Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 23:48:13 Player: Infomantis Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (223) 1115 Value Destroyed (9647) 9647 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (13901) 13901 TOTAL SCORE: 36903 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 2079 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 500 Friendly Fire -910 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Deep Network Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Large Storage Unit Advanced Sensor Array Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Heavy Regenerative Plating Antimissile System Deep Network Scanner System Shield > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Fusion Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Advanced Sensor Array Advanced Transmission Jammer Fusion Bomb Launcher [Rating: 189] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Fusion Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Utility 9 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 419 | 7 9 2 . 4 12 41 27 6 10 22 12 9 5 10 4 . 18 16 13 11 12 22 15 1 11 12 17 16 5 69 1 Power 40 | 1 1 1 . . 2 2 4 1 1 1 1 1 . 1 . . 2 . 1 1 1 4 . . 1 . 6 1 . 6 . Engine 13 | 1 1 1 . . . 1 2 . 1 . . . . . . . 2 . . . . 2 . . . . . . . 2 . Core 15 | . . . . . 2 1 2 1 . 1 . 1 . 1 . . . . 1 . 1 1 . . . . 2 . . 1 . Reactor 12 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . 4 1 . 3 . Propulsion 93 | 2 1 1 . 2 1 16 9 . 2 1 1 5 1 . . . 3 3 2 2 1 2 3 . 4 3 5 . 1 22 . Treads 11 | 2 . . . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 57 | . . . . . . . . . 1 . 1 4 1 . . . 3 3 2 1 1 2 3 . 4 3 5 . 1 22 . Wheel 21 | . 1 1 . 2 . 10 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Utility 185 | 2 5 . . . 8 5 12 2 3 10 4 2 2 8 4 . 11 13 8 8 8 11 8 1 3 3 3 10 3 28 . Device 108 | 1 3 . . . 5 5 8 1 2 5 1 . 1 6 4 . 6 10 6 4 6 3 5 1 . 3 2 7 1 12 . Storage 8 | 1 2 . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 . Processor 27 | . . . . . 3 . 2 1 . 1 1 1 1 1 . . . . 1 1 . 2 1 . 1 . . . . 10 . Hackware 10 | . . . . . . . . . . . 2 . . . . . . . . . . 4 . . 1 . 1 . 1 1 . Protection 32 | . . . . . . . 2 . 1 4 . . . . . . 4 3 1 3 2 2 2 . 1 . . 3 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 2 . . 2 1 18 2 3 4 10 6 1 2 1 . . 2 . 2 . 2 5 4 . 3 6 3 5 1 13 1 Energy Gun 49 | 1 2 . . 1 . 10 1 1 2 4 1 . 1 1 . . 2 . 1 . 1 1 3 . 2 3 1 2 1 7 . Energy Cannon 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . Ballistic Gun 18 | 1 . . . . . 6 . 1 . 2 2 . . . . . . . . . 1 1 . . . . 1 . . 3 . Ballistic Cannon 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . Launcher 11 | . . . . . . 1 . 1 . 1 3 . . . . . . . . . . . . . . 3 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 1 . 1 3 . . . . . . . . 1 . . 1 . . 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 1 9 . . . 4 . . . 1 . . 1 1 . 4 . . . . 4 . . 1 2 11 1 Parts Lost 121 | . 3 2 . 1 . 9 7 2 11 . 10 . . 2 . . 2 3 . . 5 8 6 . . 3 1 6 2 38 . Power 25 | . . 1 . . . 2 2 1 2 . 2 . . 1 . . 1 1 . . 1 4 . . . . . 1 . 6 . Propulsion 37 | . 1 1 . 1 . 6 3 . 3 . 3 . . . . . . 1 . . 1 1 1 . . . 1 . 1 13 . Utility 37 | . 1 . . . . 1 2 . 3 . 2 . . 1 . . 1 1 . . 1 1 4 . . 2 . 4 1 12 . Weapon 22 | . 1 . . . . . . 1 3 . 3 . . . . . . . . . 2 2 1 . . 1 . 1 . 7 . Highest Loss Streak 10 | . 2 2 . 1 . 3 3 2 10 . 7 . . 2 . . 2 3 . . 3 5 3 . . 2 1 4 2 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 100 99 100 93 98 92 84 88 72 83 99 94 86 100 97 92 93 98 95 97 96 98 97 92 96 98 94 89 37 Engine 4 | . 14 14 14 14 9 5 8 7 6 7 2 . . . . . . 5 5 5 1 3 5 5 3 . . . . 1 . Core 3 | . . . . . 9 8 5 . 2 2 1 1 6 12 13 13 10 2 . 1 . 4 . . . . 2 4 4 2 . Reactor 1 | . . . . . . . . . . . 2 6 6 . . . . . . 3 5 1 5 5 5 5 3 3 4 6 . Treads 2 | . 25 6 . . 9 8 4 7 1 . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . 4 7 4 14 20 20 20 20 16 16 17 17 17 20 21 21 21 20 23 23 22 23 4 Wheel 5 | . 2 21 28 27 18 17 17 15 9 7 2 . . . . . . . . . . . . . . . . . . . . Device 14 | . 13 14 14 14 16 8 18 15 13 13 8 6 10 13 6 20 22 19 22 16 16 13 11 13 15 14 18 19 17 9 4 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 3 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 . Processor 15 | . . . . . 10 18 15 15 15 17 23 24 22 14 13 13 11 11 11 20 23 17 23 21 21 21 19 19 19 23 25 Hackware 5 | . . . . . . . . . . . 8 13 13 13 13 13 11 11 11 7 5 16 5 5 5 5 5 2 3 5 4 Protection 3 | . . . . . . . 2 7 6 6 . . . . . . 4 4 4 4 4 1 7 10 10 9 2 5 1 2 . Energy Gun 8 | . 14 28 28 25 3 7 14 6 4 7 4 6 5 6 6 6 9 11 9 11 6 3 4 5 6 9 8 3 5 5 . Ballistic Gun 1 | . 11 . . . . 7 . 6 2 3 1 . . . . . . . . . 3 2 . . . . 1 . . . . Ballistic Cannon 1 | . . . . . 5 1 . . . . . 1 6 6 6 6 . . . . . 1 5 5 . . 2 6 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 35 34 34 37 48 48 53 53 57 52 48 46 47 57 57 50 54 60 59 61 63 70 83 74 84 86 101 115 114 131 1 Greatest Support 172 | 40 40 20 20 20 20 26 43 20 26 10 20 52 57 57 57 57 57 57 60 60 64 80 89 89 101 105 123 118 123 172 3 Greatest Overweight (x) 5 | . 3 3 1 3 2 4 3 2 4 5 4 . . . . . 2 1 . 1 1 . 1 . . . . . 1 1 . Average Overweight (x) . | . . 