Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 19:45:52 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2464) 2464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 6157 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 87 Cogmind --------- Core Integrity 480/700 Matter 44/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Energy Filter Makeshift ECM Suite Arc Projector Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Beamcaster Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Compact Battery Improved Targeting Computer Recoil Stabilizer Energy Filter System Shield Shock Rifle Arc Projector Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 92 | 6 6 . 19 10 25 11 12 3 Power 8 | 1 . . 2 . 2 2 1 . Engine 7 | 1 . . 2 . 1 2 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 1 . 4 6 13 1 1 1 Treads 8 | . . . . 1 4 1 1 1 Leg 21 | 2 1 . 4 5 9 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . 3 1 5 5 3 1 Device 8 | . 1 . 1 . 1 3 1 1 Storage 3 | 1 . . 2 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 9 | . 1 . . 1 4 1 2 . Artifact . | . . . . . . . . . Weapon 34 | 2 3 . 10 3 5 3 7 1 Energy Gun 4 | . . . 2 . . 2 . . Energy Cannon 4 | . . . 2 . 2 . . . Ballistic Gun 15 | 2 3 . 5 3 2 . . . Ballistic Cannon 6 | . . . . . 1 1 4 . Launcher 5 | . . . 1 . . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . Parts Lost 38 | . . . . 6 13 4 7 8 Power 5 | . . . . . 2 1 1 1 Propulsion 14 | . . . . 3 5 . 3 3 Utility 11 | . . . . 1 3 1 3 3 Weapon 8 | . . . . 2 3 2 . 1 Highest Loss Streak 8 | . . . . 6 4 4 6 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 100 99 99 88 90 88 80 Engine 9 | . 14 14 10 11 7 1 14 14 Core 1 | . . . . . 1 5 . . Treads 11 | . . . . 2 3 30 21 14 Leg 16 | . 28 28 33 29 25 . . . Device 10 | . . . 9 11 10 14 13 14 Storage 9 | . 14 14 12 11 9 7 7 6 Processor 2 | . . . . . . 7 5 . Protection 10 | . 13 14 11 10 13 6 8 13 Energy Cannon 1 | . . . . . 7 . . . Ballistic Gun 10 | . 28 28 19 20 8 2 . . Ballistic Cannon 4 | . . . . . 2 6 14 14 Peak Build Rating 46 | 6 11 11 15 17 27 46 46 38 Average Rating 25 | 4 9 11 13 16 22 37 40 35 On Entrance 18 | . 6 11 11 15 17 27 46 34 Naked Turns 11 | . . . . . . . . 11 Heaviest Build 60 | 13 21 21 32 30 44 46 59 60 Greatest Support 80 | 20 20 20 30 36 80 80 80 60 Greatest Overweight (x) 3 | . 1 1 1 2 3 . 2 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 10 9 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2160 | 224 148 62 388 194 631 206 132 175 Remotely . | . . . . . . . . . Salvage Created 2561 | . 308 . 682 171 972 202 85 141 Parts 156 | . 25 . 42 16 56 8 5 4 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 4 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 70 | . 12 . 13 4 26 6 6 3 Guns 38 | . 12 . 8 4 13 1 . . Cannons 19 | . . . . . 8 5 3 3 AOE 9 | . . . 5 . 1 . 3 . Classes Destroyed 12 | . 2 . 6 . 2 2 . . Worker 3 | . . . 1 . 1 1 . . Builder 1 | . . . . . . 1 . . Hauler 3 | . . . 3 . . . . . Mechanic 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 23 | . 6 . 4 . 9 3 1 . Grunt 23 | . 6 . 5 1 8 . 3 . Brawler 3 | . . . . . 2 . 1 . Duelist 4 | . . . 1 1 2 . . . Sentry 10 | . . . 3 2 3 1 1 . Hunter 3 | . . . . . 2 1 . . Programmer 1 | . . . . . . 1 . . Thug 2 | . . . . . . . . 2 Savage 1 | . . . . . . . . 1 Best Kill Streak 10 | . 5 . 10 2 3 5 2 3 Combat Bots Only 5 | . 5 . 5 2 3 4 2 3 Max Kills in Single Turn 7 | . 1 . 7 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 702 | . 58 2 42 61 206 157 114 62 Missed 218 | . 18 2 7 22 53 50 45 21 Damage Taken 6426 | . 427 . 499 628 1847 1350 831 844 Core 558 | . 18 . 30 113 177 74 37 109 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 212 | . . . . . 161 5 . 46 Core Remaining (%) 80 | 100 . 92 . 64 67 . . . Volleys Fired 220 | . 30 . 29 19 88 19 24 11 Largest 2 | . 2 . 2 2 2 2 2 2 Hottest 126 | . 46 . 46 53 126 123 96 96 Shots Fired 408 | . 60 . 56 38 166 29 39 20 Gun 269 | . 60 . 54 37 108 10 . . Cannon 125 | . . . . . 58 19 30 18 Launcher 14 | . . . 2 1 . . 9 2 Special . | . . . . . . . . . Kinetic 361 | . 60 . 54 37 141 21 30 18 Thermal 8 | . . . . . . 8 . . Explosive 14 | . . . 2 1 . . 9 2 Electromagnetic 25 | . . . . . 25 . . . Robot Hit Streak 19 | . 7 . 16 6 19 7 8 6 Robot Miss Streak 5 | . 2 . 4 2 5 3 2 2 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 279 | . 43 . 37 28 111 19 28 13 Core Hits 133 | . 17 . 