Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 22:33:44 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (167) 835 Value Destroyed (3425) 3425 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1190) 1190 TOTAL SCORE: 15130 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 264 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 1058/1150 Matter 298/300 Energy 31/170 System Corruption 19% Temperature Cool (0) Movement Hovering (34) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Gravmag System > --- UTILITY (9) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Light Regenerative Plating Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Latent Energy Streamer Force Lance > --- INVENTORY (10) --- Advanced Reaction Control System Authchip [Propulsion] Authchip [Weapon] Hypervelocity Coil Gun Improved Datajack CR-A16's Pointy Stick Kinetic Spear Force Lance Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Reaction Control System Light Regenerative Plating Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scan Processor Authchip [Propulsion] Authchip [Weapon] Latent Energy Streamer Hypervelocity Coil Gun Improved Datajack CR-A16's Pointy Stick Kinetic Spear Force Lance [Rating: 112] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Datajack Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . Utility 7 | . . . . . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 14 2 7 5 28 18 8 1 8 1 . . . 22 4 15 2 . 7 2 27 . 19 13 14 4 4 Power 18 | 1 1 . . 1 3 2 . . . . . . . 4 . . . . 3 . 1 . . 1 1 . . Engine 8 | 1 1 . . 1 2 2 . . . . . . . 1 . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . . . . . . 3 . . . . 3 . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 46 | 2 7 . 2 . 2 5 4 1 3 . . . . 1 1 2 . . . 2 8 . 1 2 3 . . Treads 8 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 1 . . . . . . . . . . . . . . 8 . 1 2 3 . . Flight 17 | . 1 . . . . 2 4 1 3 . . . . 1 1 2 . . . 2 . . . . . . . Utility 82 | 1 3 . 1 . 12 5 4 . 4 1 . . . 8 2 13 . . . . 15 . 9 . 3 1 . Device 39 | . 1 . . . 4 1 . . 2 1 . . . 4 1 10 . . . . 8 . 4 . 2 1 . Storage 9 | 1 1 . 1 . 1 . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . Processor 6 | . 1 . . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . . Hackware 17 | . . . . . . 3 . . 2 . . . . 3 1 . . . . . 5 . 2 . 1 . . Protection 11 | . . . . . 7 . . . . . . . . . . 1 . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 2 4 4 11 6 . . 1 . . . . 9 1 . 2 . 4 . 3 . 9 10 7 3 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 1 . . . . . . . . . . 4 . . 1 . . . . . . 1 . . 2 Ballistic Gun 32 | 2 3 1 3 2 6 1 . . . . . . . . . . . . . . . . 7 7 . . . Ballistic Cannon 9 | . . . . 1 3 3 . . . . . . . . . . . . 2 . . . . . . . . Launcher 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . 1 . . . . 4 1 . 1 . . . 1 . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 4 2 2 Special Melee Weapon 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . 3 1 . Unidentified Prototypes 9 | . 1 . 2 . . 2 1 . . . . . . 1 2 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 9 | . . . . 1 1 . . . 1 . . . . 1 1 . . . . 2 . . . . . . 2 Power 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 2 | . . . . 1 1 . . . 1 . . . . 1 1 . . . . 2 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 98 91 98 99 100 99 100 100 100 100 95 88 89 93 93 95 99 94 100 98 99 98 100 99 Engine 4 | . 13 14 14 13 6 9 7 7 7 7 7 7 7 . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . 5 6 6 6 6 6 6 4 . . . 5 5 5 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 Treads 3 | . 27 28 12 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 15 28 18 17 . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . 21 29 29 28 30 31 30 Flight 8 | . . . . . . . 14 15 15 15 15 15 15 20 20 19 20 20 20 19 6 . . . . . . Device 10 | . . . . . 15 17 7 7 7 15 15 15 15 8 13 16 13 13 13 13 14 17 12 11 4 5 5 Storage 7 | . 16 14 14 14 10 9 7 7 7 7 7 7 7 6 1 3 6 6 6 6 5 5 5 5 5 5 5 Processor 9 | . 10 14 14 14 3 . 22 23 15 7 7 7 7 6 6 6 6 6 6 6 5 5 8 11 10 10 10 Hackware 16 | . . . . . . . 23 23 29 30 30 30 30 33 31 27 26 26 26 25 17 17 16 11 14 15 15 Protection 5 | . . . . . 16 26 . . . . . . . . . . 6 6 6 6 4 5 5 11 10 10 10 Ballistic Gun 4 | . 23 27 27 18 13 . . . . . . . . . . . . . . . . . . 10 . . . Ballistic Cannon 1 | . . . . 8 4 17 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 7 7 7 7 5 3 6 5 6 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 6 4 5 4 . 5 5 3 Special Melee Weapon 2 | . . . . . . . 7 7 7 7 7 7 7 6 4 . . . 4 5 3 5 4 . 