Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:47:33 Player: Tottery Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (998) 998 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2894 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Improved Heat Sink Medium Matter Pod (100) Visual Processing Unit Seismic Detector Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine VTOL Module Heat Sink Improved Heat Sink Medium Storage Unit Medium Matter Pod Visual Processing Unit Seismic Detector [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 53 | 8 16 24 5 Power 6 | 1 1 4 . Engine 5 | 1 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 19 | 4 5 8 2 Treads 2 | . 2 . . Leg 3 | 2 . 1 . Wheel 11 | 2 2 7 . Hover 2 | . 1 . 1 Flight 1 | . . . 1 Utility 10 | 1 3 3 3 Device . | . . . . Storage 4 | 1 1 1 1 Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection 2 | . 1 1 . Artifact . | . . . . Weapon 18 | 2 7 9 . Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 4 . Ballistic Cannon . | . . . . Launcher 5 | . 4 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 8 10 Power 3 | . . 1 2 Propulsion 7 | . . 3 4 Utility 4 | . . 1 3 Weapon 4 | . . 3 1 Highest Loss Streak 7 | . . 6 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 99 92 48 Engine 15 | . 14 17 9 Core 1 | . . 2 . Treads 10 | . 18 5 . Wheel 11 | . 9 13 9 Storage 11 | . 14 11 9 Processor 13 | . 6 17 14 Protection 3 | . 6 2 . Energy Gun 5 | . . 9 . Ballistic Gun 13 | . 20 10 3 Launcher 3 | . 7 1 . Naked Turns . | . . . . Heaviest Build 39 | 9 25 31 39 Greatest Support 40 | 20 40 40 26 Greatest Overweight (x) 9 | . 2 6 9 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 10 10 15 Average Capacity 9 | 5 8 10 14 Most Carried 10 | 5 9 10 9 Average Carried 6 | 2 6 6 7 Final Capacity 15 | 5 10 10 15 Final Carried 8 | 4 6 8 6 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1114 | 346 258 491 19 Remotely . | . . . . Salvage Created 1065 | 70 380 596 19 Parts 78 | 2 24 48 4 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 7 20 . Guns 19 | 1 2 16 . AOE 9 | . 5 4 . Classes Destroyed 8 | 2 3 3 . Worker 3 | 1 1 1 . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 2 | . 1 . 1 Watcher 6 | . 2 4 . Swarmer 10 | . . 10 . Grunt 15 | 1 7 7 . Sentry 3 | . . 3 . Best Kill Streak 9 | 1 4 9 1 Combat Bots Only 6 | 1 2 6 . Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 251 | 20 14 139 78 Missed 65 | 4 6 35 20 Damage Taken 2662 | 179 143 1350 990 Core 954 | 55 26 312 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 55 | 78 67 22 . Volleys Fired 100 | 13 16 66 5 Largest 2 | 2 2 2 1 Hottest 130 | 40 50 130 23 Shots Fired 185 | 26 27 127 5 Gun 164 | 26 20 113 5 Cannon . | . . . . Launcher 21 | . 7 14 . Special . | . . . . Kinetic 128 | 26 20 77 5 Thermal 36 | . . 36 . Explosive 21 | . 7 14 . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 6 14 1 Robot Miss Streak 10 | 3 3 10 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 89 | 14 12 61 2 Core Hits 87 | 3 21 58 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2351 | 176 557 1521 97 Guns 1187 | 176 150 816 45 Cannons . | . . . . Explosions 1106 | . 406 700 . Melee . | . . . . Ramming 58 | . 1 5 52 Kinetic 868 | 176 150 497 45 Thermal 455 | . . 455 . Explosive 970 | . 406 564 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 . 8 Average Corruption 2 | . 1 . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 . 2 Message Errors 1 | . 1 . . Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 43 | . . 43 . Projectiles . | . . . . Explosions 43 | . . 43 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 309 | . 32 253 24 Shots 4 | . 1 3 . Rammed 9 | . 1 1 7 Targets Rammed 9 | . 1 1 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 527 | 6 6 527 163 Average Temperature 174 | 6 3 192 54 Received Heat Transfer 1068 | 96 66 429 477 Effects 14 | . . 14 . Shutdowns 6 | . . 6 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Damage (minor) 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | . . 500 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 594 | 25 191 594 244 Initial 209 | . 16 59 209 Average 242 | 8 95 394 197 Maximum Alert Level 2 | . . 2 1 Low Security (%) 51 | 100 100 10 46 Level 1 19 | . . 30 53 Level 2 28 | . . 