Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 17:36:44 Player: kikul Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3696) 3696 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 7347 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/850 Matter 373/550 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Armored Leg Armored Leg High-capacity Storage Unit High-capacity Storage Unit Compact Battery (200) Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Force Field Improved EM Pulse Cannon Improved EM Pulse Cannon Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Propulsion Shielding Force Field > --- WEAPON ----------- Pulse Rifle Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Light Fission Core Flexi-carbon Leg Armored Leg Armored Leg Power Amplifier High-capacity Storage Unit High-capacity Storage Unit Compact Battery Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler EM Disruption Field Force Field Plasma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Coil Gun Magnetic Acceleration Cannon [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . . 2 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 134 | 9 4 13 24 35 49 Power 23 | 2 . 1 4 11 5 Engine 15 | 2 . 1 3 7 2 Core 8 | . . . 1 4 3 Reactor . | . . . . . . Propulsion 33 | 3 . 8 6 7 9 Treads 10 | . . 3 4 2 1 Leg 17 | 2 . 2 . 5 8 Wheel 6 | 1 . 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 2 1 6 6 13 Device 17 | . 1 . 5 3 8 Storage 5 | 1 1 . . 1 2 Processor 2 | . . . . . 2 Hackware 1 | . . 1 . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 49 | 3 2 3 8 11 22 Energy Gun 18 | . 2 3 5 3 5 Energy Cannon 14 | . . . 1 4 9 Ballistic Gun 9 | 3 . . 1 1 4 Ballistic Cannon 4 | . . . . 1 3 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 56 | . . 6 17 10 23 Power 12 | . . 1 3 3 5 Propulsion 16 | . . 2 6 3 5 Utility 13 | . . . 3 2 8 Weapon 15 | . . 3 5 2 5 Highest Loss Streak 8 | . . 3 4 3 8 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 93 | . 98 94 87 96 94 Engine 9 | . 14 8 3 15 5 Core 5 | . . . 3 5 12 Treads 11 | . . 7 26 14 . Leg 16 | . 28 19 3 15 23 Wheel 1 | . . 15 2 . . Device 11 | . 13 1 12 7 16 Storage 10 | . 14 11 9 12 6 Hackware 2 | . . 9 8 . . Protection 4 | . . . 3 7 3 Energy Gun 8 | . 25 20 10 2 4 Energy Cannon 4 | . . . . 7 6 Ballistic Gun 2 | . 1 . 3 3 2 Naked Turns . | . . . . . . Heaviest Build 143 | 10 91 91 100 119 143 Greatest Support 80 | 20 20 20 80 80 80 Greatest Overweight (x) 21 | . 4 8 4 1 21 Average Overweight (x) 1 | . 2 4 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 23 Most Carried 25 | 8 25 25 25 25 25 Average Carried 22 | 5 17 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 20 Final Carried 25 | 8 25 25 25 25 13 Class Distribution -------------------- 53% | Mutant 21% | Tank 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2341 | 314 40 115 254 468 1150 Remotely . | . . . . . . Salvage Created 5100 | 135 244 516 1079 1105 2021 Parts 266 | 7 31 31 53 61 83 Haulers Intercepted . | . . . . . . Recyclers Shooed 11 | . . . 2 . 9 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 77 | . 7 11 17 17 25 Guns 36 | . 7 10 13 3 3 Cannons 25 | . . . . 10 15 AOE 7 | . . 1 2 3 1 Classes Destroyed 15 | 3 3 3 3 2 1 Worker 22 | 1 2 . 2 4 13 Builder 8 | . 2 1 1 2 2 Tunneler 3 | 2 . . 1 . . Recycler 10 | 1 . 1 2 2 4 Operator 1 | . . 1 . . . Watcher 3 | . . 1 . . 2 Swarmer 17 | . 5 4 . 3 5 Grunt 35 | . 2 6 9 5 13 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 7 | . . 1 4 1 1 Specialist 4 | . . . 2 2 . Hunter 4 | . . . 1 1 2 Programmer 7 | . . . . 4 3 Heavy 1 | . . . . 1 . Best Kill Streak 8 | 2 3 4 5 4 8 Combat Bots Only 4 | . 3 4 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 881 | . 27 58 206 176 414 Missed 242 | . 