Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 14:35:58 Player: PE-P51 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (240) 1200 Value Destroyed (6574) 6574 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 14915 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 422 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -322 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 210/210 System Corruption 6% Temperature Cool (0) Movement Hovering (53) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Gravmag System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter (fused) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Weapon Cycler Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Riot Gun > --- INVENTORY (15) --- Improved Deuterium Engine Power Amplifier Advanced Signal Interpreter Weapon Cycler Makeshift Light Armor Plating System Shield Hacking Drone Bay Enhanced Gauss Cannon Heavy Shock Bomb Launcher Remote Datajack Phasing Sabre CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Matter Filter Makeshift Light Armor Plating > --- WEAPON ----------- Bore Cannon Power Sword > --- INVENTORY -------- Gravmag System VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Power Amplifier Improved Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Makeshift Light Armor Plating Heavy Mass Driver Remote Datajack Makeshift Hammer [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 . 2 . . . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 165 | . 14 7 23 1 17 12 22 2 3 . 7 . 3 32 4 5 2 11 Power 26 | . 2 1 5 1 1 1 3 1 . . . . 1 7 . 2 . 1 Engine 15 | . 2 1 5 1 . . 1 . . . . . . 4 . . . 1 Core 11 | . . . . . 1 1 2 1 . . . . 1 3 . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 41 | . 4 3 5 . 5 4 6 . 1 . . . . 11 . . . 2 Treads 16 | . 3 2 4 . 4 3 . . . . . . . . . . . . Leg 2 | . 1 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 1 . . . . 8 . . . 2 Flight 12 | . . . 1 . 1 1 6 . . . . . . 3 . . . . Utility 47 | . 4 1 4 . 3 4 6 . 2 . 4 . 1 8 3 2 . 5 Device 24 | . 1 1 2 . 2 2 2 . 1 . 3 . . 5 . 2 . 3 Storage 5 | . 2 . 1 . . . . . . . . . . 1 1 . . . Processor 8 | . . . 1 . 1 . 1 . . . 1 . 1 1 1 . . 1 Hackware 2 | . . . . . . . 2 . . . . . . . . . . . Protection 8 | . 1 . . . . 2 1 . 1 . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 51 | . 4 2 9 . 8 3 7 1 . . 3 . 1 6 1 1 2 3 Energy Gun 4 | . 2 . . . . . . . . . 1 . . . . . . 1 Energy Cannon 11 | . . 1 . . 6 1 1 . . . . . . 1 . . 1 . Ballistic Gun 16 | . 2 . 7 . 1 1 . . . . 2 . . 2 . . . 1 Ballistic Cannon 6 | . . . 1 . . . 1 1 . . . . . 1 . 1 . 1 Launcher 4 | . . . 1 . 1 1 1 . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . 1 1 . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 2 1 1 1 . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 Parts Lost 40 | . 2 1 2 1 3 6 2 . . . . 2 7 6 3 . . 5 Power 12 | . 1 . 1 . 1 2 . . . . . 2 1 1 2 . . 1 Propulsion 10 | . 1 1 1 1 1 . . . . . . . 3 . . . . 2 Utility 12 | . . . . . . 3 2 . . . . . 2 3 1 . . 1 Weapon 6 | . . . . . 1 1 . . . . . . 1 2 . . . 1 Highest Loss Streak 5 | . 1 1 1 1 2 2 1 . . . . 2 5 2 3 . . 4 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . Average Backups 15 | . 9 12 24 24 24 24 6 4 4 4 3 3 2 5 13 12 11 11 Power 1 | . 1 2 2 2 2 2 . . . . . . . . . . 1 1 Propulsion 4 | . . . 9 8 8 9 1 . . 1 . . . 1 6 3 . . Utility 3 | . 1 2 3 4 4 5 1 1 1 2 1 1 . 1 3 5 7 6 Weapon 4 | . 4 6 8 8 6 6 1 1 1 1 1 1 1 2 2 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 8 . 10 . 8 5 6 . 1 . 1 . . 5 . 3 . 7 Power 4 | . 2 . 1 . 1 . . . . . . . . . . . . . Propulsion 24 | . 4 . 4 . 2 5 2 . . . 1 . . 4 . 2 . . Utility 12 | . 1 . 1 . . . 2 . 1 . . . . 1 . 1 . 5 Weapon 12 | . 1 . 4 . 4 . 1 . . . . . . . . . . 2 Tool/Special 2 | . . . . . 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 96 99 99 98 96 92 100 100 100 98 98 83 87 80 96 99 89 Engine 10 | . 13 14 21 22 16 7 6 7 1 7 7 7 . 3 1 2 . . Core 4 | . . . . . 1 8 6 7 13 7 7 7 2 3 2 7 13 11 Treads 15 | . 23 21 32 32 26 27 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 15 33 33 33 30 Flight 6 | . . . . . . . 