1 1 1 2 1 1 1 3 4 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 9 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 8 14 14 13 15 15 15 15 15 14 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | 4 11 12 12 14 14 14 14 14 11 13 8 6 9 12 14 15 14 13 14 14 14 14 14 15 14 14 14 14 13 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 13 12 13 15 15 15 15 14 10 15 4 10 10 15 15 15 15 14 15 15 15 15 15 15 15 15 15 13 15 5 4 Class Distribution -------------------- 55% | Scavenger-Mutant 15% | Mutant 14% | Hacker-Mutant 7% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Matter Collected 8607 | 257 155 30 . 40 136 742 305 78 369 272 271 20 72 815 . 65 318 689 337 325 359 454 450 17 107 308 137 422 5 1052 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9740 | 128 277 23 . 103 345 1606 1493 241 434 . 355 88 . 329 . . 181 235 39 325 264 593 175 . . 1008 123 199 . 1176 . Parts 405 | 13 22 5 . 9 25 81 52 12 16 . 17 3 . 10 . . 3 8 1 1 8 20 5 . . 27 4 3 . 60 . Haulers Intercepted 4 | . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . 15 8 . 13 . . 14 . . . 8 2 1 5 . 31 . 40 30 . . . . . Prevented 26 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 22 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Combat Hostiles Destroyed 175 | . 5 . . 2 6 23 18 7 13 . 12 3 . 7 . . 1 6 . . 4 12 5 . . 20 3 5 1 22 . Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Guns 93 | . 5 . . 2 . 21 14 3 1 . 4 3 . 2 . . . 6 . . 4 7 3 . . 7 2 2 1 6 . Cannons 32 | . . . . . 5 2 . . 1 . . . . 5 . . 1 . . . . 5 2 . . . 1 2 . 8 . AOE 41 | . . . . . 1 . . 4 7 . 8 . . . . . . . . . . . . . . 13 . 1 . 7 . Classes Destroyed 19 | 3 3 . . 2 3 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 3 . Worker 12 | 1 . . . 1 . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 10 | 1 . . . . . 4 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . Swarmer 45 | . . . . 1 . 3 . 2 4 . 5 3 . 1 . . . 4 . . . 4 4 . . 4 . . . 10 . Grunt 62 | . 5 . . . . 9 10 4 7 . 6 . . 2 . . . . . . 2 2 1 . . 9 . . . 5 . Brawler 6 | . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . 2 . . . . . Duelist 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Sentry 27 | . . . . . 4 10 2 . . . 1 . . 1 . . 1 . . . . 2 . . . 3 2 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . Programmer 16 | . . . . . . . 5 . 1 . . . . . . . . 1 . . 2 4 . . . . 1 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 2 3 1 . 1 2 6 6 4 7 . 5 3 . 4 . . 1 4 1 . 2 4 3 . . 6 1 2 1 8 . Combat Bots Only 8 | . 3 . . 1 2 3 4 4 7 . 5 3 . 4 . . 1 4 . . 2 3 3 . . 6 1 2 1 8 . Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 2 2 4 . 2 1 . 1 . . 1 2 1 . 1 1 2 . . 3 1 1 1 4 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 2 4 . 2 . . . . . . . . . . . . . . 3 . 1 . 4 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Damage Taken 20996 | . 797 34 . 102 322 1376 1387 260 987 . 764 136 41 647 . . 234 383 26 . 908 1489 1529 . 91 1139 211 814 274 7023 22 Core 3242 | . 136 . . 15 68 259 227 17 123 . 237 42 . 130 . . . 38 . . 58 142 147 . . 112 53 9 37 1370 22 Absorbed by Shields 1203 | . . . . . . . 209 . . . . . . . . . . . . . . . . . . . 218 410 282 84 . Regen/Repaired (Parts) 376 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 365 . Core Remaining (%) 63 | 100 . . . 39 . 40 . . . . 13 . . . . 79 . . . . 90 . . . . 65 . . 84 . . Volleys Fired 649 | 4 24 5 . 17 20 103 79 14 22 . 23 7 . 18 . . 15 12 6 8 28 37 22 . 2 26 11 32 34 80 . Largest 3 | 2 2 2 . 2 2 2 2 2 2 . 2 1 . 2 . . 2 2 2 2 2 2 2 . 2 2 3 3 3 3 . Hottest 246 | 60 70 90 . 90 106 122 122 141 97 . 110 81 . 138 . . 160 160 160 160 160 146 153 . 148 148 214 246 246 212 . Shots Fired 1173 | 8 41 10 . 34 40 191 157 26 26 . 24 7 . 36 . . 30 24 12 16 56 64 42 . 4 39 31 75 46 134 . Gun 880 | 8 41 10 . 34 7 183 157 24 11 . 16 7 . 18 . . 28 24 12 16 56 39 18 . 4 29 20 14 22 82 . Cannon 266 | . . . . . 33 8 . . 11 . . . . 18 . . 2 . . . . 25 24 . . . 11 61 24 49 . Launcher 27 | . . . . . . . . 2 4 . 8 . . . . . . . . . . . . . . 10 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 326 | 4 23 . . . 13 93 . 6 10 . 9 . . 18 . . 2 . . . 22 37 22 . . . 11 40 7 9 . Thermal 648 | 4 18 10 . 34 7 94 157 18 . . . 7 . 18 . . 28 24 12 16 34 22 18 . 2 15 10 26 17 57 . Explosive 27 | . . . . . . . . 2 4 . 8 . . . . . . . . . . . . . . 10 . . . 3 . Electromagnetic 115 | . . . . . 20 4 . . 12 . 7 . . . . . . . . . . 5 2 . . . . . . 65 . Entropic 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 10 9 22 . . Robot Hit Streak 33 | 6 9 8 . 4 8 30 18 11 10 . 6 3 . 16 . . 12 7 8 14 33 12 8 . 9 6 14 9 8 9 . Robot Miss Streak 11 | 1 2 1 . 4 3 5 1 4 11 . 6 1 . 3 . . 3 2 2 . 2 3 2 . 1 2 1 4 6 5 . Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 10 | . 1 . . 1 . 1 1 . . . . . . . . . . 3 . . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 833 | 6 28 6 . 17 26 134 124 24 29 . 17 5 . 31 . . 24 16 8 11 49 45 28 . 3 29 26 42 24 81 . Core Hits 482 | 4 15 2 . 5 19 58 47 25 28 . 32 3 . 26 . . 14 9 3 7 13 19 10 . . 49 8 21 9 56 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 3 2 1 1 . Critical Strikes 74 | . . 1 . . . 7 15 . 1 . . . . 1 . . 6 3 1 4 5 2 3 . 1 6 11 2 1 4 . Burn 52 | . . 1 . . . 7 15 . . . . . . 1 . . 6 3 1 4 4 1 2 . . 3 4 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . Corrupt 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Detonate 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 1 . . Melee Attacks 17 | . . . . . . 