Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 01:29:22 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (151) 755 Value Destroyed (4249) 4249 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 7588 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 276/300 System Corruption 2% Temperature Cool (62) Movement Flying (1010) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (25) --- Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Sensor Array Improved Sensor Array Core Analyzer Reaction Control System Hacking Suite System Shield Recalibrator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Scythe > --- INVENTORY -------- Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Cesium-ion Thruster Improved Sensor Array Improved Sensor Array Core Analyzer Reaction Control System Hacking Suite Hacking Suite System Shield Recalibrator Shock Rifle Lightning Gun Lightning Gun Rocket Launcher Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 77 | 5 7 24 17 24 Power 10 | 1 . 2 2 5 Engine 6 | 1 . 2 2 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 27 | 2 2 13 6 4 Treads 22 | 2 2 13 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 1 4 Utility 17 | 1 4 2 3 7 Device 7 | . 2 2 3 . Storage 3 | 1 2 . . . Processor 2 | . . . . 2 Hackware 5 | . . . . 5 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 1 1 7 6 8 Energy Gun 14 | 1 1 2 4 6 Energy Cannon 5 | . . 3 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 36 | . . 3 9 24 Power 3 | . . 1 . 2 Propulsion 14 | . . . 6 8 Utility 6 | . . 1 1 4 Weapon 13 | . . 1 2 10 Highest Loss Streak 7 | . . 2 3 7 To Critical Strikes . | . . . . . Average Backups 17 | 1 5 20 24 17 Power 2 | . 1 3 3 3 Propulsion 3 | . 1 5 4 1 Utility 5 | . 1 4 8 7 Weapon 5 | 1 1 7 6 4 Tool/Special . | . . . . . Unused Backups 37 | . . 10 13 14 Power 9 | . . . 3 6 Propulsion 5 | . . 4 1 . Utility 12 | . . 1 3 8 Weapon 11 | . . 5 6 . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 97 98 89 Engine 9 | . 14 10 9 1 Treads 26 | . 28 32 34 4 Flight 3 | . . . . 20 Device 17 | . 11 19 26 7 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 6 Hackware 3 | . . . . 19 Energy Gun 12 | . 28 11 6 7 Energy Cannon 7 | . . 10 11 1 Peak Build Rating 54 | 5 7 21 34 54 Average Rating 22 | 3 6 18 25 43 On Entrance 12 | . 5 7 20 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 103 | 10 88 100 103 103 Greatest Support 83 | 40 40 63 83 80 Greatest Overweight (x) 30 | . 2 2 2 30 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 Most Carried 25 | 3 8 25 25 24 Average Carried 17 | 2 5 20 24 17 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 3 8 25 24 12 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1243 | 214 116 341 296 276 Remotely . | . . . . . Salvage Created 6022 | . 750 2066 1931 1275 Parts 300 | . 41 109 93 57 Haulers Intercepted 13 | . 1 6 5 1 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 98 | . 18 31 31 18 Melee 8 | . . . . 8 Guns 58 | . 17 23 14 4 Cannons 26 | . . 8 17 1 AOE 3 | . . . . 3 Classes Destroyed 13 | . 6 3 3 1 Worker 6 | . . 3 2 1 Builder 3 | . . 1 2 . Hauler 13 | . 1 6 5 1 Recycler 10 | . 1 5 1 3 Operator 8 | . 1 2 4 1 Watcher 13 | . 3 5 4 1 Swarmer 26 | . 9 14 3 . Grunt 43 | . 9 9 16 9 Duelist 2 | . . . 1 1 Sentry 14 | . . 8 4 2 Specialist 4 | . . . 4 . Hunter 4 | . . . 3 1 Programmer 5 | . . . . 5 Best Kill Streak 7 | . 4 6 7 3 Combat Bots Only 4 | . 4 4 3 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 619 | . 96 152 159 212 Missed 162 | . 29 44 39 50 Hits 457 | . 67 108 120 162 Melee 8 | . . . 2 6 Projectile 449 | . 67 108 118 156 AOE 1 | . . 1 . . Critical Strikes 15 | . . 3 5 7 Part Disruptions 1 | . . . . 1 Damage Taken 6096 | . 663 1226 1866 2341 Core 1224 | . 126 181 207 710 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 66 | 100 49 54 62 . Volleys Fired 352 | . 54 111 120 67 Largest 2 | . 2 2 2 2 Hottest 136 | . 100 136 136 129 Shots Fired 646 | . 108 220 228 90 Gun 413 | . 108 142 87 76 Cannon 230 | . . 78 141 11 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic . | . . . . . Thermal 563 | . 108 203 228 24 Explosive 3 | . . . . 3 Electromagnetic 80 | . . 17 . 63 Robot Hit Streak 18 | . 14 6 13 18 Robot Miss Streak 8 | . 2 4 8 7 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 428 | . 69 120 159 80 Core Hits 278 | . 37 60 140 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 25 | . 12 10 . 3 Burn 19 | . 12 7 . . Corrupt 3 | . . 