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 12 32 28 47 49 80 80 18 18 18 19 19 19 19 31 21 27 32 27 27 24 37 37 45 45 52 50 54 Greatest Support 63 | 40 40 40 40 24 24 24 19 19 19 19 19 19 19 24 24 31 31 31 31 34 63 45 45 47 57 57 57 Greatest Overweight (x) 4 | . 1 . 1 2 3 4 1 . . . . . . 1 . 1 1 . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 14 15 17 20 20 20 8 10 10 10 10 10 10 10 7 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 15 14 14 14 20 20 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Average Carried 10 | 1 9 14 10 9 18 19 7 9 8 9 9 9 9 9 7 7 9 10 9 10 8 10 9 9 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | . 14 14 8 14 20 7 10 10 10 9 9 9 10 10 5 10 10 10 10 10 10 10 10 10 9 9 9 Class Distribution -------------------- 29% | Hacker-Sprinter 26% | Mutant 18% | Hacker-Scout 15% | Hacker-Mutant 4% | Machinist-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Mutant | -5/Factory Machinist-Mutant | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Matter Collected 6062 | 173 333 75 . 243 897 711 180 40 66 26 . . 20 205 . 308 30 10 33 439 1175 . 251 528 239 40 40 Remotely 804 | . . . . . . . . . . . . . . . . . . . . . 804 . . . . . . Salvage Created 8187 | . 441 126 . 185 943 636 76 . 21 . . . . 330 . 714 . . . 186 1552 . 585 836 1199 73 284 Parts 430 | . 30 15 . 14 62 41 6 . 2 . . . . 15 . 26 . . . 7 75 . 31 57 36 5 8 Haulers Intercepted 14 | . 2 . . . 4 3 1 . . . . . . . . . . . . . 1 . . 1 2 . . Recyclers Shooed 7 | . . . . 1 . . . . . . . . . 3 . 1 . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 5 . . 3 . . . . . . 2 . . . . . 5 1 Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Combat Hostiles Destroyed 67 | . 8 5 . 6 15 12 . . . . . . . 2 . 1 . . . . . . . 13 . 1 4 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Guns 35 | . 8 2 . 4 9 . . . . . . . . . . . . . . . . . . 12 . . . Cannons 15 | . . . . . 3 12 . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . 3 . 2 3 . . . . . . . . 1 . . . . . . . . . 1 . . 2 Classes Destroyed 15 | . 6 1 . 1 2 2 . . . . . . . . . 1 . . . 1 . . . 1 . . . Worker 35 | . 1 1 . . 2 1 . . 1 . . . . 2 . 2 . . . . 16 . 4 . 5 . . Builder 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Tunneler 10 | . . 1 . 2 . . . . . . . . . . . 1 . . . . 3 . 2 . 1 . . Hauler 14 | . 2 . . . 4 3 1 . . . . . . . . . . . . . 1 . . 1 2 . . Recycler 25 | . . . . 1 1 1 . . . . . . . 1 . 4 . . . . 8 . 3 . 6 . . Operator 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Watcher 9 | . 1 . . . 2 1 1 . . . . . . . . . . . . . 1 . 1 1 1 . . Swarmer 22 | . 3 3 . 6 3 . . . . . . . . . . . . . . . . . . 6 . . 1 Grunt 23 | . 5 2 . . 8 4 . . . . . . . . . . . . . . . . . 2 . . 2 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . 3 7 . . . . . . . 2 . . . . . . . . . 2 . 1 1 Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 12 | . 4 5 . 3 4 6 1 . 1 . . . . 1 . 2 . . . . 5 . 1 12 9 1 1 Combat Bots Only 5 | . 3 3 . 3 4 3 . . . . . . . 1 . 1 . . . . . . . 5 . 1 1 Max Kills in Single Turn 4 | . 1 4 . 2 3 2 1 . 1 . . . . 1 . 1 . . . 1 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . . . . . . . . 1 . . . . . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Damage Taken 3575 | . 434 141 . 177 687 431 15 . 46 . . . . 240 45 143 18 . . 118 14 . 20 554 94 121 277 Core 592 | . 66 . . 35 99 57 . . 24 . . . . 85 45 . . . . 19 14 . 20 36 . 26 66 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 517 | . 104 . . . . 36 15 . 9 . . . . . . 68 6 . . 5 17 . . 6 160 39 52 Core Remaining (%) 83 | 100 . . . 59 . 71 . . . . . . 96 . . . . . . 82 . . . 93 . . . Volleys Fired 284 | 2 32 9 . 14 72 65 . . . . . . . 5 . . 1 . 2 . . . 6 59 . . 17 Largest 2 | 2 2 2 . 2 2 2 . . . . . . . 1 . . 1 . 1 . . . 1 2 . . 1 Hottest 88 | 40 40 40 . 58 58 88 . . . . . . . 60 . . 60 . 39 . . . 35 70 . . 60 Shots Fired 497 | 4 64 16 . 27 139 110 . . . . . . . 5 . . 1 . 2 . . . 6 106 . . 17 Gun 331 | 4 64 14 . 24 114 . . . . . . . . . . . . . . . . . 6 105 . . . Cannon 162 | . . . . 2 24 110 . . . . . . . 5 . . 1 . 2 . . . . 1 . . 17 Launcher 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 469 | 4 64 14 . 26 138 110 . . . . . . . . . . . . 2 . . . 6 105 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . 5 . . 1 . . . . . . 1 . . 17 Robot Hit Streak 20 | 2 20 8 . 14 20 12 . . . . . . . . . . . . . . . . 5 8 . . 1 Robot Miss Streak 6 | 1 4 3 . 3 4 2 . . . . . . . . . . . . . . . . 1 6 . . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 399 | 3 44 11 . 17 91 62 5 . 1 1 . 1 . 11 . 12 . . 1 4 36 . 19 49 25 3 3 Core Hits 236 | 1 22 12 . 10 45 25 2 . 1 . . . . 11 . 3 . . . 3 19 . 