Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.19 @ 08:36:20 Player: lsend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 2870 Bonus ------- Pacifist 470 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Small Storage Unit [Rating: 17] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Protection Hardened Light Armor Plating Weapon Heavy Hammer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 11 | 2 . . 6 . 3 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 3 . 3 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 3 . 3 . Utility 2 | . . . 2 . . . Device 1 | . . . 1 . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 1 | . . . 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . 1 . 8 . Power 1 | . . . . . 1 . Propulsion 5 | . . . 1 . 4 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Highest Loss Streak 6 | . . . 1 . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 42 | . 28 28 47 54 42 9 Engine 2 | . . . 5 9 . . Treads 5 | . 28 28 11 . . . Flight 14 | . . . 13 18 18 9 Device 6 | . . . 4 9 8 . Protection 5 | . . . 5 9 7 . Impact Weapon 6 | . . . 7 9 8 . Naked Turns . | . . . . . . . Heaviest Build 10 | . . . 10 10 10 . Greatest Support 12 | 3 3 3 10 10 12 5 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 5 3 3 1 Average Carried 2 | . 1 1 3 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | 1 1 1 3 3 1 1 Class Distribution -------------------- 54% | Sprinter 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 285 | 220 . . . 55 10 . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 1228 | . . 59 207 40 834 88 Core 639 | . . 9 72 . 470 88 Absorbed by Shields 108 | . . . . . 108 . Core Remaining (%) 92 | 100 . 96 82 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 16 | . . . 5 1 10 . Impact 16 | . . . 5 1 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted . | . . . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1 | . . . . . 1 . Average Temperature 1 | . . . . . 1 . Received Heat Transfer 297 | . . . 45 9 225 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 418 | . 7 . 176 180 418 278 Initial 203 | . . . . 74 119 203 Average 160 | . 3 . 75 118 249 233 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 68 | 100 100 100 100 100 43 . Level 1 30 | . . . . . 54 100 Level 2 1 | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . 1 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . . 5 10 6 29 5 Peak Tracking Total 13 | . . 5 12 6 13 4 Tactical Retreats 11 | . . . 2 1 8 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 5 | . . . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 8 | . 2 . 3 2 1 . Terminals 5 | . 2 . 1 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 16 | . 6 . 6 3 1 . Successful 8 | . 2 . 3 2 1 . Failed 8 | . 4 . 3 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 6 . 4 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 2 . 1 1 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . . . 1 1 1 . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 2 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 554 | 18 25 25 157 37 271 21 Spaces Moved 1101 | 28 49 40 331 104 491 58 Core 248 | 28 49 40 129 . 2 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 853 | . . . 202 104 489 58 Fastest Speed 32 | 50 50 50 32 32 32 35 Average Speed 37 | 50 50 50 39 32 34 35 Slowest Speed 115 | 50 50 50 50 32 115 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . 1 5 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 14 7 28 23 67 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 5 1 . . Terrain Destroyed 6 | . . . 5 1 . . Melee 6 | . . . 5 1 . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1198 | 30 48 44 348 100 570 58 Wait 19 | . . 5 . . 14 . Move 1074 | 27 48 39 328 94 480 58 Hop 10 | . . . 1 5 4 . Pick Up 6 | 1 . . 5 . . . Fast Attach 6 | 2 . . 3 . 1 . Attach 5 | . . . 3 . 2 . Detach . | . . . . . . . Swap . | . . . . . . . Drop 3 | . . . 3 . . . Fire . | . . . . . . . Melee 16 | . . . 5 1 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 59 | . . . . . 59 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 44 | -10/Materials | Entered Mines 45 | -10/Mines | Assembled infested the area 46 | -10/Mines | Met a Derelict bent on vengeance 48 | -10/Mines | Discovered new exit (range 13) 50 | -10/Mines | Assisted by a Guerilla fighting off Assembled 69 | -10/Mines | Entered Materials 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Discovered new exit (range 16) 226 | -9/Materials | Entered another Materials area 226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 263 | -8/Materials | Identified exit to Garrison 263 | -8/Materials | Entered Garrison 278 | -8/Garrison | Triggered checkpoint 320 | -8/Garrison | Triggered checkpoint 320 | -8/Garrison | Triggered checkpoint 332 | -8/Garrison | Discovered new exit (range 10) 357 | -8/Garrison | Spotted B-75 Beast 402 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 414 | -8/Garrison | Triggered checkpoint 434 | -8/Garrison | Build established: Sprinter 476 | -8/Garrison | Triggered checkpoint 506 | -8/Garrison | Core integrity fell below 50% 513 | -8/Garrison | Triggered checkpoint 525 | -8/Garrison | Core integrity fell below 20% 525 | -8/Garrison | Discovered new exit (range 10) 534 | -8/Garrison | Entered Materials 539 | -8/Materials | Lost 6 parts (3n2u1w) 555 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00503_ Field strength at 69. 00505_ Penetrated by Slug. 00506_ Hvy. Hammer destroyed. 00506_ Seismic Detector destroyed. 00508_ VTOL Module destroyed. 00510_ S-10 Pest destroyed. 00511_ Penetrated by Slug. 00513_ Beams of light sweep through the air. An alarm sounds. 00518_ C-30 ARC bursts open, deploying its payload. 00518_ H-55 Commando unfolds itself. 00518_ Slug penetrates Wall. 00520_ Acquired 10 matter. 00521_ Penetrated by Slug. 00525_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00539_ K-01 Serf collects debris. 00545_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00546_ Penetrated by Slug. 00547_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????#########?# #? #????????????????? | | ?????????????? ??# #?? #????????????????? | | ?????????????? """ ?# #??####????????????????? | | ?????????????? """ # ##########/#???????????? | | ?????????????# """ # T???????????? | | ?????????????# / ??????????? | | ?????????????# """ # ??????????? | | ?????????????? 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""" # ????????? | | ??????????????### @ k ????????? | | ????????????????# #############/####?????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 9 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothBladeBoregun Manual? 0 Play Time 00:13:59 Cumulative 643.1 hours Start 2022.07.19 @ 08:22:44 End 2022.07.19 @ 08:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 166 Types 91/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f5b4931-64ea-4e93-b949-bd15968b5e06