Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.28 @ 19:52:12 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2326) 2326 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6004 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 796/850 Matter 164/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Flying (105) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Gravmag System Gravmag System Large Matter Pod (150) Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Gravmag System Gravmag System Large Matter Pod Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Heavy Assault Rifle Mini Grenade Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 5 | . . 2 1 1 1 Weapon . | . . . . . . Parts Attached 81 | 8 6 35 15 7 10 Power 13 | 1 . 9 1 1 1 Engine 9 | 1 . 6 1 1 . Core 3 | . . 3 . . . Reactor 1 | . . . . . 1 Propulsion 28 | 3 . 12 4 4 5 Treads 1 | 1 . . . . . Leg 18 | . . 10 4 4 . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 15 | 2 2 6 2 1 2 Device 6 | . 1 1 1 1 2 Storage 5 | 2 1 1 1 . . Processor 2 | . . 2 . . . Hackware 2 | . . 2 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 4 8 8 1 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | . 4 5 5 . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . 3 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . 1 1 . . 2 Parts Lost 19 | . . 8 5 1 5 Power 3 | . . 1 1 1 . Propulsion 7 | . . 3 3 . 1 Utility 4 | . . 2 . . 2 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 4 | . . 3 4 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 92 88 83 94 Engine 4 | . 2 5 4 6 2 Core 2 | . . 4 4 . . Leg 18 | . . 18 25 25 10 Wheel 3 | . 28 2 . . . Flight 3 | . . . . . 18 Device 7 | . 11 5 . 4 19 Storage 9 | . 17 11 9 7 6 Processor 7 | . . 8 9 7 6 Hackware 13 | . . 14 18 15 13 Ballistic Gun 15 | . 27 21 17 8 8 Ballistic Cannon 1 | . . . . 6 3 Naked Turns . | . . . . . . Heaviest Build 45 | 16 19 25 31 37 45 Greatest Support 45 | 20 20 20 32 45 45 Greatest Overweight (x) 2 | 2 . 2 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 15 15 Most Carried 15 | 8 10 10 12 15 15 Average Carried 10 | 5 8 9 9 13 11 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 12 15 11 Class Distribution -------------------- 60% | Scavenger-Mutant 26% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3022 | 267 197 1270 924 202 162 Remotely . | . . . . . . Salvage Created 2930 | 57 197 1404 908 202 162 Parts 195 | 1 12 107 53 11 11 Haulers Intercepted 6 | . 1 2 3 . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 60 | . 2 34 17 4 3 Guns 43 | . 2 26 10 2 3 Cannons 2 | . . . . 2 . AOE 15 | . . 8 7 . . Classes Destroyed 10 | 1 4 4 . 1 . Worker 4 | . . 4 . . . Hauler 6 | . 1 2 3 . . Recycler 3 | 1 . . 2 . . Operator 4 | . 2 2 . . . Watcher 7 | . 1 3 1 2 . Swarmer 14 | . . 7 7 . . Grunt 33 | . 2 21 6 3 1 Brawler 1 | . . 1 . . . Sentry 10 | . . 5 4 . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 8 | 1 3 8 6 2 1 Combat Bots Only 8 | . 2 8 6 2 1 Max Kills in Single Turn 4 | 1 1 3 4 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3014 | . 73 1434 734 325 448 Core 484 | . 33 271 74 52 54 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 41 | . . 41 . . . Core Remaining (%) 79 | 100 86 32 86 92 . Volleys Fired 243 | 3 15 112 66 22 25 Largest 2 | 1 2 2 2 2 2 Hottest 69 | 40 46 46 48 69 69 Shots Fired 451 | 3 30 209 127 44 38 Gun 414 | 3 30 201 124 22 34 Cannon 26 | . . . . 22 4 Launcher 11 | . . 8 3 . . Special . | . . . . . . Kinetic 437 | . 30 201 124 44 38 Thermal 3 | 3 . . . . . Explosive 11 | . . 8 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 3 11 17 7 10 14 Robot Miss Streak 5 | . 3 4 3 5 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 299 | 3 19 142 72 33 30 Core Hits 153 | 2 9 71 40 21 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5671 | 33 293 2815 1492 529 509 Guns 4222 | 33 293 2159 1078 234 425 Cannons 379 | . . . . 