Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 12:10:30 Player: Kyzrati Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (440) 2200 Value Destroyed (20220) 20220 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (9509) 9509 TOTAL SCORE: 43089 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6145 Follower Combat Kills 1009 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -245 Cogmind --------- Core Integrity 0/1300 Matter 594/700 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (1650) Ox32 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Improved Targeting Computer Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (34) --- Biometal Medium Treads Advanced Matter Compressor (400) Quantum Capacitor System Mapper Hacking Drone Bay (1/1) Gamma Rifle Nova Cannon Heavy Autocannon Mini Smartbomb Launcher Mini Smartbomb Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Vortex Catalyst Activator Containment Facilitator Molecular Deconstructor Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Improved Targeting Computer Advanced Launcher Guidance Computer Precision Matter Filter Centrium Medium Armor Plating Advanced Hardlight Generator Stasis Generator > --- WEAPON ----------- Gamma Rifle Nova Cannon > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Experimental Energy Well Advanced Matter Compressor Quantum Capacitor System Mapper Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Heavy Autocannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Scatter Rocket Array Mini Smartbomb Launcher Mini Smartbomb Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Vortex Catalyst Activator Molecular Deconstructor Chainsword [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Stasis Generator Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 1 . . . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 475 | 6 12 4 16 23 2 8 8 20 31 12 . 37 17 13 13 7 30 37 8 3 18 8 6 10 8 3 1 68 46 Power 41 | 1 1 . 4 . . . 1 1 . 1 . 4 . 2 1 . 3 9 . . 1 . . . . . . 7 5 Engine 16 | 1 1 . 3 . . . 1 . . . . 3 . 2 . . 2 3 . . . . . . . . . . . Core 11 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 5 . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 7 4 Propulsion 79 | 2 2 3 5 8 . . 3 . 5 4 . 10 1 1 1 1 . 6 2 . 3 . . . 1 . . 17 4 Treads 16 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 10 4 Leg 33 | . . . 1 7 . . 3 . 5 3 . 7 . . . . . 1 . . 3 . . . 1 . . 2 . Wheel 29 | 2 2 3 3 1 . . . . . . . 3 1 1 1 1 . 5 2 . . . . . . . . 4 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 1 2 . 2 1 2 . 2 6 7 3 . 6 6 3 4 4 13 13 1 1 9 . 4 3 2 1 1 20 15 Device 62 | . . . . . . . . 2 5 1 . 4 1 . 1 1 5 7 . 1 6 . 2 2 1 . 1 15 7 Storage 16 | 1 1 . . 1 2 . . 1 1 . . . 1 . . . . . . . 1 . . . . . . 4 3 Processor 12 | . 1 . . . . . . . . 2 . . 1 . . . 2 1 . . . . 2 1 1 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 39 | . . . 2 . . . 2 3 1 . . 2 3 3 3 3 6 5 1 . 2 . . . . 1 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 223 | 2 7 1 5 14 . 8 2 13 19 4 . 17 10 7 7 2 14 9 5 2 5 8 2 7 5 2 . 24 22 Energy Gun 43 | 1 . . . . . . 1 6 7 2 . . 5 5 3 1 2 1 . . 2 . . . . . . 3 4 Energy Cannon 20 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 2 1 . 1 . . 9 3 Ballistic Gun 48 | 1 7 1 4 8 . 6 1 . 4 1 . 5 . . 1 . . 1 . . . 2 1 3 2 . . . . Ballistic Cannon 33 | . . . . . . . . 4 4 . . 4 1 . . . 7 4 2 1 . . . . . . . 4 2 Launcher 64 | . . . 1 6 . 2 . . . 1 . 6 3 2 3 . 5 2 2 1 1 3 . 3 2 1 . 7 13 Special Weapon 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 3 1 . . 1 . . . . . . . . 1 1 . 1 . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 2 . . . 1 1 1 . . 4 . . . 1 1 5 . . 7 . . . . 2 . 6 3 Parts Lost 85 | . . . 3 4 . . . 2 9 6 . 3 3 2 1 . 1 4 3 . . 1 1 1 3 . . 18 20 Power 9 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 2 4 Propulsion 25 | . . . 3 1 . . . . 2 3 . 1 1 1 1 . . 2 2 . . . . . . . . 4 4 Utility 37 | . . . . 1 . . . 1 6 1 . 1 1 1 . . 1 1 1 . . . 1 1 1 . . 9 10 Weapon 14 | . . . . 2 . . . . 1 1 . 1 1 . . . . . . . . 1 . . 2 . . 3 2 Highest Loss Streak 10 | . . . 2 1 . . . 1 3 5 . 2 3 1 1 . 1 3 2 . . 1 1 1 3 . . 4 10 Average Slot Usage (%) 94 | . 99 100 99 96 100 100 98 99 95 94 84 96 94 98 99 93 89 92 95 100 95 88 85 89 83 91 94 84 81 Engine 3 | . 14 14 7 11 11 11 9 6 . . . 4 6 6 3 . 2 1 . . . . . . . . . . . Core 2 | . . . 3 . . . . . 7 3 7 . . . 2 6 3 6 5 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 . . . . . . 5 5 5 5 5 5 5 5 5 7 6 Leg 12 | . . . . 30 33 33 26 23 22 17 23 22 . . . . . . . . 6 17 15 15 14 15 15 2 . Wheel 6 | . 28 28 30 . . . . . . . . . 19 19 20 14 13 11 16 17 10 . . . . . . 1 . Device 12 | . . . . . . . . 6 7 23 15 14 18 18 13 7 9 17 17 17 16 17 18 26 25 26 26 23 15 Storage 19 | . 14 14 11 13 22 22 18 15 15 23 23 23 20 20 20 20 20 17 17 17 19 23 21 21 21 21 21 23 25 Processor 7 | . 13 14 11 11 11 11 9 7 7 6 15 4 5 6 6 6 9 11 6 5 5 5 10 10 7 10 10 7 8 Protection 9 | . . . 10 7 . . 16 22 18 . . 7 8 13 19 24 15 10 11 17 12 5 3 . . 2 5 3 2 Energy Gun 3 | . . . . . . . 6 6 6 1 . . 2 12 12 12 7 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 2 . . . . . 5 5 5 6 3 . 