Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 00:12:12 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (3014) 3014 Prototype IDs (237) 4740 Alien Tech Used (0) 0 Bonus (3671) 3671 TOTAL SCORE: 15995 Bonus ------- High Alert Combat Kills 71 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 367/700 Matter 132/300 Energy 275/275 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (4) ------- Flail Heavy Mace > --- INVENTORY (40) --- Xenon Bombardment Thruster Advanced Heat Sink Huge Storage Unit Compact Matter Pod (150) Structural Scanner Trap Scanner Transport Network Coupler ECM Suite Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Seismic Detector > --- WEAPON ----------- Heavy Rocket Launcher Flail Makeshift Sword > --- INVENTORY -------- Deuterium Engine Armored Wheel Armored Wheel Advanced Heat Sink Huge Storage Unit Compact Matter Pod Structural Scanner Trap Scanner Transport Network Coupler ECM Suite Hacking Suite Makeshift Hacking Suite Flail Heavy Mace [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 2 | . . . . . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 66 | 7 7 1 15 2 1 3 11 7 3 6 2 1 Power 5 | 1 . . 1 . . . 1 1 . . . 1 Engine 5 | 1 . . 1 . . . 1 1 . . . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 2 1 3 1 1 . 5 3 . 4 1 . Treads 9 | . 1 . 2 . 1 . 5 . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 5 | . 1 1 . 1 . . . 2 . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 6 | . . . 1 . . . . . . 4 1 . Utility 8 | 2 1 . 1 . . 1 . 1 1 1 . . Device 4 | 1 . . 1 . . 1 . 1 . . . . Storage 3 | 1 1 . . . . . . . . 1 . . Processor 1 | . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 4 . 10 1 . 2 5 2 2 1 1 . Energy Gun 21 | 2 4 . 6 1 . 2 5 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 3 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . Parts Lost 26 | . 2 . 1 2 . 3 1 2 5 . 1 9 Power 1 | . . . . . . . . . . . . 1 Propulsion 8 | . . . . 1 . . 1 . 1 . 1 4 Utility 2 | . . . . . . 1 . . . . . 1 Weapon 15 | . 2 . 1 1 . 2 . 2 4 . . 3 Highest Loss Streak 7 | . 1 . 1 1 . 3 1 2 2 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 4 14 25 24 24 23 21 22 23 22 18 15 12 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 8 | 2 5 13 10 7 6 6 8 10 10 6 2 1 Utility 8 | . 4 6 7 10 10 11 10 9 8 8 9 9 Weapon 3 | 1 2 4 4 5 5 3 3 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 4 . 10 . . . 9 2 . 2 . 7 Power 2 | . 1 . . . . . 1 . . . . . Propulsion 13 | . 1 . 7 . . . 3 1 . 1 . . Utility 16 | . 2 . 2 . . . 4 . . 1 . 7 Weapon 2 | . . . . . . . 1 1 . . . . Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 98 100 97 98 79 80 69 69 70 Engine 10 | . 14 14 11 11 11 11 9 7 7 7 7 6 Treads 16 | . 12 3 8 11 11 11 34 18 7 1 . . Wheel 9 | . 13 24 13 11 11 11 . 11 18 2 . 6 Flight 1 | . . . . . . . . . . 24 30 21 Device 10 | . 14 14 11 11 11 9 9 7 15 8 7 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 Energy Gun 29 | . 27 28 34 42 44 42 35 24 6 . . . Ballistic Gun 1 | . . . 7 . . . . . 4 . . . Impact Weapon 1 | . . . . . . . . 1 8 12 8 9 Peak Build Rating 64 | 7 10 10 25 25 28 29 39 40 38 60 60 64 Average Rating 26 | 5 8 10 20 24 26 28 34 35 34 54 59 58 On Entrance 27 | . 7 10 10 24 25 28 29 37 38 34 59 60 Avg Prop Armor Cover (%) 9 | . 12 13 8 8 8 8 8 8 8 10 . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 14 90 89 102 102 102 101 102 103 104 101 21 27 Greatest Support 92 | 20 20 26 26 16 12 12 92 92 36 24 21 24 Greatest Overweight (x) 8 | . 5 5 6 8 8 8 8 2 4 4 . 2 Average Overweight (x) 3 | . 4 3 5 6 8 8 1 1 3 . