Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 21:15:31 Player: JE-55 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 677 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 141/300 Energy 250/250 System Corruption 18% Temperature Cool (18) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Light Ion Engine Improved Treads Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Small Laser Autogun > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Structural Scanner ECM Suite Light Cannon Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Matter Pod Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 46 | 11 22 13 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 1 | . 1 . Wheel 6 | 2 4 . Hover 1 | . 1 . Flight 1 | . 1 . Utility 12 | 1 9 2 Device 5 | 1 3 1 Storage 6 | . 6 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 22 | 7 4 11 Energy Gun 13 | 7 2 4 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon 1 | . . 1 Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 14 | . 14 14 Wheel 27 | . 27 26 Device 12 | . 13 9 Storage 12 | . 12 14 Energy Gun 15 | . 16 10 Ballistic Gun 11 | . 11 10 Peak Build Rating 10 | 6 9 10 Average Rating 7 | 4 7 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 28 | 6 23 28 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 6 | 5 6 10 Most Carried 10 | 5 10 10 Average Carried 5 | 2 5 9 Final Capacity 10 | 5 10 5 Final Carried 10 | 4 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 754 | 306 419 29 Remotely . | . . . Salvage Created 211 | 37 81 93 Parts 16 | 3 7 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | 1 5 3 Guns 6 | 1 5 . Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 2 | 1 1 . Swarmer 5 | . 5 . Grunt 4 | 1 . 3 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 71 | 9 23 39 Missed 21 | 4 11 6 Damage Taken 1391 | 56 100 1235 Core 298 | 12 24 262 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 29 | 3 10 16 Largest 2 | 2 2 2 Hottest 80 | 80 80 65 Shots Fired 50 | 6 20 24 Gun 40 | 6 20 14 Cannon 6 | . . 6 Launcher 4 | . . 4 Special . | . . . Kinetic 14 | . . 14 Thermal 25 | 3 16 6 Explosive 4 | . . 4 Electromagnetic 7 | 3 4 . Robot Hit Streak 5 | 4 2 5 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | 4 5 11 Core Hits 15 | 2 5 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 405 | 59 57 289 Guns 181 | 59 53 69 Cannons 58 | . . 58 Explosions 159 | . . 159 Melee . | . . . Ramming 7 | . 4 3 Kinetic 106 | . . 106 Thermal 106 | 32 53 21 Explosive 159 | . . 159 Electromagnetic 27 | 27 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 17 | . 2 15 Shots 1 | . . 1 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 110 | 48 110 85 Average Temperature 40 | 24 55 30 Received Heat Transfer 295 | 30 . 265 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | 75 125 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 250 | 20 250 161 Initial 13 | . 13 11 Average 91 | 4 103 74 Maximum Alert Level 1 | . 1 . Low Security (%) 78 | 100 71 100 Level 1 21 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | 1 15 12 Peak Tracking Total 8 | 1 8 3 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 11 | . 11 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 4 | . 4 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 5 | . 5 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1243 | 95 943 205 Spaces Moved 1157 | 88 925 144 Core 28 | 27 1 . Treads . | . . . Legs . | . . . Wheels 1129 | 61 924 144 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 91 | 70 92 101 Slowest Speed 115 | 80 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 38 | 7 88 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . . 37 Melee . | . . . Projectile . | . . . AOE 37 | . . 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1284 | 112 996 176 Wait 4 | . 3 1 Move 1155 | 87 924 144 Hop . | . . . Pick Up 29 | 10 19 . Fast Attach 3 | . 3 . Attach 12 | 7 2 3 Detach 1 | 1 . . Swap 31 | 4 17 10 Drop 17 | . 17 . Fire 29 | 3 10 16 Melee 1 | . . 1 Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 435 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Entered Mines 1137 | -10/Mines | Core integrity fell below 50% 1150 | -10/Mines | Assembled infested the area 1155 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1224 | -10/Mines | Crushed by falling debris 1224 | -10/Mines | Core integrity fell below 20% 1245 | -10/Mines | Crushed by falling debris 1245 | -10/Mines | Smashed by cave-in Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Slammed into as-57759. Acquired 29 matter. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Med. Storage Unit destroyed. System corrupted by crushing effect (+4). Lgt. Cannon destroyed. System corrupted by crushing effect (+3). Com. Wheel destroyed. System corrupted by crushing effect (+4). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?## # ?## ???????????????????????? | | ?## # ##### ##????????????????????????? | | ?## """ # ##### ###???????????????????????? | | ?## """ # #### ###???????????????????????? | | ?## "" ##???????????????????????? | | ?## ##### ##???????????????????????? | | ?## ##### ###???????????????????????? | | ?#### ###### ####???????????????????????? | | ?#### ## ####????????????????????????? | | ???## [## ####?????????????????????????? | | ???#### %## ###??????????????????????????? | | ???#### =## ##??????????????????????????? | | ?????## ##??????????????????????????? | | ?????## #### ###??????????????????????????? | | ?????## #########??????????????????????????? | | ?????## ###########??#######???????????????? | | ?????## ###???## #### ##??????????????? | | ?????## ##??# ## #??????????????? | | ?????## #### """ #??????????????? | | ?????# ## " " #??????????????? | | ?????# ## #???????????????? | | ?????## ## ## # ##???????????????? | | ?????########%### # # # #????????????????? | | ??????##### #=# # # #????????????????? | | ??????????# # ## * ##????????????????? | | ???????????# # # #@= #?????????????????? | | ???????????# ### a=% # #?????????????? | | ???????????## u#%%%### #????????????? | | ????????????# #####*a ### ????????????? | | ????????????# ### # # ##??# #??????????? | | ????????????# #?# #???# ??????????? | | ????????????# #?# #???? ??????????? | | ????????????# #?## #????? ??????????? | | ????????????# #??? ]% ????? ??????????? | | ????????????# #??# ! ????????????????? | | ????????????# #?? =| ???????????????? | | ????????????# #?? # %??????????????? | | ????????????# #??## # ##"## ??????????????? | | ????????????? ?????##?##?##????????????????? | | ????????????? ?????????????????????????????? | | ?????????????#?????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed SpliceHypervelocitySplitter Manual? 0 Play Time 02:00:17 Cumulative 1.9 hours Start 2024.08.08 @ 17:45:29 End 2024.08.08 @ 21:15:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf73f148-5e3a-462c-a238-d7d89fba0210