Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 16:28:21 Player: MEOWRTGM Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (7240) 7240 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (1732) 1732 TOTAL SCORE: 16942 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 721 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Matter Compressor (174) Advanced Sensor Array Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Zionite Light Carapace Graphene Brace Advanced Thermal Shield Experimental Thermal Defense Suite > --- WEAPON ----------- Phase Gun Quantum Rifle Coil Gun Coil Gun > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Medium Treads Medium Treads Compact Battery Advanced Matter Compressor Improved Phase Shifter Shock Absorption System Improved Hardlight Generator Improved Hardlight Generator Improved Shield Generator Long-range Tractor Beam Plasma Rifle Coil Gun Missile Launcher [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Processor] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 2 . . . . . 1 . . Utility 8 | . . 2 . . . 3 1 . . . . 1 1 . Weapon 2 | . . . . . . 1 1 . . . . . . . Parts Attached 176 | 9 7 5 4 1 6 17 33 3 3 6 11 35 12 24 Power 20 | 1 2 . 1 . 1 1 2 1 . 2 1 4 2 2 Engine 8 | 1 2 . 1 . 1 1 1 1 . . . . . . Core 7 | . . . . . . . 1 . . 1 1 4 . . Reactor 5 | . . . . . . . . . . 1 . . 2 2 Propulsion 42 | 4 1 . . . 2 4 13 . 1 1 2 9 2 3 Treads 15 | 2 . . . . 2 2 . . . . . 5 2 2 Leg 19 | 2 1 . . . . 2 9 . 1 1 1 1 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 4 . . . 1 2 . . Flight 1 | . . . . . . . . . . . . 1 . . Utility 74 | 2 1 2 2 1 1 10 13 1 1 3 4 16 4 13 Device 30 | 1 . . . . . 4 7 . 1 1 2 5 1 8 Storage 8 | 1 1 . . . . . . . . 1 . 2 2 1 Processor 16 | . . 1 1 1 1 2 4 . . . 1 4 . 1 Hackware 3 | . . . . . . 2 . . . . . 1 . . Protection 17 | . . 1 1 . . 2 2 1 . 1 1 4 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 3 3 1 . 2 2 5 1 1 . 4 6 4 6 Energy Gun 9 | . . . . . . . . . . . 3 1 2 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 2 2 . . 2 2 5 1 1 . . 2 2 1 Ballistic Cannon 4 | . . 1 . . . . . . . . . 2 . 1 Launcher 3 | . . . 1 . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . . 2 2 . . 6 . 1 1 1 Parts Lost 68 | . . . 2 . 1 5 11 . 4 . 21 3 . 21 Power 8 | . . . 1 . . . 2 . . . 3 1 . 1 Propulsion 22 | . . . . . . . 5 . 1 . 7 1 . 8 Utility 20 | . . . 1 . 1 4 3 . 1 . 4 . . 6 Weapon 18 | . . . . . . 1 1 . 2 . 7 1 . 6 Highest Loss Streak 12 | . . . 2 . 1 1 5 . 3 . 8 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 7 8 12 13 13 11 9 13 12 11 6 6 9 13 Power 1 | . 1 2 2 2 1 1 1 1 1 1 . 1 1 1 Propulsion 2 | 1 2 2 2 2 2 2 3 6 6 5 2 . . 1 Utility 3 | . . 1 3 3 4 3 2 3 3 3 2 4 4 7 Weapon 2 | . 1 3 5 5 4 4 2 2 1 1 . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 3 . . 1 2 2 1 1 . . 1 3 1 7 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 1 . . . 1 . . . Utility 12 | . 2 . . . . 1 . 1 . . . 2 1 5 Weapon 6 | . 1 . . 1 2 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 95 98 99 99 88 95 100 98 93 75 80 98 90 Engine 5 | . 13 11 10 11 11 6 3 5 5 2 . . . . Core 1 | . . . . . . . 1 . . 1 2 3 4 . Treads 11 | . 5 22 22 22 22 13 5 . . . . 12 22 17 Leg 8 | . 22 . . . . 7 15 23 22 23 9 . . . Hover 1 | . . . . . . . . . . . 9 4 . . Device 11 | . 14 11 11 11 11 10 14 11 11 8 6 7 17 20 Storage 6 | . 14 11 11 11 11 6 5 5 5 5 4 2 4 3 Processor 18 | . . 