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 25 25 40 40 40 Average Capacity 25 | 7 23 25 25 25 25 25 25 25 25 37 40 40 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 16 15 Average Carried 21 | 4 14 25 24 24 23 23 24 24 24 18 15 12 Final Capacity 40 | 8 25 25 25 25 25 25 25 25 25 40 40 40 Final Carried 25 | 8 25 25 25 23 25 23 25 25 23 16 15 10 Class Distribution -------------------- 31% | Skirmisher 31% | Gunner 30% | Mutant 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1456 | 246 104 10 424 135 . 45 102 126 48 102 . 114 Remotely . | . . . . . . . . . . . . . Salvage Created 5304 | 170 625 . 1505 248 . 450 1571 522 76 . . 137 Parts 272 | 13 31 . 103 9 . 14 69 17 5 . . 11 Haulers Intercepted 11 | . 1 . 4 . . . 5 1 . . . . Recyclers Shooed 6 | . 2 . . 1 . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 3 . . 11 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 80 | . 6 . 31 3 . 3 19 5 4 . . 9 Melee 1 | . . . . . . . . . . . . 1 Guns 47 | . 5 . 21 3 . 2 13 2 1 . . . AOE 24 | . . . 10 . . . 3 1 3 . . 7 Classes Destroyed 14 | 2 6 . 3 . . . . 1 1 . . 1 Worker 8 | . 1 . 1 1 . . 2 3 . . . . Builder 9 | . 2 . 4 . . . 1 2 . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 11 | . 1 . 4 . . . 5 1 . . . . Recycler 15 | 1 2 . 2 2 . 3 4 1 . . . . Operator 3 | . 1 . 2 . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 4 | . 1 . 3 . . . . . . . . . Swarmer 25 | . . . 11 3 . . 4 . 3 . . 4 Grunt 38 | . 6 . 13 . . 3 12 3 . . . 1 Brawler 1 | . . . 1 . . . . . . . . . Sentry 11 | . . . 6 . . . 3 1 . . . 1 Hunter 1 | . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 1 . . 1 Best Kill Streak 12 | 3 4 . 12 4 . 5 5 3 3 . . 4 Combat Bots Only 8 | . 2 . 8 3 . 3 3 3 3 . . 4 Max Kills in Single Turn 5 | 1 1 . 5 2 . 1 2 2 2 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . 4 . . . 1 1 2 . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 385 | . 37 1 89 8 . 17 45 57 31 6 8 86 Missed 130 | . 12 . 28 3 . 1 17 22 9 2 4 32 Hits 255 | . 25 1 61 5 . 16 28 35 22 4 4 54 Melee 5 | . . . . . . . . . . . . 5 Projectile 250 | . 25 1 61 5 . 16 28 35 22 4 4 49 Critical Strikes 3 | . . . . . . 1 1 . . . . 1 Damage Taken 3892 | . 313 13 677 80 . 265 527 406 333 75 267 936 Core 651 | . 77 . 85 6 . 17 133 . 78 22 88 145 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 150 | . 99 . . . . . 51 . . . . . Core Remaining (%) 79 | 100 . 69 . . . 73 75 . . . . . Volleys Fired 232 | 9 43 . 73 5 . 9 44 20 15 . . 14 Largest 4 | 2 2 . 4 4 . 4 4 4 2 . . 1 Hottest 191 | 90 80 . 191 180 . 180 185 185 62 . . 39 Shots Fired 633 | 18 83 . 229 17 . 36 171 50 16 . . 13 Gun 609 | 18 83 . 220 17 . 36 171 50 14 . . . Cannon . | . . . . . . . . . . . . . Launcher 24 | . . . 9 . . . . . 2 . . 13 Special . | . . . . . . . . . . . . . Kinetic 86 | . . . 72 . . . . . 14 . . . Thermal 102 | 18 15 . 69 . . . . . . . . . Explosive 24 | . . . 9 . . . . . 2 . . 13 Electromagnetic 421 | . 68 . 79 17 . 36 171 50 . . . . Robot Hit Streak 11 | 9 8 . 10 4 . 11 7 9 3 . . 2 Robot Miss Streak 5 | 2 3 . 5 2 . 2 3 3 2 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 . . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . Shots Hit Robots 403 | 12 53 . 131 8 . 24 106 42 9 . 1 17 Core Hits 229 | 6 24 . 86 8 . 12 54 17 5 . . 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . 1 Critical Strikes 12 | 1 2 . 3 1 . 2 . 2 . . . 1 Burn 4 | 1 . . 3 . . . . . . . . . Corrupt 5 | . 2 . . 1 . 2 . . . . . . Smash 3 | . . . . . . . . 2 . . . 1 Melee Attacks 73 | . . . . . . . . 8 . 8 37 20 Impact 32 | . . . . . . . . 8 . 8 6 10 Slashing 41 | . . . . . . . . . . . 31 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 4 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 2 . . . 4 Damage Inflicted 9070 | 139 904 . 2491 190 . 406 2258 954 390 . 76 1262 Guns 5851 | 139 745 . 1853 135 . 406 1768 643 162 . . . Cannons . | . . . . . . . . . . . . . Explosions 2318 | . 