4 5 5 2 2 Ballistic Gun 6 | . 28 28 22 21 22 21 11 2 2 12 . 4 . . . . . . . . . 2 6 7 . . . . . Ballistic Cannon 2 | . . . . . . . . 4 4 . . 9 4 . . . 4 9 4 4 2 . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 10 23 22 33 43 75 75 92 104 114 115 103 140 168 135 134 137 141 153 160 160 191 199 189 162 164 165 165 210 187 Greatest Support 150 | 20 20 20 30 35 30 30 60 60 60 60 50 63 36 36 36 40 40 40 38 32 80 80 80 80 80 80 80 150 150 Greatest Overweight (x) 16 | 1 1 1 3 3 2 2 2 1 2 2 2 10 5 3 3 3 3 11 15 4 8 2 2 2 3 2 2 16 1 Average Overweight (x) 2 | . . 1 . . 1 2 1 1 1 1 2 2 3 3 3 3 3 3 4 4 3 2 1 1 1 2 2 1 . Largest Inventory Capacity 36 | 6 10 10 10 16 20 20 20 20 28 28 28 28 36 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 34 Average Capacity 24 | 5 7 10 10 11 16 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 Most Carried 31 | 6 10 10 10 11 17 20 20 20 25 26 28 28 28 28 28 28 28 28 28 27 28 28 28 27 27 28 28 31 30 Average Carried 23 | 4 7 10 9 9 14 19 19 19 19 20 27 26 27 27 27 27 27 27 27 26 27 27 26 26 25 27 28 27 28 Final Capacity 34 | 6 10 10 10 16 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 Final Carried 28 | 6 10 10 10 11 17 20 20 19 25 26 28 28 28 28 28 28 28 28 25 27 28 28 26 27 26 28 28 28 23 Class Distribution -------------------- 62% | Hauler-Mutant 27% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 13158 | 203 232 421 407 477 . 210 303 163 644 314 . 1087 314 284 158 140 663 621 274 164 237 320 326 364 281 98 149 2853 1451 Remotely 2351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1371 980 Salvage Created 16475 | 29 197 40 850 601 . 195 424 669 611 241 . 1140 614 480 505 . 1086 673 270 210 . 221 327 224 447 98 112 3718 2493 Parts 680 | . 22 . 43 51 . 28 18 31 29 13 . 26 32 18 21 . 34 31 12 4 . 13 15 11 7 . 4 136 81 Haulers Intercepted 10 | . 1 . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . 4 1 Recyclers Shooed 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . . 10 12 . 14 . 6 11 3 29 . 13 4 54 8 . 4 7 . 3 . . Prevented 79 | . . . . . . . . . 18 8 . 20 . 1 22 . 8 . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 367 | . 9 3 19 30 . 11 8 9 11 7 . 8 20 11 11 . 19 12 8 5 . 15 4 11 13 . 5 58 60 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 90 | . 9 3 18 15 . 4 8 3 6 3 . . 1 3 6 . 2 1 . . . 2 2 3 . . . 1 . Cannons 83 | . . . . . . . . 1 2 . . 4 6 . . . 5 8 3 2 . 3 2 . 2 . . 40 5 AOE 174 | . . . 1 15 . 7 . 3 1 4 . 3 13 7 4 . 9 3 5 3 . 10 . 8 11 . 5 16 46 Classes Destroyed 28 | 1 2 1 2 2 . 2 1 3 3 1 . 2 1 1 . . . . . . . 1 . . . . . . 5 Worker 16 | . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . 8 3 Builder 9 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 5 . Tunneler 5 | 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Hauler 10 | . 1 . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . 4 1 Recycler 17 | . . . . . . 1 1 3 . . . . . . . . 1 2 . . . . 1 . . . . 6 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Operator 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . 1 1 Swarmer 92 | . 9 . 3 16 . 11 . . . 2 . 1 7 4 4 . 3 3 5 . . 9 . 6 1 . 4 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 133 | . . . 13 12 . . 5 4 4 3 . 4 5 1 3 . 10 3 1 3 . 1 1 2 8 . 1 28 21 Brawler 14 | . . . . . . . . . . 1 . 1 1 1 2 . 2 . 1 1 . . . . . . . . 4 Duelist 11 | . . . . 2 . . . . . . . 1 2 . 1 . . . . . . . . 1 3 . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 3 . . . 3 2 . . . . 2 . 1 . 2 5 1 . . 1 . 2 1 . . 7 3 Demolisher 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . . 2 1 . . . . . . . 2 1 . . . 4 . . . . . 4 4 Programmer 39 | . . . . . . . . 1 2 1 . . 2 . . . . . . 1 . . 3 . . . . 15 14 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 4 2 4 11 . 4 4 9 3 6 . 3 11 5 5 . 8 4 5 4 . 10 2 5 13 . 4 13 17 Combat Bots Only 17 | . 3 2 4 10 . 4 4 4 3 6 . 3 10 5 5 . 8 3 5 4 . 9 2 5 13 . 4 11 17 Max Kills in Single Turn 8 | 1 1 1 1 3 . 3 1 8 1 2 . 2 7 3 3 . 3 2 4 2 . 4 1 2 3 . 2 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 2 . 3 . 3 1 2 . 2 6 3 3 . 3 2 4 2 . 4 . 2 3 . 2 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 27182 | . 519 165 724 1020 . 147 680 894 1542 898 . 1220 1244 493 326 . 1076 1446 433 68 254 734 516 414 451 . 55 4964 6899 Core 3130 | . 109 84 123 104 . 17 61 165 62 159 . 214 150 49 57 . 139 108 21 . . 80 34 51 85 . 16 548 694 Absorbed by Shields 1590 | . . . . . . . . . . . . . . . . . . . . . 12 219 154 91 164 . 22 598 330 Reduced by Siege Mode 780 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 596 Core Remaining (%) 59 | 100 . 22 . . . 39 88 . . . . 14 . . . . 53 . . . . 79 . . . . 83 . . Volleys Fired 973 | 6 28 13 65 66 . 18 36 33 58 19 . 45 33 29 23 . 46 53 17 10 9 28 18 17 13 . 8 188 94 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 1 2 2 Hottest 226 | 60 40 40 40 43 . 40 80 110 110 83 . 92 145 130 130 . 130 159 159 159 140 200 133 80 100 . 100 226 188 Shots Fired 1570 | 12 56 26 128 116 . 33 72 63 103 37 . 75 59 47 38 . 73 94 30 17 10 42 36 27 17 . 8 236 115 Gun 825 | 12 56 26 127 101 . 30 72 49 78 33 . 10 14 39 34 . 26 13 . . 1 9 32 20 8 . . 24 11 Cannon 548 | . . . . . . . . 