Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 21:41:34 Player: CONM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1544) 1544 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3740 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 335/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Airjet Airjet Airjet > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Airjet Structural Scanner Trap Scanner Improved Signal Interpreter Hacking Suite Heavy Assault Rifle Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Airjet Airjet Airjet Airjet Structural Scanner Trap Scanner Improved Signal Interpreter Hacking Suite Heavy Assault Rifle Grenade Launcher Spear Spear [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 48 | 8 3 11 20 6 Power 5 | 1 1 1 2 . Engine 3 | 1 1 . 1 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 15 | 3 . 2 7 3 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 3 . 2 3 . Hover 7 | . . . 4 3 Flight . | . . . . . Utility 9 | 2 . 4 3 . Device 3 | 1 . . 2 . Storage 2 | 1 . 1 . . Processor 2 | . . 1 1 . Hackware 1 | . . 1 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 2 4 8 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 5 | . 1 1 3 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . 1 1 2 . Piercing Weapon 4 | . . . 2 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 2 8 4 Power 1 | . . 1 . . Propulsion 10 | . . 1 5 4 Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . 1 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 92 83 95 Engine 4 | . 14 . 6 . Core 4 | . . 7 1 9 Wheel 18 | . 28 21 15 . Hover 6 | . . . 8 33 Device 12 | . 14 11 15 9 Storage 10 | . 14 11 9 9 Processor 2 | . . 3 . 9 Hackware 7 | . . 8 9 9 Protection 2 | . . 7 . . Ballistic Gun 7 | . 14 10 1 . Ballistic Cannon 7 | . 1 11 11 . Slashing Weapon 2 | . 9 . 1 . Piercing Weapon 2 | . . . 1 13 Peak Build Rating 35 | 7 8 16 34 35 Average Rating 16 | 4 7 13 22 31 On Entrance 12 | . 7 8 13 34 Naked Turns . | . . . . . Heaviest Build 41 | 11 15 35 41 32 Greatest Support 64 | 26 20 32 64 32 Greatest Overweight (x) 12 | . . 3 12 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 12 15 15 Most Carried 15 | 4 8 11 15 15 Average Carried 9 | 2 7 9 10 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 4 8 11 14 11 Class Distribution -------------------- 87% | Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1298 | 216 102 383 418 179 Remotely . | . . . . . Salvage Created 1614 | 13 104 563 350 584 Parts 115 | 4 8 34 24 45 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 37 | . 4 14 7 12 Melee 6 | . . 1 . 5 Guns 10 | . 4 6 . . Cannons 14 | . . 7 7 . AOE 7 | . . . . 7 Classes Destroyed 13 | 1 3 4 2 3 Worker 5 | . . . 4 1 Builder 3 | . . . 2 1 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . . 1 1 1 Swarmer 6 | . 3 . . 3 Grunt 15 | . 1 5 4 5 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 13 | . . 7 2 4 Best Kill Streak 15 | 1 2 8 5 15 Combat Bots Only 9 | . 2 8 5 9 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 181 | . 19 62 56 44 Missed 45 | . 6 10 13 16 Damage Taken 1926 | . 108 704 691 423 Core 411 | . 29 167 120 95 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 88 58 . . Volleys Fired 100 | 2 12 43 30 13 Largest 2 | 2 2 2 2 1 Hottest 88 | 60 60 58 88 30 Shots Fired 175 | 4 19 86 53 13 Gun 67 | 4 18 43 2 . Cannon 95 | . 1 43 51 . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 154 | 2 13 86 53 . Thermal 8 | 2 6 . . . Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 7 13 6 5 Robot Miss Streak 4 | . 3 4 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | 3 13 65 40 18 Core Hits 86 | 2 7 28 17 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 2 3 Destroy 1 | . . 1 . . Blast 3 | . . 1 2 . Impale 3 | . . . . 3 Melee Attacks 36 | . 9 3 11 13 Impact . | . . . . . Slashing 20 | . 9 3 8 . Piercing 16 | . . . 3 13 Sneak Attacks 10 | . 1 . 6 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3599 | 28 195 927 1237 1212 Guns 548 | 28 104 416 . . Cannons 1346 | . . 480 866 . Explosions 741 | . . . . 741 Melee 964 | . 91 31 371 471 Ramming . | . . . . . Kinetic 1849 | 6 81 896 866 . Thermal 45 | 22 23 . . . Explosive 741 | . . . . 741 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 438 | . 91 31 316 . Piercing 526 | . . . 55 471 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 181 | . 33 . 122 26 Projectiles 5 | . . . 5 . Explosions 26 | . . . . 26 Melee 150 | . 33 . 117 . Knockbacks 21 | . . 7 14 . Impact . | . . . . . Kinetic 16 | . . 5 11 . Secondary 5 | . . 2 3 . Self-Inflicted Damage 38 | . . . . 38 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | 20 40 57 309 9 Average Temperature 60 | 15 19 20 109 3 Received Heat Transfer 846 | . 