7 10 10 19 15 19 23 23 23 26 23 19 13 Protection 5 | . . 10 11 11 2 2 1 5 3 2 2 9 5 3 Energy Gun 1 | . . . . . . . . . . . 1 . 7 11 Ballistic Gun 16 | . 27 16 20 22 22 19 22 22 22 23 6 3 8 4 Ballistic Cannon 1 | . . 4 . . . . . . . . . 5 . . Peak Build Rating 124 | 7 10 14 15 19 32 68 78 70 74 78 79 98 118 124 Average Rating 57 | 5 8 11 13 16 29 55 68 69 70 70 59 73 111 108 On Entrance 45 | . 7 8 14 14 19 32 62 69 70 70 71 26 98 118 Avg Prop Armor Cover (%) 6 | . . . 7 . . 7 6 . . . 15 3 2 4 Naked Turns 56 | . . . . . . . . . . . . . . 56 Heaviest Build 93 | 13 31 40 40 35 35 75 78 62 63 56 57 71 83 93 Greatest Support 137 | 40 40 40 40 40 48 48 65 65 65 65 70 104 137 137 Greatest Overweight (x) 19 | . . . 1 . . 4 19 . . . 1 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 12 7 10 14 Most Carried 15 | 5 8 12 14 15 15 15 15 15 15 14 15 10 13 15 Average Carried 11 | 3 7 8 12 13 14 12 12 14 14 13 8 6 9 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 10 15 5 Final Carried 15 | 5 6 12 13 14 15 14 15 15 13 13 4 9 13 5 Class Distribution -------------------- 41% | Scavenger-Gunner 33% | Mutant 14% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 6850 | 313 167 121 145 17 69 755 1266 449 194 . 379 1562 786 627 Remotely 95 | . . . . . . . 95 . . . . . . . Salvage Created 8883 | 114 169 186 128 . 91 914 1853 737 468 . 341 2020 1170 692 Parts 436 | 11 12 13 4 . 5 39 90 35 14 . 15 94 53 51 Haulers Intercepted 2 | . . . . . . . . . . . . . 2 . Recyclers Shooed 14 | . 1 . . . . 1 3 . . . . 7 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . 9 . . 39 21 . 12 . . . Prevented 7 | . . . . . 3 . . 1 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 122 | . 5 2 5 . 2 15 24 14 7 . 3 24 9 12 Guns 88 | . 5 . 5 . 2 12 22 13 7 . 2 3 8 9 Cannons 27 | . . 2 . . . . . . . . . 21 1 3 AOE 7 | . . . . . . 3 2 1 . . 1 . . . Classes Destroyed 18 | 2 3 2 3 . . 2 2 1 . . . 1 1 1 Worker 15 | . . . 1 . . 1 6 . . . . 5 2 . Builder 4 | . . . . . . . 3 . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . 2 . Recycler 13 | 1 . 1 . . . 1 2 . . . . 6 2 . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 4 | . 1 1 . . . 1 . . . . . 1 . . Swarmer 20 | . 2 . . . 1 4 . 6 1 . . 5 . 1 Grunt 42 | . 3 1 1 . 1 3 13 1 5 . . 7 5 2 Brawler 2 | . . . 1 . . . . 1 . . . . . . Duelist 3 | . . . . . . . . 3 . . . . . . Sentry 14 | . . 1 . . . 4 3 2 1 . . 1 1 1 Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . . . 4 1 . . 1 2 3 1 Programmer 24 | . . . . . . 4 4 . . . 2 8 . 6 Assembled 3 | . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 2 2 3 . 2 4 12 7 3 . 2 6 4 2 Combat Bots Only 7 | . 2 1 3 . 2 4 5 7 3 . 2 5 2 2 Max Kills in Single Turn 5 | 1 1 1 1 . 1 4 2 2 1 . 2 5 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 Exploded 3 | . . . . . . 3 1 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 1214 | . 57 14 31 . 26 108 139 45 39 . 190 133 104 328 Missed 413 | . 19 2 6 . 9 40 39 17 16 . 73 39 48 105 Hits 801 | . 38 12 25 . 17 68 100 28 23 . 117 94 56 223 Melee 5 | . . . 4 . . . . 1 . . . . . . Projectile 796 | . 38 12 21 . 17 68 100 27 23 . 117 94 56 223 AOE 9 | . . . . . . . . . . . . . . 9 Critical Strikes 38 | . . . 2 . . 3 3 1 3 . 4 8 . 14 Actively Blocked 19 | . . . . . . . . . . . 1 7 . 11 Part Disruptions 3 | . . . 1 . . . 1 . . . . . . 1 Damage Taken 14738 | . 399 174 362 . 392 1250 1885 516 596 . 2300 1668 631 4565 Core 2568 | . 100 30 24 . 60 151 123 97 . . 