36 38 38 38 38 38 36 16 . . . . Device 8 | . 7 14 10 . 8 8 9 7 7 7 8 15 8 12 1 5 6 10 Storage 7 | . 14 14 11 11 9 9 . . . . . . . 1 8 6 6 6 Processor 10 | . . . . 11 17 9 3 7 7 7 8 15 18 22 20 20 20 15 Protection 2 | . 5 . . . . 7 . 7 7 6 5 . 2 . 6 6 6 6 Energy Gun 2 | . 26 14 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 12 . . 3 17 1 . . . . . . . . . . . Ballistic Gun 7 | . 1 . 21 22 14 . . . . . . 5 6 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 2 2 6 12 . Piercing Weapon 1 | . . . . . . . 2 2 6 7 7 7 6 3 . . . . Peak Build Rating 81 | . 8 11 28 28 38 39 59 55 55 56 62 62 55 75 78 81 80 81 Average Rating 42 | . 7 9 25 27 32 36 51 52 54 55 55 60 49 60 68 77 79 74 On Entrance 42 | 6 6 8 11 27 28 36 28 50 53 55 55 62 50 29 70 70 78 80 Avg Prop Armor Cover (%) 5 | . . 8 . . 7 . . . . . . . 6 8 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 50 53 103 101 111 116 93 29 24 24 25 24 12 55 55 54 49 58 Greatest Support 63 | 20 40 40 60 60 63 62 62 26 25 25 25 25 25 58 58 58 58 59 Greatest Overweight (x) 12 | . 1 5 2 1 2 1 1 1 . . . . . 12 1 1 . . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 5 5 5 5 5 5 15 15 15 15 15 Average Capacity 17 | . 11 20 24 25 25 25 6 5 5 5 5 5 5 7 15 15 15 15 Most Carried 25 | . 11 17 25 25 25 25 25 5 5 5 5 5 5 15 15 15 15 15 Average Carried 16 | . 9 12 24 24 24 24 5 4 4 5 4 5 4 6 13 14 14 14 Final Capacity 25 | 8 20 20 25 25 25 25 5 5 5 5 5 5 5 15 15 15 15 15 Final Carried 25 | 6 11 17 25 25 25 25 4 5 5 5 5 5 5 15 15 15 15 15 Class Distribution -------------------- 62% | Mutant 9% | Scavenger-Mutant 9% | Sprinter 8% | Gladiator 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Gladiator | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 6232 | 200 220 84 1411 93 749 580 222 300 240 153 157 . 166 591 348 102 20 596 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9815 | . 744 247 2146 245 937 1539 228 . 310 177 732 . 91 1376 384 258 . 401 Parts 466 | . 37 12 120 12 58 75 15 . 24 6 11 . 6 61 11 3 . 15 Haulers Intercepted 16 | . 2 . 6 . . 3 . . 1 . 1 . . 3 . . . . Recyclers Shooed 8 | . . 1 2 . 3 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 10 4 . 4 . 7 7 . 13 Prevented 3 | . . . . . . . . . . . . . . . . 1 . 2 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 164 | . 19 6 33 5 24 34 4 . 4 6 5 . 2 9 6 . . 7 Melee 10 | . 1 . . . . . . . . 1 . . 1 7 . . . . Guns 63 | . 17 . 27 5 9 . . . . . . . 1 1 3 . . . Cannons 37 | . . 5 . . 4 17 . . . . . . . 1 3 . . 7 AOE 49 | . . . 6 . 11 14 4 . 4 5 5 . . . . . . . Classes Destroyed 21 | . 6 . 4 2 1 2 1 . . . 1 . 1 . 1 1 . 1 Worker 15 | . 1 1 4 1 . 2 . . 5 . . . . 1 . . . . Builder 5 | . . . 2 . . 2 1 . . . . . . . . . . . Tunneler 6 | . . . 1 . . . 1 . 3 . . . . 1 . . . . Hauler 16 | . 2 . 6 . . 3 . . 1 . 1 . . 3 . . . . Recycler 18 | . 1 1 6 . 2 . 2 . 1 . . . . 5 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 . 1 . . . . . . . . 2 . . . . Watcher 7 | . 2 . 4 . . . . . 1 . . . . . . . . . Swarmer 53 | . 9 5 6 . 11 4 4 . 4 3 . . . 4 3 . . . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . Grunt 66 | . 10 1 18 3 7 15 . . . 2 5 . . 1 . . . 4 Brawler 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . . Duelist 3 | . . . . 1 . 1 . . . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 31 | . . . 9 . 5 12 . . . . . . 1 2 1 . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . 1 2 . . . 2 Decomposer 7 | . . . . . . . . . . 1 3 . . . 2 1 . . Packrat 3 | . . . . . . . . . . . 3 . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | . 11 3 7 4 8 17 4 . 4 3 6 . 1 3 4 1 . 3 Combat Bots Only 12 | . 9 2 5 3 8 12 3 . 4 3 5 . 1 2 4 . . 3 Max Kills in Single Turn 7 | . 1 1 4 2 3 7 2 . 3 3 2 . 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . . . 3 . 3 4 2 . 3 3 2 . . . . . . . Melee 1 | . 1 . . . . . . . . 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1004 | . 115 33 151 7 128 122 45 . 9 9 7 4 82 218 33 2 . 39 Missed 344 | . 37 6 35 3 35 34 27 . 4 7 5 3 29 90 12 1 . 16 Hits 660 | . 78 27 116 4 93 88 18 . 5 2 2 1 53 128 21 1 . 23 Melee 6 | . . . . . . . . . . . . . . . 6 . . . Projectile 654 | . 