7 17 57 48 113 Damage Taken 8694 | . 231 469 2529 1884 3581 Core 1477 | . 22 24 401 173 857 Absorbed by Shields 939 | . . . . . 939 Redirected to Shielding 63 | . . . . . 63 Ignored by Resistances 77 | . . . . . 77 Core Remaining (%) 77 | 100 91 94 27 75 . Volleys Fired 347 | 12 19 39 101 77 99 Largest 3 | 2 2 2 2 2 3 Hottest 209 | 40 90 90 90 138 209 Shots Fired 639 | 24 32 60 135 143 245 Gun 402 | 24 32 60 135 77 74 Cannon 230 | . . . . 64 166 Launcher 7 | . . . . 2 5 Special . | . . . . . . Kinetic 133 | 24 . . 14 44 51 Thermal 184 | . . . 51 21 112 Explosive 7 | . . . . 2 5 Electromagnetic 315 | . 32 60 70 76 77 Robot Hit Streak 16 | 6 8 10 14 13 16 Robot Miss Streak 8 | 2 2 4 6 6 8 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 412 | 18 19 36 94 80 165 Core Hits 211 | 9 11 21 46 40 84 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . 1 2 3 Burn 3 | . . . 1 2 . Blast 2 | . . . . . 2 Corrupt 2 | . 1 . . . 1 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9685 | 138 283 708 1900 1798 4858 Guns 4236 | 138 283 551 1558 646 1060 Cannons 4193 | . . . . 816 3377 Explosions 1227 | . . 157 342 336 392 Melee . | . . . . . . Ramming 29 | . . . . . 29 Kinetic 1591 | 138 . . 93 427 933 Thermal 3533 | . . 157 1035 384 1957 Explosive 424 | . . . . 195 229 Electromagnetic 4108 | . 283 551 772 792 1710 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 1 Average Corruption 4 | . . . . 6 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . . . 53 9 Message Errors 16 | . . . . 14 2 Matter Fused 8 | . . . . 7 1 Heat Flow Errors 11 | . . . . 9 2 Energy Discharges 10 | . . . . 8 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . . . . 9 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 2 | . . . . 2 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 221 | . . 21 37 58 105 Projectiles 79 | . . . . . 79 Explosions 142 | . . 21 37 58 26 Melee . | . . . . . . Knockbacks 17 | . . . . 3 14 Impact . | . . . . . . Kinetic 16 | . . . . 3 13 Secondary 1 | . . . . . 1 Self-Inflicted Damage 256 | . . 73 104 . 79 Shots 7 | . . 2 3 . 2 Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 753 | . . 137 37 430 753 Average Temperature 174 | . . 44 11 146 212 Received Heat Transfer 1984 | . 54 108 954 201 667 Effects 96 | . . . . 11 85 Shutdowns 39 | . . . . 5 34 Energy Bleed 4 | . . . . . 4 Interference 18 | . . . . 1 17 Matter Decay 6 | . . . . . 6 Short Circuit 6 | . . . . 1 5 Damage (minor) 7 | . . . . . 7 Damage (major) 14 | . . . . 4 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 1 . 6 Combat Hostiles 7 | . . . 1 . 6 Parts Fried 25 | . 1 3 1 4 16 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 16 | . . . 5 5 6 Heat Transferred 6505 | . . 200 2041 729 3535 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . 3 5 . 3 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 454 | 20 148 246 190 317 454 Initial 154 | . 13 18 44 9 154 Average 121 | 5 83 105 75 34 283 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 78 | 100 100 92 100 97 27 Level 1 18 | . . 7 . 2 62 Level 2 2 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . 1 6 7 7 Investigation 1 | . . . 1 . . Extermination 7 | . . . . 4 3 Reinforcement 11 | . . 1 4 3 3 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 8 13 27 22 49 Peak Tracking Total 12 | . 3 4 5 3 12 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 1 2 6 6 Max in Single Turn 6 | . . 1 1 6 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . . 2 1 . . Terminals 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 9 4 . . Successful 7 | . . 5 2 . . Failed 6 | . . 4 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . 1 1 . . Terminals 13 | . . 9 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 4 1 . . Record 2 | . . 