Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 22:49:39 Player: HorseLips Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1316) 1316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 4289 Bonus ------- Follower Combat Kills 653 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 184/220 System Corruption 23% Temperature Cool (0) Movement Hovering (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (3) ------ Advanced Targeting Computer Improved Weapon Shielding Shield Generator > --- WEAPON (2) ------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (5) ---- Heat Sink Improved Propulsion Shielding Improved Weapon Shielding Heavy Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Treads Improved Flight Unit Improved Flight Unit Cryofiber Web Heat Sink Large Matter Pod Targeting Computer ECM Suite Utility Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Beam Rifle Particle Gun Heavy Particle Cannon Improved Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 61 | 6 2 13 6 21 13 Power 12 | 1 . 3 2 4 2 Engine 9 | 1 . 3 2 3 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 . 4 1 8 4 Treads 13 | . . 2 1 8 2 Leg 2 | 2 . . . . . Wheel 2 | . . 2 . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 14 | 1 2 4 1 3 3 Device 4 | . 1 1 . 1 1 Storage 3 | 1 1 1 . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 4 | . . 2 . 1 1 Artifact . | . . . . . . Weapon 16 | 2 . 2 2 6 4 Energy Gun 6 | . . . 1 4 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 32 | . . 5 4 20 3 Power 7 | . . 2 . 4 1 Propulsion 11 | . . 2 1 7 1 Utility 5 | . . . 1 3 1 Weapon 9 | . . 1 2 6 . Highest Loss Streak 8 | . . 3 2 8 2 To Critical Strikes . | . . . . . . Average Backups 10 | 3 8 12 9 10 12 Power 1 | . 1 2 1 1 . Propulsion 2 | 2 3 3 3 . . Utility 4 | . 2 4 5 6 8 Weapon 1 | . 2 2 . 1 1 Tool/Special . | . . . . . . Unused Backups 11 | . 1 . 1 . 9 Power . | . . . . . . Propulsion 3 | . 1 . 1 . 1 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 95 92 96 81 80 Engine 16 | . 14 20 21 14 6 Core 1 | . . . . 1 10 Treads 13 | . . 3 21 25 24 Leg 9 | . 28 11 . . . Device 9 | . 9 13 11 7 3 Storage 11 | . 14 11 11 9 7 Processor 3 | . . . 4 8 8 Protection 2 | . . 6 3 1 4 Energy Gun 4 | . . . 10 8 2 Energy Cannon 1 | . . . . 1 6 Ballistic Gun 14 | . 28 17 10 4 . Peak Build Rating 30 | 6 8 15 15 23 30 Average Rating 13 | 4 7 11 14 17 22 On Entrance 9 | . 6 8 11 15 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 103 | 13 53 100 100 103 101 Greatest Support 92 | 20 20 46 46 92 80 Greatest Overweight (x) 32 | 4 2 4 4 32 2 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 Average Capacity 21 | 7 18 22 25 25 20 Most Carried 25 | 6 10 17 17 14 25 Average Carried 10 | 4 8 12 9 10 12 Final Capacity 25 | 8 20 25 25 25 5 Final Carried 17 | 6 10 17 9 11 5 Class Distribution -------------------- 90% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1347 | 260 198 55 302 239 293 Remotely . | . . . . . . Salvage Created 1767 | . 46 133 153 968 467 Parts 104 | . 2 12 11 48 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 35 | . 1 4 8 17 5 Guns 22 | . 1 2 7 12 . Cannons 2 | . . . . 1 1 AOE 9 | . . 2 1 3 3 Classes Destroyed 11 | . 1 5 . 3 2 Worker 6 | . . 2 . 1 3 Builder 4 | . . . . 2 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 2 | . . 1 . 1 . Swarmer 10 | . . 2 6 2 . Grunt 12 | . 1 . 2 8 1 Brawler 2 | . . . . 2 . Duelist 1 | . . . . 1 . Sentry 11 | . . 2 . 5 4 Best Kill Streak 6 | . 1 6 3 5 4 Combat Bots Only 5 | . 1 3 3 5 1 Max Kills in Single Turn 4 | . 1 2 2 2 4 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 411 | . 18 87 75 168 63 Missed 102 | . 3 26 21 32 20 Hits 309 | . 15 61 54 136 43 Melee 25 | . . . . 24 1 Projectile 284 | . 15 61 54 112 42 Critical Strikes 16 | . 1 3 . 12 . Actively Blocked 1 | . . 1 . . . Damage Taken 4646 | . 217 761 518 2460 690 Core 856 | . 29 165 112 379 171 Absorbed by Shields 87 | . . . . . 87 Redirected to Shielding 154 | . . 33 22 29 70 Core Remaining (%) 72 | 100 88 . 30 . . Volleys Fired 117 | . 7 17 21 56 16 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 40 50 60 105 140 Shots Fired 214 | . 14 33 41 102 24 Gun 176 | . 14 23 37 99 3 Cannon 15 | . . . . 3 12 Launcher 23 | . . 10 4 . 9 Special . | . . . . . . Kinetic 105 | . 14 23 21 47 . Thermal 56 | . . . 