58 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 14 29 4 Peak Tracking Total 4 | 1 2 4 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 5 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 17 9 . Successful 18 | . 11 7 . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 7 | . 7 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 5 | . 3 2 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled 2 | . 2 . . Recycled Matter 13 | . 13 . . Retrieved Matter 139 | . 139 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1681 | 158 561 827 135 Spaces Moved 1005 | 110 329 500 66 Core 43 | 22 . 8 13 Treads 270 | . 183 87 . Legs 14 | 6 . 8 . Wheels 672 | 82 145 397 48 Hover 5 | . 1 . 4 Flight 1 | . . . 1 Fastest Speed 50 | 50 80 95 105 Average Speed 116 | 76 125 113 163 Slowest Speed 500 | 120 185 350 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 40 29 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 197 | . 36 161 . Melee . | . . . . Projectile . | . . . . AOE 197 | . 36 161 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1321 | 156 448 630 87 Wait 90 | 16 66 8 . Move 1002 | 109 328 499 66 Hop . | . . . . Pick Up 44 | 10 12 19 3 Fast Attach 4 | . 2 2 . Attach 19 | 6 . 10 3 Detach 3 | . . 3 . Swap 30 | 2 14 12 2 Drop 20 | . 9 10 1 Fire 100 | 13 16 66 5 Melee . | . . . . Ram 8 | . . 1 7 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 159 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 12) 432 | -10/Materials | Repaired Lgt. Nuclear Core 460 | -10/Materials | Identified exit to Materials 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 742 | -9/Materials | Build established: Scavenger-Mutant 839 | -9/Materials | Discovered new exit (range 14) 968 | -9/Materials | Core integrity fell below 50% 1004 | -9/Materials | Lost 6 parts (1p2n1u2w) 1114 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Discovered new exit (range 10) 1546 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Entered another Materials area 1547 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1652 | -8/Materials | Core integrity fell below 50% 1654 | -8/Materials | Lost 7 parts (2p2n2u1w) 1674 | -8/Materials | Core integrity fell below 20% 1682 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01619_ Com. Wheel destroyed. 01619_ System corrupted by crushing effect (+2). 01619_ Cld. Ion Engine destroyed. 01620_ Slammed into G-47 Trooper. 01621_ Wheel destroyed. 01621_ K-01 Serf collects debris. 01623_ Cld. Ion Engine destroyed. 01624_ K-01 Serf collects debris. 01625_ Critical hit (Burn: +37). 01643_ System corrupted: Heat flow error (+185). 01655_ Acquired Imp. Hover Unit. 01658_ Knocked back. 01663_ Imp. Hover Unit destroyed. 01665_ Imp. Targeting Computer destroyed. Flying robots can pass through spaces occupied by others, even hostile robots. [Achievement: Universal Adapter] 01671_ VTOL Module destroyed. 01675_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????? ???????????????????????????? | | ???????# ???????????????????????????? | | ???????# ???????????????????????????? | | ???????# ???????????????????????????? | | ???????# ???????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???#???# #??????????????????????????? | | ?### ??# #??????????????????????????? | | ??"" ??# #??????????????????????????? | | ?"R ??# #??????????????????????????? | | ??"" ??# #########??????????????????? | | ???# ### ## @b #??????????????????? | | ???# # #??????????????????? | | #### # ""g g#??????????????????? | | # "" + "T #??????????????????? | | #"G # "" #??????????????????? | | # "" # #??????????????????? | | ?### ########??????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #### #?????????????????????????? | | ???# ???# #?????????????????????????? | | ???#????# #?????????????????????????? | | ####+#### #?????????????????????????? | | # # #?????????????????????????? | | # # #########?????????????????? | | # # # #?????????????????? | | # # # #?????????????????? | | # # # #?????????????????? | | # + # #?????????????????? | | # # # #?????????????????? | | # # + #?????????????????? | | # # # #?????????????????? | | # # # #?????????????????? | | # # # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed HeartSingularityScythe Manual? 0 Play Time 01:30:18 Cumulative 1.4 hours Start 2024.04.03 @ 22:36:13 End 2024.04.04 @ 22:47:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beabf587-5bc8-4e8d-9c16-e8a0c370696e