | . 38 . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 3 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 10 | . 1 . . . . . 2 . . 2 2 . 3 . . . Largest Group 3 | . 1 . . . . . 2 2 2 3 2 . 1 . . . Highest-Rated Group 123 | . 10 . . . . . 50 50 50 123 74 . 116 . . . Highest-Rated Ally 116 | . 10 . . . . . 30 30 30 96 37 . 116 . . . Total Orders 13 | . . 1 . . . . . . . . 12 . . . . . EXPLORE 9 | . . . . . . . . . . . 9 . . . . . RETURN 4 | . . 1 . . . . . . . . 3 . . . . . Ally Attacks 42 | . . . . . . . . . . 20 6 . 16 . . . Total Damage 933 | . . . . . . . . . . 362 69 . 502 . . . Kills 8 | . . . . . . . . . . 3 . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . . Drone Launches 37 | . . 1 . . . . . . . 8 12 . 16 . . . Drone Recoveries 21 | . . 1 . . . . . . . 8 4 . 8 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 14165 | 78 1301 918 898 246 1249 1503 1149 588 125 790 2425 1088 863 31 641 272 Spaces Moved 8321 | 48 549 307 346 90 550 796 623 354 79 418 1186 487 512 46 1137 793 Core 383 | 8 . 46 . . . . . . . . . . 224 46 34 25 Treads 5292 | 40 549 61 . . 411 796 623 354 79 418 1186 487 288 . . . Legs 775 | . . 200 346 90 139 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 633 | . . . . . . . . . . . . . . . 633 . Flight 1238 | . . . . . . . . . . . . . . . 470 768 Fastest Speed 23 | 50 160 160 260 260 120 163 160 160 160 160 160 160 50 50 30 23 Average Speed 139 | 142 194 265 260 260 172 163 161 160 160 160 160 160 115 50 35 24 Slowest Speed 450 | 160 240 450 260 260 330 163 240 160 160 160 240 240 250 50 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . 10 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 87 60 76 30 41 26 73 62 68 64 44 15 23 2 30 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 3 . 2 . . 7 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 279 | . 47 15 . 31 1 4 4 . . 1 . 3 47 . 41 85 Melee . | . . . . . . . . . . . . . . . . . Projectile 13 | . . 1 . . 1 1 2 . . 1 . . 5 . 2 . AOE 266 | . 47 14 . 31 . 3 2 . . . . 3 42 . 39 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 9968 | 55 729 355 346 99 739 927 700 373 78 469 1558 677 664 52 1306 841 Wait 633 | . 110 6 . . 54 36 11 10 . 7 202 88 45 4 44 16 Move 8270 | 47 548 306 345 89 549 795 622 353 78 417 1185 486 511 45 1118 776 Hop 16 | . . . . . . . . . . . . . . . 8 8 Pick Up 129 | 2 21 2 1 2 21 12 . 7 . 3 19 12 11 . 14 2 Fast Attach 85 | 6 2 3 . 1 13 3 3 1 . 1 12 8 4 1 17 10 Attach 81 | . 3 3 . . 8 2 7 . . 2 8 8 24 . 10 6 Detach 14 | . . 1 . . . . . . . . 1 . 4 . 5 3 Swap 65 | . 7 2 . 2 8 7 6 . . 1 21 5 3 . 3 . Drop 123 | . 9 1 . 2 20 18 3 . . 3 30 12 3 1 14 7 Fire 480 | . 27 24 . 3 56 52 37 2 . 35 72 54 57 1 47 13 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . 4 . . . . . . . . . . . . . . Kick 4 | . . 1 . . 3 . . . . . . . . . . . Crush 27 | . 2 2 . . 7 2 . . . . 8 4 2 . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 26 . Rewire 11 | . . . . . . . 11 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Repaired Lgt. Nuclear Core 991 | -10/Materials | Discovered new exit (range 3) 1247 | -10/Materials | Discovered new exit (range 14) 1380 | -10/Materials | Entered Mines 1384 | -10/Mines | Met a Derelict bent on vengeance 1550 | -10/Mines | Core integrity fell below 50% 1584 | -10/Mines | Lost 6 parts (1p2n1u2w) 2052 | -10/Mines | Found the Drone Emporium 2067 | -10/Mines | Found Prototype Device 2067 | -10/Mines | Identified Splice Drone Bay 2200 | -10/Mines | Discovered new exit (range 11) 2239 | -10/Mines | Discovered new exit (range 6) 2285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -10/Mines | Discovered new exit (range 5) 2298 | -10/Mines | Entered Exiles 2343 | -10/Exiles | Discovered new exit (range 15) 2379 | -10/Exiles | Met 8R-AWN 2415 | -10/Exiles | Met EX-HEX 2493 | -10/Exiles | Met EX-BIN 2704 | -10/Exiles | Met EX-DEC 2720 | -10/Exiles | Learned location of Zion (-6) 2858 | -10/Exiles | Visited The Gauntlet 3168 | -10/Exiles | Discovered new exit (range 14) 3196 | -10/Exiles | Entered Mines 3197 | -9/Mines | Assembled infested the area 3202 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3353 | -9/Mines | Discovered new exit (range 12) 3442 | -9/Mines | Entered Materials 3442 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3456 | -8/Materials | Garrison activated, responded to threat 4021 | -8/Materials | Met 7R-MNS 4071 | -8/Materials | Identified exit to Factory 4309 | -8/Materials | Lost 4 parts (1p1n2w) 4485 | -8/Materials | Repaired Arm. Treads 4691 | -8/Materials | Entered Factory 4691 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4692 | -7/Factory | Caught up to 7R-MNS 4759 | -7/Factory | Build established: Scavenger-Gunner 5076 | -7/Factory | Discovered new exit (range 5) 5082 | -7/Factory | Identified exit to Factory 6150 | -7/Factory | Discovered new exit (range 9) 6180 | -7/Factory | Identified exit to Lower Caves 6194 | -7/Factory | Entered Lower Caves 6225 | -7/Lower Caves | Encountered a Warlord checkpoint 6732 | -7/Lower Caves | Spotted B-75 Beast 6784 | -7/Lower Caves | Core integrity fell below 50% 6791 | -7/Lower Caves | Destroyed B-75 Beast 6811 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6852 | -7/Lower Caves | Learned Factory stockpile data 6893 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6948 | -7/Lower Caves | Destroyed 7 combat bots 6957 | -7/Lower Caves | Lost 3 parts (1p2n) 7091 | -7/Lower Caves | Discovered new exit (range 12) 7112 | -7/Lower Caves | Identified exit to Lower Caves 7343 | -7/Lower Caves | Entered another Lower Caves area 7343 | -7/Lower Caves | Accompanied by 2 allies 7357 | -7/Lower Caves | Discovered exit to Factory (range 7) 7419 | -7/Lower Caves | Encountered a Warlord checkpoint 7870 | -7/Lower Caves | Discovered new exit (range 7) 7880 | -7/Lower Caves | Identified exit to Data Miner 7931 | -7/Lower Caves | Entered Data Miner 7931 | -7/Data Miner | Accompanied by 2 allies 7931 | -7/Data Miner | Discovered new exit (range 6) 7962 | -7/Data Miner | Met Data Miner 7992 | -7/Data Miner | Learned location of Section 7 (-2) 7992 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8019 | -7/Data Miner | Received God Mode back door access code from Data Miner 8055 | -7/Data Miner | Identified exit to Proximity Caves 8056 | -7/Data Miner | Entered Proximity Caves 8056 | -6/Proximity Caves | Accompanied by 2 allies 8317 | -6/Proximity Caves | Escorted by Enhanced Grunt 8319 | -6/Proximity Caves | Spotter reported a threat 8441 | -6/Proximity Caves | Spotter reported a threat 8502 | -6/Proximity Caves | Spotter reported a threat 8762 | -6/Proximity Caves | Spotter reported a threat 8791 | -6/Proximity Caves | Spotter reported a threat 8835 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8846 | -6/Proximity Caves | Entered Factory 8846 | -6/Factory | Evolved 2 slots: Utility x2 9196 | -6/Factory | Search patrols dispatched 9838 | -6/Factory | Build established: Scavenger-Tank 10314 | -6/Factory | Fabricated P-60 Hacker (x2) 10910 | -6/Factory | Spotted B-75 Beast 10917 | -6/Factory | Destroyed B-75 Beast 11101 | -6/Factory | Build established: Tank 11238 | -6/Factory | Discovered new exit (range 5) 11244 | -6/Factory | Identified exit to Factory 11267 | -6/Factory | Cargo convoy interrupted 11271 | -6/Factory | Entered another Factory area 11271 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11454 | -5/Factory | Garrison activated, responded to threat 11592 | -5/Factory | Build established: Skirmisher 11975 | -5/Factory | Build established: Gunner 12171 | -5/Factory | First assault squad dispatched 12228 | -5/Factory | Discovered new exit (range 12) 12358 | -5/Factory | Identified exit to Factory 12359 | -5/Factory | Entered another Factory area 12359 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12516 | -4/Factory | Garrison activated, responded to threat 12548 | -4/Factory | Lost 4 parts (1p2n1w) 12564 | -4/Factory | Lost 3 allies 12609 | -4/Factory | First assault squad dispatched 12635 | -4/Factory | Build established: Scavenger-Gunner 12647 | -4/Factory | Spotted B-86 Titan 12810 | -4/Factory | Lost 3 parts (1n2u) 12934 | -4/Factory | Lost 4 parts (1p1n1u1w) 13097 | -4/Factory | Lost 14 parts (2p1n5u6w) 13108 | -4/Factory | Core integrity fell below 50% 13143 | -4/Factory | Fabricated P-60 Hacker? 