159 . 638 55 . . 490 45 228 . . 703 Melee 901 | . . . . . . . . 266 . . 76 559 Ramming . | . . . . . . . . . . . . . Kinetic 627 | . . . 465 . . . . . 162 . . . Thermal 1563 | 139 245 . 689 55 . . 390 45 . . . . Explosive 1640 | . . . 609 . . . 100 . 228 . . 703 Electromagnetic 4339 | . 659 . 728 135 . 406 1768 643 . . . . Impact 609 | . . . . . . . . 266 . . . 343 Slashing 292 | . . . . . . . . . . . 76 216 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 6 . . 6 6 7 8 Average Corruption 5 | . . . . . . 6 . . 4 6 6 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . 3 . . 7 5 3 7 Message Errors 7 | . . . . . . 2 . . 4 . . 1 Matter Fused 5 | . . . . . . 1 . . 2 1 . 1 Heat Flow Errors 7 | . . . . . . . . . 1 1 3 2 Energy Discharges 2 | . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 384 | . 16 . 34 12 . . 40 138 . . . 144 Projectiles . | . . . . . . . . . . . . . Explosions 103 | . 16 . 34 12 . . 40 . . . . 1 Melee 281 | . . . . . . . . 138 . . . 143 Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . 36 . . 127 . . . . 22 Shots 8 | . . . . 1 . . 5 . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 349 | 180 148 . 349 64 . 279 214 256 221 119 207 252 Average Temperature 78 | 78 49 . 94 19 . 135 75 60 129 60 102 91 Received Heat Transfer 1233 | . 180 9 228 . . 162 189 159 . 27 . 279 Effects 1 | . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . 1 . . . . 1 3 5 . . . 1 Combat Hostiles 8 | . 1 . . . . 1 3 2 . . . 1 Parts Fried 29 | . 3 . 4 . . 2 9 11 . . . . Impact Corruptions 9 | . . . . . . . . 7 . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . Heat Transferred 3092 | 458 350 . 1684 100 . . 450 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 . 1 1 . . 8 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 . . . 2 . . . . . Low Security (%) 78 | 100 100 100 53 100 . 100 66 100 . . . . Level 1 17 | . . . 38 . . . 26 . . . . . Level 2 3 | . . . 8 . . . 6 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 498 | 10 50 . 498 197 . 40 418 179 . . . . Initial 192 | . 6 . . 192 . . 5 179 . . . . Average 116 | 3 11 . 207 168 . 23 133 114 . . . . Influence Increases 2546 | 25 220 . 928 93 . 85 675 175 100 . . 245 Destroy 0b10 Robot/C 1560 | . 120 . 620 60 . 60 380 100 80 . . 140 Destroy 0b10 Robot/NC 280 | 25 40 . 80 15 . 15 60 35 . . . 10 Destroy Leader 360 | . 24 . 164 10 . 10 80 32 20 . . 20 Successful Hack 54 | . 26 . 15 . . . 13 . . . . . Disable Machine 45 | . . . . . . . 45 . . . . . Destroy Structure 127 | . 10 . 49 8 . . 52 8 . . . . Lose Combat Pursuer 120 | . . . . . . . 45 . . . . 75 Influence Decreases 2461 | 15 230 . 435 451 135 70 294 499 170 2 . 160 Entered New Map 696 | . 4 . . 301 135 . 10 217 27 2 . . Time Decay 1562 | 15 218 . 425 130 . 40 274 262 128 . . 70 Lost Part 203 | . 8 . 10 20 . 30 10 20 15 . . 90 Squads Dispatched 13 | . . . 5 . . . 4 4 . . . . Investigation 5 | . . . 1 . . . 2 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . . . 4 . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 12 2 41 3 . 3 24 8 4 6 4 19 Peak Tracking Total 7 | . 2 2 6 3 . 3 4 2 3 7 4 5 Tactical Retreats 3 | . . . . . . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . 3 . . . . . . . 1 Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . 3 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 5 . 6 . 1 . 4 4 . . . . Terminals 15 | . 4 . 5 . . . 3 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 44 | . 11 . 18 . 1 . 7 7 . . . . Successful 19 | . 6 . 6 . 1 . 4 2 . . . . Failed 25 | . 5 . 12 . . . 3 5 . . . . Catastrophic 7 | . 2 . 2 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 7 . 12 . 1 . 1 3 . . . . Terminals 37 | . 9 . 17 . . . 5 6 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . 2 . 