78 27 116 4 93 88 18 . 5 2 2 1 53 128 15 1 . 23 AOE 2 | . . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 18 | . 1 1 3 . 4 5 1 . . . . . . 2 . . . 1 Damage Taken 9154 | . 752 215 1351 45 1407 1534 256 . 153 107 71 48 694 1502 435 16 . 568 Core 2121 | . 149 32 181 . 199 259 102 . 32 15 13 . 288 637 80 . . 134 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 12 | . 12 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 907 | . 29 . 71 . 679 . 25 . 66 . . . . 37 . . . . Core Remaining (%) 46 | 100 . 27 . 54 . 16 . . . . . . 35 . . . . . Volleys Fired 515 | . 63 31 112 9 76 94 8 6 4 8 10 . 6 22 23 5 . 38 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 1 . 1 1 1 1 . 1 Hottest 160 | . 100 100 50 50 120 160 44 44 30 30 30 . 24 90 65 48 . 65 Shots Fired 791 | . 126 32 220 17 141 122 8 5 6 8 10 . 6 22 23 6 . 39 Gun 494 | . 126 2 218 17 107 . . . . . . . 6 9 8 . . 1 Cannon 233 | . . 25 . . 26 107 2 5 . . . . . 9 15 6 . 38 Launcher 55 | . . . 2 . 8 15 6 . 6 8 10 . . . . . . . Special 9 | . . 5 . . . . . . . . . . . 4 . . . . Kinetic 464 | . 30 . 218 17 107 . 2 5 . . . . 6 12 23 6 . 38 Thermal 267 | . 96 32 . . 26 107 . . . . . . . 6 . . . . Explosive 55 | . . . 2 . 8 15 6 . 6 8 10 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 21 | . 21 8 13 5 11 13 . . . 2 1 . 6 2 7 3 . 2 Robot Miss Streak 6 | . 3 4 4 1 4 6 3 . 4 2 . . 2 6 6 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 566 | . 83 16 140 13 85 74 8 . 13 5 17 1 10 49 29 9 . 14 Core Hits 350 | . 37 8 67 8 37 64 13 . 21 16 25 . 5 22 15 5 . 7 Critical Kills 4 | . . . . . 1 3 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . Critical Strikes 27 | . 7 . 1 1 1 3 1 . 3 . 2 . . 5 . . . 3 Burn 7 | . 7 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . 3 . . . . . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . 1 . . . 3 Sever 3 | . . . . . . . . . . . . . . 3 . . . . Impale 7 | . . . . . . . 1 . 3 . 2 . . 1 . . . . Melee Attacks 246 | . . . . . . . 31 1 43 8 20 29 13 75 16 9 1 . Impact 18 | . . . . . . . 18 . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . 2 49 16 9 1 . Piercing 149 | . . . . . . . 11 1 43 8 20 29 11 26 . . . . Sneak Attacks 48 | . . . . . . . 6 . 10 1 8 1 . 12 9 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20956 | . 1164 287 2959 299 2105 3726 852 . 1228 767 1715 81 254 2373 1593 521 . 1032 Guns 5217 | . 1125 25 2451 250 1107 . . . . . . . 123 63 73 . . . Cannons 4311 | . . 257 . . 429 1791 . . . . . . . 138 642 22 . 1032 Explosions 4866 | . . . 433 . 560 1894 406 . 314 588 671 . . . . . . . Melee 6344 | . . . . . . . 446 . 914 179 1044 81 131 2172 878 499 . . Ramming 218 | . 39 5 75 49 9 41 . . . . . . . . . . . . Kinetic 6112 | . 275 . 2451 250 1107 . . . . . . . 123 137 715 22 . 1032 Thermal 3416 | . 850 282 . . 429 1791 . . . . . . . 64 . . . . Explosive 4866 | . . . 433 . 560 1894 406 . 314 588 671 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 250 | . . . . . . . 250 . . . . . . . . . . . Slashing 2933 | . . . . . . . . . . . . . . 1556 878 499 . . Piercing 3161 | . . . . . . . 196 . 914 179 1044 81 131 616 . . . . Highest Corruption 21 | . . . 5 5 3 4 1 19 20 20 20 20 21 3 3 3 3 6 Average Corruption 6 | . . . 4 5 2 3 1 12 19 20 20 20 20 2 3 3 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 371 | . . . 95 39 36 29 . 11 31 23 19 7 24 6 20 12 1 18 Message Errors 83 | . . . 26 7 3 8 . 1 7 4 5 1 7 3 4 2 . 5 Matter Fused 93 | . . . 27 6 13 8 . 5 9 4 1 2 6 1 6 2 . 3 Heat Flow Errors 52 | . . . 12 10 6 5 . 2 3 1 2 1 2 1 2 . 1 4 Energy Discharges 45 | . . . 11 8 5 3 . 1 4 5 3 1 2 . . 2 . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 . . . Parts Fused 7 | . . . . 1 1 . . 1 . . . 1 1 1 1 . . . Data Loss (minor) 40 | . . . 8 4 3 3 . . 3 5 3 . 5 . 2 3 . 1 Data Loss (major) 17 | . . . 5 2 2 1 . . 2 . 2 . . . . 1 . 2 Misfires 11 | . . . 3 . 2 . . . 2 . . . . . 2 1 . 1 Alerts 7 | . . . 2 . . . . . . 1 1 . . . . 1 . 2 Misdirections 7 | . . . . . . . . . 1 2 2 1 1 . . . . . Weapon Failures 7 | . . . 1 1 1 1 . 1 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1682 | . . . 24 . 21 45 241 . 