14 21 . . 52 39 . . . 34 77 27 14 8 20 4 . 3 . 2 193 40 Launcher 193 | . . . 1 15 . 3 . . . 4 . 13 6 8 4 . 13 4 3 3 1 13 . 7 6 . 6 19 64 Special 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 853 | 6 56 26 127 101 . 30 38 16 40 25 . 62 18 . . . 34 73 14 7 . 7 32 20 8 . . 93 20 Thermal 202 | 6 . . . . . . 34 . . . . . 21 . . . . 17 13 7 6 . . . . . . 78 20 Explosive 160 | . . . 1 15 . 3 . . . 4 . 1 6 8 4 . 11 4 3 3 1 13 . 7 6 . 6 15 49 Electromagnetic 295 | . . . . . . . . 47 59 8 . 12 14 39 34 . 28 . . . . . . . . . . 28 26 Entropic 56 | . . . . . . . . . . . . . . . . . . . . . 3 22 4 . 3 . 2 22 . Robot Hit Streak 52 | 2 4 3 11 10 . 7 19 15 18 10 . 8 13 11 5 . 10 12 16 3 1 8 10 13 7 . 1 22 52 Robot Miss Streak 7 | 2 4 3 2 4 . 2 3 5 1 3 . 6 4 1 5 . 6 2 3 2 1 1 1 7 2 . 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . 1 . Secondary Targets 16 | . 3 . 4 1 . 3 . 1 1 . . . . . 1 . . . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 . . . . . 1 . . . . . . . 1 1 . . . . . Shots Hit Robots 1065 | 7 25 11 99 71 . 19 55 42 77 25 . 54 45 31 26 . 41 64 20 7 1 23 25 18 9 3 1 180 86 Core Hits 911 | 2 11 7 46 45 . 14 25 23 24 13 . 46 59 24 21 . 30 37 16 9 1 22 11 32 41 1 19 134 198 Critical Hits 38 | . . . . . . . . . . 1 . 1 . . . . 10 8 3 1 . 1 3 1 1 . . 7 1 Critical Kills 13 | . . . . . . . . . . . . . . . . . 5 1 2 1 . . 1 . . . . 2 1 Critical Parts Destroyed 22 | . . . . . . . . . . 1 . 1 . . . . 5 6 1 . . 1 2 . 1 . . 4 . Melee Attacks 21 | . . . . . . . . 3 1 . . 8 . . . . . . . . 1 1 . 2 . 3 . 2 . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . 3 1 . . 6 . . . . . . . . 1 1 . 2 . 3 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70013 | 67 354 122 1132 2136 . 648 990 1908 1422 748 . 2803 2802 1749 1236 . 2876 2723 1443 1014 115 3374 943 1824 2300 303 1384 16719 16878 Guns 9635 | 67 354 122 1040 698 . 185 990 720 1015 361 . 108 169 383 539 . 542 181 . . 43 210 600 289 197 . . 527 295 Cannons 19819 | . . . . . . . . 252 297 . . 757 816 . . . 591 1749 676 279 72 1309 343 . 282 . 94 10384 1918 Explosions 39583 | . . . 90 1438 . 463 . 936 110 387 . 1442 1817 1366 697 . 1743 793 767 735 . 1855 . 1535 1821 . 1290 5647 14651 Melee 937 | . . . . . . . . . . . . 496 . . . . . . . . . . . . . 303 . 138 . Ramming 39 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 23 14 Kinetic 16508 | 23 354 122 1040 698 . 185 546 288 564 231 . 865 297 . . . 591 1749 333 140 . 109 600 289 197 . . 5900 1387 Thermal 6101 | 44 . . . . . . 444 936 110 . . 234 519 . . . . 181 343 139 . . . . . . . 2620 531 Explosive 35468 | . . . 90 1438 . 463 . . . 387 . 172 1817 1366 697 . 1562 653 767 735 . 1855 . 1535 1821 . 1290 5282 13538 Electromagnetic 6852 | . . . . . . . . 684 748 130 . 1036 169 383 539 . 723 140 . . . . . . . . . 892 1408 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 937 | . . . . . . . . . . . . 496 . . . . . . . . . . . . . 303 . 138 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4108 | . . . . . . . . . . . . . . . . . . . . . 115 1410 343 . 282 . 94 1864 . Highest Corruption 47 | . . . . . . . . . 3 7 7 8 2 2 2 2 . 7 7 7 3 . 3 3 . . . 23 47 Average Corruption 8 | . . . . . . . . . 2 6 7 7 1 2 2 2 . 2 7 6 3 . 2 2 . . . 17 30 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . 4 . Effects 481 | . . . . . . . . . 33 54 4 88 3 9 13 . . 8 27 11 2 . 5 7 . . . 108 109 Message Errors 89 | . . . . . . . . . 11 14 2 21 1 2 7 . . 1 6 2 1 . 2 . . . . 9 10 Matter Fused 81 | . . . . . . . . . 8 12 . 15 . . . . . 2 5 2 1 . 1 3 . . . 15 17 Heat Flow Errors 33 | . . . . . . . . . 2 3 1 8 2 1 . . . . 5 . . . . 1 . . . 5 5 Energy Discharges 55 | . . . . . . . . . 3 8 1 13 . 1 2 . . 2 5 1 . . . 1 . . . 10 8 Parts Rejected 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 2 Data Loss (minor) 55 | . . . . . . . . . 5 9 . 17 . 1 3 . . 1 . 2 . . 1 2 . . . 8 6 Data Loss (major) 15 | . . . . . . . . . . 2 . . . . . . . . 4 2 . . . . . . . 5 2 Misfires 12 | . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . 3 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 Targeting Errors 91 | . . . . . . . . . 4 1 . 6 . 4 1 . . 2 1 2 . . 1 . . . . 35 34 Weapon Failures 17 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . 4 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3974 | . . . . 32 . 7 . 166 10 24 . 274 23 20 7 . 55 66 91 . . 217 49 144 59 5 83 1629 1013 Projectiles 2067 | . . . . . . . . . 10 . . 17 . . . . . 39 84 . . 184 49 . . . . 1334 350 Explosions 1666 | . . . . 32 . 7 . 166 . 24 . 21 23 20 7 . 55 27 7 . . 33 . 144 59 . 83 295 663 Melee 241 | . . . . . . . . . . . . 236 . . . . . . . . . . . . . 5 . . . Knockbacks 76 | . . . . . . . . 1 4 . . 13 6 . . . 3 9 1 . . . . . . . . 31 8 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 70 | . . . . . . . . 1 4 . . 13 6 . . . 3 8 1 . . . . . . . . 28 6 Secondary 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Self-Inflicted Damage 773 | . . . 1 93 . . . . . 16 . . . 13 11 . 13 . 55 . . 48 . 36 . . . 218 269 Shots 29 | . . . . 5 . . . . . 1 . . . 1 1 . 2 . 2 . . 2 . 1 . . . 4 10 Rammed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Targets Rammed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . . . 34 13 . . 249 343 353 224 187 230 222 60 . . 59 376 245 360 156 255 1 130 182 . 18 198 120 Average Temperature 72 | . . . 9 4 . . 77 124 83 100 100 88 82 60 . . 20 91 99 123 63 100 1 42 58 . 13 58 53 Received Heat Transfer 3906 | . . . 303 261 . . 360 261 222 162 . 288 156 180 90 . 303 117 18 18 7 33 41 90 62 . 6 520 408 Effects 6 | . . . . . . . 1 2 1 . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Total Turns 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 210 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 61 Robots Corrupted 26 | . . . . . . . . 2 2 . . 7 . 1 2 . 3 . . . . . . . . . . 1 8 Combat Hostiles 18 | . . . . . . . . 2 2 . . 1 . 1 1 . 2 . . . . . . . . . . 1 8 Parts Fried 43 | . . . . . . . . 4 6 . . 5 . . 1 . 6 . . . . . . . . . . 9 12 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 7 . Heat Transferred 6342 | 100 . . . . . . 851 800 100 . . 300 750 . . . . 259 370 148 . . . . . . . 2183 481 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 2 . . 3 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 2753 | 5 200 42 568 613 . 105 254 550 . . . . 720 . . . . 631 . . . . 90 . . . . 1641 2753 Initial 888 | . 3 27 16 118 . . 35 46 . . . . 72 . . . . 167 . . . . 6 . . . . 9 888 Average 419 | . 100 32 218 419 . 44 92 96 . . . . 327 . . . . 401 . . . . 47 . . . . 797 1590 Maximum Alert Level 5 | . 1 . 2 2 . . 1 2 . . . . 3 . . . . 2 . . . . . . . . . 5 5 Low Security (%) 53 | 100 97 100 44 1 . 100 85 93 . . . . 45 . . . . 25 . . . . 100 . . . . 26 . Level 1 10 | . 2 . 40 33 . . 14 4 . . . . 11 . . . . 22 . . . . . . . . . 5 . Level 2 16 | . . . 14 65 . . . 1 . . . . 38 . . . . 52 . . . . . . . . . 10 . Level 3 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 15 28 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . 2 1 . . 1 4 . . . . 4 . 1 . . 6 . . . . 4 . 1 . . 11 22 Investigation 8 | . . . 1 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Extermination 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 2 Reinforcement 18 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 7 4 Assault 21 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . 16 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 87 | . 1 1 4 1 . . 2 1 . . . 57 1 . . . . 6 . . 2 . . . . . . 9 2 Communications Jammed 17 | . . . . . . . . . . . . 4 13 . . . . . . . . . . . . . . . . Distress Signals 17 | . . . . . . . . . . . . 4 13 . . . . . . . . . . . . . . . . Times Spotted 574 | . 12 5 31 36 . 11 19 23 13 15 . 35 27 14 15 . 32 22 13 9 13 12 9 12 14 . 7 75 100 Peak Tracking Total 17 | . 5 1 9 5 . 4 5 3 2 6 . 4 8 4 9 . 6 7 5 5 13 5 5 5 9 . 5 9 17 Tactical Retreats 55 | . . 2 3 4 . . 2 7 2 4 . 5 . 5 2 . 6 5 2 . 1 . . . . . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 7 | . . . . . . . . . . . . . 1 . . . . 4 . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 19 | . . . . . . . . . . 4 . 5 . . 3 . 2 3 1 . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 22 | . . . . . . . . . . 4 . 6 . . 4 . 3 3 1 . . . 1 . . . . . . Triggered 31 | . . . . . . . . . . 5 . 5 . . 3 . 2 3 1 . 10 . 1 . . . . 1 . Exploded 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 59 | . . . . 4 . . . 11 1 . . 3 4 . . . 2 11 1 . 1 . 2 1 2 . . 6 10 Max in Single Turn 11 | . . . . 2 . . . 11 1 . . 1 1 . . . 1 4 1 . 1 . 1 1 2 . . 1 2 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 42 | . 4 . 3 1 1 1 3 4 . 1 2 . 2 1 . . . 5 1 . 1 . 3 1 . 5 . 2 1 Terminals 20 | . 4 . 2 1 . 1 3 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 1 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 112 | . 9 . 9 2 4 3 8 8 . 1 12 . 4 1 . . . 14 1 . 1 . 7 2 . 18 . 7 1 Successful 73 | . 3 . 7 1 4 2 5 3 . 1 12 . . 1 . . . 7 1 . 1 . 1 2 . 18 . 4 . Failed 39 | . 6 . 2 1 . 1 3 5 . . . . 4 . . . . 7 . . . . 6 . . . . 3 1 Catastrophic 11 | . 2 . 1 1 . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 6 2 . 1 2 2 1 . . . 2 . . . . 7 . . . . 1 . . . . 2 1 Terminals 53 | . 9 . 8 2 . 3 8 4 . . . . 2 . . . . 7 . . . . 6 . . . . 3 1 Fabricators 11 | . . . . . . . . 3 . . . . . . . . . 3 . . . . 1 . . . . 4 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Terminal Hacks 61 | . 3 . 6 1 4 2 5 1 . 1 12 . . 1 . . . 2 1 . 1 . . 2 . 18 . 1 . Record 13 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . 2 . 6 . . . Part Schematic 11 | . 1 . 1 . . . . . . . 5 . . . . . . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . Terminals 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . Track 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 2 1 . 1 3 4 . . . . 2 . . . . 4 . . . . 3 . . . . 1 1 Full Trace Events 7 | . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 1 . . . . . . . 5 . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 3 . . 2 . 5 . . . . . . 1 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 18 | . . . . 1 . . . 3 . . . 4 . . 2 . 5 . . . . . . 1 2 . . . . Largest Group 5 | . . . . 1 . . . 3 . . . 2 2 . 2 2 5 . . . . . . 1 2 2 2 1 . Highest-Rated Group 94 | . . . . 31 . . . 60 . . . 94 68 . 50 50 60 . . . . . . 48 78 78 78 48 . Highest-Rated Ally 94 | . . . . 