1 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 2 . 3 . 1 . 1 . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 3 . . . 1 1 . . . . Terminals 7 | . 2 . 3 . . . 1 1 . . . . Botnet 7 | . 2 . 3 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 16 | . 4 . 6 . . . 2 4 . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 77 | . 26 . . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2318 | 46 1110 103 212 . . . . 36 407 153 106 145 Optics 172 | . . . . . . . . . 148 24 . . Seismic 2317 | 46 1110 103 212 . . . . 36 407 152 106 145 Robot Analysis Total 154 | . . . . . . . 1 . . . 153 . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6293 | 119 1110 103 1219 267 433 92 1550 564 407 158 106 165 Spaces Moved 3250 | 64 541 71 511 126 206 25 542 289 270 387 82 136 Core 4 | 4 . . . . . . . . . . . . Treads 604 | . . . . . . . 505 99 . . . . Legs 114 | 60 54 . . . . . . . . . . . Wheels 2000 | . 487 71 511 126 206 25 37 190 270 10 . 67 Hover . | . . . . . . . . . . . . . Flight 528 | . . . . . . . . . . 377 82 69 Fastest Speed 27 | 50 100 135 135 190 210 210 210 120 120 27 27 27 Average Speed 156 | 115 168 144 179 196 210 210 237 161 137 30 27 66 Slowest Speed 240 | 120 175 175 190 210 210 210 240 240 150 150 27 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 72 26 43 40 60 9 47 9 45 51 66 22 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 29 | . . . . . . . . . 1 . 28 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . 1 . . 1 7 . . Spaces Dug 17 | . . . . . . . . 1 . 5 1 10 Terrain Destroyed 299 | . 10 . 52 8 . . 56 7 28 5 1 132 Melee 7 | . . . . . . . . 1 . 5 1 . Projectile . | . . . . . . . . . . . . . AOE 292 | . 10 . 52 8 . . 56 6 28 . . 132 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3924 | 87 657 71 675 135 208 42 700 337 288 418 132 174 Wait 160 | . 36 . 26 . . 6 66 8 . . 18 . Move 3238 | 63 540 70 510 125 205 24 541 288 269 386 81 136 Hop . | . . . . . . . . . . . . . Pick Up 76 | 8 23 . 22 . 1 . 16 2 . 4 . . Fast Attach 32 | 7 3 . 5 . . 1 8 6 1 . . 1 Attach 27 | . 2 . 3 2 1 2 4 . 2 5 1 5 Detach 3 | . . . . . . . . . . 3 . . Swap 27 | . 3 1 11 . . . 2 3 1 4 1 1 Drop 66 | . 7 . 25 . 1 . 19 5 . 9 . . Fire 232 | 9 43 . 73 5 . 9 44 20 15 . . 14 Melee 59 | . . . . . . . . 5 . 7 31 16 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . 3 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 889 | -10/Materials | Repaired Lgt. Treads 901 | -10/Materials | Discovered new exit (range 6) 1058 | -10/Materials | Discovered new exit (range 10) 1230 | -10/Materials | Entered Mines 1231 | -10/Mines | Assembled infested the area 1236 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1306 | -10/Mines | Discovered new exit (range 6) 1317 | -10/Mines | Discovered new exit (range 8) 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Evolved 2 slots: Weapon x2 1619 | -9/Materials | Build established: Gunner 1664 | -9/Materials | Destroyed 7 combat bots 1743 | -9/Materials | Discovered new exit (range 9) 2193 | -9/Materials | Destroyed 8 combat bots 2342 | -9/Materials | Discovered new exit (range 6) 2455 | -9/Materials | Discovered new exit (range 6) 2461 | -9/Materials | Discovered new exit (range 11) 2552 | -9/Materials | Entered Mines 2661 | -9/Mines | Found a hidden stash of uninstalled traps 2709 | -9/Mines | Discovered new exit (range 6) 2811 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2811 | -9/Mines | Discovered new exit (range 5) 2819 | -9/Mines | Entered Exiles 2870 | -9/Exiles | Met 8R-AWN 2906 | -9/Exiles | Met EX-HEX 2964 | -9/Exiles | Met EX-BIN 2990 | -9/Exiles | Aligned with FarCom system 2992 | -9/Exiles | Given EX-Vault access code 3040 | -9/Exiles | Opened EX-Vault 3056 | -9/Exiles | Found Lightpack 