519 138 35 1291 Absorbed by Shields 990 | . . . . . . . . . . . . . 238 752 Redirected to Shielding 256 | . . . . . . 72 . . . . 184 . . . Ignored by Resistances 444 | . . . . . . . 110 . . . . 196 87 51 Core Remaining (%) 70 | 100 60 . . . 71 82 . . . . 19 88 . . Volleys Fired 415 | 16 39 15 21 . 6 34 52 23 22 . 17 94 28 48 Largest 4 | 2 2 2 2 . 2 3 4 4 4 . 4 3 4 4 Hottest 313 | 40 40 56 43 . 43 90 123 112 114 . 124 151 242 313 Shots Fired 1041 | 32 78 17 33 . 12 98 193 86 68 . 38 134 106 146 Gun 894 | 32 78 3 33 . 12 97 188 84 68 . 35 36 101 127 Cannon 134 | . . 14 . . . . . . . . . 98 5 17 Launcher 13 | . . . . . . 1 5 2 . . 3 . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 898 | 32 78 17 33 . 12 97 188 84 68 . 32 134 56 67 Thermal 107 | . . . . . . . . . . . 3 . 50 54 Explosive 13 | . . . . . . 1 5 2 . . 3 . . 2 Electromagnetic 23 | . . . . . . . . . . . . . . 23 Robot Hit Streak 18 | 7 12 7 5 . 9 11 13 11 16 . 10 12 18 11 Robot Miss Streak 9 | 2 5 1 2 . 1 7 6 4 5 . 3 4 3 9 Penetration Max 2 | . . . . . . . 1 1 . . . 1 2 1 Secondary Targets 17 | . 1 . 2 . . 2 3 . 2 . 1 . 2 4 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 . 1 . 1 1 Shots Hit Robots 652 | 22 44 12 21 . 10 69 126 52 43 . 24 80 70 79 Core Hits 360 | 7 18 6 12 . 6 38 116 22 12 . 11 43 36 33 Critical Kills 34 | 1 . . . . . 1 4 4 1 . 3 17 3 . Critical Parts Destroyed 33 | . . . 1 . . . 6 2 3 . 2 16 3 . Critical Strikes 78 | 1 . 1 1 . . 1 10 6 4 . 5 38 7 4 Burn 4 | . . . . . . . . . . . . . 1 3 Destroy 67 | 1 . . 1 . . 1 10 6 4 . 5 33 6 . Blast 7 | . . 1 . . . . . . . . . 5 . 1 Melee Attacks 6 | . 1 . 5 . . . . . . . . . . . Impact 6 | . 1 . 5 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16881 | 182 361 236 295 . 123 1836 3757 1323 794 . 525 3264 1889 2296 Guns 12004 | 182 361 23 295 . 123 1598 3040 1100 794 . 487 416 1735 1850 Cannons 3015 | . . 213 . . . . . . . . . 2362 115 325 Explosions 1779 | . . . . . . 238 717 223 . . 29 461 . 111 Melee . | . . . . . . . . . . . . . . . Ramming 83 | . . . . . . . . . . . 9 25 39 10 Kinetic 12910 | 182 361 236 295 . 123 1598 3040 1100 794 . 409 2778 891 1103 Thermal 2349 | . . . . . . 22 . . . . 78 461 959 829 Explosive 1296 | . . . . . . 216 717 223 . . 29 . . 111 Electromagnetic 243 | . . . . . . . . . . . . . . 243 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 8 8 . 5 5 5 5 5 6 7 . 9 Average Corruption 4 | . . . 7 8 . 3 2 5 5 5 5 3 . 7 Corruption Purged 4 | . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 166 | . . . 2 1 . 22 17 40 10 10 14 23 . 27 Message Errors 34 | . . . 1 . . 6 2 8 1 1 2 6 . 7 Matter Fused 42 | . . . . 1 . 5 6 11 2 3 3 6 . 5 Heat Flow Errors 18 | . . . . . . 6 2 2 2 1 2 . . 3 Energy Discharges 14 | . . . . . . . . 6 3 . 1 1 . 3 Parts Rejected 6 | . . . . . . 1 . 1 1 . 2 . . 1 Parts Fused 3 | . . . . . . . . . . . 2 1 . . Data Loss (minor) 25 | . . . 1 . . 2 1 8 1 3 1 5 . 3 Data Loss (major) 8 | . . . . . . 1 2 1 . 1 . 2 . 1 Misfires 4 | . . . . . . 1 2 . . . . . . 1 Alerts 4 | . . . . . . . . 2 . 1 1 . . . Weapon Failures 8 | . . . . . . . 2 1 . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 353 | . . . . . . 19 18 4 . . . 280 . 32 Projectiles 277 | . . . . . . . . . . . . 245 . 32 Explosions 76 | . . . . . . 19 18 4 . . . 35 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . . 14 1 3 Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . 14 1 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 424 | . . . . . . 376 37 11 . . . . . . Shots 6 | . . . . . . 4 1 1 . . . . . . Rammed 10 | . . . . . . . . . . . . 4 5 1 Targets Rammed 13 | . . . . . . . . . . . 1 5 6 1 Kicked 1 | . . . . . . . . . . . 1 . . . Crushed 2 | . . . . . . . . . . . . 1 1 . Highest Temperature 285 | . 34 9 116 . 29 260 135 249 211 88 165 6 137 285 Average Temperature 50 | . 6 4 78 . 8 84 38 73 43 44 100 2 46 66 Received Heat Transfer 2334 | . 165 87 250 . 120 301 315 45 198 . 114 198 53 488 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 2 2 2 Heat Transferred 3320 | . . . . . . 50 . . . . 111 250 1369 1540 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Maximum Alert Level 3 | . . . . . . 1 2 . . . . 3 1 1 Low Security (%) 73 | 100 100 100 100 . . 99 85 . . . . 30 . 94 Level 1 17 | . . . . . . . 5 . . . . 37 100 5 Level 2 8 | . . . . . . . 8 . . . . 26 . . Level 3 1 | . . . . . . . . . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 710 | 5 90 46 50 . . 204 514 . . . . 710 399 219 Initial 359 | . . 20 3 . . 150 64 . . . . . 359 204 Average 157 | . 32 12 5 . . 114 102 . . . . 325 362 116 Influence Increases 5033 | 20 167 112 91 . 168 732 936 346 212 . 190 1252 293 514 Destroy 0b10 Robot/C 2720 | . 100 40 60 . 140 300 480 300 180 . 60 600 180 280 Destroy 0b10 Robot/NC 235 | 20 5 15 5 . 5 15 55 . . . 5 80 30 . Destroy Leader 576 | . 22 22 10 . . 102 130 20 10 . 20 136 44 60 Allied During Kill 120 | . . . 1 . 23 7 . 11 22 . . 45 . 11 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . Successful Hack 58 | . 9 19 . . . 10 . . . . . 6 14 . Disable Machine 345 | . . . 15 . . 90 120 . . . . 75 . 45 Destroy Structure 384 | . 1 1 . . . 48 136 . . . . 160 10 28 Advance Influence 150 | . . . . . . 150 . . . . . . . . Lose Combat Pursuer 435 | . 30 15 . . . . 15 15 . . 105 150 15 90 Influence Decreases 4960 | 20 117 153 74 26 168 600 560 748 318 . 190 567 588 831 Entered New Map 852 | . . 30 6 26 . . 68 189 21 . . . 326 186 Time Decay 3317 | 20 117 123 48 . 110 550 352 559 220 . 115 443 262 398 Lost Part 513 | . . . . . 10 50 110 . 37 . 75 24 . 207 Lost Ally 278 | . . . 20 . 48 . 30 . 40 . . 100 . 40 Squads Dispatched 34 | . 1 . . . . 3 11 . . . . 11 3 5 Investigation 4 | . . . . . . . 2 . . . . . 1 1 Extermination 13 | . . . . . . 3 2 . . . . 5 1 2 Reinforcement 11 | . 1 . . . . . 4 . . . . 3 1 2 Assault 2 | . . . . . . . 2 . . . . . . . Garrison 4 | . . . . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 6 | . 1 . . . . 1 1 . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 12 5 6 . 6 16 33 16 10 . 20 44 13 42 Peak Tracking Total 11 | . 3 2 4 . 6 4 6 7 5 . 10 7 3 11 Tactical Retreats 20 | . 1 1 1 . . . 1 1 . . 4 7 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 6 | . . . . . . . 1 . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . 2 . . . . 1 . . . Triggered 1 | . . . . . . 1 . . . . . . . . Fabricated Traps 5 | . . . . . . 5 . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 2 2 2 2 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 24 | . . . 1 . 1 6 8 . . . . 5 . 3 Max in Single Turn 6 | . . . . . . 6 6 . . . . 5 . 1 Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 25 | . 1 6 . . 1 3 4 . . 6 1 2 1 . Terminals 10 | . 1 6 . . 1 . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 2 . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Total Hacks 72 | . 3 20 . . 2 11 10 . . 