24 273 378 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | 50 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 596 | 5 151 398 344 596 Initial 148 | . 3 63 148 94 Average 214 | . 107 253 236 320 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 49 | 100 100 28 38 29 Level 1 47 | . . 71 61 37 Level 2 3 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 2 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 14 17 18 22 Peak Tracking Total 8 | . 6 4 6 8 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . . 5 1 4 Terminals 7 | . . 3 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . . 14 2 10 Successful 11 | . . 6 1 4 Failed 15 | . . 8 1 6 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 16 | . . 10 2 4 Terminals 22 | . . 11 2 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . 2 1 2 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 2 | . . 1 1 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Botnet 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 4 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1630 | 86 313 587 462 182 Spaces Moved 1292 | 74 286 397 313 222 Core 9 | 1 . . 8 . Treads . | . . . . . Legs . | . . . . . Wheels 907 | 73 286 397 151 . Hover 376 | . . . 154 222 Flight . | . . . . . Fastest Speed 48 | 50 80 80 48 48 Average Speed 83 | 87 80 97 93 48 Slowest Speed 650 | 90 80 125 650 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 53 37 28 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 14 | . 7 2 5 . Terrain Destroyed 75 | . 7 2 13 53 Melee 12 | . 7 2 3 . Projectile 10 | . . . 10 . AOE 53 | . . . . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1608 | 87 335 511 413 262 Wait 92 | 1 17 43 24 7 Move 1288 | 73 285 396 312 222 Hop . | . . . . . Pick Up 27 | 3 6 7 10 1 Fast Attach 16 | 7 . 2 7 . Attach 12 | . . 1 7 4 Detach 2 | . . . 2 . Swap 20 | 1 3 8 6 2 Drop 17 | . 3 8 5 1 Fire 100 | 2 12 43 30 13 Melee 34 | . 9 3 10 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 6) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Destroyed 8 combat bots 643 | -9/Materials | Identified exit to Mines 952 | -9/Materials | Discovered new exit (range 14) 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Propulsion x2 1054 | -8/Materials | Identified exit to Storage 1195 | -8/Materials | Lost 4 parts (3n1u) 1248 | -8/Materials | Discovered new exit (range 13) 1449 | -8/Materials | Entered Storage 1487 | -8/Storage | Garrison activated, responded to threat 1620 | -8/Storage | Lost 3 parts (3n) 1631 | -8/Storage | Self-destructed Last Messages --------------- 01612_ K-01 Serf collects debris. 01612_ G-47 Trooper suffers critical hit (Impale). 01612_ G-47 Trooper destroyed. 01613_ Critical hit (Burn: +37). 01615_ Acquired 43 matter. 01616_ K-01 Serf collects debris. 01620_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01622_ K-01 Serf collects debris. 01625_ Sneak attack on A-02 Transporter. 01625_ A-02 Transporter destroyed. 01626_ Acquired 76 matter. 01627_ Acquired 9 matter. 01628_ Triggered Ambush Trap. 01628_ B-36 Bruiser emerges from a hatch in the floor. 01628_ L-31 Rogue emerges from a hatch in the floor. 01628_ S-10 Pest emerges from a hatch in the floor. 01630_ Airjet destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ??## # """ ""? | | ??## T T + """ """ | | ??## *== * # | | ??## = ##########%! # | | ??### [############# # | | ??### #####??## ! ### #T## | | ???## #### ?? ## ######## | | ???## ##T# ]]]# [ ##????? | | ???## " # #######? | | ???## # [[## # # ######? | | ???## # [[## = =%!= ### | | ???## # #!![[### =%"""" ### | | ???## ############# "*[[ # | | ???## ############# """" / | | ???## ##????????## """"" # | | ???## ##????????## "[[[ ### | | ???## ##????????## """"" # | | ???## !##????????### # | | ???## ! ##????????############# | | ???## /%####################### | | ???##s !############?????????## | | ???## =# ###????????## | | ???## # ###????????## | | ???## # Y ##????????#### | | ???## # ###????????"""# | | ???## @ """ ""? ##????????????? | | ???## # """ ""????????????????? | | ???## # """ ""????????????????? | | ???## # ???????????????? | | ???## #########???????????????? | | ???## #########???????????????? | | ???## ##??????????????????????? | | ???## ##??????????????????????? | | ???## ##??????????????????????? | | ???## ##??????????????????????? | | ???## # ??????????????????????? | | ???## # ??????????????????????? | | ???## ????????????????????????? | | ???## ????????????????????????? | | ???## ????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAerolevNanovents Manual? 0 Play Time 00:32:31 Cumulative 60.0 hours Start 2024.08.19 @ 23:46:49 End 2024.08.21 @ 21:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdca065f-60b9-4099-9c93-c0384a04fccd