1 1 . 10 1 . . . . . . . . 2 . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . 1 1 . 10 1 . . . . . . . . 2 . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28165 | 70 351 69 . 215 577 2538 2443 796 1409 . 1004 116 . 711 . . 511 358 142 178 1162 1472 956 . 409 3972 1554 2119 1225 3808 . Guns 14816 | 70 345 69 . 215 62 2380 2434 430 194 . 193 116 . 313 . . 432 358 142 178 1162 619 364 . 209 1108 957 688 943 835 . Cannons 5983 | . . . . . 403 158 . . 325 . . . . 398 . . 79 . . . . 820 592 . . . 321 1274 206 1407 . Explosions 7124 | . . . . . 112 . . 366 676 . 811 . . . . . . . . . . 33 . . 200 2864 276 157 76 1553 . Melee 214 | . . . . . . . . . 214 . . . . . . . . . . . . . . . . . . . . . . Ramming 28 | . 6 . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 13 . Kinetic 5800 | 37 164 . . . 154 1101 . 103 171 . 152 . . 398 . . 79 . . . 466 1018 576 . . . 321 809 140 111 . Thermal 12451 | 33 181 69 . 215 174 1362 2434 327 . . 83 116 . 313 . . 432 358 142 178 696 349 364 . 229 1281 532 706 142 1735 . Explosive 4962 | . . . . . . . . 366 676 . 728 . . . . . . . . . . . . . . 1848 . . . 1344 . Electromagnetic 1439 | . . . . . 249 75 . . 348 . 41 . . . . . . . . . . 105 16 . . . . . . 605 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . . . 214 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3271 | . . . . . . . . . . . . . . . . . . . . . . . . . 180 843 701 604 943 . . Highest Corruption 53 | . . . . . . 1 7 9 9 9 . . . . . . . . . . 1 7 8 8 8 . 2 2 3 50 53 Average Corruption 7 | . . . . . . 1 3 8 9 9 . . . . . . . . . . 1 5 7 8 8 . 2 1 2 18 53 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . 2 3 3 . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Effects 132 | . . . . . . 1 8 18 15 2 . . . . . . . . . . 3 9 19 2 2 . 5 4 4 33 7 Message Errors 35 | . . . . . . . 4 8 6 1 . . . . . . . . . . . 3 3 . . . 1 1 . 7 1 Matter Fused 34 | . . . . . . 1 1 1 3 . . . . . . . . . . . . 4 6 . 2 . 3 . 1 12 . Heat Flow Errors 13 | . . . . . . . . 3 2 . . . . . . . . . . . 1 . 2 1 . . . 1 1 1 1 Energy Discharges 16 | . . . . . . . . 1 3 . . . . . . . . . . . 2 . 4 . . . . 2 . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . 1 2 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 2 1 Data Loss (major) 10 | . . . . . . . 2 1 1 . . . . . . . . . . . . 1 2 . . . 1 . 1 . 1 Misfires 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . . . 25 . . . . . 26 . . 3 . . . . . . . 75 . . . 64 20 . . 104 . Projectiles 136 | . . . . . 25 . . . . . . . . 3 . . . . . . . 75 . . . . . . . 33 . Explosions 181 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . 64 20 . . 71 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . 4 . . . . . . . . 7 . . . . . . . 5 7 . . . . 6 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 4 . . . . . . . . 7 . . . . . . . 5 6 . . . . 6 1 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 513 | . . . . . 33 . . . 89 . 108 . . . . . . . . . . . . . 24 85 54 31 67 22 . Shots 15 | . . . . . 1 . . . 3 . 3 . . . . . . . . . . . . . 1 2 1 2 1 1 . Rammed 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 284 6 . 6 108 394 413 234 225 . . . . 178 . . 219 192 . 175 198 24 471 195 4 38 21 284 365 443 55 Average Temperature 99 | . 160 5 . 6 27 120 98 68 115 . . . . 78 . . 78 63 . 83 73 10 119 115 2 19 6 97 132 116 55 Received Heat Transfer 3641 | . 450 18 . 12 9 585 381 81 360 . 183 . 21 156 . . 72 144 . . 120 132 313 . 9 212 28 21 . 334 . Effects 10 | . . . . . . 3 3 . . . . . . . . . . . . . . . 1 . . . . . . 3 . Shutdowns 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Combat Hostiles 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 55 | . 2 . . 1 3 5 27 2 . . . 1 . . . . 3 2 . 2 4 . 1 . . . . . . 2 . Heat Transferred 24417 | 75 519 248 . 570 285 3256 5735 748 . . 50 185 . 733 . . 1700 1150 450 886 1900 761 703 . 137 1292 779 580 106 1569 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Peak Influence 553 | 20 170 123 . 167 185 502 356 . . . . 170 . . . . 222 . . . . 226 . . . . 553 399 . 421 20 Initial 335 | . 13 66 . . . 44 198 . . . . 100 . . . . . . . . . . . . . . 335 179 . . 20 Average 172 | 6 55 68 . 35 81 279 251 . . . . 153 . . . . 125 . . . . 72 . . . . 378 276 . 187 20 Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 . Low Security (%) 57 | 100 100 100 . 100 100 25 17 . . . . 100 . . . . 83 . . . . 94 . . . . . 8 . 49 100 Level 1 36 | . . . . . . 51 82 . . . . . . . . . 16 . . . . 5 . . . . 70 91 . 44 . Level 2 5 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 29 . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . 2 2 9 . . . . 1 . . . . 3 . . . . 3 . . . 1 1 1 . 5 . Investigation 11 | . 1 . . . 1 2 4 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . . Reinforcement 6 | . 2 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Distress Signals 15 | . 2 . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 1 . . 2 . 6 . Communications Jammed 217 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 187 . 28 . Distress Signals 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 172 . 28 . Times Spotted 363 | . 13 2 . 6 10 31 24 11 13 . 12 3 3 14 . . 8 12 2 . 5 21 23 . 2 35 5 15 1 87 5 Peak Tracking Total 12 | . 