20 1 2 3 . Successful 45 | . 2 9 . . 2 4 3 . . 20 1 2 2 . Failed 26 | . 1 10 . . . 7 7 . . . . . 1 . Catastrophic 3 | . . 2 . . . . 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 44 | . 3 18 . . . 8 2 . . . . 7 . 6 Terminals 29 | . 3 20 . . 2 . 3 . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 10 | . . . . . . 3 6 . . . . 1 . . Recycling Units 3 | . . . . . . 3 . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Terminal Hacks 29 | . 1 5 . . 2 . . . . 20 1 . . . Record 11 | . . 1 . . 2 . . . . 8 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 7 | . . 3 . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 1 2 . . . . 1 . . Scan Component 3 | . . . . . . 1 2 . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . 1 4 . . . . . . . . . . . . Terminals 5 | . 1 4 . . . . . . . . . . . . Botnet 5 | . 1 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 16 | . 1 6 . . 1 3 3 . . . . 1 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 15 . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 15 | . . . 1 4 . . . 2 . . . 6 . 2 Largest Group 5 | . . . 1 4 4 1 . 2 2 . . 5 . 2 Highest-Rated Group 388 | . . . 31 153 153 31 . 79 79 . . 388 . 194 Highest-Rated Ally 103 | . . . 31 40 40 31 . 49 49 . . 96 . 103 Zionite Dispatches 5 | . . . . . . 1 . . . . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders 11 | . . . . . . 2 7 1 . . . 1 . . ROAM 1 | . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . . 1 6 . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . Ally Attacks 96 | . . . 7 . 14 2 . 2 19 . . 48 . 4 Total Damage 3494 | . . . 126 . 774 8 . 83 510 . . 1737 . 256 Kills 21 | . . . 1 . 6 . . 1 2 . . 9 . 2 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Active Infowar (turns) 7070 | 16 499 454 554 1136 973 1591 1093 . . . . . . 754 Optics 811 | . . . 42 769 . . . . . . . . . . Sensors 2865 | . . . . . . 1018 1093 . . . . . . 754 Seismic 4064 | 16 499 454 554 1136 973 432 . . . . . . . . Decoding 2358 | . . . . 365 973 1020 . . . . . . . . Robot Analysis Total 7 | . . 3 . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . 1 1 2 . . 1 . . 1 . . . Drone Launches 8 | . . . . . . 1 7 . . . . . . . Drone Recoveries 3 | . . . . . . 1 2 . . . . . . . Decoded 0b10 Intel 21 | . . . . . . 21 . . . . . . . . Patrols 11 | . . . . . . 11 . . . . . . . . Guards 10 | . . . . . . 10 . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 13950 | 211 499 454 554 1136 973 1591 1903 1643 534 258 648 2036 560 950 Spaces Moved 7707 | 113 227 231 257 693 569 647 745 1208 376 194 773 1004 211 459 Core 144 | 4 . . . . . . 1 . . . 3 34 . 102 Treads 4142 | 46 53 231 257 693 569 646 237 . . . . 842 211 357 Legs 2708 | 63 174 . . . . 1 507 1208 376 194 185 . . . Wheels . | . . . . . . . . . . . . . . . Hover 631 | . . . . . . . . . . . 585 46 . . Flight 82 | . . . . . . . . . . . . 82 . . Fastest Speed 40 | 50 120 160 160 160 160 165 120 120 120 120 48 40 166 50 Average Speed 146 | 133 129 160 183 160 164 214 160 120 120 122 72 164 166 141 Slowest Speed 1000 | 160 160 160 240 160 165 400 1000 120 120 125 130 250 167 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 6 31 25 63 72 81 14 21 96 63 62 70 27 5 36 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 7 | . . . . 2 2 . . . . 3 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 1 1 . . 1 3 . 2 . . . Spaces Dug 24 | . 1 . . . . . . . . . . 17 . 6 Terrain Destroyed 291 | . 1 1 . . . 