245 12 198 . 5 394 288 100 . 109 Projectiles 164 | . . . . . . 9 . . . . . . . . 46 . . 109 Explosions 98 | . . . 24 . 21 36 1 . 4 12 . . . . . . . . Melee 1420 | . . . . . . . 240 . 241 . 198 . 5 394 242 100 . . Knockbacks 6 | . . . 1 1 1 . . . . . . . . . . 1 . 2 Impact 3 | . . . 1 1 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 1 . 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . . . 38 200 . . 81 . 40 . . . . . . . Shots 10 | . . . . . 1 6 . . 2 . 1 . . . . . . . Rammed 32 | . 10 1 12 4 1 4 . . . . . . . . . . . . Targets Rammed 38 | . 11 1 16 4 1 5 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed 5 | . . . 4 . . 1 . . . . . . . . . . . . Highest Temperature 462 | . 300 9 262 268 247 366 162 280 369 380 302 269 117 256 301 82 227 462 Average Temperature 76 | . 73 6 91 96 85 69 63 142 86 83 41 200 64 64 57 29 109 97 Received Heat Transfer 2229 | . 225 . 516 24 450 648 6 . 9 18 18 . 36 201 . . . 78 Effects 23 | . . . 4 . . . . 2 . 5 . . . 1 1 . . 10 Shutdowns 4 | . . . . . . . . . . 2 . . . . . . . 2 Energy Bleed 5 | . . . 1 . . . . 2 . . . . . . . . . 2 Interference 10 | . . . 3 . . . . . . 3 . . . 1 1 . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . Robots Melted 5 | . 1 1 . . . 3 . . . . . . . . . . . . Combat Hostiles 5 | . 1 1 . . . 3 . . . . . . . . . . . . Parts Melted 33 | . 9 3 . . 1 20 . . . . . . . . . . . . Heat Transferred 7681 | . 2923 592 . . 666 3400 . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 2 | . . . 2 . 1 2 1 . 2 . . . . 2 . . . . Low Security (%) 76 | . 100 100 70 100 56 70 91 100 26 . . . . 70 . . . . Level 1 17 | . . . 14 . 43 23 8 . 72 . . . . 24 . . . . Level 2 5 | . . . 14 . . 5 . . 1 . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 513 | . 192 174 513 193 309 513 229 50 428 . . . . 410 . . . . Initial 229 | . . 49 . 193 . 94 229 49 . . . . . . . . . . Average 124 | . 97 47 145 35 146 176 155 21 229 . . . . 113 . . . . Influence Increases 7064 | . 588 361 1123 140 794 1103 403 43 755 265 115 . 50 730 135 114 . 345 Destroy 0b10 Robot/C 3680 | . 380 200 660 100 480 660 100 . 280 120 100 . 40 180 120 80 . 180 Destroy 0b10 Robot/NC 380 | . 30 15 115 5 15 45 20 . 55 . 15 . . 55 . 10 . . Destroy Leader 802 | . 78 40 200 20 100 186 20 . 54 10 . . 10 54 . 10 . 20 Allied During Kill 210 | . . 11 . . . . 3 . 127 . . . . . . 14 . 55 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . Successful Hack 332 | . 53 . 64 . 30 32 55 . 59 . . . . 39 . . . . Select Force Hacks 50 | . . . . . . . . . . . . . . 50 . . . . Disable Machine 390 | . 15 45 45 15 90 75 45 . 30 . . . . 30 . . . . Destroy Structure 355 | . 2 20 39 . 39 105 40 43 45 . . . . 22 . . . . Partial Spotted 45 | . . . . . . . 30 . . . . . . 15 . . . . Lose Combat Pursuer 810 | . 30 30 . . 30 . 90 . 105 135 . . . 285 15 . . 90 Influence Decreases 7040 | . 459 490 625 638 569 823 766 185 408 368 237 122 50 336 529 114 . 321 Entered New Map 1331 | . . 80 . 305 . 131 276 93 . 130 47 122 . . 147 . . . Time Decay 5089 | . 439 380 615 323 539 592 410 62 258 238 190 . 50 276 352 114 . 251 Lost Part 260 | . 20 10 10 10 30 60 20 . . . . . . 60 30 . . 10 Lost Ally 360 | . . 20 . . . 40 60 30 150 . . . . . . . . 60 Squads Dispatched 37 | . 3 . 4 . 2 4 6 . 5 . . . . 12 . . . 1 Investigation 16 | . 3 . 1 . 2 1 2 . 3 . . . . 4 . . . . Extermination 8 | . . . . . . . 2 . 2 . . . . 4 . . . . Reinforcement 8 | . . . 2 . . 1 2 . . . . . . 3 . . . . Assault 4 | . . . 1 . . 2 . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 10 | . . . 2 . 1 5 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 26 14 46 5 39 44 16 4 12 16 8 3 7 32 8 4 . 12 Peak Tracking Total 11 | . 4 4 5 2 5 10 5 5 8 7 5 3 5 11 7 4 . 6 Tactical Retreats 27 | . 1 2 . . 1 . 4 . 2 5 . . . 9 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 11 | . 3 . 3 . 2 . 1 . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 28 | . 1 3 3 1 6 5 3 . 2 . . 1 . 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 1 1 1 . 1 . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 79 | . 9 . 12 . 8 10 12 . 10 2 . 3 . 12 1 . . . Terminals 47 | . 6 . 9 . 