7 37 12 2 24 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Critical Parts Destroyed 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . Critical Strikes 24 | . . . . 1 2 1 . . . . . . . . . . . . . 1 3 . 2 9 4 1 . Destroy 11 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 9 . . . Blast 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . 4 1 . Melee Attacks 442 | . . . . . . . 59 . 38 2 . 3 14 45 . 73 3 3 1 16 63 . 45 1 63 5 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . 57 . 38 2 . 2 13 42 . 73 3 3 . . 2 . . . . . . Piercing 197 | . . . . . . . . . . . . . . . . . . . . 16 60 . 45 1 62 5 8 Sneak Attacks 89 | . . . . . . . 4 . 1 1 . 1 . 7 . 10 . . 1 4 31 . 12 . 17 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 15363 | 37 552 329 . 329 1548 1592 160 . 67 68 . . . 845 . 1770 5 . . 341 2644 . 1114 1177 2082 168 535 Guns 3050 | 37 552 145 . 254 1133 . . . . . . . . . . . . . . . . . 18 911 . . . Cannons 1911 | . . . . 19 266 1592 . . . . . . . . . . . . . . . . . 7 . . 27 Explosions 1589 | . . 184 . 56 149 . . . . . . . . 428 . . 5 . . . . . . 259 . . 508 Melee 8813 | . . . . . . . 160 . 67 68 . . . 417 . 1770 . . . 341 2644 . 1096 . 2082 168 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4927 | 37 552 145 . 273 1399 1592 . . . . . . . . . . . . . . . . 18 911 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 421 | . . 184 . 56 149 . . . . . . . . 32 . . . . . . . . . . . . . Electromagnetic 1202 | . . . . . . . . . . . . . . 396 . . 5 . . . . . . 266 . . 535 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2482 | . . . . . . . 160 . 67 68 . . . 417 . 1770 . . . . . . . . . . . Piercing 6331 | . . . . . . . . . . . . . . . . . . . . 341 2644 . 1096 . 2082 168 . Highest Corruption 19 | . 2 2 2 2 . . 1 1 2 2 2 2 2 7 18 18 7 7 7 . . 9 9 5 . . 19 Average Corruption 4 | . 2 2 2 2 . . 1 1 1 2 2 2 2 3 12 11 5 7 7 . . 9 7 2 . . 6 Corruption Purged 27 | . . . . . . . . . 1 . . . . 3 . 14 . . . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 149 | . 15 1 6 2 . . 3 . 1 2 1 1 8 7 4 48 9 6 . . . 1 15 7 . . 12 Message Errors 36 | . 2 1 . 1 . . 1 . . 1 1 . 3 2 . 10 2 2 . . . . 5 1 . . 4 Matter Fused 35 | . 2 . 4 1 . . 1 . . 1 . . 3 3 . 13 1 2 . . . . 3 . . . 1 Heat Flow Errors 19 | . 3 . 1 . . . . . 1 . . . 1 1 . 4 1 . . . . 1 2 3 . . 1 Energy Discharges 26 | . 3 . 1 . . . 1 . . . . . 1 . . 10 4 . . . . . 2 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . 4 . . . . . . . . . . . . . . 7 . 1 . . . . 2 1 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 2 1 1 . . . . 1 . . . . Alerts 5 | . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2858 | . . . . . . 12 18 . . 63 . . . 48 . 814 . . . 166 784 . 352 . 598 . 3 Projectiles 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 3 Melee 2836 | . . . . . . . 18 . . 63 . . . 41 . 814 . . . 166 784 . 352 . 598 . . Knockbacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . . . . . . . . . 194 . . . . . . . . . . . . 22 Shots 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 276 2 268 . . 13 175 . 107 . . . 164 148 . 271 214 . . 17 . 264 253 225 . 3 234 Average Temperature 64 | . 84 2 138 . . 13 93 . 65 . . . 80 38 . 111 93 . . 6 . 135 108 36 . 3 40 Received Heat Transfer 801 | . 225 42 . . 225 189 . . 21 . . . . 9 . 9 . . . 39 . . . . . 9 33 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1575 | . . . . . . . . . . . . . . 498 . . 75 . . . . . . 176 . . 826 LE Corruption 33 | . . . . . . . . . . . . . . 10 . . 2 . . . . . . 3 . . 18 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Peak Influence 587 | . 142 157 . 201 472 587 152 34 138 . . . . 190 82 190 . . . . 122 63 181 389 326 . . Initial 190 | . . . . . 78 109 69 4 23 . . . . 21 52 50 . . . . 7 33 44 . 190 . . Average 109 | . 45 66 . 111 287 304 54 25 54 . . . . 74 67 55 . . . . 62 48 66 103 170 . . Maximum Alert Level 2 | . . . . 1 2 2 . . . . . . . . . . . . . . . . . 1 1 . . Low Security (%) 81 | 100 100 100 . 77 12 25 100 100 100 . . . . 100 100 100 . . . . 100 100 100 81 58 . . Level 1 15 | . . . . 22 80 42 . . . . . . . . . . . . . . . . . 18 41 . . Level 2 3 | . . . . . 6 32 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 1 1 5 . 3 . . . . 5 . 5 . . . . 2 . 3 4 2 . . Investigation 13 | . . . . . . . 3 . 1 . . . . 1 . 3 . . . . 1 . 3 1 . . . Extermination 10 | . . . . . . . 2 . 1 . . . . 3 . 2 . . . . 1 . . . 1 . . Reinforcement 9 | . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . . . . 3 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Distress Signals 11 | . . . . . 2 . 2 . 2 . . . . 1 . . . . . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 15 5 . 7 34 17 10 6 15 . . . 1 8 6 14 5 . . 3 11 3 5 16 17 3 13 Peak Tracking Total 11 | . 