3 . . Sever 3 | . . . . 3 Melee Attacks 38 | . . 2 . 36 Impact 2 | . . 2 . . Slashing 35 | . . . . 35 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 8748 | . 938 2272 3175 2363 Guns 4477 | . 938 1481 1119 939 Cannons 2712 | . . 791 1758 163 Explosions 490 | . . . 264 226 Melee 1010 | . . . . 1010 Ramming 59 | . . . 34 25 Kinetic . | . . . . . Thermal 6212 | . 938 2034 2877 363 Explosive 226 | . . . . 226 Electromagnetic 1241 | . . 238 264 739 Impact . | . . . . . Slashing 1010 | . . . . 1010 Piercing . | . . . . . Highest Corruption 4 | . 2 4 . 2 Average Corruption 2 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . 6 37 . 16 Message Errors 12 | . 4 5 . 3 Matter Fused 14 | . . 11 . 3 Heat Flow Errors 9 | . 1 6 . 2 Energy Discharges 8 | . 1 4 . 3 Data Loss (minor) 5 | . . 3 . 2 Data Loss (major) 3 | . . 2 . 1 Misfires 5 | . . 4 . 1 Alerts 3 | . . 2 . 1 Overload Shots . | . . . . . Overflow Damage 84 | . . 51 7 26 Projectiles 51 | . . 51 . . Explosions 22 | . . . 7 15 Melee 11 | . . . . 11 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . . . 19 130 Shots 4 | . . . 1 3 Rammed 12 | . . . 5 7 Targets Rammed 13 | . . . 6 7 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 282 | . 282 162 123 247 Average Temperature 53 | . 82 22 36 52 Received Heat Transfer 1995 | . 231 303 720 741 Effects 4 | . 1 . . 3 Energy Bleed 1 | . 1 . . . Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . 2 . 7 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 31 | . 9 11 10 1 Heat Transferred 13939 | . 3663 4921 4726 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 67 | 100 100 43 51 97 Level 1 12 | . . 18 20 2 Level 2 20 | . . 37 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 502 | . 96 502 477 215 Initial 214 | . . 5 208 214 Average 167 | . 35 257 233 50 Influence Increases 3269 | . 535 1035 1059 640 Destroy 0b10 Robot/C 1960 | . 360 620 620 360 Destroy 0b10 Robot/NC 265 | . 30 110 90 35 Destroy Leader 542 | . 68 182 188 104 Successful Hack 61 | . 31 14 16 . Disable Machine 225 | . . 105 120 . Destroy Structure 36 | . 1 4 10 21 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 165 | . 45 . . 120 Influence Decreases 3137 | . 522 554 1082 979 Entered New Map 551 | . . 8 286 257 Time Decay 2325 | . 522 546 706 551 Lost Part 261 | . . . 90 171 Squads Dispatched 20 | . 2 2 10 6 Investigation 1 | . 1 . . . Extermination 5 | . . . . 5 Reinforcement 11 | . 1 2 7 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 177 | . 27 49 61 40 Peak Tracking Total 9 | . 4 4 4 9 Tactical Retreats 26 | . 3 4 7 12 ECM-based Alert Blocks 24 | . . 4 14 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . 2 7 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 7 8 . Max in Single Turn 2 | . . 1 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 6 9 4 1 Terminals 15 | . 6 7 2 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 46 | . 15 20 8 3 Successful 24 | . 7 10 5 2 Failed 22 | . 8 10 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 5 7 . . Terminals 34 | . 15 15 4 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 7 | . . 5 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 6 4 2 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 3 | . 2 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 5 | . 2 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 4 2 . Insert Component 3 | . . 2 1 . Analyze 2 | . . 1 1 . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 7 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . . . 1 Time 35 | . . . . 35 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 9801 | . 425 3847 3050 2479 Sensors 4279 | . 425 320 2899 635 T.N.C. 1 | . . . . 1 Machine Analysis 2469 | . . . . 2469 ECM 7709 | . . 3527 3050 1132 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 12916 | 65 2528 4727 3117 2479 Spaces Moved 4476 | 36 729 1767 1161 783 Core 7 | 3 . . . 4 Treads 3876 | 33 729 1767 1161 186 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 593 | . . . . 593 Fastest Speed 50 | 50 160 213 200 200 Average Speed 238 | 150 298 238 204 239 Slowest Speed 1550 | 160 320 320 240 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 90 96 72 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 35 | . . 2 3 30 Melee 2 | . . 2 . . Projectile 1 | . . . 1 . AOE 32 | . . . 2 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5991 | 44 969 2070 1684 1224 Wait 874 | 1 173 108 315 277 Move 4472 | 35 728 1766 1160 783 Hop . | . . . . . Pick Up 78 | 3 4 30 27 14 Fast Attach 14 | 5 2 3 2 2 Attach 40 | . 