4 2 . 4 2 6 4 4 9 . 5 3 3 5 . . 2 5 2 . 2 5 9 . 2 9 2 5 1 12 3 Tactical Retreats 19 | . 1 . . . . 2 . 1 4 . . . . 2 . . . . . . 1 2 . . . 1 . 1 . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Traps Triggered 11 | . 2 . . . . 3 3 . . . . . . . . . 2 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . 4 . 3 1 . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 11 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Machines Disabled 18 | . . . . . . 4 1 . . . . . . . . . . . . . . 2 . . . . . 7 3 1 . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Machines Accessed 81 | . 6 . 1 1 6 13 11 . . . . 1 1 1 4 . 3 1 1 6 . 6 . . 4 . 5 6 1 3 . Terminals 37 | . 5 . . . 5 11 7 . . . . . . . . . 1 . . . . 3 . . . . 3 2 . . . Fabricators 8 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . 3 . . . Repair Stations 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . Total Hacks 216 | . 18 . 1 1 20 30 22 . . . . 3 1 1 27 . 8 1 1 19 . 22 . . 13 . 10 12 1 5 . Successful 130 | . 10 . 1 1 6 14 7 . . . . 1 1 1 27 . 4 1 1 19 . 15 . . 13 . 3 2 1 2 . Failed 86 | . 8 . . . 14 16 15 . . . . 2 . . . . 4 . . . . 7 . . . . 7 10 . 3 . Catastrophic 18 | . 1 . . . . 2 9 . . . . . . . . . 2 . . . . . . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 . . . 11 11 18 . . . . . . . . . 3 . . . . 9 . . 3 . 2 . 1 . . Terminals 100 | . 17 . . . 16 26 16 . . . . . . . . . 4 . . . . 10 . . . . 7 4 . . . Fabricators 20 | . . . . . . . 1 . . . . . . . . . 3 . . . . 12 . . . . . 4 . . . Repair Stations 13 | . . . . . 4 . 1 . . . . 3 . . . . 1 . . . . . . . . . . 4 . . . Recycling Units 6 | . 1 . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Garrison Access 7 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 3 . Terminal Hacks 95 | . 8 . 1 1 2 10 2 . . . . . 1 1 27 . 2 1 1 19 . 4 . . 13 . 1 . 1 . . Record 33 | . . . 1 . . 1 . . . . . . 1 . 11 . . . . 7 . . . . 11 . . . 1 . . Part Schematic 17 | . . . . . 1 2 . . . . . . . . 9 . . . . 4 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . Prototype ID Bank 9 | . . . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 9 | . . . . 1 . 3 . . . . . . . 1 . . . 1 1 . . . . . 2 . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Scan Component 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 20 | . 2 . . . 1 4 5 . . . . . . . . . 1 . . . . 6 . . . . 1 . . . . Terminals 7 | . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 47 | . 5 . . . 5 10 11 . . . . 1 . . . . 3 . . . . 3 . . . . 3 5 . 1 . Full Trace Events 10 | . 1 . . . 2 2 3 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 2 . . . 15 . . . . 9 . . . . 4 . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Total Allies 44 | . . 5 . . . . 2 . . . . . . . . 1 . . . . . 3 3 . 3 . . 4 . 23 . Largest Group 8 | . . 5 5 3 3 . 2 2 . . . . . . . 1 1 1 . . . 3 4 3 6 4 . 4 . 8 . Highest-Rated Group 330 | . . 91 91 40 40 . 42 42 . . . . . . . 96 96 89 . . . 144 217 176 330 234 . 168 . 115 . Highest-Rated Ally 99 | . . 31 31 16 16 . 21 21 . . . . . . . 96 96 89 . . . 48 99 99 99 99 . 42 . 15 . Total Orders 11 | . . . . . . . 6 . . . . . . . . . . 3 . . . . 2 . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 6 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . . . Ally Attacks 286 | . . 15 . 13 11 . . 16 . . . . . . . . 9 14 . . . . 82 . 5 30 . 32 . 59 . Total Damage 8809 | . . 229 . 172 142 . . 308 . . . . . . . . 485 380 . . . . 2772 . 284 1986 . 978 . 1073 . Kills 55 | . . 2 . 4 . . . 4 . . . . . . . . 5 3 . . . . 17 . 3 10 . 5 . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Robot Analysis Total 9 | . 3 . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . 1 2 2 . . 2 2 . 1 . . 1 . 2 . 1 . . . . . . . . Drone Launches 9 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 5 . . . . . . . . Drone Recoveries 7 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . . Decoded 0b10 Intel 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . Items 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Turns Passed 22913 | 138 703 517 441 693 606 1387 1446 518 503 1735 267 312 277 1543 131 816 437 1033 1219 330 997 979 638 74 1132 531 411 652 616 1771 60 Spaces Moved 15641 | 71 363 434 450 543 452 651 1024 402 316 1179 181 230 194 1151 95 646 274 603 944 205 618 601 428 50 801 381 288 336 410 1277 43 Core 204 | 5 . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . 100 43 Treads 380 | 66 285 . . . . 1 28 . . . . . . . . . . . . . . . . . . . . . . . . Legs 9498 | . . . . . . . . . . . 66 230 194 1151 95 646 274 603 944 205 618 601 428 50 801 381 288 336 410 1177 . Wheels 5559 | . 78 434 450 543 452 650 996 402 316 1179 59 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 125 95 95 95 110 95 95 95 110 125 50 120 120 120 120 120 120 120 120 120 120 120 120 120 110 110 112 112 114 50 50 Average Speed 116 | 152 152 107 95 95 110 106 104 109 128 142 104 120 120 120 120 120 121 128 120 122 120 120 120 120 117 110 112 113 118 106 50 Slowest Speed 260 | 160 160 125 95 125 110 240 240 110 140 155 140 120 120 120 120 120 260 190 120 190 190 120 190 120 120 113 116 114 182 184 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 53 | 6 76 88 89 97 41 88 30 59 42 86 34 5 36 88 73 71 9 60 84 60 71 15 54 10 93 57 10 32 96 31 22 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 8 | . 