5 3 . 4 6 4 3 6 8 . . . 2 3 6 9 5 . . 3 3 3 2 4 11 3 4 Tactical Retreats 43 | . . . . . 1 6 2 . 5 . . . 2 4 . 3 2 . . . . . 1 2 2 1 12 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Traps Triggered 20 | . 4 . . . 2 . 1 . 1 . . . . 2 . 3 . . . . 2 . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Machines Disabled 10 | . . . . 1 1 2 . . . . . . . 3 . . . . . . . . . 3 . . . Max in Single Turn 3 | . . . . 1 1 1 . . . . . . . 3 . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Machines Accessed 127 | . 8 . 1 1 3 8 21 . 12 . . 4 1 11 . 13 1 . . . 15 . 14 1 13 . . Terminals 78 | . 7 . . 1 2 7 12 . 6 . . . 1 6 . 9 . . . . 7 . 10 1 9 . . Fabricators 16 | . . . . . . . 4 . 1 . . . . 3 . 2 . . . . 3 . 3 . . . . Repair Stations 9 | . 1 . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . 1 . 1 . . Garrison Access 9 | . . . . . 1 . 2 . 3 . . . . 1 . . . . . . 1 . . . 1 . . Total Hacks 430 | . 25 . 4 1 13 26 58 . 41 . . 29 1 47 . 45 1 . . . 48 . 54 3 34 . . Successful 299 | . 16 . 4 1 9 19 40 . 26 . . 29 1 29 . 26 1 . . . 34 . 40 2 22 . . Failed 131 | . 9 . . . 4 7 18 . 15 . . . . 18 . 19 . . . . 14 . 14 1 12 . . Catastrophic 11 | . 1 . . . 1 1 3 . 1 . . . . 2 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 8 . 1 . 6 8 29 . 5 . . . . 20 . 14 . . . . 13 . 28 3 8 . . Terminals 273 | . 19 . . 1 9 24 40 . 21 . . . 1 36 . 27 . . . . 25 . 42 3 25 . . Fabricators 59 | . . . . . . . 10 . 4 . . . . 9 . 12 . . . . 14 . 10 . . . . Repair Stations 22 | . 6 . . . . 2 2 . 2 . . . . 1 . 2 . . . . 1 . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 4 . 8 . . . . . . 4 . . . . 6 . 2 . 2 . . Garrison Access 16 | . . . . . 4 . 2 . 6 . . . . 1 . . . . . . 2 . . . 1 . . Terminal Hacks 173 | . 10 . 4 1 4 13 22 . 9 . . 29 1 15 . 11 1 . . . 14 . 24 1 14 . . Record 16 | . . . 4 . . . . . . . . 11 1 . . . . . . . . . . . . . . Part Schematic 19 | . . . . . . 1 3 . . . . 10 . 1 . 1 . . . . 1 . 2 . . . . Robot Schematic 7 | . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . Robot Analysis 9 | . 1 . . . . 2 1 . . . . . . 1 . 1 . . . . . . 3 . . . . Prototype ID Bank 24 | . 4 . . . 1 . 3 . 1 . . 3 . 2 . 2 . . . . 2 . 2 . 4 . . Open Door 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . Machine Index 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . Fabricator Index 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Repair Station Index 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 34 | . 3 . . . . 4 5 . 4 . . . . 2 . 3 . . . . 5 . 5 . 3 . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Recall Extermination 4 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 23 | . . . . 1 1 2 5 . 1 . . . . 4 . 1 . . . . 4 . 2 . 2 . . Fabricator Hacks 36 | . . . . . . . 5 . 2 . . . . 7 . 5 . . . . 11 . 6 . . . . Network Status 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 20 | . . . . . . . 3 . 1 . . . . 3 . 3 . . . . 6 . 4 . . . . Build 14 | . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 5 . 2 . . . . Repair Station Hacks 18 | . 4 . . . . 2 2 . 2 . . . . 1 . 2 . . . . 1 . . . 4 . . Scan Component 11 | . 2 . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . 3 . . Repair 7 | . 2 . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . . . 3 . 8 . . . . . . 4 . . . . 2 . 2 . 2 . . Insert Component 10 | . . . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 1 . 1 . . Analyze 11 | . . . . . . . 2 . 5 . . . . . . 2 . . . . . . 1 . 1 . . Garrison Access Hacks 5 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . . Seal Access 5 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 46 | . 2 . . . 4 4 8 . 3 . . . . 6 . 4 . . . . 5 . 8 1 1 . . Terminals 31 | . 2 . . . 4 4 4 . 3 . . . . 4 . 1 . . . . 3 . 4 1 1 . . Track 11 | . 1 . . . 1 1 1 . 2 . . . . 2 . . . . . . . . 2 . 1 . . Assimilate 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Botnet 15 | . 1 . . . 2 2 1 . 1 . . . . 2 . . . . . . 3 . 2 1 . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . 3 . . . . . . 1 . 3 . . . . 2 . 4 . . . . Prioritize 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 5 . . 1 2 7 15 . 10 . . . . 7 . 9 . . . . 9 . 11 1 11 . . Full Trace Events 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 5 . . . . . . 3 . . . 2 . . . . Robots Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . 1 4 . 3 . . 10 . 1 . 3 . . 16 . 1 . 2 . 1 . . Parts Built 15 | . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 6 . 3 . . . . Authchips 9 | . . . . . . . . . . . . . . 2 . 1 . . . . 5 . 1 . . . . Time 885 | . . . . . . . 95 . 67 . . . . 134 . 169 . . . . 318 . 102 . . . . Total Part Build Rating 78 | . . . . . . . 5 . 