Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 14:44:28 Player: Calazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (659) 659 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2394 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Scythe Scythe > --- INVENTORY (5) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Shock Rifle Scythe Scythe > --- INVENTORY -------- Scythe Scythe Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon EMP Blaster Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 36 | 5 3 14 14 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 1 6 5 Treads 5 | 2 . . 3 Leg 6 | . . 4 2 Wheel 2 | . . 2 . Hover . | . . . . Flight 1 | . 1 . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 14 | 2 . 6 6 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . . 2 . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . . 5 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 6 | . . 1 5 Highest Loss Streak 13 | . . 1 13 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 85 | . 66 91 86 Engine 7 | . . 9 7 Treads 6 | . 18 . 6 Leg 23 | . . 36 23 Device 7 | . . . 11 Storage 1 | . 10 . . Processor 4 | . . . 6 Protection 8 | . 3 22 5 Energy Gun 6 | . 14 5 5 Ballistic Gun 2 | . 14 5 . Ballistic Cannon 1 | . . 4 . Launcher 10 | . . 6 13 Slashing Weapon 3 | . . . 5 Naked Turns . | . . . . Heaviest Build 21 | 7 7 17 21 Greatest Support 68 | 40 40 68 51 Greatest Overweight (x) 6 | . . 3 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 8 | 7 8 5 5 Average Carried 4 | 3 6 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 7 | 7 5 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 636 | 230 44 169 193 Remotely . | . . . . Salvage Created 985 | . 44 444 497 Parts 62 | . 8 22 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 8 9 Melee 7 | . . . 7 Guns 3 | . 3 . . Cannons 1 | . . 1 . AOE 9 | . . 7 2 Classes Destroyed 7 | . 1 3 3 Worker 2 | . . . 2 Recycler 2 | . . 2 . Watcher 3 | . . . 3 Swarmer 9 | . 3 3 3 Grunt 7 | . . 4 3 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2279 | . 50 453 1776 Core 636 | . 6 72 558 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . . 15 . Core Remaining (%) 93 | 100 97 82 . Volleys Fired 28 | . 6 9 13 Largest 2 | . 2 2 2 Hottest 83 | . 60 78 83 Shots Fired 46 | . 12 15 19 Gun 15 | . 12 2 1 Cannon 2 | . . 2 . Launcher 29 | . . 11 18 Special . | . . . . Kinetic 9 | . 6 3 . Thermal 7 | . 6 1 . Explosive . | . . . . Electromagnetic 30 | . . 11 19 Robot Hit Streak 7 | . 1 7 6 Robot Miss Streak 6 | . 2 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 5 8 27 Core Hits 42 | . 4 16 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Sever 4 | . . . 4 Melee Attacks 29 | . . . 29 Impact . | . . . . Slashing 29 | . . . 29 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 1948 | . 43 610 1295 Guns 72 | . 43 12 17 Cannons 21 | . . 21 . Explosions 1259 | . . 572 687 Melee 591 | . . . 591 Ramming 5 | . . 5 . Kinetic 40 | . 19 21 . Thermal 154 | . 24 35 95 Explosive . | . . . . Electromagnetic 1158 | . . 549 609 Impact . | . . . . Slashing 591 | . . . 591 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles . | . . . . Explosions 33 | . . . 33 Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 155 | . . 83 72 Shots 16 | . . 7 9 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 62 | . 20 62 15 Average Temperature 18 | . 9 29 8 Received Heat Transfer 837 | . . 126 711 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 375 | . 50 125 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 265 | . 85 265 234 Initial 111 | . . 35 111 Average 92 | . 38 101 111 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 87 97 Level 1 4 | . . 12 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 3 11 21 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 3 | . . . 3 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 1 | . . . 1 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1027 | 74 121 223 609 Spaces Moved 665 | 39 121 161 344 Core 17 | 2 . 6 9 Treads 104 | 37 40 . 27 Legs 404 | . . 96 308 Wheels 1 | . . 1 . Hover . | . . . . Flight 139 | . 81 58 . Fastest Speed 40 | 50 40 40 50 Average Speed 116 | 154 79 99 132 Slowest Speed 350 | 160 160 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 18 19 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 835 | 50 135 208 442 Wait 35 | . . 4 31 Move 662 | 38 120 160 344 Hop . | . . . . Pick Up 24 | 7 1 7 9 Fast Attach 21 | 5 2 9 5 Attach 11 | . . 3 8 Detach . | . . . . Swap 4 | . 1 2 1 Drop 24 | . 5 12 7 Fire 28 | . 6 9 13 Melee 23 | . . . 23 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 4) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -8/Materials | Core integrity fell below 50% 1001 | -8/Materials | Core integrity fell below 20% 1027 | -8/Materials | Lost 13 parts (1p6n2u4w) 1028 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- M001. 00952_ O-16 Technician locks terminal. 00953_ K-01 Serf cleans the Terminal. 00960_ K-01 Serf collects debris. 00969_ S-10 Pest destroyed. 00970_ R-06 Scavenger inserts Med. Matter Pod into recycling unit. 00971_ Recycling unit begins recycling process. 00976_ Lgt. Treads destroyed. 00978_ S-10 Pest Lgt. Assault Rifle severed. 00978_ Scythe follow-up attack on S-10 Pest. 00978_ S-10 Pest destroyed. 00982_ Lgt. Treads destroyed. 00982_ Critical hit (Burn: +37). 00983_ Scythe follow-up attack on S-10 Pest. 00986_ Scythe destroyed. 00988_ S-10 Pest destroyed. 00995_ Scythe destroyed. 01009_ G-47 Trooper Aluminum Leg severed. 01017_ Critical hit (Burn: +37). 01019_ G-47 Trooper destroyed. 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""" ! = %![ %* | | ?????????????? %=*%!! % | | ?????????????? =[ | | ???????????????????##+###########+### ########## | | ?????????????????????????????# # #????????? | | ?????????????????????????????# # #????????? | | ?????????????????????????????# % # #????????? | | ?????????????????????????????# ! # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanHelicalChainsword Manual? 0 Play Time 00:16:17 Cumulative 6.1 hours Start 2022.07.04 @ 14:29:53 End 2022.07.04 @ 14:44:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4de58179-faa6-4774-b607-2d824ec4726e