Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 17:16:28 Player: puppuppit Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (4872) 4872 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1767) 1767 TOTAL SCORE: 11359 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 397 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 96/100 System Corruption 16% Temperature Cool (18) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Surge Thruster Surge Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Matter Pod (200) Matter Compressor (222) Experimental Targeting Computer System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Fission Core Improved Gravmag System Improved Gravmag System Advanced Heat Sink Cooling System High-capacity Matter Pod Matter Compressor 0b10 Decoder Chip [Looter] Experimental Targeting Computer System Restoration Module Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 4 | . . . . . . . 4 Utility 2 | . . . . . . . 2 Weapon 2 | . . . 2 . . . . Parts Attached 79 | 7 5 2 18 7 1 7 32 Power 15 | 1 1 1 4 1 . 2 5 Engine 10 | 1 1 . 4 1 . 2 1 Core 5 | . . 1 . . . . 4 Reactor . | . . . . . . . . Propulsion 32 | 2 . . 8 5 1 2 14 Treads 20 | 2 . . 8 5 1 2 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 9 | . . . . . . . 9 Flight 3 | . . . . . . . 3 Utility 10 | 2 2 . 2 . . 1 3 Device 1 | 1 . . . . . . . Storage 4 | 1 1 . 1 . . 1 . Processor 2 | . 1 . . . . . 1 Hackware 3 | . . . 1 . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 1 4 1 . 2 10 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 2 . . . . . . 4 Ballistic Cannon 11 | . 2 . 3 . . 2 4 Launcher 4 | . . 1 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 31 | . 1 . . . . . 30 Power 5 | . 1 . . . . . 4 Propulsion 12 | . . . . . . . 12 Utility 2 | . . . . . . . 2 Weapon 12 | . . . . . . . 12 Highest Loss Streak 10 | . 1 . . . . . 10 To Critical Strikes 2 | . . . . . . . 2 Average Backups 13 | . 9 15 14 14 15 15 13 Power . | . . . . 1 1 . 1 Propulsion 1 | . 2 3 2 2 2 2 . Utility 6 | . 3 4 5 8 8 7 6 Weapon 4 | . 4 8 5 3 4 5 5 Tool/Special . | . . . . . . . . Unused Backups 22 | . 4 . 5 . . 3 10 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 13 | . 2 . . . . 3 8 Weapon 7 | . 2 . 4 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 97 99 100 96 88 Engine 7 | . 13 1 5 11 11 8 . Core 1 | . . 12 2 . . . 5 Treads 22 | . 28 28 22 22 22 22 21 Hover 1 | . . . . . . . 9 Device 1 | . 11 . . . . . . Storage 10 | . 14 14 11 11 11 11 5 Processor 2 | . 2 14 8 . . . . Hackware 9 | . . . 2 11 11 11 18 Ballistic Gun 3 | . 22 . . . . . . Ballistic Cannon 34 | . 5 27 43 43 44 44 23 Peak Build Rating 62 | 9 12 13 17 19 17 21 62 Average Rating 20 | 6 9 12 16 16 17 18 40 On Entrance 13 | . 9 11 13 17 17 17 21 Naked Turns 23 | . . . . . . . 23 Heaviest Build 47 | 12 32 33 46 39 39 44 47 Greatest Support 103 | 40 40 40 40 40 40 43 103 Greatest Overweight (x) 6 | . . . 1 . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 15 15 Average Carried 13 | . 9 15 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 15 15 15 5 Class Distribution -------------------- 44% | Commander-Gunner 21% | Gunner 17% | Mutant 16% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 5655 | 322 601 34 1412 950 154 90 2092 Remotely . | . . . . . . . . Salvage Created 5676 | 238 641 34 1500 1339 353 . 1571 Parts 275 | 14 37 5 86 71 14 . 48 Haulers Intercepted 11 | . 2 . 4 5 . . . Recyclers Shooed 7 | . 2 . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 104 | . 9 2 38 23 2 . 30 Guns 10 | . 8 . . . . . 2 Cannons 80 | . 1 1 29 23 2 . 24 AOE 14 | . . 1 9 . . . 4 Classes Destroyed 16 | 3 5 . 5 . . . 3 Worker 20 | 2 1 . 4 3 . . 10 Builder 7 | . 