Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 14:35:43 Player: fran Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2146) 2146 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5103 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer Target Analyzer Core Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit High-capacity Battery (250) Improved Sensor Array Matter Filter Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter Recoil Stabilizer Improved Power Shielding Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Wheel Aerolev Unit Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Field Laser Pulse Rifle Ion Cannon Improved Datajack Flail [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 100 | 8 8 13 4 23 44 Power 11 | 1 1 2 . 5 2 Engine 10 | 1 1 2 . 4 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 24 | 2 2 3 . 4 13 Treads 3 | . . . . . 3 Leg . | . . . . . . Wheel 21 | 2 2 3 . 4 10 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 3 3 2 . 8 18 Device 13 | 2 1 . . 3 7 Storage 3 | 1 2 . . . . Processor 5 | . . 1 . 1 3 Hackware . | . . . . . . Protection 13 | . . 1 . 4 8 Artifact . | . . . . . . Weapon 31 | 2 2 6 4 6 11 Energy Gun 7 | 2 . . . 2 3 Energy Cannon 8 | . . 2 1 1 4 Ballistic Gun 9 | . 2 2 1 1 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 53 | . 5 3 3 12 30 Power 6 | . 2 . 1 3 . Propulsion 17 | . 2 2 . 4 9 Utility 14 | . 1 . . 3 10 Weapon 16 | . . 1 2 2 11 Highest Loss Streak 9 | . 3 3 3 6 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 96 95 97 92 96 Engine 7 | . 12 11 10 6 4 Core 1 | . . . . . 2 Wheel 16 | . 26 21 22 17 12 Device 13 | . 13 11 11 12 15 Storage 8 | . 13 11 11 9 7 Processor 14 | . . 11 11 15 18 Protection 12 | . . 11 11 15 15 Energy Gun 5 | . 13 . . 5 3 Energy Cannon 2 | . . 2 8 3 2 Ballistic Gun 8 | . 14 13 7 3 8 Peak Build Rating 41 | 9 10 14 15 33 41 Average Rating 25 | 6 9 10 13 22 35 On Entrance 12 | . 9 7 14 12 33 Naked Turns . | . . . . . . Heaviest Build 83 | 15 48 54 56 65 83 Greatest Support 56 | 26 32 32 26 32 56 Greatest Overweight (x) 7 | 1 1 2 2 3 7 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 Most Carried 20 | 6 17 20 20 20 20 Average Carried 16 | 3 12 15 19 16 18 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 3 17 20 18 20 14 Class Distribution -------------------- 47% | Scavenger-Skirmisher 31% | Mutant 14% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1642 | 280 111 174 94 296 687 Remotely . | . . . . . . Salvage Created 2738 | 111 379 273 82 531 1362 Parts 137 | 11 28 15 1 24 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 68 | . 12 5 12 15 24 Guns 32 | . 12 . . 6 14 Cannons 16 | . . 1 . 8 7 AOE 17 | . . 4 12 . 1 Classes Destroyed 13 | 2 3 2 2 1 3 Builder 2 | . . 2 . . . Tunneler 4 | 4 . . . . . Recycler 8 | 1 . 2 1 . 4 Watcher 5 | . 2 . . 1 2 Swarmer 24 | . 5 3 . 7 9 Grunt 18 | . 7 1 . 5 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . 1 . 2 3 Demolisher 1 | . . . 1 . . Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Assembled 11 | . . . 11 . . Best Kill Streak 13 | 5 8 8 13 6 5 Combat Bots Only 12 | . 7 4 12 6 5 Max Kills in Single Turn 4 | 1 1 4 4 1 2 Gunslinging . | . . . . . . Exploded 4 | . . 2 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 768 | . 74 40 23 136 495 Missed 250 | . 17 14 11 34 174 Damage Taken 6889 | . 555 281 268 1353 4432 Core 1207 | . 96 76 30 305 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 326 | . . 10 7 13 296 Regen/Repaired (Parts) 76 | . . . . 76 . Core Remaining (%) 69 | 100 61 . 73 44 . Volleys Fired 213 | 8 47 5 8 53 92 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 100 100 88 98 123 126 Shots Fired 398 | 16 94 9 17 88 174 Gun 299 | 16 94 2 3 51 133 Cannon 81 | . . 1 4 37 39 Launcher 18 | . . 6 10 . 2 Special . | . . . . . . Kinetic 167 | . 58 2 3 19 85 Thermal 174 | 16 36 1 4 69 48 Explosive 16 | . . 6 10 . . Electromagnetic 41 | . . . . . 41 Robot Hit Streak 14 | 9 10 1 6 14 12 Robot Miss Streak 5 | 2 5 1 4 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 261 | 10 61 1 7 65 117 Core Hits 147 | 6 24 13 28 23 53 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 2 1 . . 2 4 Burn 6 | 2 1 . . 1 2 Meltdown 1 | . . . . 1 . Corrupt 2 | . . . . . 2 Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5488 | 125 609 397 847 1121 2389 Guns 2779 | 125 609 8 8 535 1494 Cannons 1360 | . . 21 41 586 712 Explosions 1349 | . . 368 798 . 183 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1430 | . 307 8 8 174 933 Thermal 2103 | 125 302 21 41 947 667 Explosive 1166 | . . 368 798 . . Electromagnetic 789 | . . . . . 789 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 4 4 . 10 Average Corruption 4 | . . 3 4 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . 3 2 . 35 Message Errors 10 | . . . 1 . 9 Matter Fused 9 | . . . . . 9 Heat Flow Errors 6 | . . 1 . . 5 Energy Discharges 4 | . . 