30 9 44 11 15 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 7 | . . . . 1 . 1 4 1 Burn 1 | . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . Blast 5 | . . . . . . . 4 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6090 | . 496 . 1027 441 2186 530 896 514 Guns 2734 | . 496 . 600 404 1133 101 . . Cannons 2471 | . . . . . 1007 429 673 362 Explosions 881 | . . . 427 33 46 . 223 152 Melee . | . . . . . . . . . Ramming 4 | . . . . 4 . . . . Kinetic 4643 | . 496 . 600 404 1661 447 673 362 Thermal 129 | . . . . . 46 83 . . Explosive 835 | . . . 427 33 . . 223 152 Electromagnetic 479 | . . . . . 479 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . . 19 19 Average Corruption 18 | . . . . . . . 18 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . . 13 20 Message Errors 9 | . . . . . . . 4 5 Matter Fused 5 | . . . . . . . 3 2 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 5 | . . . . . . . . 5 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . 2 3 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . . 8 19 . . . Projectiles 19 | . . . . . 19 . . . Explosions 8 | . . . . 8 . . . . Melee . | . . . . . . . . . Knockbacks 17 | . . . . . 9 4 . 4 Impact . | . . . . . . . . . Kinetic 16 | . . . . . 8 4 . 4 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 117 | . . . 39 49 . . 29 . Shots 3 | . . . 1 1 . . 1 . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 228 | . 108 . 24 31 54 132 228 129 Average Temperature 29 | . 30 . 7 13 19 53 48 41 Received Heat Transfer 1548 | . 198 . 144 195 468 90 237 216 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . Combat Hostiles 4 | . . . . . 4 . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 272 | . . . . . 50 222 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 584 | . 225 139 386 153 584 216 . . Initial 170 | . . 87 53 97 . 170 . . Average 132 | . 97 96 140 67 215 81 . . Maximum Alert Level 2 | . 1 . 1 . 2 1 . . Low Security (%) 74 | 100 81 100 70 100 54 80 . . Level 1 19 | . 18 . 29 . 26 19 . . Level 2 5 | . . . . . 18 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 1 . 3 2 . . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 1 . 1 . . 1 . . Assault 1 | . . 1 . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 9 | . 1 . 2 . 6 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 20 5 24 4 47 21 10 7 Peak Tracking Total 9 | . 6 4 7 2 9 7 4 4 Tactical Retreats 11 | . 2 1 1 . 6 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 2 | . . . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 20 | . 5 . 3 . 6 5 1 . Terminals 16 | . 5 . 3 . 5 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 61 | . 21 . 5 . 14 20 1 . Successful 27 | . 8 . 1 . 9 8 1 . Failed 33 | . 12 . 4 . 5 12 . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 47 | . 19 . 5 . 11 12 . . Terminals 53 | . 21 . 5 . 13 14 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 4 | . . . . . 1 3 . . Terminal Hacks 15 | . 5 . 1 . 6 2 1 . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 3 | . . . . . 2 1 . . Alert Level 3 | . . . 1 . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 8 | . 3 . . . 2 3 . . Terminals 8 | . 3 . . . 2 3 . . Botnet 7 | . 3 . . . 2 2 . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . 2 . 4 5 . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 1 . . . Highest-Rated Group 42 | . . 31 . 42 31 . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . 7 . . 9 . . . Total Damage 272 | . . 127 . . 145 . . . Kills 3 | . . 2 . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 8263 | 86 792 351 915 704 2101 1726 1167 421 Spaces Moved 4273 | 66 442 175 571 427 939 889 588 176 Core 33 | 11 . . . . . . . 22 Treads 1779 | . . . . 42 106 889 588 154 Legs 2461 | 55 442 175 571 385 833 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 170 170 50 Average Speed 160 | 108 150 190 124 140 161 170 184 217 Slowest Speed 330 | 120 190 190 190 260 330 170 330 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 76 39 42 75 56 20 66 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . 1 . 1 . Scrap Searched 4 | . . 1 . . . . 2 1 Spaces Dug 32 | . . . . . . . 32 . Terrain Destroyed 155 | . . . 14 12 10 1 99 19 Melee . | . . . . . . . . . Projectile 15 | . . . . . 3 1 5 6 AOE 140 | . . . 14 12 7 . 94 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 5278 | 77 522 194 724 496 1363 1080 628 194 Wait 565 | . 