4 . . . . 8 . 12 . . . . 32 . 17 . . . . Parts Repaired 7 | . 2 . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . Time 275 | . 52 . . . . 32 25 . 56 . . . . . . 70 . . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 1 . 3 . . . . . . 2 . . . . 1 . 1 . 1 . . Part Schematics Acquired 8 | . . . . . . . 1 . 3 . . . . . . 2 . . . . . . 1 . 1 . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . 1 . . Non-combat 5 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . 1 . . Combat 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . 1 . . parse_system 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . find_chute 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Total Allies 22 | . . . . 2 . . 5 . . . . . 1 4 1 1 . . 2 . . 1 2 3 . . . Largest Group 4 | . . . . 2 2 . 3 . . . . . 1 4 1 1 . . 2 2 . 1 2 4 . . . Highest-Rated Group 123 | . . . . 45 45 . 52 . . . . . 96 48 31 26 . . 67 67 . 31 62 123 . . . Highest-Rated Ally 96 | . . . . 31 31 . 26 . . . . . 96 12 31 26 . . 39 39 . 31 31 39 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . 7 . 5 . . . . . 13 6 . . . . . 22 . 3 . 38 . . . Total Damage 1649 | . . . . . 84 . 62 . . . . . 419 92 . . . . . 217 . 65 . 710 . . . Kills 12 | . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Robot Analysis Total 8 | . 1 . . . . 2 1 . . . . . . 1 . 1 . . . . . . 2 . . . . Derelict Logs Recovered 11 | . . . . . . . . . . 2 2 . 2 . . . 2 1 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Turns Passed 14794 | 57 1307 172 310 328 1116 934 1272 112 863 127 170 52 296 1083 40 1481 242 190 375 372 1015 37 807 544 797 124 571 Spaces Moved 21751 | 38 692 90 236 236 648 445 2589 273 1391 377 530 142 688 1796 112 2048 497 563 1015 782 1863 101 1512 741 1546 362 438 Core 284 | 18 . . . . . . 1 . . . . . . . . 265 . . . . . . . . . . . Treads 886 | 20 692 90 84 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1480 | . . . 152 236 648 444 . . . . . . . . . . . . . . . . . . . . . Hover 5646 | . . . . . . . . . . . . . . . . . . . . . 946 101 1512 741 1546 362 438 Flight 13455 | . . . . . . 1 2588 273 1391 377 530 142 688 1796 112 1783 497 563 1015 782 917 . . . . . . Fastest Speed 28 | 50 160 160 105 105 120 135 37 29 29 32 32 32 32 30 30 30 30 30 30 30 30 32 32 34 28 28 28 Average Speed 44 | 107 160 160 124 115 125 135 37 29 32 32 32 32 32 30 30 39 30 30 30 30 33 32 33 34 28 28 28 Slowest Speed 317 | 160 240 160 160 120 135 317 100 37 37 32 32 32 32 96 30 100 96 30 30 37 40 32 34 90 34 28 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . 1 . 4 . . . . 5 2 5 . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 94 27 61 64 44 69 59 86 38 54 67 76 86 45 92 55 57 57 86 77 41 88 38 56 38 69 11 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 1 1 1 . . . . 1 2 . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 2 . . . . . 2 2 . 5 . . . 1 2 2 1 . . . . . 2 1 Spaces Dug 306 | . . . . . . 9 50 . 35 1 . 2 13 34 . 56 3 3 . 11 23 . 28 1 34 2 1 Terrain Destroyed 432 | . . 13 . 7 5 24 50 . 35 1 . 2 13 101 . 56 3 3 . 11 23 . 28 20 34 2 1 Melee 297 | . . . . . . . 50 . 35 1 . 2 13 34 . 56 3 3 . 11 23 . 28 1 34 2 1 Projectile 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . AOE 111 | . . 13 . 7 5 . . . . . . . . 67 . . . . . . . . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp Total 25641 | 50 823 101 255 264 808 677 2818 304 1736 379 529 144 743 2253 115 2578 582 577 1084 883 2147 104 1720 979 1768 370 850 Wait 2650 | . 62 1 . . 25 113 143 24 296 . . . 41 372 . 417 78 12 47 84 167 4 120 130 131 . 383 Move 21690 | 37 691 89 235 235 647 444 2587 272 1382 376 529 141 687 1786 108 2037 496 562 1014 777 1863 100 1511 740 1545 361 438 Hop 18 | . . . . . . . 1 . 4 . . . . 5 1 5 . . . 2 . . . . . . . Pick Up 138 | 5 19 . 1 8 18 9 10 3 3 . . . 1 8 . 17 . . 4 . 14 . 8 4 6 . . Fast Attach 77 | 1 8 . 4 1 10 1 5 1 3 . . . . 5 3 8 1 . 6 2 7 . 5 . 6 . . Attach 66 | 5 2 . 2 2 4 10 3 . 2 . . . . 6 1 3 1 . 1 . 14 . 3 4 3 . . Detach 11 | . . . 1 . . . 1 . 2 . . . . 1 1 . 1 . . . 1 . . 2 1 . . Swap 88 | . 4 2 1 2 14 7 . . 3 1 . . . 11 . 4 . . . . 6 . 11 9 5 4 4 Drop 147 | . 5 . 11 2 18 23 9 4 3 . . . . 9 1 14 1 . 9 2 12 . 11 4 9 . . Fire 284 | 2 32 9 . 14 72 65 . . . . . . . 5 . . 1 . 2 . . . 6 59 . . 17 Melee 441 | . . . . . . . 59 . 38 2 . 3 14 45 . 73 3 3 1 16 63 . 