2 . . . Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Botnet 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . . 2 1 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7251 | 137 586 641 1564 2331 1992 Spaces Moved 2581 | 78 168 235 457 926 717 Core 12 | 11 . . . . 1 Treads 733 | . . . 331 402 . Legs 1560 | 67 168 45 40 524 716 Wheels 276 | . . 190 86 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 140 140 192 192 Average Speed 220 | 110 298 195 245 217 211 Slowest Speed 1100 | 120 400 400 400 250 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 16 17 25 24 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 110 | . . 7 19 50 34 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 108 | . . 7 19 50 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3566 | 107 227 361 770 1109 992 Wait 292 | . 4 58 144 14 72 Move 2576 | 77 167 234 456 925 717 Hop . | . . . . . . Pick Up 126 | 7 24 10 29 29 27 Fast Attach 31 | 7 2 1 3 11 7 Attach 67 | 1 1 8 18 13 26 Detach 5 | 2 . 1 . 1 1 Swap 36 | 1 1 4 3 11 16 Drop 82 | . 9 6 15 28 24 Fire 347 | 12 19 39 101 77 99 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 5) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x2 1098 | -9/Materials | Lost 3 parts (1n2w) 1159 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Entered another Materials area 1365 | -8/Materials | Evolved 2 slots: Utility x2 1683 | -8/Materials | Lost 4 parts (1p2n1w) 1719 | -8/Materials | Build established: Scavenger-Mutant 1778 | -8/Materials | Lost 4 parts (2n2w) 1895 | -8/Materials | Core integrity fell below 50% 1923 | -8/Materials | Garrison activated, responded to threat 1925 | -8/Materials | Lost 4 parts (2n2w) 2179 | -8/Materials | Build established: Mutant 2899 | -8/Materials | Discovered new exit (range 8) 2929 | -8/Materials | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Power x2 2957 | -7/Factory | Lost 3 parts (1p2u) 3251 | -7/Factory | Build established: Scavenger-Mutant 3575 | -7/Factory | Lost 3 parts (1p1n1u) 4367 | -7/Factory | Build established: Mutant 5231 | -7/Factory | Discovered new exit (range 16) 5260 | -7/Factory | Entered another Factory area 5260 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5644 | -6/Factory | Build established: Tank 6400 | -6/Factory | Lost 4 parts (1n2u1w) 6604 | -6/Factory | Core integrity fell below 50% 6954 | -6/Factory | Garrison activated, responded to threat 7064 | -6/Factory | Lost 3 parts (1n2u) 7235 | -6/Factory | Cargo convoy interrupted 7250 | -6/Factory | Core integrity fell below 20% 7252 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07241_ Deuterium Engine blown off. 07241_ Imp. Titanium Leg blown off. 07241_ Coil Gun blown off. 07241_ Slug penetrates Wall. 07241_ Power Amplifier destroyed. 07241_ Flexi-carbon Leg destroyed. 07242_ Penetrated by Slug. 07245_ Plasma Rifle destroyed. 07246_ Magnetic Acceleration Cannon destroyed. 07248_ EM Disruption Field destroyed. 07248_ Penetrated by Slug. 07248_ I-36 Angel enters garrison. 07249_ Slug penetrates H-66 Slayer. 07249_ Penetrated by Slug. 07250_ Lgt. Fission Core destroyed. 07250_ P-60 Hacker destroyed. 07251_ Slug penetrates Manufacturing Mainframe. 07251_ Penetrated by Slug. 07252_ Slug penetrates Wall. 07252_ Penetrated by Slug. 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""" ?????????????????????????????? | | ???? ???? ?????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 44 Energy Capacity 640 Matter Stores 368 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSurveybotInterrupter Manual? 0 Play Time 01:30:41 Cumulative 19.6 hours Start 2024.06.05 @ 16:05:25 End 2024.06.05 @ 17:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72dc78de-4863-4c67-88bb-60046684c24a