16 25 15 Explosive 14 | . . 10 4 . . Electromagnetic 39 | . . . . 30 9 Robot Hit Streak 13 | . 7 8 4 13 5 Robot Miss Streak 6 | . 3 4 6 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 138 | . 9 17 22 73 17 Core Hits 81 | . 4 14 13 37 13 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 2 | . . . . 2 . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3082 | . 103 465 372 1536 606 Guns 1476 | . 103 91 176 1062 44 Cannons 325 | . . . . 50 275 Explosions 1281 | . . 374 196 424 287 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 695 | . 103 91 77 424 . Thermal 1221 | . . . 99 748 374 Explosive 570 | . . 374 196 . . Electromagnetic 596 | . . . . 364 232 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . . . 18 23 Average Corruption 16 | . . . . 14 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 73 | . . . . 30 43 Message Errors 16 | . . . . 5 11 Matter Fused 15 | . . . . 8 7 Heat Flow Errors 11 | . . . . 4 7 Energy Discharges 6 | . . . . 4 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 9 | . . . . 2 7 Data Loss (major) 1 | . . . . 1 . Misfires 4 | . . . . 2 2 Alerts 3 | . . . . . 3 Misdirections 2 | . . . . . 2 Weapon Failures 4 | . . . . 3 1 Overload Shots . | . . . . . . Overflow Damage 19 | . . 1 . 10 8 Projectiles . | . . . . . . Explosions 19 | . . 1 . 10 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 326 | . . 75 60 69 122 Shots 15 | . . 4 3 2 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . 9 87 164 403 270 Average Temperature 90 | . 7 27 63 127 86 Received Heat Transfer 1503 | . 144 237 33 915 174 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . 2 1 Heat Transferred 1949 | . . . 225 1106 618 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 4 2 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 44 Level 1 7 | . . . . . 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 376 | . 20 103 85 162 376 Initial 23 | . . 1 23 . . Average 39 | . . 17 9 73 185 Influence Increases 1834 | . 20 193 212 613 796 Destroy 0b10 Robot/C 1080 | . 20 80 160 420 400 Destroy 0b10 Robot/NC 95 | . . 20 . 35 40 Destroy Leader 290 | . . 32 30 104 124 Allied During Kill 176 | . . . . 14 162 Successful Hack 11 | . . . . . 11 Disable Machine 30 | . . . . 30 . Destroy Structure 77 | . . 31 22 10 14 Lose Combat Pursuer 75 | . . 30 . . 45 Influence Decreases 1526 | . 16 137 272 613 488 Entered New Map 40 | . . 3 37 . . Time Decay 1006 | . 16 104 215 373 298 Lost Part 260 | . . 30 20 200 10 Lost Ally 220 | . . . . 40 180 Squads Dispatched 11 | . . 2 . 7 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . 2 . 1 1 Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . . 1 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 6 14 8 27 18 Peak Tracking Total 6 | . 2 5 3 6 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 5 | . . 2 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 1 . . . 4 Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 1 . . . 6 Successful 5 | . 1 . . . 4 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . . 4 Record 2 | . . . . . 2 Open Door 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 13 | . . . 3 . 10 Largest Group 10 | . . . 3 3 10 Highest-Rated Group 173 | . . . 40 40 173 Highest-Rated Ally 29 | . . . 16 16 29 Total Orders . | . . . . . . Ally Attacks 139 | . . . . 37 102 Total Damage 1694 | . . . . 416 1278 Kills 24 | . . . . 7 17 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 4191 | . 1357 654 2041 139 . Sensors 125 | . . 125 . . . Structural 4191 | . 1357 654 2041 139 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 6551 | 74 2031 654 2041 908 843 Spaces Moved 2256 | 48 723 282 617 242 344 Core 22 | 20 . . . 2 . Treads 1128 | . . 30 617 240 241 Legs 867 | 28 723 116 . . . Wheels 136 | . . 136 . . . Hover 103 | . . . . . 103 Flight . | . . . . . . Fastest Speed 50 | 50 120 135 320 240 150 Average Speed 250 | 122 220 203 320 286 218 Slowest Speed 1650 | 250 260 400 480 1650 325 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 19 | . 19 . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 47 22 94 24 54 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . 39 36 7 8 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 89 | . . 39 36 6 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2953 | 60 1132 334 647 357 423 Wait 437 | . 