6 8 7 . 5 1 . . . 5 . . . . Fabricators 9 | . . . . . . . 2 . 4 . . . . 3 . . . . Repair Stations 7 | . 1 . 1 . 2 . 1 . 1 . . . . 1 . . . . Recycling Units 5 | . 2 . . . . 2 . . . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Total Hacks 237 | . 27 . 40 . 31 23 33 . 23 7 . 24 . 28 1 . . . Successful 158 | . 16 . 31 . 27 18 19 . 7 7 . 24 . 8 1 . . . Failed 77 | . 11 . 8 . 3 5 14 . 16 . . . . 20 . . . . Catastrophic 6 | . . . . . . . . . 3 . . . . 3 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . Manual 98 | . 19 . 28 . 22 19 4 . . . . . . 6 . . . . Terminals 128 | . 20 . 30 . 23 19 14 . 8 6 . . . 8 . . . . Fabricators 27 | . . . . . . . 6 . 12 . . . . 9 . . . . Repair Stations 22 | . 2 . 2 . 8 . 3 . 3 . . . . 4 . . . . Recycling Units 11 | . 5 . . . . 4 . . . . . . . 2 . . . . Scanalyzers 21 | . . . 8 . . . 10 . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 60 | . 5 . 4 . 9 3 4 . 2 7 . 24 . 1 1 . . . Record 12 | . . . . . . . . . . 6 . 6 . . . . . . Part Schematic 11 | . . . . . 2 . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . 2 . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 1 . 2 1 1 . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . 3 . 3 . . . . 1 . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . Build 3 | . . . . . . . 2 . 1 . . . . . . . . . Repair Station Hacks 18 | . 2 . 2 . 8 . 2 . 2 . . . . 2 . . . . Scan Component 9 | . 1 . 1 . 4 . 1 . 1 . . . . 1 . . . . Repair 9 | . 1 . 1 . 4 . 1 . 1 . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 . . . . . . . 1 . . . . Retrieve Components 4 | . 2 . . . . 1 . . . . . . . 1 . . . . Scanalyzer 17 | . . . 7 . . . 9 . . . . . . 1 . . . . Insert Component 6 | . . . 2 . . . 4 . . . . . . . . . . . Analyze 7 | . . . 2 . . . 5 . . . . . . . . . . . Retrieve Study 4 | . . . 3 . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 51 | . 7 . 17 . 10 14 1 . . . . . . 2 . . . . Terminals 46 | . 7 . 17 . 10 11 . . . . . . . 1 . . . . Assimilate 2 | . . . 1 . . . . . . . . . . 1 . . . . Botnet 22 | . 4 . 8 . 4 6 . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . Skim 20 | . 2 . 8 . 5 5 . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . Reject 2 | . . . . . . 2 . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 . 8 . 6 6 11 . 10 1 . . . 11 . . . . Full Trace Events 13 | . 1 . . . 2 1 2 . 3 1 . . . 3 . . . . Feedback Events 3 | . . . . . . 1 1 . 1 . . . . . . . . . Corruption 2 | . . . . . . 1 . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . 3 . Robots Built 4 | . . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 32 | . . . 2 . 2 . 4 . . . . 9 . . . . 15 . Parts Built 3 | . . . . . . . 2 . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . 47 . 53 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 10 . 6 . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . . . . . . 1 . . . . Parts Repaired 9 | . 1 . 1 . 4 . 1 . 1 . . . . 1 . . . . Time 404 | . 26 . 26 . 222 . 44 . 16 . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 10 . . . . 5 . . . . . . . 10 . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . find_chute 2 | . . . . . . . 1 . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 35 | . . 2 1 . . 2 4 19 . . . . . 1 2 . 4 . Largest Group 19 | . . 2 1 . . 2 4 19 10 . . . . 1 2 2 6 6 Highest-Rated Group 465 | . . 45 10 . . 62 48 465 283 . . . . 10 58 58 213 213 Highest-Rated Ally 41 | . . 31 10 . . 31 12 35 31 . . . . 10 29 29 41 41 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 283 | . . 15 . . . 10 5 124 83 . . . . . . 4 . 42 Total Damage 7490 | . . 356 . . . 146 71 4689 1501 . . . . . . 77 . 650 Kills 36 | . . 4 . . . . 1 13 11 . . . . . . 4 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 13623 | . . . . . 2008 1877 876 192 641 492 386 130 444 1198 1339 904 2199 937 Optics 9295 | . . . . . 2007 1877 32 . . . . . . . 1339 904 2199 937 Sensors 3970 | . . . . . 1 . 844 192 641 492 386 130 152 1132 . . . . Terrain 1561 | . . . . . . . . . . . 73 130 311 1047 . . . . Traps 2 | . . . . . . 2 . . . . . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . 1 1 . 2 . 