Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 23:15:34 Player: Relaxlen Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2251 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Terrain Scanner Small Laser Small Laser Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 5 5 . 12 Power 3 | . 2 . 1 Engine 2 | . 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 3 | . . . 3 Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 . 16 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 7 | . . . 7 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 7 Power . | 1 . . . Propulsion 2 | 1 2 2 2 Utility . | . . 1 1 Weapon 3 | 1 4 4 3 Tool/Special . | . . . . Unused Backups 4 | . 3 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 98 100 59 Engine 9 | . 13 14 4 Leg 21 | . 28 28 13 Device 10 | . 13 14 8 Storage 11 | . 14 14 9 Processor 3 | . . . 7 Energy Gun 13 | . 21 14 3 Ballistic Gun 2 | . . . 4 Launcher 6 | . 6 14 6 Peak Build Rating 16 | 5 7 7 16 Average Rating 7 | 2 6 7 8 On Entrance 4 | . 5 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 8 14 14 15 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 7 8 Average Carried 6 | 4 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 5 7 7 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 494 | 208 96 . 190 Remotely . | . . . . Salvage Created 472 | . 163 . 309 Parts 38 | . 14 . 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 4 . 10 Guns 5 | . 3 . 2 AOE 9 | . 1 . 8 Classes Destroyed 7 | . 3 . 4 Builder 5 | . 2 . 3 Mechanic 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 7 | . 4 . 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 11 | . 4 . 11 Combat Bots Only 8 | . 2 . 8 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 180 | . 33 . 147 Missed 50 | . 15 . 35 Hits 130 | . 18 . 112 Projectile 130 | . 18 . 112 Critical Strikes 2 | . . . 2 Damage Taken 1798 | . 255 . 1543 Core 614 | . 62 . 552 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 52 | . 15 . 37 Largest 2 | . 2 . 2 Hottest 80 | . 80 . 60 Shots Fired 77 | . 29 . 48 Gun 58 | . 17 . 41 Cannon . | . . . . Launcher 19 | . 12 . 7 Special . | . . . . Kinetic 30 | . . . 30 Thermal 10 | . 2 . 8 Explosive 19 | . 12 . 7 Electromagnetic 18 | . 15 . 3 Robot Hit Streak 8 | . 4 . 8 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 13 . 32 Core Hits 39 | . 12 . 27 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1282 | . 403 . 879 Guns 356 | . 103 . 253 Cannons . | . . . . Explosions 926 | . 300 . 626 Melee . | . . . . Ramming . | . . . . Kinetic 164 | . . . 164 Thermal 89 | . 23 . 66 Explosive 926 | . 300 . 626 Electromagnetic 103 | . 80 . 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 1 . 5 Projectiles . | . . . . Explosions 6 | . 1 . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . 31 . 36 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 81 | . 81 . 30 Average Temperature 27 | . 34 . 9 Received Heat Transfer 471 | . 129 . 342 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 50 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 . 90 Level 1 4 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | . 127 . 210 Initial 28 | . . . 28 Average 67 | . 47 . 104 Influence Increases 496 | . 187 . 309 Destroy 0b10 Robot/C 280 | . 80 . 200 Destroy 0b10 Robot/NC 30 | . 15 . 15 Destroy Leader 60 | . 20 . 40 Disable Machine 30 | . 15 . 15 Destroy Structure 81 | . 42 . 39 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 407 | . 80 52 275 Entered New Map 79 | . . 52 27 Time Decay 178 | . 70 . 108 Lost Part 150 | . 10 . 140 Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 . 16 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 . 5 Successful 3 | . . . 3 Failed 4 | . 2 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 515 | . 267 18 230 Terrain 180 | . 175 . 5 Structural 335 | . 92 18 225 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 601 | 56 274 18 253 Spaces Moved 341 | 36 172 16 117 Core 29 | 14 . . 15 Treads 1 | . . . 1 Legs 311 | 22 172 16 101 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 110 120 120 127 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 2 27 3 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . 57 . 45 Melee . | . . . . Projectile . | . . . . AOE 102 | . 57 . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 455 | 51 211 15 178 Wait 8 | . 8 . . Move 338 | 35 171 15 117 Hop . | . . . . Pick Up 26 | 10 8 . 8 Fast Attach . | . . . . Attach 22 | 5 3 . 14 Detach . | . . . . Swap 5 | 1 2 . 2 Drop 3 | . 3 . . Fire 52 | . 15 . 37 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Subcaves 331 | -10/Subcaves | Discovered new exit (range 15) 334 | -10/Subcaves | Learned location of Zion (-7) 334 | -10/Subcaves | Met a Zionite searching for "candidates" 349 | -10/Subcaves | Entered Materials 349 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 429 | -8/Materials | Garrison activated, responded to threat 486 | -8/Materials | Destroyed 8 combat bots 495 | -8/Materials | Lost 4 parts (1p1n2w) 577 | -8/Materials | Core integrity fell below 50% 590 | -8/Materials | Core integrity fell below 20% 602 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00568_ K-01 Serf collects debris. 00571_ Slug penetrates Wall. 00572_ K-01 Serf collects debris. 00574_ Structural Scanner destroyed. 00574_ Penetrated by Slug. 00575_ K-01 Serf collects debris. 00576_ W-25 Informer sends out distress signal. 00577_ Adv. Targeting Computer destroyed. 00577_ Penetrated by Slug. 00577_ Lgt. Assault Rifle destroyed. 00578_ K-01 Serf collects debris. 00580_ Penetrated by Slug. 00583_ Sml. Laser destroyed. 00583_ Slug penetrates Wall. 00584_ K-01 Serf collects debris. 00589_ Lgt. Assault Rifle destroyed. 00591_ K-01 Serf collects debris. 00595_ Penetrated by Slug. 00595_ Sml. Laser destroyed. 00599_ Slug penetrates Wall. 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