50 78 42 5 . 19 77 3 15 Melee 1 | . 1 . . . . . . . . . . . . . Projectile 89 | . . 1 . . . 2 14 21 5 . 4 31 3 8 AOE 200 | . . . . . . 48 63 21 . . 15 46 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Arm Total 9570 | 142 372 296 299 722 598 783 1339 1345 408 215 827 1225 348 651 Wait 916 | . 81 40 6 22 8 63 452 52 4 5 5 39 70 69 Move 7693 | 112 226 230 256 692 568 646 744 1207 375 193 772 1003 210 459 Hop . | . . . . . . . . . . . . . . . Pick Up 105 | 5 5 5 3 3 4 7 20 3 1 3 3 17 9 17 Fast Attach 96 | 7 2 2 1 1 . 8 19 1 2 5 8 25 3 12 Attach 65 | . . . 1 . 1 8 17 . 3 2 10 7 4 12 Detach 15 | . 1 . . . . . 5 . . . 2 4 . 3 Swap 69 | 2 7 4 5 . 5 5 3 4 . 1 1 8 7 17 Drop 123 | . 10 . 1 4 6 10 27 4 1 6 7 23 11 13 Fire 415 | 16 39 15 21 . 6 34 52 23 22 . 17 94 28 48 Melee 6 | . 1 . 5 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . Crush 12 | . . . . . . . . . . . . 5 6 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . 51 . . . . . . Trap 3 | . . . . . . 2 . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 655 | -10/Materials | Identified exit to Materials 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x2 824 | -9/Materials | Central database locked down 1109 | -9/Materials | Discovered new exit (range 12) 1165 | -9/Materials | Entered Mines 1243 | -9/Mines | Excavation squad dispatched 1243 | -9/Mines | A large section of the Mines collapsed 1348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1360 | -9/Mines | Discovered new exit (range 11) 1411 | -9/Mines | Learned location of 1 exit from Proximity Caves 1469 | -9/Mines | Received a Mining Laser from a helpful Derelict 1568 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1574 | -9/Mines | Found Prototype Device 1661 | -9/Mines | Found DCF Scrap (11 items) 1706 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1719 | -9/Mines | Entered Zion 1780 | -7/Zion | System corruption cleaned by Quarantine Array 1994 | -7/Zion | Learned Factory trap positions 2127 | -7/Zion | Met Imprinter 2157 | -7/Zion | Imprinted 2159 | -7/Zion | Declared Zion's savior 2442 | -7/Zion | Found Prototype Device 2814 | -7/Zion | Discovered new exit (range 16) 2855 | -7/Zion | Entered Proximity Caves 2855 | -6/Proximity Caves | Accompanied by 4 allies 2856 | -6/Proximity Caves | Identified exit to Factory 3017 | -6/Proximity Caves | Spotter reported a threat 3022 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3054 | -6/Proximity Caves | Lost 3 allies 3081 | -6/Proximity Caves | Learned location of Extension (-6) 3087 | -6/Proximity Caves | Learned location of 1 exit from Factory 3318 | -6/Proximity Caves | Learned Factory emergency access door positions 3828 | -6/Proximity Caves | Entered Factory 3828 | -6/Factory | Accompanied by 1 ally 3828 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3829 | -6/Factory | Identified exit to Extension 3830 | -6/Factory | Loaded intel: 95 trap records 4130 | -6/Factory | Build established: Hacker-Gunner 4347 | -6/Factory | Retrieved Zion intel report: Active Terminals 4348 | -6/Factory | Zion Recon squad teleported in 4401 | -6/Factory | Identified Exp. Sensor Array 4435 | -6/Factory | Identified Bomb Factory No. 2 4774 | -6/Factory | Build established: Scavenger-Gunner 4793 | -6/Factory | Discovered new exit (range 6) 5087 | -6/Factory | Terminal network hard line cut 5419 | -6/Factory | Entered another Factory area 5419 