25 20 74 26 283 137 . . Move 4265 | 65 441 174 570 426 938 888 587 176 Hop . | . . . . . . . . . Pick Up 63 | 6 8 . 11 7 15 13 2 1 Fast Attach 37 | 6 2 . 8 2 10 4 4 1 Attach 25 | . . . 3 5 9 6 1 1 Detach 5 | . 1 . 1 . 1 1 . 1 Swap 30 | . 4 . 8 3 6 1 7 1 Drop 66 | . 11 . 20 6 13 11 3 2 Fire 220 | . 30 . 29 19 88 19 24 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Central database locked down 879 | -10/Materials | Entered Mines 927 | -10/Mines | Identified exit to Materials 1100 | -10/Mines | Met a Derelict testing a Signal Generator 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -9/Materials | Discovered new exit (range 13) 2145 | -9/Materials | Entered Mines 2306 | -9/Mines | Lost 6 parts (3n1u2w) 2506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2543 | -9/Mines | Discovered new exit (range 8) 2582 | -9/Mines | Identified exit to Materials 2716 | -9/Mines | Build established: Scavenger-Mutant 2796 | -9/Mines | Assembled infested the area 2849 | -9/Mines | Entered Materials 2849 | -8/Materials | Accompanied by 1 ally 2849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2861 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3409 | -8/Materials | Garrison activated, responded to threat 3657 | -8/Materials | Lost 4 parts (1p1n1u1w) 4544 | -8/Materials | Lost 4 parts (2n2w) 4925 | -8/Materials | Discovered new exit (range 15) 4950 | -8/Materials | Entered Factory 4950 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4991 | -7/Factory | Build established: Mutant 6252 | -7/Factory | Lost 4 parts (1p1u2w) 6426 | -7/Factory | Cargo convoy interrupted 6476 | -7/Factory | Lost 6 allies 6664 | -7/Factory | Discovered new exit (range 7) 6669 | -7/Factory | Discovered new exit (range 15) 6674 | -7/Factory | Identified exit to Lower Caves 6676 | -7/Factory | Entered Lower Caves 6774 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7565 | -7/Lower Caves | System corruption reached 10% 7595 | -7/Lower Caves | Lost 6 parts (1p2n3u) 7823 | -7/Lower Caves | Discovered new exit (range 9) 7843 | -7/Lower Caves | Entered another Lower Caves area 7914 | -7/Lower Caves | Discovered new exit (range 11) 8209 | -7/Lower Caves | Attacked by a faux Warlord 8264 | -7/Lower Caves | Self-destructed Last Messages --------------- 08231_ Acquired 4 matter. 08234_ Rnf. Deuterium Engine blasted off. 08236_ Acquired 5 matter. 08237_ T8-4EY(g) knocked back. 08240_ Deuterium Engine destroyed. 08240_ Critical hit (Blast). 08240_ Missile Launcher destroyed. 08243_ Arm. Treads destroyed. 08244_ Acquired 3 matter. 08248_ System corrupted: Lgt. Treads fused. 08249_ Acquired 2 matter. 08249_ Lgt. Treads destroyed. 08249_ Critical hit (Burn: +37). 08252_ Imp. Cooling System destroyed. 08252_ Dropped Med. Storage Unit. 08252_ Dropped Adv. Assault Cannon. 08253_ Recoil Stabilizer destroyed. 08253_ Knocked back. 08253_ Acquired 5 matter. 08263_ 4B8EPSAMQP0GM BRIK8KR,Y6TNX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ###????? ??????????????? | | ??????????????????????### ##??? ???????????????? | | ??????????????????????# ##? ????????????????? | | ??????????????????????# ## ????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ?????????????????######## #?????????????????????? | | ????????????????# #?????????????????????? | | ???????????????# ###### ####??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????# # #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# p## #??????????????????? | | ?????????????????????## ### #???????##?????????? | | ????????????##????????###??# ##?????? ##????? ?? | | ???????????## ???????????## ##????? ###### | | ???????????# ???????????# ##???# | | ???????????? % ??????????# #### | | ????????????? % ##????????# | | ?????????????? % #???????# # | | ???????????????# ##?????# # | | ???????????????? ##????### | | ?????????????????# #??????# ## | | ??????##???###????# #####?## ## | | ??????? ?#[ ???# #" ### #? | | ????????? # ?## * ## #? | | ?????????? # ]! % #### #? | | ?????????????# !!! ##??## ##? | | ?????????????## ]!##????#### #?? | | ???????# %## %[ #????????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 7 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisSystemSteel Manual? 0 Play Time 01:02:10 Cumulative 66.4 hours Start 2025.04.11 @ 18:34:00 End 2025.04.11 @ 19:45:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a86da1-5686-4c09-8419-c66bab9cc7ca