Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 18:52:15 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1275 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Heavy Hammer > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Signal Interpreter EM Shotgun Particle Gun Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Heavy Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Small Laser [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 8 9 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 3 3 . Treads . | . . . Leg . | . . . Wheel 6 | 3 3 . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 1 | . 1 . Propulsion 5 | . 4 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 1 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 81 | . 87 55 Engine 7 | . 9 . Wheel 18 | . 20 11 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 13 | . 14 11 Ballistic Gun 3 | . 4 . Impact Weapon 9 | . 9 11 Peak Build Rating 11 | 9 11 10 Average Rating 8 | 5 9 8 On Entrance 5 | . 9 8 Naked Turns . | . . . Heaviest Build 45 | 12 33 45 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 4 | 3 3 4 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 12 | 7 12 18 Most Carried 8 | 4 7 8 Average Carried 5 | 1 5 7 Final Capacity 20 | 8 15 20 Final Carried 8 | 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 359 | 260 92 7 Remotely . | . . . Salvage Created 380 | 43 296 41 Parts 25 | 5 18 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 11 3 Melee 6 | . 5 1 Guns 6 | . 6 . Classes Destroyed 4 | 1 3 . Tunneler 2 | 2 . . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 5 | . 5 . Best Kill Streak 4 | 1 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 91 19 Missed 34 | . 30 4 Damage Taken 782 | . 656 126 Core 198 | . 168 30 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 28 | 10 18 . Largest 2 | 1 2 . Hottest 70 | 50 70 . Shots Fired 35 | 10 25 . Gun 35 | 10 25 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . 7 . Thermal 28 | 10 18 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 3 4 . Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | 7 24 4 Core Hits 16 | 2 13 1 Critical Kills 4 | . 4 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 6 | . 5 1 Smash 6 | . 5 1 Melee Attacks 25 | . 17 8 Impact 25 | . 17 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles 1 | . 1 . Follow-up Attacks . | . . . Damage Inflicted 839 | 88 532 219 Guns 270 | 88 182 . Cannons . | . . . Explosions . | . . . Melee 569 | . 350 219 Ramming . | . . . Kinetic 40 | . 40 . Thermal 230 | 88 142 . Explosive . | . . . Electromagnetic . | . . . Impact 569 | . 350 219 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 193 | . 73 120 Projectiles 38 | . . 38 Explosions . | . . . Melee 155 | . 73 82 Knockbacks 4 | . 1 3 Impact 3 | . 1 2 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | 80 146 . Average Temperature 51 | 36 58 . Received Heat Transfer 228 | . 219 9 Siege Activations . | . . . Robots Corrupted 3 | . 1 2 Combat Hostiles 2 | . . 2 Parts Fried 2 | . 1 1 Impact Corruptions 7 | . 3 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 655 | 259 396 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 291 | 10 291 225 Initial 110 | . 6 110 Average 153 | 3 180 136 Maximum Alert Level 1 | . 1 1 Low Security (%) 59 | 100 48 85 Level 1 40 | . 51 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 25 9 Peak Tracking Total 6 | . 6 5 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 2 | . 2 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 807 | 90 583 134 Spaces Moved 574 | 63 432 79 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 564 | 53 432 79 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 100 | 88 97 126 Slowest Speed 200 | 200 125 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 70 9 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 4 | . 4 . Melee 4 | . 4 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 719 | 83 538 98 Wait 64 | . 57 7 Move 572 | 62 431 79 Hop . | . . . Pick Up 10 | 3 5 2 Fast Attach 9 | 7 1 1 Attach 4 | . 4 . Detach . | . . . Swap 5 | 1 4 . Drop 2 | . 1 1 Fire 28 | 10 18 . Melee 25 | . 17 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 11) 241 | -10/Materials | Core integrity fell below 50% 248 | -10/Materials | Lost 4 parts (3n1w) 324 | -10/Materials | Build established: Mutant 526 | -10/Materials | Lost 3 parts (1p1n1w) 537 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x2 808 | -9/Materials | Self-destructed Last Messages --------------- 00770_ S-10 Pest suffers critical hit (Smash). 00770_ Destroyed Flight Unit. 00770_ S-10 Pest system corrupted by crushing effect. 00770_ S-10 Pest knocked back. 00772_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00776_ S-10 Pest destroyed. 00783_ Destroyed Lgt. Ion Engine. 00783_ S-10 Pest system corrupted by crushing effect. 00783_ S-10 Pest knocked back. 00792_ Destroyed Lgt. Ion Engine. 00792_ S-10 Pest system corrupted by crushing effect. 00793_ S-10 Pest system terminally corrupted. 00800_ R-06 Scavenger collects Lgt. Assault Rifle. 00804_ R-06 Scavenger collects Flight Unit. 00806_ Acquired 7 matter. 00807_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ???????????????????#????#???????????????????#?? | | ??????????????????????#??????#????????????????? | | ??????????????????????????#??????????? ???????? | | ??????????????????????????????????????????????# | | ?????????#?????#??????????????????????????????? | | ??????????#??????#???#??????????? ??? ???###### | | ????????????? ?????????????#????#????????# # | | ??????????????? ???????? ????? ?+????????# # | | ????????????? ???+?????????????#?????????# # | | ??????????#?? ???# ?########?#????##+##### + | | ?????????????????# ?# #???#??# # | | ?????# ##/##### # #???#### # | | ?????# ! ! # #???# # | | ?????# %s #???# # | | ??????????""" """ #r #???# """ """ ## | | ????????????" """ # #???# """ """ # | | ??????????""" """ g##/######### """ """ + | | ???????+ g @ # | | ???????# # | | ??????????### ##+###############"T"#"T"## # | | ????????????# # ?????????????#?#"""###### # | | ????????????+ ?? ???????????????#####????# ## | | ????????????#???????? ????????????????#??# #? | | ?????????????? ??????????????#?#????? ???# #? | | ????????????????? ??????#?????????#??????# ? | | ????????????????? ???????????????????????# ## | | ???????????????????????????#?????#???????# #? | | ??????????????????????##???????????#?????## ##? | | ?????????????????#?????????????#??????????# #?? | | ???????????????????#??????????????????????# #?? | | ??????????????????????????????????????????? #?? | | ?????????????????????#????????????????????# ??? | | ??????????????????????#???????????????????? ??? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryArchitectDetonator Manual? 0 Play Time 00:10:16 Cumulative 36.9 hours Start 2024.08.10 @ 18:43:05 End 2024.08.10 @ 18:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 46 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9eb5f64-7923-4ad0-ae93-2edad1c6ff4a