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6543 | -5/Factory | Lost 5 parts (1p1n2u1w) 6681 | -5/Factory | Garrison activated, responded to threat 6896 | -5/Factory | Terminal network hard line cut 7123 | -5/Factory | Discovered new exit (range 16) 7322 | -5/Factory | Entered Upper Caves 7477 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7524 | -5/Upper Caves | Destroyed 7 combat bots 7663 | -5/Upper Caves | Encountered a Warlord checkpoint 7785 | -5/Upper Caves | Discovered new exit (range 7) 8486 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8512 | -5/Upper Caves | Learned 4 Factory zone layouts 8965 | -5/Upper Caves | Entered another Upper Caves area 8965 | -5/Upper Caves | Accompanied by 2 allies 9072 | -5/Upper Caves | Discovered new exit (range 15) 9335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9393 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9487 | -5/Upper Caves | Discovered new exit (range 10) 9499 | -5/Upper Caves | Entered Zhirov 9499 | -5/Zhirov | Discovered new exit (range 3) 9521 | -5/Zhirov | Met Zhirov 9547 | -5/Zhirov | Learned location of Quarantine (-3) 9547 | -5/Zhirov | Learned location of Testing (-2) 9547 | -5/Zhirov | Learned location of Command (-1) 9570 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9665 | -5/Zhirov | Found Alien Artifact 9666 | -5/Zhirov | Identified Integrated Dissipator 9666 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9681 | -5/Zhirov | Found Alien Artifact 9681 | -5/Zhirov | Identified Transdimensional Reconstructor 9681 | -5/Zhirov | Warped through subspace 9757 | -5/Zhirov | Entered Proximity Caves 9808 | -4/Proximity Caves | Spotted B-86 Titan 9925 | -4/Proximity Caves | Lost 3 parts (1p2w) 10010 | -4/Proximity Caves | Core integrity fell below 50% 10043 | -4/Proximity Caves | Lost 8 parts (1p2n2u3w) 10196 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 10232 | -4/Proximity Caves | Learned Research trap positions 10351 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10381 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10402 | -4/Proximity Caves | Discovered new exit (range 5) 10403 | -4/Proximity Caves | Core integrity fell below 20% 10405 | -4/Proximity Caves | Entered Factory 10405 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10406 | -4/Factory | Identified exit to Upper Caves 10436 | -4/Factory | Lost 3 parts (2n1u) 10633 | -4/Factory | Zion Offense Resupply teleported in 10673 | -4/Factory | Garrison activated, responded to threat 10676 | -4/Factory | P-70 Sage assimilated allied 5G-WKM(A) 10812 | -4/Factory | Build established: Mutant 11142 | -4/Factory | Zion Light squad teleported in 11239 | -4/Factory | Build established: Scavenger-Mutant 11321 | -4/Factory | Zion Demo squad teleported in 11392 | -4/Factory | Lost 3 allies 11731 | -4/Factory | Terminal network hard line cut 11733 | -4/Factory | Build established: Scavenger-Gunner 12107 | -4/Factory | Build established: Scavenger-Tank 12416 | -4/Factory | Discovered new exit (range 15) 12441 | -4/Factory | Entered Research 12441 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12442 | -3/Research | Loaded intel: 62 trap records 12513 | -3/Research | Fabricated Med. Treads (x2) 12912 | -3/Research | Discovered new exit (range 16) 13001 | -3/Research | Entered Armory 13052 | -3/Armory | Allied Derelicts emerged from ambush trap array 13111 | -3/Armory | Found Prototype