45 1 62 5 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Trap 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 4 exits: [*Res x2] / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Discovered new exit (range 13) 893 | -10/Materials | Repaired Assault Rifle 920 | -10/Materials | Repaired Assault Rifle 988 | -10/Materials | Discovered new exit (range 5) 1263 | -10/Materials | Discovered new exit (range 15) 1365 | -10/Materials | Entered Mines 1530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1530 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Entered Exiles 1576 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1657 | -10/Exiles | Met EX-BIN 1689 | -10/Exiles | Aligned with FarCom system 1690 | -10/Exiles | Given EX-Vault access code 1719 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found Prototype Ballistic Gun 1725 | -10/Exiles | Identified AWS/Gauss 1728 | -10/Exiles | Found Prototype Energy Cannon 1728 | -10/Exiles | Identified Latent Energy Streamer 1760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1789 | -10/Exiles | Met EX-DEC 1800 | -10/Exiles | Learned location of Zion (-6) 1831 | -10/Exiles | Discovered new exit (range 14) 1847 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1847 | -10/Exiles | Entered Mines 1963 | -9/Mines | Learned location of Storage (-8) 2103 | -9/Mines | Found a hidden stash of uninstalled traps 2163 | -9/Mines | Discovered new exit (range 9) 2175 | -9/Mines | Entered Materials 2175 | -8/Materials | Accompanied by 2 allies 2175 | -8/Materials | Evolved 4 slots: Utility x4 2180 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2261 | -8/Materials | Identified exit to Storage 2692 | -8/Materials | Discovered new exit (range 11) 2759 | -8/Materials | Discovered new exit (range 13) 3291 | -8/Materials | Entered Storage 3405 | -8/Storage | Repaired Arm. Wheel 4198 | -8/Storage | Discovered new exit (range 5) 4221 | -8/Storage | Identified exit to Factory 4225 | -8/Storage | Entered Factory 4225 | -7/Factory | Evolved 2 slots: Utility x2 4437 | -7/Factory | Fabricated Adv. Melee Analysis Suite? 4516 | -7/Factory | Build established: Hacker-Mutant 5120 | -7/Factory | Discovered new exit (range 8) 5122 | -7/Factory | Identified exit to Lower Caves 5185 | -7/Factory | Discovered new exit (range 12) 5363 | -7/Factory | Repaired Imp. Flight Unit 5497 | -7/Factory | Sucked down chute 5497 | -7/Factory | Entered Waste 5500 | -7/Waste | Spotted C-40 Crusher 5530 | -7/Waste | Spotted C-40 Crusher 5530 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Spotted C-40 Crusher 5558 | -7/Waste | Spotted C-40 Crusher 5606 | -7/Waste | Discovered new exit (range 13) 5609 | -7/Waste | Identified exit to Factory 5609 | -7/Waste | Entered Factory 5787 | -7/Factory | Build established: Hacker-Sprinter 5914 | -7/Factory | Discovered exit to Lower Caves (range 17) 6084 | -7/Factory | Repaired Adv. Hacking Suite? 6147 | -7/Factory | Discovered new exit (range 5) 6162 | -7/Factory | Identified exit to Factory 6191 | -7/Factory | Discovered exit to Factory (range 14) 6202 | -7/Factory | Build established: Hacker-Mutant 6335 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6472 | -7/Factory | Entered Lower Caves 6542 | -7/Lower Caves | Identified exit to Lower Caves 6567 | -7/Lower Caves | Learned Factory terminal intel 6599 | -7/Lower Caves | Entered another Lower Caves area 6607 | -7/Lower Caves | Discovered exit to Factory (range 15) 6646 | -7/Lower Caves | Build established: Hacker-Sprinter 6721 | -7/Lower Caves | Discovered new exit (range 8) 6723 | -7/Lower Caves | Identified exit to Data Miner 6742 | -7/Lower Caves | Encountered a Warlord checkpoint 6744 | -7/Lower Caves | Learned 4 Factory zone layouts 6769 | -7/Lower Caves | Entered Data Miner 6769 | -7/Data Miner | Discovered new exit (range 6) 6776 | -7/Data Miner | Met Data Miner 6781 | -7/Data Miner | Learned location of Section 7 (-3) 6781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6786 | -7/Data Miner | Received God Mode back door access code from Data Miner 6793 | -7/Data Miner | Identified exit to Proximity Caves 6821 | -7/Data Miner | Entered Proximity Caves 6834 | -6/Proximity Caves | Learned location of Extension (-5) 6835 | -6/Proximity Caves | Escorted by Enhanced Grunt 6877 | -6/Proximity Caves | Learned Factory security intel 7109 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7117 | -6/Proximity Caves | Entered Factory 7117 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7118 | -6/Factory | Identified exit to Factory 7120 | -6/Factory | Loaded intel: 26 terminal locations 7343 | -6/Factory | Fabricated Enh. Autogun? 