1 . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . 1 . . 5 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . 1 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . . 53 . 14 Projectiles 31 | . . . 17 . 14 Explosions 36 | . . . 36 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . 15 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 526 | 78 280 108 44 526 277 Average Temperature 105 | 34 105 61 19 156 68 Received Heat Transfer 1239 | . 186 72 12 612 357 Effects 13 | . 4 . . 9 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . 1 . . 1 . Interference 5 | . 3 . . 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | 1 3 . . 6 4 Heat Transferred 4973 | 518 962 37 74 1850 1532 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 456 | 25 336 283 160 308 456 Initial 140 | . 16 72 109 50 140 Average 225 | 12 149 186 123 170 306 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 39 | 100 61 38 100 66 10 Level 1 54 | . 38 61 . 33 77 Level 2 5 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 1 . 2 11 Investigation 1 | . 1 . . . . Extermination 4 | . . . . . 4 Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 21 10 22 22 58 Peak Tracking Total 14 | . 10 4 14 7 13 Tactical Retreats 11 | . 2 1 . 3 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 2 . . 2 1 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . . 3 1 Successful 6 | . 2 . . 3 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3230 | 118 481 234 110 747 1540 Spaces Moved 1849 | 75 274 173 68 431 828 Core 3 | 3 . . . . . Treads 68 | . . . . . 68 Legs . | . . . . . . Wheels 1778 | 72 274 173 68 431 760 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 115 110 Average Speed 122 | 89 107 114 117 117 136 Slowest Speed 320 | 100 115 130 120 145 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 45 19 25 31 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . 43 37 . 8 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 87 | . . 43 37 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2432 | 107 378 197 82 584 1084 Wait 134 | 6 27 . 1 52 48 Move 1844 | 74 273 172 67 430 828 Hop . | . . . . . . Pick Up 94 | 7 20 6 1 17 43 Fast Attach 25 | 8 1 2 . 6 8 Attach 49 | . 3 5 2 12 27 Detach 2 | . . . . 1 1 Swap 26 | . 4 6 2 5 9 Drop 43 | 4 3 1 1 6 28 Fire 213 | 8 47 5 8 53 92 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Destroyed 7 combat bots 389 | -10/Materials | Lost 3 parts (1p2n) 564 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 719 | -9/Materials | Discovered new exit (range 9) 729 | -9/Materials | Identified exit to Mines 753 | -9/Materials | Lost 3 parts (2n1w) 834 | -9/Materials | Entered Mines 845 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 848 | -9/Mines | Found Prototype Device 885 | -9/Mines | Assembled infested the area 890 | -9/Mines | Assisted by a Guerilla fighting off Assembled 927 | -9/Mines | Discovered new exit (range 10) 936 | -9/Mines | Identified exit to Materials 937 | -9/Mines | Destroyed 12 combat bots 944 | -9/Mines | Entered Materials 944 | -8/Materials | Evolved 2 slots: Utility x2 969 | -8/Materials | Lost 3 parts (1p2w) 1179 | -8/Materials | Lost 6 parts (1p2n3u) 1423 | -8/Materials | Core integrity fell below 50% 1452 | -8/Materials | Identified Exp. Sensor Array 1594 | -8/Materials | Repaired Field Laser 1634 | -8/Materials | Discovered new exit (range 16) 1689 | -8/Materials | Identified exit to Factory 1691 | -8/Materials | Entered Factory 1691 | -7/Factory | Evolved 2 slots: Utility x2 1944 | -7/Factory | Build established: Scavenger-Skirmisher 2156 | -7/Factory | Garrison activated, responded to threat 2257 | -7/Factory | Lost 9 parts (3n3u3w) 2525 | -7/Factory | Lost 3 parts (1n1u1w) 2832 | -7/Factory | System corruption reached 10% 2835 | -7/Factory | Core integrity fell below 50% 2837 | -7/Factory | Garrison activated, responded to threat 2852 | -7/Factory | Lost 3 parts (2n1w) 3039 | -7/Factory | Lost 6 parts (2n2u2w) 3194 | -7/Factory | Cargo convoy interrupted 3198 | -7/Factory | Core integrity fell below 20% 3231 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03220_ U-05 Engineer lays Concrete. 03224_ Chain reaction triggered in Lgt. Ion Engine. 03224_ U-05 Engineer destroyed. 03224_ H-55 Commando destroyed. 03225_ M-28 Smith repairs X-57 Shotgunner. 03226_ K-01 Serf collects debris. 03227_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 03228_ R-06 Scavenger collects Hover Unit. 03228_ U-05 Engineer lays Concrete. 03228_ Penetrated by Slug. 03228_ Imp. Targeting Computer destroyed. 03229_ System corrupted: Component data lost. 03229_ K-01 Serf collects debris. 03229_ U-05 Engineer lays Concrete. 03229_ Penetrated by Slug. 03229_ EM Pulse Cannon destroyed. 03230_ K-01 Serf collects debris. 03230_ U-05 Engineer lays Concrete. 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