Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 15:33:20 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1379) 1379 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 6630 Bonus ------- Follower Combat Kills 266 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Greatsword [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . 2 . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 78 | 6 1 9 12 21 10 1 2 . 14 2 Power 11 | 1 . 1 1 2 2 . 2 . 2 . Engine 8 | 1 . 1 1 . 2 . 2 . 1 . Core 3 | . . . . 2 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 4 4 9 3 . . . 9 . Treads . | . . . . . . . . . . . Leg 20 | 2 . 4 2 9 3 . . . . . Wheel 11 | . . . 2 . . . . . 9 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 2 . 2 4 1 . . . . 1 . Device 4 | 1 . 1 2 . . . . . . . Storage 2 | 1 . . 1 . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 1 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 26 | 1 1 2 3 9 5 1 . . 2 2 Energy Gun 7 | . 1 1 1 2 . . . . 2 . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 14 | 1 . 1 2 6 2 . . . . 2 Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 36 | . . 6 5 9 4 . 5 . 3 4 Power 4 | . . . 1 1 1 . . . . 1 Propulsion 18 | . . 3 2 3 3 . 4 . 2 1 Utility 6 | . . 1 1 4 . . . . . . Weapon 8 | . . 2 1 1 . . 1 . 1 2 Highest Loss Streak 7 | . . 4 5 7 2 . 5 . 3 7 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 69 | . 90 81 94 79 57 53 33 . 28 10 Engine 5 | . 14 11 8 1 3 6 4 . . 2 Core 2 | . . . . 6 3 . . . . . Leg 23 | . 28 20 14 32 28 26 16 . . . Wheel 2 | . . . 6 . . . . . 17 3 Device 5 | . 14 16 12 4 . . . . . . Storage 8 | . 14 11 11 9 7 6 3 . . . Protection 5 | . . 5 18 7 . . . . 1 . Energy Gun 3 | . 5 6 11 1 . . . . 8 . Ballistic Gun 8 | . 14 11 10 14 3 6 2 . . 3 Ballistic Cannon 2 | . . . . . 9 . . . . . Peak Build Rating 24 | 6 7 10 10 20 24 24 24 . 15 8 Average Rating 13 | 5 6 7 9 15 22 23 15 . 9 4 On Entrance 9 | . 6 7 9 10 19 20 24 . . 6 Naked Turns 65 | . . . . . . . 25 26 7 7 Heaviest Build 27 | 13 14 17 24 27 26 27 27 . 12 9 Greatest Support 52 | 20 20 20 20 52 52 52 52 3 44 10 Greatest Overweight (x) 3 | . . 1 2 1 . . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 9 10 10 10 7 5 5 5 Most Carried 10 | 5 8 8 7 9 10 6 4 2 5 2 Average Carried 5 | 2 6 7 3 5 7 4 3 2 3 1 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 Final Carried 8 | 5 8 8 2 8 5 4 2 2 2 . Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Matter Collected 1501 | 230 96 153 150 512 247 . . . 5 108 Remotely . | . . . . . . . . . . . Salvage Created 1342 | 89 96 303 181 576 97 . . . . . Parts 106 | 17 5 28 17 28 11 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Combat Hostiles Destroyed 41 | . 2 9 10 16 4 . . . . . Melee 1 | . . . . . 1 . . . . . Guns 35 | . 2 9 10 14 . . . . . . Cannons 5 | . . . . 2 3 . . . . . Classes Destroyed 9 | 2 1 3 . 1 2 . . . . . Worker 1 | 1 . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 5 | 5 . . . . . . . . . . Swarmer 15 | . . 3 8 4 . . . . . . Grunt 17 | . 2 3 2 8 2 . . . . . Duelist 3 | . . 1 . 1 1 . . . . . Sentry 3 | . . 2 . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 2 2 7 4 3 3 . . . . . Combat Bots Only 7 | . 2 7 4 3 3 . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Hostile Shots Fired 549 | . 24 109 84 132 63 . 8 . 73 56 Missed 158 | . 6 35 23 37 18 . 1 . 27 11 Damage Taken 5815 | . 231 822 541 1520 997 . 287 . 710 707 Core 1783 | . 52 177 107 244 346 . 169 . 246 442 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 43 | . . 14 19 10 . . . . . . Core Remaining (%) 62 | 100 79 . 29 55 50 . . . . . Volleys Fired 207 | 25 11 46 32 61 25 . . . . 7 Largest 2 | 1 1 2 2 2 2 . . . . 1 Hottest 125 | 20 20 60 60 125 96 . . . . 28 Shots Fired 314 | 25 11 58 58 106 49 . . . . 7 Gun 258 | 25 11 58 58 93 6 . . . . 7 Cannon 56 | . . . . 13 43 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 255 | 25 11 46 26 91 49 . . . . 7 Thermal 59 | . . 12 32 15 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 9 5 8 8 12 12 . . . . 1 Robot Miss Streak 6 | 4 2 6 6 4 2 . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 206 | 17 7 38 31 77 34 . 1 . . 1 Core Hits 94 | 7 3 17 17 40 10 . . . . . Critical Kills 2 | . 1 . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 3 | . 1 . . 2 . . . . . . Destroy 3 | . 1 . . 2 . . . . . . Melee Attacks 3 | . . . . . 2 . 