31 . . . 20 . . . 94 34 . 30 30 30 . . . . . . 48 48 48 48 48 . Total Orders 11 | . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . 2 1 STAY 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Ally Attacks 117 | . . . . 8 . . . 3 . . . 44 5 . . . 42 . . . . . . 2 . . 7 6 . Total Damage 2911 | . . . . 105 . . . 55 . . . 1336 163 . . . 729 . . . . . . 78 . . 203 242 . Kills 28 | . . . . 3 . . . . . . . 10 3 . . . 6 . . . . . . 1 . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 18 | . . . . 1 . . . . 2 3 . 2 . 1 2 2 . . 1 . . 1 . . 3 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 29 . Traps 30 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 21 . Emergency Access 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 27598 | 70 488 393 510 1140 447 1436 847 1072 2430 1876 166 2342 549 641 1006 1748 954 1089 837 360 813 888 554 768 474 306 648 1691 1055 Spaces Moved 15565 | 33 438 207 329 656 284 612 415 566 1354 988 91 1090 351 444 722 1383 517 662 596 264 539 464 301 493 270 170 371 599 356 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 356 Legs 8376 | . . . . 645 284 612 415 566 1354 988 91 1031 . . . . . . . . 149 464 301 493 270 170 371 172 . Wheels 6474 | 30 438 207 329 11 . . . . . . . 59 351 444 722 1383 517 662 596 264 390 . . . . . . 71 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 80 110 150 180 153 160 153 156 183 120 120 120 120 120 125 120 123 123 123 170 140 140 140 170 170 130 160 Average Speed 146 | 78 84 90 84 132 155 180 160 160 158 180 183 179 120 120 120 124 125 125 129 123 136 170 162 140 157 170 170 175 177 Slowest Speed 370 | 100 90 90 110 150 180 180 180 160 185 185 183 190 140 120 120 125 125 200 230 123 170 170 170 170 205 170 170 370 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 73 25 35 98 63 100 42 20 81 79 68 74 13 57 69 84 50 25 80 42 76 69 12 64 40 62 53 22 43 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 9 | . . . 1 . 1 . . . . . . . . . . 3 . . . . . 1 . . . 3 . . . Known Exits Taken 10 | . . . 1 . . . . 1 1 1 . 1 1 . . . 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . . . 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 32 | . . 1 . 3 . 1 . . . 4 . 5 . 1 4 1 1 . 3 3 . 1 . 2 1 . 1 . . Spaces Dug 170 | . . . . 11 . 29 . 4 5 . . . . 32 . . 3 39 . . 5 5 . . . . . 9 28 Terrain Destroyed 1789 | . . . 3 153 . 29 . 62 15 6 . 12 81 108 52 . 136 69 42 43 34 131 6 86 46 . 76 249 350 Melee 6 | . . . . . . . . 3 1 . . . . . . . . . . . 1 1 . . . . . . . Projectile 167 | . . . . . . . . 1 6 1 . 4 5 . . . 11 16 9 7 7 26 6 4 4 . 3 53 4 AOE 1616 | . . . 3 153 . 29 . 58 8 5 . 8 76 108 52 . 125 53 33 36 26 104 . 82 42 . 73 196 346 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 18880 | 61 507 393 447 821 289 914 531 667 1523 1049 92 1405 411 503 823 1417 748 821 629 280 610 514 337 543 305 181 383 1035 641 Wait 1171 | 11 5 164 19 58 . 275 45 23 54 7 . 112 3 6 18 14 44 37 2 2 11 11 7 7 1 1 3 115 116 Move 15536 | 32 437 206 328 655 283 611 414 565 1353 987 90 1089 350 443 721 1382 516 661 595 263 538 463 300 492 269 169 370 598 356 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 6 9 2 5 8 4 1 11 9 11 9 . 26 4 3 8 3 5 6 3 1 9 2 3 1 1 3 . 21 9 Fast Attach 167 | 6 2 . 7 5 . . 7 2 10 6 . 14 7 6 3 4 11 16 1 1 10 . 1 2 3 2 . 26 15 Attach 101 | . . . 3 3 . . 1 5 9 3 . 10 2 2 2 1 2 6 3 . 2 1 5 1 2 . . 23 15 Detach 64 | . . . 1 . . . 1 2 5 3 2 14 . 1 1 2 6 5 . 1 1 . 1 2 . . . 13 3 Swap 210 | . 10 4 6 15 2 8 . 13 12 3 . 13 8 5 8 2 17 15 4 2 6 7 . 7 3 2 1 19 18 Drop 264 | . 16 4 11 11 . 1 16 12 10 8 . 36 4 7 13 9 16 19 3 . 23 1 1 . . 1 1 28 13 Fire 973 | 6 28 13 65 66 . 18 36 33 58 19 . 45 33 29 23 . 46 53 17 10 9 28 18 17 13 . 8 188 94 Melee 21 | . . . . . . . . 3 1 . . 8 . . . . . . . . 1 1 . 2 . 3 . 2 . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 162 | . . . . . . . . . . . . 32 . 1 22 . 82 . . . . . . 12 13 . . . . Trap 22 | . . . . . . . . . . 4 . 6 . . 4 . 3 3 1 . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Entered Mines 575 | -10/Mines | Assembled infested the area 580 | -10/Mines | Assisted by a Guerilla fighting off Assembled 777 | -10/Mines | Core integrity fell below 50% 902 | -10/Mines | Discovered new exit (range 3) 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 952 | -9/Materials | Discovered new exit (range 15) 1031 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Entered Mines 1651 | -9/Mines | Learned location of 1 exit from Lower Caves 1658 | -9/Mines | Received a Mining Laser from a helpful Derelict 1828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1917 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1917 | -9/Mines | Discovered new exit (range 5) 1945 | -9/Mines | Discovered new exit (range 13) 2060 | -9/Mines | Core integrity fell below 50% 2098 | -9/Mines | Destroyed 10 combat bots 2183 | -9/Mines | Discovered new exit (range 13) 2602 | -9/Mines | Entered Exiles 2643 | -9/Exiles | Met 8R-AWN 2671 | -9/Exiles | Met EX-HEX 2766 | -9/Exiles | Met EX-DEC 2827 | -9/Exiles | Learned location of Zion (-6) 2877 | -9/Exiles | Met EX-BIN 3011 | -9/Exiles | Discovered new exit (range 14) 3049 | -9/Exiles | Entered Mines 3241 | -8/Mines | Build established: Hauler-Mutant 3294 | -8/Mines | Discovered new exit (range 8) 4366 | -8/Mines | Discovered new exit (range 5) 4485 | -8/Mines | Entered Materials 4485 | -8/Materials | Evolved 2 slots: Utility x2 5254 | -8/Materials | Discovered new exit (range 6) 5332 | -8/Materials | Entered Factory 5332 | -7/Factory | Evolved 2 slots: Utility x2 5885 | -7/Factory | Discovered new exit (range 15) 5998 | -7/Factory | Identified exit to Storage 5998 | -7/Factory | Identified exit to Lower Caves 6278 | -7/Factory | Fabricated B-48 Gladiator? 