1 . 1 2 1 . 2 Tunneler 5 | 5 . . . . . . . Hauler 11 | . 2 . 4 5 . . . Recycler 21 | 1 4 . 3 3 5 . 5 Mechanic 2 | . . . 1 . . . 1 Operator 1 | . . . 1 . . . . Watcher 9 | . 2 . 5 2 . . . Swarmer 15 | . 8 . 6 . . . 1 Grunt 50 | . 1 2 22 13 . . 12 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 1 . . . Protector 1 | . . . 1 . . . . Sentry 22 | . . . 8 9 2 . 3 Hunter 8 | . . . . . . . 8 Programmer 5 | . . . . . . . 5 Best Kill Streak 8 | 6 4 2 6 5 3 . 8 Combat Bots Only 5 | . 3 2 5 3 1 . 3 Max Kills in Single Turn 3 | 2 1 1 3 2 2 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 603 | . 43 3 81 44 2 . 430 Missed 203 | . 8 . 24 14 2 . 155 Hits 400 | . 35 3 57 30 . . 275 Melee 7 | . . . 1 . . . 6 Projectile 393 | . 35 3 56 30 . . 269 AOE 5 | . . . . . . . 5 Critical Strikes 11 | . 1 . 2 1 . . 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5829 | . 278 35 730 390 . . 4396 Core 1061 | . 42 . 94 39 . . 886 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 712 | . . . 147 234 . . 331 Core Remaining (%) 83 | 100 . 83 . . . 66 . Volleys Fired 309 | 19 56 2 70 51 9 . 102 Largest 4 | 2 2 2 4 4 4 . 4 Hottest 142 | 40 66 66 132 132 132 . 142 Shots Fired 1052 | 38 112 3 270 198 36 . 395 Gun 169 | 38 108 . . . . . 23 Cannon 872 | . 4 2 264 197 36 . 369 Launcher 11 | . . 1 6 1 . . 3 Special . | . . . . . . . . Kinetic 1041 | 38 112 2 264 197 36 . 392 Thermal . | . . . . . . . . Explosive 10 | . . 1 6 1 . . 2 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 13 | 6 5 3 13 10 8 . 11 Robot Miss Streak 8 | 2 4 . 4 5 2 . 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 524 | 27 62 2 116 76 18 . 223 Core Hits 274 | 12 30 3 68 41 9 . 111 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 29 | . 1 . 10 3 2 . 13 Destroy 1 | . . . . . . . 1 Blast 28 | . 1 . 10 3 2 . 12 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12571 | 279 660 176 3467 1742 452 . 5795 Guns 1296 | 279 636 . . . . . 381 Cannons 9317 | . 24 19 2735 1693 452 . 4394 Explosions 1954 | . . 157 732 49 . . 1016 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 10613 | 279 660 19 2735 1693 452 . 4775 Thermal 168 | . . 100 68 . . . . Explosive 1506 | . . 57 664 49 . . 736 Electromagnetic 280 | . . . . . . . 280 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . . 20 Message Errors 6 | . . . . . . . 6 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . 18 16 4 . 116 Projectiles 115 | . . . 18 16 4 . 77 Explosions 39 | . . . . . . . 39 Melee . | . . . . . . . . Knockbacks 74 | . . . 15 10 2 . 47 Impact 1 | . . . . . . . 1 Kinetic 68 | . . . 14 9 2 . 43 Secondary 5 | . . . 1 1 . . 3 Self-Inflicted Damage 121 | . . . . . . . 121 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . 18 6 274 306 103 . 264 Average Temperature 74 | . 13 3 83 71 41 . 72 Received Heat Transfer 1020 | . 6 18 321 177 . . 498 Effects 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 174 | . . 100 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 2 3 1 . 3 Low Security (%) 51 | 100 100 100 57 . 76 . 15 Level 1 17 | . . . 14 14 23 . 33 Level 2 25 | . . . 27 64 . . 40 Level 3 5 | . . . . 20 . . 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 833 | 10 69 78 663 799 297 . 833 Initial 297 | . . 1 . 278 297 . . Average 261 | 3 20 34 251 554 101 . 410 Influence Increases 4877 | 40 334 77 1249 1198 157 . 1822 Destroy 0b10 Robot/C 2380 | . 180 40 740 520 80 . 820 Destroy 0b10 Robot/NC 400 | 40 50 . 100 75 30 . 105 Destroy Leader 654 | . 38 10 198 184 . . 224 Allied During Kill 276 | . . . . 177 26 . 73 Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 158 | . 36 . 32 23 18 . 49 Select Force Hacks 90 | . . . 60 30 . . . Disable Machine 390 | . 