1 1 1 . . . . . . . . . . 1 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 25 | . 1 1 . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . 2 1 1 1 . 3 10 . 1 . . 3 . 3 . 1 1 . . . . . . . Spaces Dug 59 | . . . . . . . 1 . 45 . . . . . . . . . 2 . . 2 . . . . 1 2 6 . . Terrain Destroyed 600 | . . . . . 7 . 1 77 137 . 50 . . . . . . . 2 . 2 6 6 . 19 138 46 29 17 63 . Melee 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . 2 . . . . . . . . . Projectile 68 | . . . . . . . . . . . . . . . . . . . . . 2 4 6 . . 8 3 25 8 12 . AOE 527 | . . . . . 7 . . 77 137 . 50 . . . . . . . . . . . . . 19 130 43 4 9 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Gar Total 19096 | 90 473 475 463 686 519 1159 1244 447 363 1230 232 257 240 1280 112 687 347 839 1016 270 817 796 516 63 990 452 356 545 499 1552 81 Wait 1751 | 1 58 34 13 102 24 325 76 25 4 13 6 . 31 79 12 42 25 198 28 31 141 103 18 13 123 28 22 61 34 45 36 Move 15606 | 70 362 433 449 542 451 650 1023 401 315 1174 180 229 193 1150 94 645 273 602 943 204 617 600 427 49 800 380 287 335 409 1276 43 Hop 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 8 11 1 1 12 7 8 13 . 2 3 5 8 3 10 1 . 6 1 7 2 8 18 14 . 2 1 8 9 10 16 . Fast Attach 177 | 7 1 . . . 2 20 6 1 3 10 4 7 4 7 . . 11 5 7 11 4 6 2 1 7 . 5 2 2 42 . Attach 119 | . 2 2 . 1 4 4 8 1 6 4 6 1 1 2 3 . 3 7 2 1 6 13 7 . . 1 7 8 3 15 1 Detach 32 | . . . . . . 4 1 . . 5 1 . . . . . 1 4 2 1 1 . 1 . 1 . 1 . 1 8 . Swap 129 | . 6 . . 3 6 17 13 4 1 8 2 1 . 1 1 . 4 4 4 . 2 3 6 . 4 11 5 7 . 16 . Drop 252 | . 8 . . 9 5 27 14 1 . 10 5 4 8 13 1 . 9 6 11 12 7 13 10 . 13 5 10 7 6 37 1 Fire 649 | 4 24 5 . 17 20 103 79 14 22 . 23 7 . 18 . . 15 12 6 8 28 37 22 . 2 26 11 32 34 80 . Melee 17 | . . . . . . 1 1 . 10 1 . . . . . . . . 2 . . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 38 . . 84 . 15 . Trap 8 | . . . . . . . . . . . . . . . . . . . 4 . 3 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 14) 621 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Core integrity fell below 50% 842 | -10/Materials | Entered Mines 863 | -10/Mines | Identified exit to Exiles 887 | -10/Mines | Discovered new exit (range 16) 930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1175 | -10/Mines | Learned location of Storage (-8) 1282 | -10/Mines | Discovered new exit (range 12) 1346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1359 | -10/Mines | Entered Exiles 1359 | -10/Exiles | Accompanied by 5 allies 1374 | -10/Exiles | Discovered new exit (range 15) 1388 | -10/Exiles | Met 8R-AWN 1389 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1402 | -10/Exiles | Met EX-HEX 1438 | -10/Exiles | Met EX-DEC 1443 | -10/Exiles | Learned location of Zion (-7) 1532 | -10/Exiles | Visited The Gauntlet 1656 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Discovered new exit (range 12) 1800 | -10/Exiles | Entered Mines 1800 | -9/Mines | Accompanied by 3 allies 1837 | -9/Mines | Met a Derelict bent on vengeance 1873 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1875 | -9/Mines | Found Prototype Device 1938 | -9/Mines | Discovered new exit (range 7) 2141 | -9/Mines | Discovered new exit (range 7) 2274 | -9/Mines | Learned Materials terminal intel 2304 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2493 | -9/Mines | Entered Materials 2493 | -8/Materials | Accompanied by 3 allies 2493 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2494 | -8/Materials | Loaded intel: 12 terminal locations 2707 | -8/Materials | Identified Exp. Sensor Array 2801 | -8/Materials | Build established: Scavenger-Mutant 2894 | -8/Materials | Repaired Exp. Sensor Array 3022 | -8/Materials | Discovered new exit (range 5) 3029 | -8/Materials | Identified exit to Factory 3081 | -8/Materials | Discovered new exit (range 9) 3091 | -8/Materials | Identified exit to Storage 3099 | -8/Materials | Entered Storage 3340 | -8/Storage | Build established: Mutant 3717 | -8/Storage | Found Prototype Launcher 3717 | -8/Storage | Identified Scatter Rocket Array 3825 | -8/Storage | Lost 3 parts (1p1n1u) 4092 | -8/Storage | Build established: Scavenger-Mutant 4286 | -8/Storage | Core integrity fell below 50% 4469 | -8/Storage | Discovered exit to Factory (range 16) 4486 | -8/Storage | Entered Factory 4486 | -7/Factory | Evolved 2 slots: Utility x2 5071 | -7/Factory | Garrison activated, responded to threat 5211 | -7/Factory | Lost 3 parts (1p1n1u) 5482 | -7/Factory | Discovered new exit (range 42) 5488 | -7/Factory | Identified exit to Lower Caves 5932 | -7/Factory | Entered Lower Caves 5932 | -7/Lower Caves | Accompanied by 2 allies 5963 | -7/Lower Caves | Learned location of 1 exit from Factory 6421 | -7/Lower Caves | Discovered new exit (range 6) 6450 | -7/Lower Caves | Entered another Lower Caves area 6468 | -7/Lower Caves | Discovered new exit (range 8) 6479 | -7/Lower Caves | Destroyed 7 combat bots 6639 | -7/Lower Caves | Core integrity fell below 50% 6658 | -7/Lower Caves | Lost 10 parts (2p3n3u2w) 6725 | -7/Lower Caves | Learned Factory emergency access door positions 6762 | -7/Lower Caves | Discovered new exit (range 9) 6776 | -7/Lower Caves | Learned Factory non-interactive machine intel 6953 | -7/Lower Caves | Entered Zion 7011 | -7/Zion | System