1 . . . Impact . | . . . . . . . . . . . Slashing 3 | . . . . . 2 . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3378 | 232 102 464 298 1262 958 . 28 . . 34 Guns 2187 | 232 102 464 298 1033 28 . . . . 30 Cannons 1087 | . . . . 229 858 . . . . . Explosions . | . . . . . . . . . . . Melee 100 | . . . . . 72 . 28 . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 2719 | 232 102 354 98 1017 886 . . . . 30 Thermal 555 | . . 110 200 245 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 100 | . . . . . 72 . 28 . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 . 18 18 19 19 Average Corruption 8 | . . . . . 1 . 11 18 18 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . 3 . 6 2 7 3 Message Errors 5 | . . . . . 1 . 1 . 3 . Matter Fused 3 | . . . . . . . 1 2 . . Heat Flow Errors 3 | . . . . . . . 1 . 1 1 Energy Discharges 2 | . . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 . 2 . . 1 Data Loss (major) 2 | . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . . 76 . . . . . Projectiles 21 | . . . . . 21 . . . . . Explosions . | . . . . . . . . . . . Melee 55 | . . . . . 55 . . . . . Knockbacks 11 | . . . . . 11 . . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | . 5 33 82 133 318 . 87 . 113 145 Average Temperature 70 | . 5 15 36 56 114 . 55 . 84 85 Received Heat Transfer 1095 | . 132 309 78 387 183 . . . 6 . Effects 1 | . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 1107 | . . 250 450 407 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Peak Influence 379 | 30 69 263 379 307 292 78 27 . 15 . Initial 113 | . 19 28 102 69 113 78 27 . . . Average 142 | 8 44 137 289 170 169 78 12 . 4 . Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 69 | 100 100 62 26 66 64 100 100 100 100 100 Level 1 30 | . . 37 73 33 35 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . . 2 3 . . . 1 . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . . . . 2 1 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Distress Signals 2 | . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 2 16 14 18 9 . 6 . 8 3 Peak Tracking Total 10 | . 2 10 5 5 3 . 6 . 7 3 Tactical Retreats 7 | . . 3 2 1 . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Traps Triggered 3 | . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Machines Accessed 3 | . . . . . 2 . . 1 . . Terminals 1 | . . . . . . . . 1 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 5 | . . . . . 4 . . 1 . . Successful 4 | . . . . . 3 . . 1 . . Failed 1 | . . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . Fabricators 4 | . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . . . . . Network Status 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 . . 1 . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Total Allies 4 | . . . 1 . 3 . . . . . Largest Group 3 | . . . 1 1 3 . . . . . Highest-Rated Group 90 | . . . 31 31 90 . . . . . Highest-Rated Ally 31 | . . . 31 31 30 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . 4 12 14 . . . . . Total Damage 789 | . . . 43 149 597 . . . . . Kills 9 | . . . 1 2 6 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Turns Passed 2785 | 226 177 220 454 661 613 74 162 26 122 50 Spaces Moved 1610 | 141 117 78 221 302 339 60 155 52 120 25 Core 147 | 13 . . . . . . 66 52 14 2 Treads . | . . . . . . . . . . . Legs 1246 | 128 117 78 133 302 339 60 89 . . . Wheels 217 | . . . 88 . . . . . 106 23 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 120 122 122 50 50 50 80 Average Speed 116 | 113 120 125 145 121 122 122 100 50 81 81 Slowest Speed 260 | 120 120 190 260 190 125 122 200 50 95 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 7 14 9 43 18 10 2 94 2 82 9 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 5 | . . . . . 5 . . . . . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 5 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Total 2196 | 180 143 146 300 485 485 62 159 51 138 47 Wait 236 | . 10 11 29 84 100 . . . 1 1 Move 1601 | 140 116 77 220 301 338 60 154 51 119 25 Hop . | . . . . . . . . . . . Pick Up 27 | 7 4 1 1 9 4 . . . 1 . Fast Attach 32 | 6 1 6 3 6 1 . . . 9 . Attach 27 | . . 1 6 6 6 1 2 . 3 2 Detach 5 | . . . . 3 1 1 . . . . Swap 19 | . . 2 3 9 3 . . . 2 . Drop 26 | 2 1 2 6 6 5 . 2 . 2 . Fire 207 | 25 11 46 32 61 25 . . . . 7 Melee 3 | . . . . . 2 . 1 . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 9 | . . . . . . . . . . 