1 2 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 23497 | . 1389 1869 4420 1417 2101 1877 987 192 653 503 386 130 555 1639 1339 904 2199 937 Spaces Moved 17706 | 1 662 633 1575 549 693 628 1414 263 1262 1193 1061 207 673 1483 1389 1206 1685 1129 Core 9 | . . . . . . . . . . . . . 3 6 . . . . Treads 4626 | . 544 625 1575 549 693 628 12 . . . . . . . . . . . Legs 127 | 1 118 8 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5790 | . . . . . . . . . . . . . . 381 1389 1206 1685 1129 Flight 7154 | . . . . . . . 1402 263 1262 1193 1061 207 670 1096 . . . . Fastest Speed 14 | 120 120 240 163 250 241 241 14 23 23 23 23 23 23 26 52 52 52 52 Average Speed 94 | 120 163 271 249 250 246 241 26 52 23 23 23 23 30 38 79 60 52 52 Slowest Speed 650 | 120 240 470 330 250 330 241 241 94 23 23 23 23 50 650 106 97 52 58 Overloaded Moves 5 | . . . . . . . 5 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . 18 . 1 2 . 1 1 4 . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 2 92 99 95 100 61 94 32 91 33 99 75 80 70 38 97 98 91 76 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 1 . . . . . . . 1 . . 1 . 2 . Known Exits Taken 10 | . . . 1 1 1 1 . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 22 | . . 3 . 2 . . . . . 3 3 . . . 1 2 4 4 Spaces Dug 80 | . . 4 . . . 4 20 3 10 5 3 . 4 16 6 . . 5 Terrain Destroyed 509 | . . 5 35 . 44 111 41 6 44 76 74 . 4 21 15 2 . 31 Melee 64 | . . . . . . . 20 1 10 5 3 . 4 16 5 . . . Projectile 86 | . . 5 . . 3 23 2 5 . . . . . 5 10 2 . 31 AOE 359 | . . . 35 . 41 88 19 . 34 71 71 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total 23229 | . 841 736 1875 575 974 866 1956 308 1549 1397 1158 244 997 2399 1574 1361 3006 1413 Wait 4208 | . 65 61 83 8 136 104 449 26 221 188 50 8 296 737 123 121 1311 221 Move 17639 | . 661 632 1574 548 692 627 1381 262 1259 1189 1060 204 670 1474 1388 1205 1684 1129 Hop 23 | . . . . . . . 15 . 1 1 . 1 1 4 . . . . Pick Up 121 | . 13 2 28 2 19 7 7 3 4 . 2 . 2 15 1 8 3 5 Fast Attach 61 | . 3 1 1 . 5 3 4 1 . 1 3 1 2 25 3 2 1 5 Attach 41 | . 4 . 3 1 4 . 13 . . . . . 3 6 5 . . 2 Detach 20 | . 2 . . . 1 . 4 . . . . . 1 6 5 . . 1 Swap 162 | . 9 8 30 1 20 15 17 6 11 2 7 . 1 21 3 3 2 6 Drop 148 | . 10 . 28 2 20 11 26 3 6 . 6 1 2 14 1 8 4 6 Fire 515 | . 63 31 112 9 76 94 8 6 4 8 10 . 6 22 23 5 . 38 Melee 246 | . . . . . . . 31 1 43 8 20 29 13 75 16 9 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 37 | . 10 1 16 4 1 5 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . 6 . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 454 | -10/Materials | Discovered new exit (range 10) 644 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Destroyed 9 combat bots 815 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Repaired Heat Sink 1315 | -10/Materials | Discovered new exit (range 9) 1390 | -10/Materials | Entered Mines 1432 | -10/Mines | Learned location of Zion (-6) 1539 | -10/Mines | Discovered new exit (range 8) 1597 | -10/Mines | Learned 4 Materials zone layouts 1940 | -10/Mines | Discovered new exit (range 15) 2115 | -10/Mines | Discovered new exit (range 9) 2125 | -10/Mines | Learned Materials emergency access door positions 2662 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3005 | -10/Mines | Build established: Scavenger-Mutant 3259 | -10/Mines | Entered Materials 3259 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 3260 | -9/Materials | Identified exit to Mines 3563 | -9/Materials | Build established: Mutant 3778 | -9/Materials | Discovered exit to Mines (range 8) 4098 | -9/Materials | Discovered new exit (range 13) 4815 | -9/Materials | Central database locked down 5133 | -9/Materials | Loaded intel: 9 trap records 5193 | -9/Materials | Learned Materials emergency access door positions 5210 | -9/Materials | Learned location of 1 exit from Recycling 5215 | -9/Materials | Identified exit to Materials 5217 | -9/Materials | Learned Storage interactive machine intel 5237 | -9/Materials | Learned Materials stockpile data 6128 | -9/Materials | Repaired Beam Cannon+ 7259 | -9/Materials | First assault squad dispatched 7679 | -9/Materials | Entered