7534 | -6/Factory | Fabricated S-27 Virus (x4) 7694 | -6/Factory | Discovered exit to Factory (range 15) 7913 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7937 | -6/Factory | Discovered exit to Factory (range 14) 8013 | -6/Factory | Discovered exit to Factory (range 14) 8200 | -6/Factory | Manually triggered Chute Trap 8200 | -6/Factory | Sucked down chute 8200 | -6/Factory | Entered Waste 8201 | -6/Waste | Met a frightened Derelict 8209 | -6/Waste | Spotted C-40 Crusher 8213 | -6/Waste | Spotted C-40 Crusher 8214 | -6/Waste | Spotted C-40 Crusher 8215 | -6/Waste | EMP discharged 8215 | -6/Waste | System corruption reached 10% 8217 | -6/Waste | Spotted C-40 Crusher 8219 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8220 | -6/Waste | Spotted C-40 Crusher 8230 | -6/Waste | Spotted C-40 Crusher 8233 | -6/Waste | Discovered new exit (range 14) 8237 | -6/Waste | Found Corrupted Prototype Slashing Weapon 8237 | -6/Waste | Identified Centrium Greatsword 8240 | -6/Waste | Identified exit to Factory 8240 | -6/Waste | Entered Factory 8391 | -6/Factory | Build established: Hacker-Scout 8550 | -6/Factory | Discovered new exit (range 8) 8552 | -6/Factory | Identified exit to Lower Caves 8722 | -6/Factory | Fabricated Adv. Gravity Neutralizer? 8873 | -6/Factory | Discovered exit to Factory (range 11) 9192 | -6/Factory | Build established: Hacker-Assassin 9398 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9497 | -6/Factory | Repaired Cld. VTOL Module 9595 | -6/Factory | Build established: Hacker-Scout 9602 | -6/Factory | Discovered exit to Factory (range 15) 9695 | -6/Factory | Incoming investigation squad redirected 9721 | -6/Factory | Entered Lower Caves 9866 | -6/Lower Caves | Learned Factory stockpile data 9866 | -6/Lower Caves | Learned 4 Factory zone layouts 9960 | -6/Lower Caves | Discovered new exit (range 11) 9963 | -6/Lower Caves | Identified exit to Lower Caves 9963 | -6/Lower Caves | Entered another Lower Caves area 9969 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10015 | -6/Lower Caves | Build established: Hacker-Sprinter 10043 | -6/Lower Caves | Discovered new exit (range 10) 10045 | -6/Lower Caves | Identified exit to Zion 10153 | -6/Lower Caves | Entered Zion 10163 | -6/Zion | System corruption cleaned by Quarantine Array 10203 | -6/Zion | Learned location of Quarantine (-3) 10242 | -6/Zion | Learned Factory terminal intel 10317 | -6/Zion | Rebuked by Imprinter 10354 | -6/Zion | Gained Derelict followers 10381 | -6/Zion | Given the Hacking Drone Bay 10460 | -6/Zion | Found CR-A16's Pointy Stick 10484 | -6/Zion | Discovered new exit (range 15) 10488 | -6/Zion | Identified exit to Proximity Caves 10528 | -6/Zion | Entered Proximity Caves 10528 | -5/Proximity Caves | Accompanied by 2 allies 10750 | -5/Proximity Caves | Learned Factory security intel 10899 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10900 | -5/Proximity Caves | Entered Factory 10900 | -5/Factory | Evolved 2 slots: Propulsion x2 10901 | -5/Factory | Identified exit to Upper Caves 10904 | -5/Factory | Loaded intel: 27 terminal locations 11040 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 11046 | -5/Factory | Fabricated Cld. Aerolev Unit? 11195 | -5/Factory | Build established: Hacker-Scout 11711 | -5/Factory | Fabricated Cld. Aerolev Unit? 11824 | -5/Factory | Fabricated Lgt. Antimatter Reactor? 11911 | -5/Factory | Fabricated Enh. Autogun (x1) 11915 | -5/Factory | Sucked down chute 11915 | -5/Factory | Entered Waste 11916 | -5/Waste | Met a frightened Derelict 11918 | -5/Waste | Spotted C-40 Crusher 11930 | -5/Waste | EMP discharged 11937 | -5/Waste | Spotted C-40 Crusher 11938 | -5/Waste | Spotted C-40 Crusher 11944 | -5/Waste | Spotted C-40 Crusher 11946 | -5/Waste | Spotted C-40 Crusher 11948 | -5/Waste | Discovered new exit (range 10) 11951 | -5/Waste | Identified exit to Factory 11952 | -5/Waste | Entered Factory 12115 | -5/Factory | Discovered new exit (range 6) 12117 | -5/Factory | Identified exit to Factory 12171 | -5/Factory | Identified exit to Extension 12224 | -5/Factory | Incoming investigation squad redirected 12540 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 12592 | -5/Factory | Incoming investigation squad redirected 12610 | -5/Factory | Build established: Hacker-Mutant 12686 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12705 | -5/Factory | Allied Derelicts emerged from ambush trap array 12759 | -5/Factory | Entered Extension 12759 | -5/Extension | Accompanied by 2 allies 12989 | -5/Extension | Energy Cycler disabled 13008 | -5/Extension | Build established: Machinist-Mutant 13063 | -5/Extension | Spotted B-75 Beast 13109 | -5/Extension | Incoming investigation squad redirected 13109 | -5/Extension | Disrupted transfer network 13258 | -5/Extension | Destroyed B-75 Beast 13280 | -5/Extension | Discovered exit to Factory (range 15) 13283 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13303 | -5/Extension | Entered Factory 13303 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13464 | -4/Factory | Discovered new exit (range 15) 13513 | -4/Factory | Repaired Cld. Aerolev Unit 13549 | -4/Factory | Discovered new exit (range 15) 13661 | -4/Factory | Identified exit to Upper Caves 13825 | -4/Factory | Build established: Hacker-Sprinter 14074 | -4/Factory | Discovered new exit (range 11) 14100 | -4/Factory | Entered Upper Caves 14155 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14219 | -4/Upper Caves | Discovered new exit (range 7) 14223 | -4/Upper Caves | Identified exit to Upper Caves 14224 | -4/Upper Caves | Entered another Upper Caves area 14287 | -4/Upper Caves | Spotted B-86 Titan 14661 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14661 | -4/Upper Caves | System corruption reached 10% 14795 | -4/Upper Caves | Self-destructed Last Messages --------------- 14630_ System corrupted: Energy discharge (-52). 14660_ Penetrated by Slug. 14661_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14665_ System corrupted: Energy discharge (-45). 14671_ Adv. Heat Sink fried. 14671_ G-67 Veteran destroyed. 14691_ System corrupted: Heat flow error (+240). 14729_ |:ISSVT NKO7 ,H2G>C|6% 14744_ Y-64 Sentinel system terminally corrupted. 14747_ Acquired 13 matter. 14748_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 14752_ System corrupted: Component data lost. 14753_ Imp. Medium Armor Plating self-destruct mechanism malfunctions. 14759_ Corrupted KE Penetrator self-destruct mechanism malfunctions. 14771_ P4J6 6TGYVT9 FDGHKRCHF9&O8 14780_ Destroyed Flexi-carbon Leg. 14787_ Imp. Linear Gravjet destroyed. 14788_ System corrupted: Matter fused (-7). 14790_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ?????????????####???##??????????????????? | | ?????????##### #### #??????????????????? | | ????###??#"""##" ## #??????????????????? | | ???## ##?#"""""" ##?????????????????? | | ???# #?#" ##????????????????? | | #### ### """"" #????????????????? | | # ""##" ####????????????????? | | "###### ##??????????????????? | | ##?#### ##?????????????????? | | ##??# #?????????????????? | | ########### ### #?????????????????? | | #?????# #?## #?????????????????? | | #??????# #####??## ##????????????????? | | ????#?????????????# #????????????????? | | ?? ???????????# #????????????????? | | ? ???????????# ###????????????????? | | ?? ??????##### ######?????????????? | | ??? ??????# #?????????????? | | ???? ?????# ## #?????????????? | | ????? % ?????# " ## #?????????????? | | ? = #### ## #?????????????? | | ??????# #?????????????? | | ??????# ##### "" #?????????????? | | ??????# #???# """ " #?????????????? | | ??????# ???# "" "" @#?????????????? | | ??????# #### " """ #?????????????? | | ???????# %!!g "" #?????????????? | | ???????## [[%! """ #?????????????? | | ????????####### "" #?????????????? | | ??????????????# ! """ #?????????????? | | ??????????????# #?????????????? | | ??????????????# #?????????????? | | ??????????????#############?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 42 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 16 Armor Coverage 675 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 5 Item Schematics ----------------- Imp. Actuator Array | -8/Storage | Hacked Enh. Autogun | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Component Analysis Suite | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Graphene Brace | -6/Factory | Hacked Adv. Gravity Neutralizer | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Hacked Imp. Airjet | -6/Factory | Scanalyzed Stasis Canceller | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Lance | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Mic. Antimatter Reactor | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Cld. Gravmag System | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-17 Slicer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -5/Factory | Hacked A-15 Conveyor | -5/Factory | Hacked Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory | Authchip S-27 Virus | x4 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Adv. Gravity Neutralizer | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Lgt. Antimatter Reactor | x2 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Imp. Weapon Cycler | x2 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingBeamFrame Manual? 0 Play Time 04:37:48 Cumulative 890.4 hours Start 2022.05.06 @ 17:13:17 End 2022.05.07 @ 22:33:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 67 Types 37/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 58fe5f22-a0d9-4f58-8c08-b80cb96440ed