6366 | -7/Factory | Garrison activated, responded to threat 6404 | -7/Factory | Entered Lower Caves 6405 | -7/Lower Caves | Identified exit to Lower Caves 6516 | -7/Lower Caves | Encountered a Warlord checkpoint 6584 | -7/Lower Caves | Learned location of 2 exits from Factory 6723 | -7/Lower Caves | Spotted B-75 Beast 6817 | -7/Lower Caves | Learned Factory emergency access door positions 7330 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7356 | -7/Lower Caves | Found Prototype Special Weapon 7356 | -7/Lower Caves | Identified Molecular Deconstructor 7515 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7614 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8256 | -7/Lower Caves | Destroyed B-75 Beast 8287 | -7/Lower Caves | Lost 3 parts (1n2u) 8834 | -7/Lower Caves | Entered another Lower Caves area 8923 | -7/Lower Caves | Encountered a Warlord checkpoint 9093 | -7/Lower Caves | Crushed by falling debris 9093 | -7/Lower Caves | Core integrity fell below 50% 9124 | -7/Lower Caves | Lost 5 parts (3n1u1w) 9420 | -7/Lower Caves | Build established: Scavenger-Mutant 9728 | -7/Lower Caves | Learned Factory non-interactive machine intel 9748 | -7/Lower Caves | Learned 4 Factory zone layouts 10299 | -7/Lower Caves | Build established: Hauler-Mutant 10390 | -7/Lower Caves | Identified exit to Data Miner 10599 | -7/Lower Caves | Build established: Scavenger-Mutant 10710 | -7/Lower Caves | Entered Data Miner 10711 | -7/Data Miner | Discovered new exit (range 6) 10746 | -7/Data Miner | Met Data Miner 10807 | -7/Data Miner | Received God Mode back door access code from Data Miner 10876 | -7/Data Miner | Entered Proximity Caves 11083 | -6/Proximity Caves | Identified exit to Factory 11107 | -6/Proximity Caves | Escorted by Enhanced Grunt 11474 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11520 | -6/Proximity Caves | Learned Factory stockpile data 11580 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11620 | -6/Proximity Caves | Core integrity fell below 20% 11638 | -6/Proximity Caves | Build established: Hauler-Mutant 12643 | -6/Proximity Caves | Found Prototype Launcher 12643 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 12697 | -6/Proximity Caves | Found Scatter Rocket Array 12699 | -6/Proximity Caves | Found Scatter Rocket Array 12702 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 12717 | -6/Proximity Caves | Build established: Scavenger-Mutant 13218 | -6/Proximity Caves | Entered Factory 13218 | -6/Factory | Accompanied by 2 allies 13218 | -6/Factory | Evolved 2 slots: Utility x2 13219 | -6/Factory | Identified exit to Lower Caves 13219 | -6/Factory | Identified exit to Factory 13223 | -6/Factory | Loaded intel: 228 non-interactive machine locations 13488 | -6/Factory | Incoming assault squad redirected 13543 | -6/Factory | P-60 Hacker assimilated allied Grenadier 5a 13595 | -6/Factory | Destroyed 10 combat bots 13664 | -6/Factory | Lost 3 parts (1n1u1w) 13767 | -6/Factory | Entered Lower Caves 14330 | -6/Lower Caves | Discovered new exit (range 12) 14332 | -6/Lower Caves | Learned Factory stockpile data 14408 | -6/Lower Caves | Entered another Lower Caves area 14509 | -6/Lower Caves | Spotted B-75 Beast 14593 | -6/Lower Caves | Learned location of 1 exit from Factory 14725 | -6/Lower Caves | Discovered exit to Factory (range 10) 15031 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15389 | -6/Lower Caves | Discovered new exit (range 13) 15414 | -6/Lower Caves | Entered Zion 15414 | -6/Zion | Accompanied by 2 allies 15431 | -6/Zion | Learned location of Extension (-6) 15480 | -6/Zion | Discovered new exit (range 15) 15514 | -6/Zion | Received a visual enhancement algorithm 15584 | -6/Zion | System corruption cleaned by Quarantine Array 15693 | -6/Zion | Given the Hacking Drone Bay 15696 | -6/Zion | Found Prototype Device 15696 | -6/Zion | Identified Hacking Drone Bay 15789 | -6/Zion | Learned Factory security intel 16810 | -6/Zion | Found Unknown Piercing Weapon 16810 | -6/Zion | Identified CR-A16's Pointy Stick 17162 | -6/Zion | Entered Proximity Caves 17162 | -5/Proximity Caves | Accompanied by 2 allies 17285 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17532 | -5/Proximity Caves | Destroyed 8 combat bots 17729 | -5/Proximity Caves | Spotted B-75 Beast 17797 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17838 | -5/Proximity Caves | Build established: Hauler-Mutant 18089 | -5/Proximity Caves | Discovered exit to Factory (range 3) 18116 | -5/Proximity Caves | Entered Factory 18116 