2.0 3095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3127 | -9/Exiles | Exiles lab attacked by MAIN.C 3225 | -9/Exiles | Discovered new exit (range 15) 3252 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3252 | -9/Exiles | Entered Mines 3289 | -8/Mines | Lost 3 parts (1u2w) 3331 | -8/Mines | Discovered new exit (range 7) 3344 | -8/Mines | Entered Materials 3344 | -8/Materials | Evolved 2 slots: Propulsion x2 3565 | -8/Materials | Build established: Skirmisher 4110 | -8/Materials | Repaired Imp. EM Shotgun 4408 | -8/Materials | Discovered new exit (range 12) 4894 | -8/Materials | Entered Factory 4894 | -7/Factory | Evolved 2 slots: Utility x2 5409 | -7/Factory | Discovered new exit (range 15) 5458 | -7/Factory | Entered Lower Caves 5459 | -7/Lower Caves | Encountered a Warlord checkpoint 5827 | -7/Lower Caves | Learned location of Zion (-6) 5842 | -7/Lower Caves | Discovered new exit (range 16) 5851 | -7/Lower Caves | Build established: Mutant 5865 | -7/Lower Caves | Entered another Lower Caves area 5976 | -7/Lower Caves | Attacked by a faux Warlord 6018 | -7/Lower Caves | Discovered new exit (range 9) 6023 | -7/Lower Caves | Entered Data Miner 6023 | -7/Data Miner | Discovered new exit (range 6) 6029 | -7/Data Miner | Met Data Miner 6036 | -7/Data Miner | Interfaced with the Data Conduit 6124 | -7/Data Miner | Crushed by falling debris 6129 | -7/Data Miner | Entered Proximity Caves 6131 | -6/Proximity Caves | Spotter reported a threat 6132 | -6/Proximity Caves | Spotter reported a threat 6215 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6294 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06236_ The unstable cave ceiling collapses. 06237_ Acquired 3 matter. 06238_ Acquired 31 matter. 06249_ System corrupted: Heat flow error (+263). 06256_ C-30 ARC bursts open, deploying its payload. 06256_ B-48 Gladiator unfolds itself. 06256_ G-50 Soldier unfolds itself. 06259_ Hvy. Rocket Launcher destroyed. 06272_ Arm. Wheel destroyed. 06274_ Seismic Detector destroyed. 06275_ System corrupted: Energy discharge (-82). 06275_ Knocked back. 06280_ Mak. Sword destroyed. 06280_ System corrupted by crushing effect (+1). 06283_ Imp. VTOL Module destroyed. 06285_ Flail follow-up attack on B-48 Gladiator. 06289_ Arm. Wheel destroyed. 06291_ Flail destroyed. 06291_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ????????##???????????????????????? ????????????? | | ???????## ??????????###??????###?? ????????????? | | ####??## ???????### ###???## ### #????????????? | | ### ??????## #?### "%" #????????????? | | ## ####### #?# # ?????????????? | | ?# # ??? ??????????????? | | #?# # #????? #??????????????? | | #### ### #?????# #??????????????? | | ## # #?????? #??????????????? | | ## ##?????# ##?????????????? | | ## # ####### #?????????????? | | ## #??????????????? | | #??????????????? | | # ## g ##??????????????? | | % #### g #####???????????????? | | # # # #??# g##???????????????????? | | % ### ## ###??# b##???????????????????? | | ## ##????# #???????????????????? | | #####????## @ #???????????????????? | | ### ##????????# ###???????????????????? | | ##?####?????????# ##?????????????????????? | | #???????????????# #??????????????????????? | | #???????????????# #?????????????????????? | | ## #??????????????## #????????????????????? | | #? #???????????????## ##????????????????????? | | # ##?###????????????????####?????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Imp. EM Shotgun | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedMyomerGenerator Manual? 0 Play Time 00:48:33 Cumulative 342.1 hours Start 2026.07.10 @ 22:38:33 End 2026.07.11 @ 00:12:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 46de9365-7351-4df9-a4af-153d60c06aae