Device 13111 | -3/Armory | Identified Exp. Thermal Defense Suite 13247 | -3/Armory | Lost 3 parts (1n1u1w) 13655 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 13887 | -3/Armory | Spotted B-86 Titan 13894 | -3/Armory | Released all parts (11) 13898 | -3/Armory | Zion Heavy squad teleported in 13904 | -3/Armory | Found Unknown Launcher 13908 | -3/Armory | Found Unknown Launcher 13923 | -3/Armory | Core integrity fell below 50% 13924 | -3/Armory | Lost 12 parts (5n3u4w) 13941 | -3/Armory | Identified Fusion Bomb Launcher (x2) 13944 | -3/Armory | Core integrity fell below 20% 13951 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13933_ Penetrated by Slug. 13933_ Transport Mainframe disabled. 13935_ Triggered Tiamat Bomb Trap. 13935_ An explosion rips through the floor. 13937_ Penetrated by Slug. 13937_ Door Terminal disabled. 13940_ Slug penetrates Wall. 13940_ Penetrated by Slug. 13940_ Slug penetrates Wall. 13941_ Critical hit (Burn: +50). 13941_ Identified Fusion Bomb Launcher. 13942_ Penetrated by Slug. 13943_ Slug penetrates Wall. 13943_ Penetrated by Slug. 13946_ Slug penetrates H-77 Assassin. 13946_ Slug penetrates Fabricator. 13947_ Penetrated by Slug. 13947_ Slug penetrates Wall. 13947_ Penetrated by Slug. 13947_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????#"" + !! #?????????# ## [= | | ??????????????#"" ## [* #?????????# ## "" | | ?##############"" ## !! #?????????# ##""" | | ?# = #T ## [! #?????????#######"F | | ?# """ " ## #???????????????#""" | | ?# """" """ #######???????????????#""" | | ?# """" F" # ########???????????????""" | | ?# """" "" # ?????????????? | | ?# """" ! ????????????? | | ?# ?????????????+### | | ?# """" """ ????????????????? | | ?# """" """ # #### ????????????????? | | ?# """" """" g #????????????????????? | | ?# """" """ % #????????????????????? | | ?# gh #????????????????????? | | ?############ #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????H???????? | | ???????# ## #????????????????????? | | ???????#""""### #????????????????????? | | ??????????????##"" ""#### #????????????????????? | | ???????????????#"F ""#??# #????????????????????? | | ???????????????#"""""#??# #????????????????????? | | ???????????????#######??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# Y ??????????? | | ????????????????????????# ### ######?????????? | | ????????????????????????# #??#####??????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????#+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 21 Target Analysis 10 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Particle Charging 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Force Field | -7/Zion | Archive Greatsword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive EM Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Med. Treads | x2 | -3/Research Repaired ---------- Nothing Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Deductive Reasoning Fancy Inventory Fitting Room Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Item+ Maybe Next Time I'll Detach My Launcher Spot Them First That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed ZeronetCatalystSpiker Manual? 0 Play Time 02:36:52 Cumulative 81.5 hours Start 2026.08.25 @ 16:07:45 End 2026.08.27 @ 16:28:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 31 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a69591-f3e7-49fc-8264-e689ec29f71f