corruption cleaned by Quarantine Array 7067 | -7/Zion | Discovered new exit (range 10) 7071 | -7/Zion | Received a hallucinogenic algorithm 7378 | -7/Zion | Found Prototype Device 7398 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7419 | -7/Zion | Found Prototype Device 7419 | -7/Zion | Identified Phasing AFG 7449 | -7/Zion | Found Prototype Launcher 7449 | -7/Zion | Identified Gui. Missile Launcher 7566 | -7/Zion | Identified exit to Deep Caves 8002 | -7/Zion | Learned Factory terminal intel 8048 | -7/Zion | Found Prototype Device 8048 | -7/Zion | Identified Bomb Factory No. 2 8481 | -7/Zion | Build established: Derelict-Mutant 8688 | -7/Zion | Entered Proximity Caves 8787 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8825 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 8862 | -6/Proximity Caves | Core integrity fell below 20% 8927 | -6/Proximity Caves | Discovered new exit (range 5) 8931 | -6/Proximity Caves | Identified exit to Factory 8955 | -6/Proximity Caves | Entered Factory 8955 | -6/Factory | Evolved 2 slots: Utility x2 8956 | -6/Factory | Identified exit to Extension 8958 | -6/Factory | Loaded intel: 254 non-interactive machine locations 8959 | -6/Factory | Loaded intel: 28 terminal locations 9102 | -6/Factory | Discovered new exit (range 12) 9122 | -6/Factory | Identified exit to Lower Caves 9267 | -6/Factory | Entered Lower Caves 9303 | -6/Lower Caves | Learned location of 1 exit from Factory 9466 | -6/Lower Caves | Identified exit to Lower Caves 9496 | -6/Lower Caves | Build established: Hacker-Mutant 9544 | -6/Lower Caves | Entered another Lower Caves area 9546 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9625 | -6/Lower Caves | Discovered new exit (range 14) 10147 | -6/Lower Caves | Learned Factory garrison access intel 10227 | -6/Lower Caves | Found Prototype Device 10227 | -6/Lower Caves | Identified Heart of Steel 10290 | -6/Lower Caves | Discovered new exit (range 12) 10305 | -6/Lower Caves | Identified exit to Data Miner 10312 | -6/Lower Caves | Encountered a Warlord checkpoint 11087 | -6/Lower Caves | Entered Data Miner 11087 | -6/Data Miner | Discovered new exit (range 6) 11110 | -6/Data Miner | Met Data Miner 11141 | -6/Data Miner | Learned location of Section 7 (-2) 11141 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11163 | -6/Data Miner | Received God Mode back door access code from Data Miner 11217 | -6/Data Miner | Identified exit to Proximity Caves 11218 | -6/Data Miner | Entered Proximity Caves 11236 | -5/Proximity Caves | Escorted by Enhanced Grunt 11522 | -5/Proximity Caves | Build established: Derelict-Mutant 11554 | -5/Proximity Caves | Learned 12 Factory zone layouts 12016 | -5/Proximity Caves | Discovered new exit (range 8) 12024 | -5/Proximity Caves | Identified exit to Factory 12034 | -5/Proximity Caves | Entered Factory 12034 | -5/Factory | Accompanied by 1 ally 12034 | -5/Factory | Evolved 2 slots: Utility x2 12035 | -5/Factory | Identified exit to Factory 12036 | -5/Factory | Identified exit to Upper Caves 12037 | -5/Factory | Loaded intel: 4 garrison access locations 12213 | -5/Factory | Incoming investigation squad redirected 12426 | -5/Factory | Discovered exit to Upper Caves (range 16) 12440 | -5/Factory | Garrison activated, responded to threat 12471 | -5/Factory | Entered Upper Caves 12471 | -5/Upper Caves | Accompanied by 1 ally 12935 | -5/Upper Caves | Build established: Scavenger-Mutant 12965 | -5/Upper Caves | Lost 3 parts (1p1n1u) 13430 | -5/Upper Caves | Spotted B-75 Beast 13468 | -5/Upper Caves | Discovered new exit (range 15) 13502 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13503 | -5/Upper Caves | Identified exit to Upper Caves 13504 | -5/Upper Caves | Entered another Upper Caves area 13627 | -5/Upper Caves | Discovered exit to Factory (range 10) 14448 | -5/Upper Caves | Discovered new exit (range 11) 14464 | -5/Upper Caves | Identified exit to Zhirov 14572 | -5/Upper Caves | Learned Factory security intel 14717 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14723 | -5/Upper Caves | Entered Zhirov 14723 | -5/Zhirov | Discovered new exit (range 3) 14745 | -5/Zhirov | Met Zhirov 14770 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14788 | -5/Zhirov | Learned location of Quarantine (-2) 14788 | -5/Zhirov | Learned location of Testing (-3) 14788 | -5/Zhirov | Learned location of Command (-1) 14978 | -5/Zhirov | Found Alien Artifact 14978 | -5/Zhirov | Identified Integrated Reactor 14978 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14995 | -5/Zhirov | Found Alien Artifact 15052 | -5/Zhirov | Identified exit to Proximity Caves 15053 | -5/Zhirov | Entered Proximity Caves 15183 | -4/Proximity Caves | Spotted B-86 Titan 15424 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 15855 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15952 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16050 | -4/Proximity Caves | Entered Factory 16050 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16292 | -4/Factory | Identified exit to Upper Caves 16578 | -4/Factory | Build established: Hacker-Mutant 16725 | -4/Factory | Lost 5 parts (1p1n1u2w) 16957 | -4/Factory | Fabricated Assault Drone Bay (x1) 17008 | -4/Factory | Fabricated L-61 Swordsman (x3) 17029 | -4/Factory | Entered Upper Caves 17029 | -4/Upper Caves | Accompanied by 3 allies 17285 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17294 | -4/Upper Caves | Heart of Steel transformed into Warbot 17327 | -4/Upper Caves | Build established: Scavenger-Mutant 17327 | -4/Upper Caves | Lost 3 parts (2u1w) 17600 | -4/Upper Caves | Identified exit to Upper Caves 17667 | -4/Upper Caves | Entered another Upper Caves area 17667 | -4/Upper Caves | Accompanied by 3 allies (Warbot) 17721 | -4/Upper Caves | Discovered new exit (range 9) 17729 | -4/Upper Caves | Identified exit to Warlord 17741 | -4/Upper Caves | Entered Warlord 17741 | -4/Warlord | Accompanied by 3 allies (Warbot) 17789 | -4/Warlord | System corruption cleaned by Quarantine Array 18322 | -4/Warlord | Learned Factory terminal intel 18322 | -4/Warlord | Learned Factory repair station intel 18322 | -4/Warlord | Learned Research fabricator intel 18322 | -4/Warlord | Learned Research repair station intel 18322 | -4/Warlord | Learned Research garrison access intel 18323 | -4/Warlord | Learned 4 Armory zone layouts 18323 | -4/Warlord | Learned 4 Armory zone layouts 18323 | -4/Warlord | Learned 4 Armory zone layouts 18323 | -4/Warlord | Learned 4 Quarantine zone layouts 18372 | -4/Warlord | Visited the Vortex Lab 18382 | -4/Warlord | Found Prototype Energy Gun 18382 | -4/Warlord | Identified Vortex Shotgun 18385 | -4/Warlord | Found Vortex Shotgun 18388 | -4/Warlord | Warlord's base attacked by MAIN.C 18525 | -4/Warlord | Met Warlord 18541 | -4/Warlord | Opened Warlord's prototype stash 18548 | -4/Warlord | Found Prototype Reactor 18548 | -4/Warlord | Identified Vortex Chain Reactor 18565 | -4/Warlord | Found Prototype Processor 18565 | -4/Warlord | Identified Exp. Target Analyzer 18738 | -4/Warlord | Warlord forces counterattacked 18817 | -4/Warlord | Opened side exit 18819 | -4/Warlord | Spotted Executioner 18829 | -4/Warlord | Allies destroyed Executioner 18844 | -4/Warlord | Discovered new exit (range 10) 18854 | -4/Warlord | Identified exit to Proximity Caves 18873 | -4/Warlord | Entered Proximity Caves 18873 | -3/Proximity Caves | Accompanied by 5 allies (Warbot) 18965 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19306 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19390 | -3/Proximity Caves | Discovered new exit (range 13) 19402 | -3/Proximity Caves | Identified exit to Research 19404 | -3/Proximity Caves | Entered Research 19404 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19405 | -3/Research | Identified exit to Armory 19405 | -3/Research | Identified exit to Testing 19406 | -3/Research | Loaded intel: 3 fabricator locations 19407 | -3/Research | Loaded intel: 4 repair station locations 19408 | -3/Research | Loaded intel: 4 garrison access locations 19684 | -3/Research | Spotted B-86 Titan 19706 | -3/Research | Build established: Scavenger-Gunner 19778 | -3/Research | Discovered new exit (range 12) 19806 | -3/Research | Found Antimissile System 19815 | -3/Research | Entered Armory 19816 | -3/Armory | Identified exit to Lab 19816 | -3/Armory | Identified exit to Research 20095 | -3/Armory | Spotted B-86 Titan 20115 | -3/Armory | Allies destroyed B-86 Titan 20408 | -3/Armory | Lost 4 parts (1p3u) 20432 | -3/Armory | Found Fusion Bomb Launcher 20451 | -3/Armory | Identified Transdimensional Reconstructor 20451 | -3/Armory | Warped through subspace to slip node 20455 | -3/Armory | Found Fusion Bomb Launcher 20467 | -3/Armory | Entered Lab 20467 | -3/Lab | Discovered exit to Research (range 9) 20481 | -3/Lab | Unable to decrypt terminal 20481 | -3/Lab | Opened the door to a hidden lab 20482 | -3/Lab | Gained access to the hidden lab's interior 20485 | -3/Lab | Detected by scanners 20491 | -3/Lab | Confronted by A5 20543 | -3/Lab | Destroyed A5 20581 | -3/Lab | Unable to decrypt terminal 20606 | -3/Lab | Found Transdimensional Reconstructor 20687 | -3/Lab | Unable to decrypt terminal 20742 | -3/Lab | Found Prototype Special Weapon 20782 | -3/Lab | Found Alien Artifact 20792 | -3/Lab | Found Alien Artifact 20805 | -3/Lab | Found Alien Artifact 20818 | -3/Lab | Build established: Scavenger-Mutant 20840 | -3/Lab | Found Prototype Hackware 20845 | -3/Lab | Found Prototype Energy Gun 20849 | -3/Lab | Found Prototype Energy Gun 20849 | -3/Lab | Identified Hyp. EM Gauss Rifle (x2) 20856 | -3/Lab | Found Prototype Protection 20856 | -3/Lab | Identified Hvy. Regenerative Plating 21083 | -3/Lab | Entered Research 21083 | -2/Research | Warlord forces began assault on 0b10 21083 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21193 | -2/Research | Research machine network offline 21204 | -2/Research | Met up with Warlord 21597 | -2/Research | Found Prototype Processor 21597 | -2/Research | Identified Exp. Core Analyzer 21605 | -2/Research | Found Exp. Core Analyzer 21610 | -2/Research | Found Prototype Processor 21610 | -2/Research | Identified Exp. Targeting Computer 21637 | -2/Research | Spotted Executioner 21637 | -2/Research | Spotted Executioner 21647 | -2/Research | Destroyed Executioner 21666 | -2/Research | Borebot progress halted 21772 | -2/Research | Spotted Striker 21772 | -2/Research | Spotted Executioner 21773 | -2/Research | Spotted Striker 21809 | -2/Research | Spotted