13214 | -4/Factory | Core integrity fell below 20% 13214 | -4/Factory | Discovered new exit (range 15) 13221 | -4/Factory | Identified exit to Research 13222 | -4/Factory | Entered Research 13222 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13245 | -3/Research | Discovered new exit (range 7) 13252 | -3/Research | Identified exit to Research 13253 | -3/Research | Entered another Research area 13253 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13312 | -2/Research | Build established: Mutant 13399 | -2/Research | Found Prototype Launcher 13406 | -2/Research | Identified Adv. Micro-nuke Launcher 13503 | -2/Research | First assault squad dispatched 13735 | -2/Research | Spotted B-90 Cyclops 13780 | -2/Research | Spotted B-90 Cyclops 13813 | -2/Research | Lost 3 parts (1n1u1w) 13891 | -2/Research | Discovered new exit (range 10) 13893 | -2/Research | Identified exit to Access 13894 | -2/Research | Entered Access 13894 | -1/Access | Evolved 2 slots: Propulsion x2 13958 | -1/Access | Energy Cycler disabled 14092 | -1/Access | System corruption reached 10% 14093 | -1/Access | Spotted B-99 Colossus 14114 | -1/Access | Lost 5 parts (2n2u1w) 14144 | -1/Access | Search patrols dispatched 14144 | -1/Access | Spotted B-99 Colossus 14147 | -1/Access | Spotted B-99 Colossus 14156 | -1/Access | Core integrity fell below 50% 14160 | -1/Access | Core integrity fell below 20% 14166 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 14152_ Slug penetrates Wall. 14154_ Knocked back. 14154_ Slug penetrates Reinforced Barrier. 14154_ Penetrated by Slug. 14154_ Slug penetrates Wall. 14155_ B-99 Colossus activates siege mode. 14155_ Adv. Signal Interpreter destroyed. 14155_ Critical hit (Blast). 14155_ Penetrated by Slug. 14157_ Knocked back. 14157_ Penetrated by Slug. 14157_ Slug penetrates Sealed Heavy Doors. 14158_ Penetrated by Slug. 14159_ Slug penetrates Sealed Heavy Doors. 14159_ Penetrated by Slug. 14159_ Slug penetrates Sealed Heavy Doors. 14162_ Penetrated by Slug. 14162_ Slug penetrates Sealed Heavy Doors. 14163_ System corrupted: Matter fused (-9). 14166_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ""??"" #??????????????????????????????????????? | | """""" #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | #????#########?????????????????????????? | | ?????# % "?????????????????????????? | | ?? ???????# BB """"??????????????????????? | | ####"/########## BB %@"??????????????????????? | | h h % """"??????????????????????? | | p % "?????????????????????????? | | % p % "?????????????????????????? | | *! % % "?????????????????????????? | | #####+##"##""#"# % "?????????????????????????? | | #### % "?????????????????????????? | | #??# "?????????????????????????? | | #??#########?????????????????????????? | | """"" #????????????????????????????????????? | | """""""" #????????????????????????????????????? | | """""""" #????????????????????????????????????? | | ? """"" #????????????????????????????????????? | | ??? #????????????????????????????????????? | | ????? #????????????????????????????????????? | | ????? #????????????????????????????????????? | | ???? #????????????????????????????????????? | | ???? #????????????????????????????????????? | | ????#########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 1110 Matter Stores 433 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletGodJammer Manual? 0 Play Time 02:06:44 Cumulative 152.7 hours Start 2024.08.12 @ 00:01:23 End 2024.08.12 @ 17:57:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf57398a-e2ec-4ee9-81a0-bac279575181