414 . . 12 11 Move 2217 | 47 688 281 616 241 344 Hop 15 | . 15 . . . . Pick Up 53 | 7 4 16 1 14 11 Fast Attach 25 | 5 2 3 . 10 5 Attach 43 | 1 . 11 6 18 7 Detach 19 | . 1 3 . 6 9 Swap 2 | . . 1 . . 1 Drop 25 | . 1 2 3 . 19 Fire 117 | . 7 17 21 56 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 252 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 10) 2012 | -10/Materials | Lost 4 allies 2106 | -10/Materials | Entered another Materials area 2106 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2673 | -9/Materials | Lost 3 parts (2n1w) 2723 | -9/Materials | Discovered new exit (range 14) 2760 | -9/Materials | Entered Mines 2778 | -9/Mines | Met a Derelict bent on vengeance 2870 | -9/Mines | Core integrity fell below 50% 3639 | -9/Mines | Learned Materials emergency access door positions 3699 | -9/Mines | Discovered new exit (range 5) 4177 | -9/Mines | Discovered new exit (range 15) 4296 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4801 | -9/Mines | Entered Materials 4801 | -8/Materials | Accompanied by 3 allies 4801 | -8/Materials | Evolved 2 slots: Propulsion x2 4841 | -8/Materials | Garrison activated, responded to threat 5006 | -8/Materials | Lost 8 parts (2p3n3u) 5206 | -8/Materials | Lost 3 parts (1p1n1w) 5210 | -8/Materials | Garrison activated, responded to threat 5252 | -8/Materials | Core integrity fell below 50% 5273 | -8/Materials | System corruption reached 10% 5334 | -8/Materials | Lost 6 parts (1p3n2w) 5623 | -8/Materials | Discovered new exit (range 12) 5709 | -8/Materials | Entered Storage 5841 | -8/Storage | Core integrity fell below 20% 5920 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5996 | -8/Storage | Lost 3 allies 6190 | -8/Storage | Lost 4 allies 6552 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- System corrupted: Heat flow error (+202). Acquired 10 matter. U-05 Engineer lays Concrete. Connecting with Door Terminal... U-05 Engineer lays Concrete. U-05 Engineer builds a Door. System corrupted: Matter fused (-5). IWE P:TBVJN7LXJOL,HDM8 Acquired 5 matter. U-05 Engineer destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Destroyed Welding Torch. Y-45 Defender destroyed. U-05 Engineer destroyed. 86A2DU>ZA :QFRW1ILW,ZBU Map ----- +----------------------------------------------------+ | ????????????????????????????##[!=#? | | ???????????????###??????????#T]]=#? | | ?????????????### #######????##[=*#? | | ?????????""""# #?????###+## | | ????????## ## "" *%! ###????# | | ????????#T ## "T =//! ######## | | ????????## ## "" !/!!!+ [[ | | ########## ## !%/!! # ########## | | # ## ## != ! ## #???????? | | # """ ## ## [ !!* #?##???????? | | # """ ## ## #??????????? | | # """ # ##+########??????????? | | # + = #???????????????? | | # # %! #???????????##### | | # # ### #???????????# | | # ######?# #?????#?????# | | ################ #???? #?????# | | ?# " #?? #?????# # | | ?# # #? #?????# # | | ?# # # #?????# # | | ?# # =* #?????# # | | ?# | =% #?????# # | | ?# # %= #?????# # | | ??########/##### ###/##?????# # | | # #s#### [=#???#??????##### | | ? """ /@b !%! #?????????# | | ? """ #s =* a ????????# | | ?? ""??###### ####???????????? | | ??? ?????????##"###??????????????? | | ??????????????? ????????? ##### | | ??????????????? ==??????? / =%! | | ??????????????? ==????????????####% | | ??????????????? ==???????????????#" | | ??????????????? ???????????????#" | | ??????????????? ???????????????#" | | ??????????????? ???????????????# | | ??????????????? ???????????????# | | ?????????????????????????????????#% | | ???????????????????????????????? ! | | ???????????????????????????????#### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????#### | | ???????????????????????????????# | | ?????????????????????########### | | ?????????????????????# ##""" | | ?????????????????????# """ ##""" | | ?????????????????????# """ ##""" | | ???????????????????### """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Resistances Are Futile That Tickles Challenges ------------ None Game ------ Seed PortableInsulationBattery Manual? 0 Play Time 00:43:38 Cumulative 21.8 hours Start 2026.08.18 @ 22:03:42 End 2026.08.18 @ 22:49:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b53512fb-00c8-4bc1-8d6b-017a763f9b7c