Striker 21809 | -2/Research | Spotted Striker 21813 | -2/Research | Destroyed Striker 21827 | -2/Research | Destroyed Executioner 21848 | -2/Research | Destroyed 8 combat bots 21950 | -2/Research | Spotted Striker 21964 | -2/Research | Spotted Striker 21974 | -2/Research | Identified Integrated Dissipator 21974 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 21977 | -2/Research | Identified Core Reset Matrix 21977 | -2/Research | Used Core Reset Matrix 21980 | -2/Research | Installed Core Expander, added new Utility slot 21982 | -2/Research | Identified Deep Network Scanner 21984 | -2/Research | Warped through subspace 22008 | -2/Research | Found Exp. Core Analyzer 22018 | -2/Research | Spotted Tracker 22031 | -2/Research | Destroyed Tracker 22034 | -2/Research | Spotted Striker 22044 | -2/Research | Spotted Combat Programmer 22071 | -2/Research | Combat Programmer assimilated allied RK-27J(i) 22078 | -2/Research | Combat Programmer assimilated allied GX-2D7(i) 22079 | -2/Research | Combat Programmer assimilated allied YV-K3V(i) 22093 | -2/Research | Spotted Executioner 22093 | -2/Research | Spotted Striker 22103 | -2/Research | Warlord invited to help at Command 22124 | -2/Research | Spotted 7H-1HG(K) 22142 | -2/Research | Lost 8 parts (1p3n1u3w) 22303 | -2/Research | Spotted Striker 22428 | -2/Research | Spotted Executioner 22432 | -2/Research | Spotted Executioner 22442 | -2/Research | Borebot progress halted 22444 | -2/Research | Core integrity fell below 50% 22483 | -2/Research | Lost 5 parts (1p1n3u) 22546 | -2/Research | Lost 3 parts (1n2w) 22620 | -2/Research | System corruption reached 10% 22620 | -2/Research | System corruption reached 30% 22707 | -2/Research | Spotted Executioner 22761 | -2/Research | Spotted Striker 22793 | -2/Research | Emitted hypermatrix ping 22798 | -2/Research | Assembled emerged from beneath the floor 22803 | -2/Research | Spotted Executioner 22808 | -2/Research | Spotted Executioner 22814 | -2/Research | Assembled emerged from beneath the floor 22821 | -2/Research | Spotted Striker 22823 | -2/Research | Lost 7 parts (2p3n1u1w) 22835 | -2/Research | Core integrity fell below 20% 22838 | -2/Research | Spotted Striker 22841 | -2/Research | Assembled emerged from beneath the floor 22851 | -2/Research | Identified exit to Garrison 22854 | -2/Research | Entered Garrison 22874 | -2/Garrison | Lost 8 parts (4n4u) 22898 | -2/Garrison | Triggered checkpoint 22906 | -2/Garrison | Spotted B-90 Cyclops 22914 | -2/Garrison | Triggered checkpoint 22914 | -2/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 22873_ System corrupted: Component data lost. 22873_ Field strength at 51. 22874_ Field strength at 44. 22875_ Field strength at 37. 22876_ Field strength at 30. 22877_ Field strength at 23. 22878_ Field strength at 16. 22879_ Field strength at 9. 22880_ Field strength at 2. 22881_ Stasis field depleted. 22889_ System corrupted: Substantial component data lost. 22906_ System corrupted: Heat flow error (+143). 22908_ H9-QBX(d) destroyed. 22909_ B-90 Cyclops activates siege mode. 22909_ S-43 Plague suffers critical hit (Destroy). 22910_ EV-UHZ(g) suffers critical hit (Destroy). 22912_ EV-UHZ(g) destroyed. 22913_ I9-CDT(g) destroyed. 22914_ Beams of light sweep through the air. An alarm sounds. 22914_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #??????????#??????????? | | ???????????????????????# #???????? #??????????? | | ???????????????????????# #???????? #??????????? | | ???????????????????????# #??????? #??????????? | | ???????????????????????# ##?"""## #??????????? | | ???????????????????????# #####??????? | | ???????????????????????# ? ???????? | | ???????????????????????# ? ? ?????????? | | ???????????????????????# ## ## #??????????? | | ?????????????????????### # #??????????? | | ?????????????????????# "??????????? | | ?????????????????????#Y BB "??????????? | | ?????????????????????# BB "??????????? | | ?????????????????????#Y @ "??????????? | | ?????????????????????### %! # #??????????? | | ???????????????????????# =!%= # #######????? | | ???????????????????????# [%=! ??? | | ???????????????????????# [!%=M[ ??? | | ????????????###????????# !*%*=K ####### ???? | | ???????????? #????????## ##s!%s## ##??????????? | | ????????????# #?????????# #?=%CC#?? #???????????? | | ????????????# #?????????# #??####???????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ?????????#### ########### #?????????????????????? | | ?????????#^ #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ################?????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ???????### #????????????????????????????????????? | | ???????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 80 Energy Generation 81 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 14 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory | Authchip L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingCompositeRipper Manual? 0 Play Time 05:23:12 Cumulative 191.0 hours Start 2022.04.23 @ 14:47:06 End 2022.04.23 @ 23:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 111 Adventurer 6 Explorer 17 Win Type - Total 13 Types 7/0/2/1/0/1/1/1/0 Lore% 90 Gallery% 89 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae0deff7-2783-4a39-ab2b-f07b77f7200f