15 15 45 105 . . 210 Destroy Structure 234 | . . 12 74 29 3 . 116 Partial Spotted 30 | . . . . 15 . . 15 Lose Combat Pursuer 255 | . 15 . . 30 . . 210 Influence Decreases 4054 | 40 330 81 589 1094 921 . 999 Entered New Map 852 | . . 3 . 382 467 . . Time Decay 2542 | 40 320 78 589 482 454 . 579 Lost Part 310 | . 10 . . . . . 300 Lost Ally 200 | . . . . 80 . . 120 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 32 | . 2 . 6 5 . . 19 Investigation 17 | . 1 . 4 4 . . 8 Extermination 4 | . . . . . . . 4 Reinforcement 6 | . 1 . 1 . . . 4 Assault 3 | . . . 1 . . . 2 Garrison 2 | . . . . 1 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 17 2 45 25 2 . 67 Peak Tracking Total 11 | . 4 2 5 4 1 . 11 Tactical Retreats 10 | . 1 . . 1 . . 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 4 | . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 26 | . 1 1 3 7 . . 14 Max in Single Turn 3 | . 1 1 1 1 . . 3 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 65 | . 9 . 13 17 9 2 15 Terminals 38 | . 7 . 8 12 6 . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . 1 2 . . 2 Recycling Units 14 | . 2 . 2 2 3 . 5 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 224 | . 32 . 55 50 26 17 44 Successful 157 | . 18 . 41 33 15 17 33 Failed 67 | . 14 . 14 17 11 . 11 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 162 | . 30 . 44 39 23 . 26 Terminals 129 | . 26 . 35 36 19 . 13 Fabricators 3 | . . . . . . . 3 Repair Stations 17 | . . . 3 5 . . 9 Recycling Units 40 | . 6 . 7 7 7 . 13 Scanalyzers 13 | . . . 10 . . . 3 Garrison Access 5 | . . . . 2 . . 3 Terminal Hacks 44 | . 5 . 6 11 3 17 2 Record 16 | . . . . . . 16 . Robot Schematic 2 | . . . . 1 1 . . Robot Analysis 13 | . 4 . 5 2 1 . 1 Prototype ID Bank 2 | . . . . 1 1 . . Open Door 3 | . . . . 3 . . . Branch Access Points 2 | . . . . 1 . . 1 Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . . . 2 4 . . 8 Scan Component 7 | . . . 1 2 . . 4 Repair 7 | . . . 1 2 . . 4 Recycling Unit Hacks 4 | . 1 . 1 1 . . 1 Retrieve Components 4 | . 1 . 1 1 . . 1 Scanalyzer 10 | . . . 8 . . . 2 Insert Component 5 | . . . 4 . . . 1 Analyze 5 | . . . 4 . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 84 | . 12 . 24 17 12 . 19 Terminals 49 | . 8 . 16 12 7 . 6 Botnet 21 | . 3 . 7 6 2 . 3 Operators 2 | . . . 1 1 . . . Skim 26 | . 5 . 8 5 5 . 3 Fabricators 3 | . . . . . . . 3 Report 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations 2 | . . . 1 1 . . . Patch 2 | . . . 1 1 . . . Recycling Units 28 | . 4 . 5 4 5 . 10 Reject 8 | . 2 . 2 1 2 . 1 Recyclers 5 | . 1 . 1 1 1 . 1 Mask 9 | . 1 . 2 1 2 . 3 Tunnel 1 | . . . . 1 . . . Fedlink 4 | . . . . . . . 4 Scrapoids 1 | . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . Extract 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 57 | . 8 . 10 16 8 . 15 Full Trace Events 5 | . . . 1 2 . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . 12 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 1 2 . . 3 Time 191 | . . . 32 64 . . 95 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 1 . 4 9 . . 2 Parts Scanalyzed 5 | . . . 4 . . . 1 Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 17 | . . . . 10 . . 7 Largest Group 10 | . . . . 10 5 5 6 Highest-Rated Group 146 | . . . . 88 48 48 146 Highest-Rated Ally 41 | . . . . 16 16 16 41 Total Orders . | . . . . . . . . Ally Attacks 120 | . . . . 31 6 . 83 Total Damage 1750 | . . . . 243 70 . 1437 Kills 21 | . . . . 4 2 . 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 1154 | 34 1038 . . . . . 82 Terrain 1072 | 34 1038 . . . . . . Decoding 82 | . . . . . . . 82 Robot Analysis Total 13 | . 4 . 5 2 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . 6 Items 6 | . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 10001 | 126 1294 189 1851 1243 1474 1974 1850 Spaces Moved 5403 | 45 688 113 785 637 835 1114 1186 Core 56 | 9 . . . . . . 47 Treads 4874 | 36 688 113 785 637 835 1114 666 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 435 | . . . . . . . 435 Flight 38 | . . . . . . . 38 Fastest Speed 26 | 50 160 160 160 160 160 160 26 Average Speed 158 | 138 160 160 190 160 172 175 111 Slowest Speed 350 | 160 160 160 240 160 240 240 350 Overloaded Moves 37 | . . . . . . . 37 Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 3 87 32 74 85 96 76 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . . . 3 1 3 . 1 Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 11 | . . . . . . 11 . Spaces Dug 7 | . . . 6 . . . 1 Terrain Destroyed 265 | . . 15 95 25 2 . 128 Melee . | . . . . . . . . Projectile 41 | . . 1 21 15 2 . 2 AOE 222 | . . 14 74 10 . . 124 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 6129 | 71 782 118 972 738 847 1142 1459 Wait 175 | . 8 . 60 26 2 . 79 Move 5394 | 44 687 112 784 636 834 1113 1184 Hop 1 | . . . . . . . 1 Pick Up 59 | 1 17 . 10 4 . 6 21 Fast Attach 33 | 7 4 . 4 1 . 2 15 Attach 31 | . . . 2 2 . 1 26 Detach 9 | . 2 . 1 . . . 6 Swap 52 | . 1 3 23 11 1 6 7 Drop 58 | . 7 1 18 7 1 14 10 Fire 309 | 19 56 2 70 51 9 . 102 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . . 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 11) 802 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Loaded intel: 10 trap records 933 | -10/Materials | Learned 2 Storage zone layouts 976 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Identified exit to Subcaves 1068 | -10/Materials | Learned location of 1 exit from Recycling 1113 | -10/Materials | Learned 2 Storage zone layouts 1421 | -10/Materials | Entered Mines 1485 | -10/Mines | Found a hidden stash of uninstalled traps 1588 | -10/Mines | Learned 2 Materials zone layouts 1597 | -10/Mines | Discovered exit to Materials (range 6) 1610 | -10/Mines | Entered Materials 1610 | -9/Materials | Evolved 2 slots: Weapon x2 1611 | -9/Materials | Identified exit to Materials 1919 | -9/Materials | Build established: Gunner 2186 | -9/Materials | Discovered exit to Materials (range 11) 2271 | -9/Materials | Identified exit to Storage 2271 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Learned location of Zion (-6) 2457 | -9/Materials | Learned location of 1 exit from Recycling 2502 | -9/Materials | Learned Storage trap positions 3075 | -9/Materials | Discovered exit to Materials (range 9) 3210 | -9/Materials | First assault squad dispatched 3422 | -9/Materials | Repaired Imp. Light Cannon 3461 | -9/Materials | Entered Storage 3463 | -9/Storage | Loaded intel: 19 trap records 3550 | -9/Storage | Garrison activated, responded to threat 3567 | -9/Storage | Identified exit to Recycling 3675 | -9/Storage | Repaired Imp. Light Cannon? 3789 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4086 | -9/Storage | Build established: Commander-Gunner 4112 | -9/Storage | Learned 4 Recycling zone layouts 4258 | -9/Storage | Used back door to open Recycling access 4354 | -9/Storage | Loaded intel: 15 terminal locations 4480 | -9/Storage | Repaired Imp. Light Cannon 4508 | -9/Storage | Lost 3 allies 4704 | -9/Storage | Entered Recycling 4704 | -9/Recycling | Accompanied by 5 allies 4705 | -9/Recycling | Identified exit to Scraptown 4705 | -9/Recycling | Identified exit to Factory 5939 | -9/Recycling | Learned Storage garrison access intel 5979 | -9/Recycling | Learned location of 2 exits from Materials 6011 | -9/Recycling | Learned Storage security intel 6043 | -9/Recycling | Learned Materials emergency access door