295 84 Explosions 1070 | . . 656 414 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4568 | . 293 2159 1078 529 509 Thermal 33 | 33 . . . . . Explosive 1070 | . . 656 414 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 5 6 . 1 1 Average Corruption 4 | . 5 5 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . 11 37 . . 3 Message Errors 6 | . 1 5 . . . Matter Fused 19 | . 6 13 . . . Heat Flow Errors 6 | . 1 4 . . 1 Energy Discharges 2 | . . 1 . . 1 Parts Rejected 2 | . . 2 . . . Data Loss (minor) 5 | . . 5 . . . Data Loss (major) 5 | . 2 2 . . 1 Misfires 3 | . . 3 . . . Alerts 2 | . 1 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . 20 . . . Projectiles . | . . . . . . Explosions 20 | . . 20 . . . Melee . | . . . . . . Knockbacks 21 | . . . . 21 . Impact . | . . . . . . Kinetic 18 | . . . . 18 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 158 | . . 128 30 . . Shots 6 | . . 4 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 226 | . 85 226 16 24 80 Average Temperature 20 | . 16 28 7 10 19 Received Heat Transfer 1053 | . 45 459 270 144 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 75 | 75 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 609 | 5 117 609 384 76 66 Initial 124 | . 3 . 124 37 36 Average 156 | 1 67 341 176 38 27 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 70 | 100 100 25 61 100 100 Level 1 17 | . . 32 38 . . Level 2 12 | . . 41 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 6 2 1 1 Investigation 3 | . . 3 . . . Extermination 2 | . . . . 1 1 Reinforcement 6 | . 1 3 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 4 1 . . Communications Jammed 33 | . . . . . 33 Distress Signals 33 | . . . . . 33 Times Spotted 98 | . 4 49 29 9 7 Peak Tracking Total 6 | . 2 6 5 3 2 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 2 1 1 . Max in Single Turn 1 | . 1 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . 2 8 3 3 2 Terminals 14 | . 2 5 3 3 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 8 22 10 12 2 Successful 34 | . 3 15 7 7 2 Failed 20 | . 5 7 3 5 . Catastrophic 3 | . 1 1 . 1 . Database Lockouts . | . . . . . . Manual 21 | . 5 3 7 6 . Terminals 49 | . 8 18 10 12 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 3 11 7 7 1 Record 1 | . . . . 1 . Robot Analysis 2 | . . 1 . 1 . Prototype ID Bank 3 | . 1 2 . . . Open DSF 2 | . . . . 1 1 Emergency Access Points 2 | . 1 . . 1 . Terminal Index 3 | . 1 . 1 1 . Alert Level 7 | . . 5 1 1 . Unreport Threat 4 | . . 2 2 . . Locate Traps 2 | . . . 1 1 . Disarm Traps 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 14 | . 2 6 3 2 1 Full Trace Events 4 | . . 3 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5519 | 77 414 1605 1197 1115 1111 Spaces Moved 3204 | 62 369 696 693 669 715 Core 26 | 26 . . . . . Treads 6 | 6 . . . . . Legs 2192 | . . 544 693 669 286 Wheels 551 | 30 369 152 . . . Hover . | . . . . . . Flight 429 | . . . . . 429 Fastest Speed 50 | 50 80 80 110 110 104 Average Speed 126 | 84 80 156 128 142 107 Slowest Speed 260 | 160 80 260 260 186 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 50 60 48 17 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . 62 29 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . . 62 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4281 | 80 463 1028 895 792 1023 Wait 661 | . 57 157 102 81 264 Move 3199 | 61 368 695 692 668 715 Hop . | . . . . . . Pick Up 53 | 8 8 11 13 9 4 Fast Attach 26 | 5 3 14 1 1 2 Attach 30 | 2 1 9 7 3 8 Detach . | . . . . . . Swap 25 | 1 2 12 7 3 . Drop 43 | . 