Mines 7868 | -9/Mines | Learned Materials terminal intel 7878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7878 | -9/Mines | Discovered new exit (range 5) 8095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8101 | -9/Mines | Found Prototype Device 8612 | -9/Mines | Discovered exit to Materials (range 5) 8660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8719 | -9/Mines | Found a hidden stash of uninstalled traps 9096 | -9/Mines | Entered Materials 9096 | -8/Materials | Evolved 2 slots: Utility x2 9099 | -8/Materials | Loaded intel: 12 terminal locations 9115 | -8/Materials | Identified Exp. Sensor Array 9288 | -8/Materials | Identified exit to Storage 9983 | -8/Materials | Repaired Minigun 10028 | -8/Materials | Discovered new exit (range 16) 10093 | -8/Materials | Repaired Exp. Sensor Array 10227 | -8/Materials | Destroyed 8 combat bots 10650 | -8/Materials | Discovered new exit (range 12) 10755 | -8/Materials | Learned Factory trap positions 10808 | -8/Materials | Identified exit to Factory 10853 | -8/Materials | Learned 8 Factory zone layouts 10915 | -8/Materials | Learned Storage trap positions 10930 | -8/Materials | Learned Factory security intel 10937 | -8/Materials | Learned location of 2 exits from Lower Caves 10943 | -8/Materials | Central database locked down 10956 | -8/Materials | Learned location of 1 exit from Lower Caves 11018 | -8/Materials | Learned Factory trap positions 11135 | -8/Materials | Repaired Arm. Treads 11174 | -8/Materials | Repaired Arm. Treads 11197 | -8/Materials | Entered Storage 11198 | -8/Storage | Identified exit to Recycling 11199 | -8/Storage | Loaded intel: 22 trap records 11200 | -8/Storage | Loaded intel: 18 interactive machine locations 12107 | -8/Storage | Core integrity fell below 50% 12886 | -8/Storage | Met a pair of Derelict thieves 12999 | -8/Storage | Core integrity fell below 20% 13026 | -8/Storage | Destroyed 12 combat bots 13074 | -8/Storage | Entered Factory 13074 | -7/Factory | Evolved 2 slots: Propulsion x2 13075 | -7/Factory | Identified exit to Factory 13077 | -7/Factory | Loaded intel: 126 trap records 13205 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 13229 | -7/Factory | Identified exit to DSF 13244 | -7/Factory | Identified exit to Lower Caves 13304 | -7/Factory | Fabricated S-27 Virus (x4) 13336 | -7/Factory | Lost 3 allies 13399 | -7/Factory | Build established: Hacker-Sprinter 13735 | -7/Factory | Hacking Suite fried by hacking feedback 13779 | -7/Factory | Repaired Broken Cld. VTOL Module? 14030 | -7/Factory | Build established: Sprinter 14061 | -7/Factory | Manually triggered Chute Trap 14061 | -7/Factory | Sucked down chute 14061 | -7/Factory | Entered Waste 14062 | -7/Waste | Met a frightened Derelict 14076 | -7/Waste | EMP discharged 14091 | -7/Waste | Met Warlord forces unprepared to attack 14115 | -7/Waste | Spotted C-40 Crusher 14116 | -7/Waste | Spotted C-40 Crusher 14116 | -7/Waste | Spotted C-40 Crusher 14132 | -7/Waste | Discovered new exit (range 16) 14132 | -7/Waste | Spotted C-40 Crusher 14143 | -7/Waste | Identified exit to Factory 14161 | -7/Waste | Lost 4 allies 14176 | -7/Waste | EMP discharged 14176 | -7/Waste | System corruption reached 10% 14253 | -7/Waste | Entered Factory 14253 | -7/Factory | Accompanied by 10 allies 14254 | -7/Factory | Loaded intel: 77 trap records 14374 | -7/Factory | Repaired Phase Shifter 14508 | -7/Factory | Fabricated Hvy. Mass Driver (x1) 14746 | -7/Factory | Lost 5 allies 14782 | -7/Factory | Discovered exit to Lower Caves (range 10) 14806 | -7/Factory | Discovered exit to Factory (range 7) 14830 | -7/Factory | Discovered exit to Factory (range 15) 14906 | -7/Factory | Entered Lower Caves 14907 | -7/Lower Caves | Identified exit to Lower Caves 15156 | -7/Lower Caves | Learned Factory terminal intel 15162 | -7/Lower Caves | Encountered a Warlord checkpoint 15170 | -7/Lower Caves | Learned location of 1 exit from Factory 15170 | -7/Lower Caves | Learned Extension trap positions 15409 | -7/Lower Caves | Entered another Lower Caves area 15410 | -7/Lower Caves | Identified exit