positions 6061 | -9/Recycling | Learned location of 1 exit from Recycling 6087 | -9/Recycling | Learned location of Mines (-8) 6122 | -9/Recycling | Learned Materials security intel 6136 | -9/Recycling | Scanned before Scraplab entrance 6159 | -9/Recycling | Entered Scraplab 6178 | -9/Recycling | Entered Scraptown 6178 | -9/Scraptown | Accompanied by 5 allies 6353 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6495 | -9/Scraptown | Discovered new exit (range 11) 6644 | -9/Scraptown | Visited UFD Registry 6644 | -9/Scraptown | Registered with UFD as "Fleximind" 6730 | -9/Scraptown | Visited Bundlers 6855 | -9/Scraptown | Visited Red Mages 6971 | -9/Scraptown | Visited Scrap Suit Storage 7071 | -9/Scraptown | Visited Curators Association 7182 | -9/Scraptown | Discovered new exit (range 5) 7280 | -9/Scraptown | Visited Research Penetration Think Tank 7325 | -9/Scraptown | Visited Infowarlord's Domain 7433 | -9/Scraptown | Visited Science Guys 7619 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7633 | -9/Scraptown | Found DCF Scrap (29 items) 8054 | -9/Scraptown | Met Optimus 8054 | -9/Scraptown | Accepted into 0bPrime 8152 | -9/Scraptown | Entered Factory 8152 | -6/Factory | Accompanied by 5 allies 8152 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 8289 | -6/Factory | Found Prototype Processor 8342 | -6/Factory | Lost 4 allies 8555 | -6/Factory | Build established: Hacker-Gunner 8804 | -6/Factory | Loaded intel: 8 recycling unit locations 8962 | -6/Factory | Identified Exp. Targeting Computer 9181 | -6/Factory | Learned location of Protoforge (-3) 9207 | -6/Factory | Discovered new exit (range 16) 9302 | -6/Factory | Repaired Spk. Treads 9320 | -6/Factory | Repaired Imp. Hover Unit 9334 | -6/Factory | Repaired Lgt. Treads 9737 | -6/Factory | Spotted B-75 Beast 9814 | -6/Factory | Cargo convoy interrupted 9904 | -6/Factory | Lost 10 parts (1p4n1u4w) 9925 | -6/Factory | System corruption reached 10% 9934 | -6/Factory | Core integrity fell below 50% 9962 | -6/Factory | Released all parts (5) 9979 | -6/Factory | Core integrity fell below 20% 9992 | -6/Factory | Lost 8 parts (1p4n1u2w) 9994 | -6/Factory | Scrapoids reinforcements arrived? 9996 | -6/Factory | Identified exit to Lower Caves 9997 | -6/Factory | Garrison activated, responded to threat 10002 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09994_ Slug penetrates Wall. 09994_ Surge Thruster destroyed. 09994_ Slug penetrates Wall. 09996_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (91,34) Lower Caves (130,121) Lower Caves Map updated. 09997_ ALERT: Activating Garrison Access F001. 09998_ Surge Thruster severed. 09999_ Acquired Surge Thruster. 10002_ 8KMCMJBJO6PO YZ79SIG 10002_ Knocked back. 10002_ C-17 Slicer destroyed. 10002_ Slug penetrates H-66 Slayer. 10002_ Penetrated by Slug. 10002_ Slug penetrates Wall. 10002_ Lgt. Nuclear Core destroyed. 10002_ Slug penetrates Wall. 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""" ????????"????????? " " # | | ????????? ??? ????????????????? ########## | | ?????????????? ????????????????# ? ! ?????????? | | ??????????????##+??????????????????###?##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Exp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 25% | -9/Materials Imp. Light Cannon | 33% | -9/Storage Imp. Light Cannon | 18% | -9/Storage Spk. Treads | 12% | -6/Factory Imp. Hover Unit | 14% | -6/Factory Lgt. Treads | 10% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldRainbowMatrix Manual? 0 Play Time 00:56:45 Cumulative 494.8 hours Start 2025.08.10 @ 16:21:07 End 2025.08.10 @ 17:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa762f36-1627-482f-bd11-8651032e68c0