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18117 | -5/Factory | Identified exit to Factory 18231 | -5/Factory | Identified exit to Upper Caves 18334 | -5/Factory | Found Prototype Processor 18334 | -5/Factory | Identified Exp. Targeting Computer 18969 | -5/Factory | Lost 3 parts (1p1n1u) 19016 | -5/Factory | First assault squad dispatched 19032 | -5/Factory | Incoming assault squad redirected 19071 | -5/Factory | Incoming investigation squad redirected 19205 | -5/Factory | Entered Upper Caves 19210 | -5/Upper Caves | Encountered a Warlord checkpoint 19220 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19269 | -5/Upper Caves | Learned Factory security intel 19622 | -5/Upper Caves | Spotted B-75 Beast 19789 | -5/Upper Caves | Found Alien Artifact 19939 | -5/Upper Caves | Discovered new exit (range 13) 20042 | -5/Upper Caves | Entered another Upper Caves area 20398 | -5/Upper Caves | Discovered new exit (range 3) 20402 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20402 | -5/Upper Caves | Entered Warlord 20444 | -5/Warlord | System corruption cleaned by Quarantine Array 20794 | -5/Warlord | Visited the Vortex Lab 20806 | -5/Warlord | Found Prototype Launcher 20809 | -5/Warlord | Warlord's base attacked by MAIN.C 20809 | -5/Warlord | Found Prototype Energy Cannon 20809 | -5/Warlord | Identified Vortex Driver 20813 | -5/Warlord | Found Vortex Driver 20815 | -5/Warlord | Found Vortex Driver 20818 | -5/Warlord | Found Vortex Driver 20822 | -5/Warlord | Found Prototype Energy Gun 20822 | -5/Warlord | Identified Vortex Rifle 20890 | -5/Warlord | Met Warlord 20912 | -5/Warlord | Found Prototype Reactor 20912 | -5/Warlord | Identified Vortex Chain Reactor 20931 | -5/Warlord | Found Prototype Hackware 20940 | -5/Warlord | Found Prototype Device 20940 | -5/Warlord | Identified System Purifier 21087 | -5/Warlord | Warlord forces counterattacked 21098 | -5/Warlord | Found Prototype Ballistic Cannon 21114 | -5/Warlord | Spotted Striker 21195 | -5/Warlord | Discovered new exit (range 14) 21215 | -5/Warlord | Entered Proximity Caves 21422 | -4/Proximity Caves | Destroyed 9 combat bots 21461 | -4/Proximity Caves | Spotted B-86 Titan 21541 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21888 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21900 | -4/Proximity Caves | Learned location of Testing (-2) 22103 | -4/Proximity Caves | Entered Factory 22103 | -4/Factory | Evolved 2 slots: Utility x2 22395 | -4/Factory | Discovered new exit (range 8) 22650 | -4/Factory | Identified exit to Upper Caves 22657 | -4/Factory | Entered Upper Caves 22672 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22961 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23411 | -4/Upper Caves | Discovered new exit (range 11) 23425 | -4/Upper Caves | Entered another Upper Caves area 23434 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23482 | -4/Upper Caves | Discovered new exit (range 15) 23484 | -4/Upper Caves | Destroyed 13 combat bots 23490 | -4/Upper Caves | Lost 3 parts (1u2w) 23531 | -4/Upper Caves | Learned location of 1 exit from Research 23547 | -4/Upper Caves | Learned location of 1 exit from Research 23659 | -4/Upper Caves | Learned 4 Research zone layouts 23830 | -4/Upper Caves | Discovered new exit (range 12) 23899 | -4/Upper Caves | Entered Zhirov 23899 | -4/Zhirov | Accompanied by 2 allies 23899 | -4/Zhirov | Discovered new exit (range 3) 23930 | -4/Zhirov | Met Zhirov 23983 | -4/Zhirov | Found Alien Artifact 24002 | -4/Zhirov | Found Alien Artifact 24002 | -4/Zhirov | Identified Integrated Dissipator 24002 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24138 | -4/Zhirov | Learned location of Quarantine (-3) 24138 | -4/Zhirov | Learned location of Command (-1) 24153 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24205 | -4/Zhirov | Entered Proximity Caves 24205 | -3/Proximity Caves | Accompanied by 2 allies 24455 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24803 | -3/Proximity Caves | Discovered new exit (range 10) 24853 | -3/Proximity Caves | Entered Research 24853 | -3/Research | Accompanied by 1 ally 24853 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24854 | -3/Research | Identified exit to Research 25206 | -3/Research | Identified Hvy. Autocannon 25448 | -3/Research | System corruption reached 10% 25478 | -3/Research | Lost 4 parts (3u1w) 25482 | -3/Research | Destroyed 11 combat bots 25549 | -3/Research | Found Prototype Launcher 25570 | -3/Research | Lost 3 parts (1p2n) 25571 | -3/Research | Found Prototype Launcher 25571 | -3/Research | Identified Adv. Micro-nuke Launcher (x2) 25576 | -3/Research | Found Adv. Micro-nuke Launcher 25713 | -3/Research | Lost 3 parts (1n1u1w) 26007 | -3/Research | Incoming investigation squad redirected 26491 | -3/Research | Found Quantum Capacitor 26528 | -3/Research | Discovered new exit (range 8) 26544 | -3/Research | Entered Quarantine 26677 | -3/Quarantine | Found Alien Artifact 26677 | -3/Quarantine | Identified Stasis Generator 26726 | -3/Quarantine | Build established: Scavenger-Mutant 26825 | -3/Quarantine | First assault squad dispatched 26847 | -3/Quarantine | Incoming