9 18 6 5 5 Fire 243 | 3 15 112 66 22 25 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Build established: Scavenger-Mutant 1429 | -9/Materials | Core integrity fell below 50% 1453 | -9/Materials | Destroyed 8 combat bots 1453 | -9/Materials | Lost 3 parts (1n1u1w) 1775 | -9/Materials | Repaired Lgt. Nuclear Core 1888 | -9/Materials | Discovered new exit (range 11) 2093 | -9/Materials | Identified exit to Materials 2097 | -9/Materials | Entered another Materials area 2097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -8/Materials | Lost 4 parts (3n1w) 3177 | -8/Materials | Build established: Hacker-Mutant 3285 | -8/Materials | Discovered new exit (range 3) 3289 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Entered Factory 3294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3985 | -7/Factory | Build established: Scavenger-Mutant 4272 | -7/Factory | Discovered new exit (range 12) 4298 | -7/Factory | Identified exit to Factory 4409 | -7/Factory | Entered another Factory area 4409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4492 | -6/Factory | Discovered new exit (range 13) 5156 | -6/Factory | Build established: Hacker-Mutant 5519 | -6/Factory | Spotted B-75 Beast 5520 | -6/Factory | Self-destructed Last Messages --------------- 05135_ System corrupted: Heat flow error (+102). 05189_ System corrupted: Substantial component data lost. 05264_ System corrupted: Energy discharge (-74). 05266_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 05273_ W-25 Informer distress signal jammed. 05276_ Minigun destroyed. 05276_ W-25 Informer distress signal jammed. 05300_ Nuclear Pulse Thruster destroyed. 05300_ Critical hit (Burn: +37). 05300_ G-50 Soldier destroyed. 05302_ Acquired 67 matter. 05366_ Acquired Hyp. Gauss Rifle. 05389_ Connecting with DSF Access... 05486_ Imp. Sensor Array destroyed. 05486_ ECM Suite destroyed. 05487_ HV Slug penetrates Y-54 Guardian. 05487_ Y-54 Guardian suffers critical hit (Destroy). 05487_ Y-54 Guardian destroyed. 05505_ Acquired 75 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????###????????????????????? | | ????????????????????? ??? +????????????????????? | | ????????????????????? ??? #????????????????????? | | ????????????????????"" "" #????????????????????? | | ????????????? ????"""" """ A????????????????????? | | ????????????? """""" R" #????????????????????? | | ? ???????? """""" """ #????????????????????? | | ? ???????? #????????????????????? | | ? ???????? ###??????????????????? | | ? ??????? BB#??????????????????? | | ? ??????? BB???????????????????? | | ? ?????? #????????????????????? | | ? ?????? ?????????????????????? | | ? ?????? @#??????????????????????? | | ? ???????????# ##;### #??????????????????????? | | ?# #???????????# #?####+##?????????????????????? | | ?# #???????????# #?# ! #?????????????????????? | | ?# #???????????# #?# #?????????????????????? | | ?# ########???## ### /#?????????????????????? | | ?# ## ##### ## #?????????????????????? | | ?# ## !* ## """ #?????????????????????? | | ?# = [ + """ #?????????????????????? | | ?# ## =!=## """ #?????????????????????? | | ?# ## ##### ## #?????????????????????? | | ?# #### ###???######## """ #?????????????????????? | | ##+#### #????????????# """ #?????????????????????? | | # #????????????# """ /?????????????????????? | | # #????????????# #?????????????????????? | | # ????????????#######?????????????????????? | | "" # ????????????????????????????????????????? | | "" + ????????????????????????????????????????? | | "" # ????????????????????????????????????????? | | # ???????????????????????????????????????? | | "" + ???????????????????????????????????????? | | "" # ???????????????????????????????????????? | | "" # ???????????????????????????????????????? | | # ????????????????????????????????????????? | | ##+####??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Total Silence Challenges ------------ None Game ------ Seed AngularCarbideWand Manual? 0 Play Time 01:23:03 Cumulative 11.7 hours Start 2023.02.26 @ 22:24:12 End 2023.02.28 @ 19:52:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2097075a-749e-4795-8bf1-d7cadf2295f4