1 4 10 25 Detach 1 | . . . . 1 Swap 50 | . 5 23 16 6 Drop 59 | . 2 23 28 6 Fire 352 | . 54 111 120 67 Melee 38 | . . 2 . 36 Ram 3 | . . . . 3 Kick . | . . . . . Crush 10 | . . . 6 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Discovered new exit (range 11) 1716 | -10/Materials | Discovered new exit (range 5) 1835 | -10/Materials | Core integrity fell below 50% 2428 | -10/Materials | Discovered new exit (range 10) 2594 | -10/Materials | Entered another Materials area 2594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -9/Materials | Discovered new exit (range 5) 3532 | -9/Materials | Discovered new exit (range 16) 4653 | -9/Materials | Discovered new exit (range 15) 5641 | -9/Materials | Discovered new exit (range 16) 6976 | -9/Materials | Discovered new exit (range 11) 7321 | -9/Materials | Entered another Materials area 7321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8626 | -8/Materials | Discovered new exit (range 16) 8700 | -8/Materials | Lost 3 parts (1n1u1w) 8978 | -8/Materials | Build established: Scavenger-Mutant 9192 | -8/Materials | Garrison activated, responded to threat 9233 | -8/Materials | Discovered new exit (range 14) 10438 | -8/Materials | Entered Factory 10438 | -7/Factory | Evolved 2 slots: Utility x2 10807 | -7/Factory | Build established: Mutant 11054 | -7/Factory | Lost 3 parts (1n2w) 11104 | -7/Factory | Lost 3 parts (1p1n1u) 11477 | -7/Factory | Repaired Imp. Cesium-ion Thruster 11517 | -7/Factory | Build established: Hacker-Mutant 12252 | -7/Factory | Discovered new exit (range 13) 12691 | -7/Factory | Core integrity fell below 50% 12740 | -7/Factory | Lost 5 parts (2n1u2w) 12895 | -7/Factory | Core integrity fell below 20% 12917 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12884_ Slammed into G-47 Trooper. 12887_ Critical hit (Burn: +37). 12891_ Imp. Cesium-ion Thruster destroyed. 12892_ G-47 Trooper destroyed. 12893_ Critical hit (Burn: +37). 12894_ Rocket Launcher destroyed. 12894_ Destroyed Rocket Launcher. 12894_ G-47 Trooper destroyed. 12897_ Jacked G-47 Trooper... >>parse_system Reading system data... 12899_ Datajack destroyed. 12900_ IE6 FBXQHT4| FW1TYA1|H#MJTT2QZQZ 12901_ The unstable cave ceiling collapses. 12907_ U-05 Engineer lays Concrete. 12910_ U-05 Engineer builds a Wall. 12914_ U-05 Engineer lays Concrete. 12915_ G-47 Trooper destroyed. 12915_ Critical hit (Burn: +37). 12915_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????########## ????? | | ??????????????????????????????????# # ????? | | ??????????????????????????????????#* """"" # ##??? | | ??????????"""?????????????????????# """"" + ??? | | ??????????"T"?????????????????????# """ # #??? | | ????????????????????????????????#?# # #??? | | ???????????????????????????????? ?#""" *# #??? | | ???????????????????????????????? ?#"T ! # #??? | | ????????????"""""""??????###???# ?#""" # #??? | | ????????????"""""""?????? #???# ## # #??? | | ????????????"""""""??????#g#???# #####+##+## #### | | ????????????"""""""??????#g#???# #???# # | | ?????????????????????????#g##??# #???# # | | ???????????????????????### #??# #???# # | | ?????????????########### ##?# ##### + | | ?????????????# # ### *# | | ?????????????# # ==# ## # | | ?????????????# ! % ### #### | | ?????????????# # @= %uu | | ?????????????#####+##### %= ######/##/### | | ????????????????# =% *[ ## =%= # """ "" | | ????????????????# #### |[ # """ "" | | ????????????????# ##??# [ #! 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" #???# # | | ??? ###### ##########???# """ # | | ????????????????# ?????????????# """"" # ?#+ | | ????????????????# ?????????????# """"" ######??? | | ????????????????# ?????????????#+#########???????? | | ????????????????# ?????????????# ????????????????? | | ????????????????# ?????????????# ????????????????? | | ????????????????[ ?????????????# ????????"""?????? | | ???????????????? ?????????????? ?????????"""?????? | | ???????????????? ?????????????? ?????????"""?????? | | ???????????????? ?????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cesium-ion Thruster | 61% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldActiveReplicator Manual? 0 Play Time 00:59:16 Cumulative 82.5 hours Start 2026.07.07 @ 00:31:08 End 2026.07.07 @ 01:29:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d996e7-052a-4f3c-921a-abb3031010eb