assault squad redirected 26945 | -3/Quarantine | Found Alien Impact Weapon 27080 | -3/Quarantine | Build established: Hauler-Mutant 27113 | -3/Quarantine | Core integrity fell below 50% 27122 | -3/Quarantine | System corruption reached 30% 27132 | -3/Quarantine | Identified Transdimensional Reconstructor 27132 | -3/Quarantine | Warped through subspace 27142 | -3/Quarantine | Incoming assault squad redirected 27163 | -3/Quarantine | Lost 4 parts (1p3u) 27202 | -3/Quarantine | High security lockdown imminent 27258 | -3/Quarantine | Cryocooling Duct disabled 27273 | -3/Quarantine | Ambient heat levels rising (+20) 27282 | -3/Quarantine | High security lockdown engaged 27330 | -3/Quarantine | Spotted Executioner 27344 | -3/Quarantine | Destroyed Executioner 27371 | -3/Quarantine | Destroyed 17 combat bots 27431 | -3/Quarantine | Spotted Striker 27431 | -3/Quarantine | Spotted Striker 27442 | -3/Quarantine | Destroyed Striker 27445 | -3/Quarantine | Destroyed Striker 27509 | -3/Quarantine | Spotted Investigator 27510 | -3/Quarantine | Scanned by Researcher 27528 | -3/Quarantine | Destroyed Investigator 27543 | -3/Quarantine | Destroyed 10 combat bots 27567 | -3/Quarantine | Found Prototype Launcher 27579 | -3/Quarantine | Spotted Striker 27579 | -3/Quarantine | Spotted Executioner 27581 | -3/Quarantine | Spotted Executioner 27591 | -3/Quarantine | Core integrity fell below 20% 27594 | -3/Quarantine | Destroyed Executioner 27598 | -3/Quarantine | Identified Dimensional Node Initializer 27598 | -3/Quarantine | Initialized slip node 27599 | -3/Quarantine | Destroyed Striker 27599 | -3/Quarantine | Destroyed by Executioner with Helical Railgun Last Messages --------------- 27594_ M-36 Artificer destroyed. 27594_ P-80 Master destroyed. 27594_ Executioner destroyed. 27594_ Destroyed Unknown Flight Unit. 27594_ Terminal disabled. 27598_ System corrupted: Matter fused (-6). 27598_ The unstable cave ceiling collapses. 27598_ 35 Matter crushed. 27598_ The unstable cave ceiling collapses. 27598_ Critical hit. 27598_ Lgt. Quantum Reactor destroyed. 27598_ Identified Dimensional Node Initializer. 27598_ Initializer activates and latches into the ground. 27599_ Striker system terminally corrupted. 27599_ Slug penetrates Dimensional Slip Node. 27599_ Dimensional Slip Node implodes. 27599_ Exp. Energy Well destroyed. 27599_ Adv. Micro-nuke Launcher destroyed. 27599_ Scatter Rocket Array destroyed. 27599_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | " ## # """ #??????????????????????? | | "" ?## # #??????????????????????? | | ## ##??#" ###########?????????????????????? | | ####### ###" # ! | #?????????????????????? | | + ! ""????????????????????? | | # ! ! ""????????????????????? | | #?? S"???????????????????? | | #?""" """ ###???????????????????? | | ?############ # """ """???????????????????????? | | ???????????## # """ """ #?????????????????????? | | ??????????### * # #?????????????????????? | | ??????????# # # ###?????????????????????????? | | ?????????## "! # ##??????????????????????????? | | ?????????## # ###########?????????????????????? | | ??####### # # #?????????????????????? | | ??#= # m# | #?????????????????????? | | ??# " ! #?????????????????????? | | ??#!"" ] # #?????????????????????? | | ??# """/ # # ""#?????????????????????? | | ??# "" / T"#?????????????????????? | | ??# """ " ###???????????????????? | | ??# [! = # |% #? #????????????????? | | ??#=% p # #????????????????? | | ??### # ##???????????????? | | ????# = E #???????????????? | | ????# # @ #??????????????? | | ????# #% p ###???????????????? | | ????# p[hp ##?????????????????? | | ????# ! p #??????????????????? | | ????## " |%= ####??????????????????? | | ???## """ [% ! ##?????????????????????? | | ???# %% #??????????????????????? | | ???### # ##??????????????????????? | | ##### # # #???????????????????????? | | ## # #???????????????????????? | | # # ###???????????????????????? | | # # ""#????????????????????????? | | ! # #T"########?????????????????? | | " # = #?????????????????? | | " =%/ #?????????????????? | | ==# #?????????????????? | | [!/ #?????????????????? | | =##### # # # #### #?????????????????? | | #???### #?? #?????????????????? | | #?????### # """#??? #?????????????????? | | #???????### """#??? #?????????????????? | | ######?????????# """#???? #?????????????????? | | ???????????????# #????? #?????????????????? | | ???????????????# = """#????? #?????????????????? | | ???????????????# """#??????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 200 Energy Generation 55 Energy Capacity 1700 Matter Stores 1100 Matter Capacity 1100 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 975 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 40 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Stasis Generator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAlloyRigger Manual? 0 Play Time 06:31:11 Cumulative 302.7 hours Start 2020.12.23 @ 08:04:50 End 2020.12.29 @ 12:10:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 23 Types 18/0/1/2/0/1/0/1/0 Lore% 38 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 556da9ab-83bf-4628-9c75-4f98ec26ada6