9 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 544 | -9/Materials | Discovered new exit (range 16) 562 | -9/Materials | Destroyed 7 combat bots 574 | -9/Materials | Lost 4 parts (2n2w) 624 | -9/Materials | Entered Mines 634 | -9/Mines | Core integrity fell below 50% 667 | -9/Mines | Met a Derelict bent on vengeance 693 | -9/Mines | Lost 5 parts (1p2n1u1w) 728 | -9/Mines | Escorted by a lone wolf Derelict 793 | -9/Mines | Build established: Scavenger-Mutant 1060 | -9/Mines | Discovered new exit (range 6) 1078 | -9/Mines | Entered Materials 1078 | -8/Materials | Accompanied by 1 ally 1078 | -8/Materials | Evolved 2 slots: Propulsion x2 1453 | -8/Materials | Lost 7 parts (1p3n2u1w) 1730 | -8/Materials | Discovered new exit (range 6) 1739 | -8/Materials | Entered Factory 1739 | -7/Factory | Evolved 2 slots: Utility x2 1912 | -7/Factory | Fabricated L-41 Fighter? 2015 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 2326 | -7/Factory | Discovered new exit (range 15) 2352 | -7/Factory | Entered another Factory area 2352 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2426 | -6/Factory | Sucked down chute 2426 | -6/Factory | Entered Waste 2441 | -6/Waste | EMP discharged 2470 | -6/Waste | Spotted C-40 Crusher 2479 | -6/Waste | Spotted C-40 Crusher 2479 | -6/Waste | Spotted C-40 Crusher 2486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2494 | -6/Waste | Spotted C-40 Crusher 2495 | -6/Waste | Spotted C-40 Crusher 2504 | -6/Waste | Spotted C-40 Crusher 2511 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2531 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2537 | -6/Waste | Crushed by Compactor (1 part destroyed) 2541 | -6/Waste | EMP discharged 2541 | -6/Waste | System corruption reached 10% 2568 | -6/Waste | Lost 5 parts (4n1w) 2582 | -6/Waste | Discovered new exit (range 13) 2588 | -6/Waste | Entered Factory 2613 | -6/Factory | Identified exit to DSF 2614 | -6/Factory | Entered DSF 2647 | -6/DSF | Additional patrols routed to DSF 2712 | -6/DSF | Build established: Mutant 2717 | -6/DSF | Discovered new exit (range 15) 2736 | -6/DSF | Entered Garrison 2754 | -6/Garrison | Triggered checkpoint 2755 | -6/Garrison | Core integrity fell below 50% 2776 | -6/Garrison | Core integrity fell below 20% 2786 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02777_ Attempting to rewire C-30 ARC. 02777_ C-30 ARC is unpowered. 02778_ Attempting to rewire C-30 ARC. 02778_ C-30 ARC is unpowered. 02779_ Attempting to rewire C-30 ARC. 02779_ C-30 ARC is unpowered. 02780_ Attempting to rewire C-30 ARC. 02780_ C-30 ARC is unpowered. 02780_ Gauss Rifle destroyed. 02781_ Attempting to rewire C-30 ARC. 02781_ C-30 ARC is unpowered. 02782_ Attempting to rewire C-30 ARC. 02782_ C-30 ARC is unpowered. 02783_ Attempting to rewire C-30 ARC. 02783_ C-30 ARC is unpowered. 02784_ Attempting to rewire C-30 ARC. 02784_ C-30 ARC is unpowered. 02785_ System corrupted: Component data lost. 02785_ Attempting to rewire C-30 ARC. 02785_ C-30 ARC is unpowered. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#######################????????? | | ????????????????? #????????? | | ????????????????? #????????? | | ????????????????? #????????? | | ????????????????????????###### #### #????????? | | ?????????????????????????????# #??# #????????? | | ??????????????################ #??# #????????? | | ?????????????# #??# #????????? | | ?????????????# ^ #??# #????????? | | ???????????????# #####sss######??# #????????? | | ???????????????????????# @C#???????# #????????? | | ???????????????????????##C##???????# #????????? | | ????????????????????????# #????????# #????????? | | ????????????????????????# ????????# #????????? | | ????????????????????????# ##???????# #????????? | | ????????????????????????# #????????#####????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????" "?????????????????????? | | ????????????????????????" "?????????????????????? | | ????????????????????????" "?????????????????????? | | ????????????????????????"""?????????????????????? | | ?????????????????????????#??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CarbidePropulsionScythe Manual? 0 Play Time 00:24:14 Cumulative 25.9 hours Start 2025.04.18 @ 15:08:06 End 2025.04.18 @ 15:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ba504a-03a0-4ee1-b386-34d12cf5c3bf