to Data Miner 15465 | -7/Lower Caves | Learned location of 1 exit from Factory 15521 | -7/Lower Caves | Encountered a Warlord checkpoint 15795 | -7/Lower Caves | Entered Data Miner 15795 | -7/Data Miner | Discovered new exit (range 8) 15801 | -7/Data Miner | Met Data Miner 15815 | -7/Data Miner | Received God Mode back door access code from Data Miner 15817 | -7/Data Miner | Learned location of Section 7 (-2) 15817 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15840 | -7/Data Miner | Data Conduit disabled 15925 | -7/Data Miner | Identified exit to Proximity Caves 15925 | -7/Data Miner | Entered Proximity Caves 16089 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16323 | -6/Proximity Caves | Learned 12 Factory zone layouts 16334 | -6/Proximity Caves | Learned location of 1 exit from Factory 16459 | -6/Proximity Caves | Core integrity fell below 50% 16478 | -6/Proximity Caves | Discovered exit to Factory (range 4) 16480 | -6/Proximity Caves | Entered Factory 16480 | -6/Factory | Evolved 2 slots: Utility x2 16481 | -6/Factory | Identified exit to Factory 16481 | -6/Factory | Identified exit to Lower Caves 16483 | -6/Factory | Loaded intel: 26 terminal locations 16495 | -6/Factory | Lost 5 parts (1p3n1w) 16575 | -6/Factory | Discovered exit to Factory (range 10) 16908 | -6/Factory | Build established: Scout 17311 | -6/Factory | Repaired Cld. VTOL Module 17367 | -6/Factory | Garrison activated, responded to threat 17613 | -6/Factory | Discovered exit to Lower Caves (range 11) 17792 | -6/Factory | Core integrity fell below 50% 18119 | -6/Factory | Entered Lower Caves 18204 | -6/Lower Caves | Build established: Scavenger-Mutant 18369 | -6/Lower Caves | Core integrity fell below 20% 18398 | -6/Lower Caves | Lost 3 parts (2p1u) 18646 | -6/Lower Caves | Build established: Mutant 18980 | -6/Lower Caves | Discovered new exit (range 6) 19458 | -6/Lower Caves | Entered another Lower Caves area 19458 | -6/Lower Caves | Accompanied by 2 allies 19475 | -6/Lower Caves | Discovered exit to Factory (range 4) 19833 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 19967 | -6/Lower Caves | Discovered new exit (range 16) 20067 | -6/Lower Caves | Build established: Scavenger-Mutant 20180 | -6/Lower Caves | Learned Factory emergency access door positions 20362 | -6/Lower Caves | Entered Zion 20362 | -6/Zion | Accompanied by 2 allies 20372 | -6/Zion | Given A8's code to call for help 20439 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20440 | -6/Zion | Discovered new exit (range 11) 20469 | -6/Zion | System corruption cleaned by Quarantine Array 20489 | -6/Zion | Learned location of Armory (-4) 20652 | -6/Zion | Learned 4 Factory zone layouts 20671 | -6/Zion | Learned Factory trap positions 20677 | -6/Zion | Given the Hacking Drone Bay 20678 | -6/Zion | Found Prototype Device 20812 | -6/Zion | Build established: Gladiator 21074 | -6/Zion | Found Unknown Piercing Weapon 21145 | -6/Zion | Met Imprinter 21563 | -6/Zion | Imprinted 21565 | -6/Zion | Declared Zion's savior 22561 | -6/Zion | Entered Proximity Caves 22561 | -5/Proximity Caves | Accompanied by 6 allies 22562 | -5/Proximity Caves | Learned Factory security intel 22759 | -5/Proximity Caves | P-70 Sage assimilated allied OU-KW3(M) 22787 | -5/Proximity Caves | Lost 3 allies 23059 | -5/Proximity Caves | Spotted B-75 Beast 23075 | -5/Proximity Caves | Build established: Scavenger-Mutant 23244 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23303 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 23498 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 23347_ O 23435_ Acquired 11 matter. 23456_ System corrupted: FCS attempts to trigger Hvy. Riot Gun. 23456_ System corrupted: Hvy. Riot Gun misfires. 23485_ System corrupted: Matter fused (-10). 23493_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | % #### ##??????????????????? | | ## ####????????????????? | | " ## ######???????????? | | ### ### " #???????????? | | ### ### %#"####???????????? | | ##### #"## ## "## ###??????????????? | | #??# ### ## #?## #????????????????? | | ???# ##?# ??## ##?????????