Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 12:23:46 Player: acra Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (2895) 2895 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11275 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 73/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact Wheel Advanced Component Analysis Suite Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Enhanced Biometal Leg Centrium Leg Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Medium Storage Unit Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Weapon Shielding Improved Thermal Shield Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Compact Wheel Nuclear Pulse Array Gamma Rifle Gamma Rifle Fusion Bomb Launcher Makeshift Axe [Rating: 147] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . 2 . Utility 9 | . . 2 . 1 . 1 1 . 2 . . 2 . . Weapon 2 | . . . 1 . . 1 . . . . . . . . Parts Attached 157 | 8 1 23 13 4 3 7 1 17 34 4 1 11 24 6 Power 21 | 1 . 4 . 1 . 1 1 3 4 1 1 1 2 1 Engine 9 | 1 . 4 . 1 . 1 1 . . . 1 . . . Core 6 | . . . . . . . . 2 4 . . . . . Reactor 6 | . . . . . . . . 1 . 1 . 1 2 1 Propulsion 43 | 2 . 5 5 1 3 1 . 9 7 . . 4 4 2 Treads 1 | . . . . . . . . . 1 . . . . . Leg 34 | 1 . 4 5 1 3 1 . 9 4 . . 1 4 1 Wheel 4 | 1 . 1 . . . . . . 2 . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 3 | . . . . . . . . . . . . 2 . 1 Utility 42 | 2 1 3 3 1 . 2 . 2 10 2 . 2 12 2 Device 26 | 1 . 2 2 . . 1 . 2 8 1 . 1 7 1 Storage 4 | 1 1 . 1 . . . . . . . . . 1 . Processor 8 | . . 1 . 1 . 1 . . . 1 . . 3 1 Hackware 2 | . . . . . . . . . 1 . . . 1 . Protection 2 | . . . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 3 . 11 5 1 . 3 . 3 13 1 . 4 6 1 Energy Gun 30 | . . 6 5 1 . 3 . 3 9 . . . 2 1 Energy Cannon 5 | . . . . . . . . . 1 . . 2 2 . Ballistic Gun 6 | 3 . . . . . . . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 2 | . . 1 . . . . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . 3 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 . . 1 . . . 2 . Corrupted Parts 14 | . . 1 1 . . . . . 10 1 . . 1 . System Corruption 60 | . . 3 2 . . . . . 42 8 . . 5 . Parts Lost 76 | . . 4 . . 1 2 . 12 34 3 1 . 14 5 Power 10 | . . 1 . . . . . 1 5 1 . . 2 . Propulsion 17 | . . . . . 1 . . 3 7 . . . 4 2 Utility 25 | . . 1 . . . . . 2 10 2 1 . 8 1 Weapon 24 | . . 2 . . . 2 . 6 12 . . . . 2 Highest Loss Streak 11 | . . 1 . . 1 2 . 9 11 3 1 . 6 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Backups 7 | 1 6 9 9 9 10 9 9 9 7 2 4 3 7 6 Power 1 | . 1 2 2 2 2 2 2 2 2 . . . 1 . Propulsion 1 | . 1 2 1 1 2 2 2 1 . . 1 . 1 1 Utility 1 | . 1 1 1 1 1 1 2 2 1 . 1 . . 1 Weapon 3 | . 1 3 3 4 5 4 3 2 3 . 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . 1 2 1 . . . . . . . 1 . 1 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 1 | . . . 1 . . . . . . . . . . . Weapon 3 | . . 1 1 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 96 98 99 99 97 98 94 93 76 39 24 49 72 35 Engine 4 | . 14 10 9 7 7 6 11 . . . . . . . Core 1 | . . . . . . . . 6 7 . . . . . Reactor 1 | . . . . . . . . 2 . 3 1 3 6 1 Leg 14 | . 12 18 27 29 27 25 23 23 9 3 . 3 9 1 Wheel 1 | . 12 3 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 6 4 Device 15 | . 14 21 18 23 23 20 17 18 15 8 6 8 15 2 Storage 5 | . 14 11 9 7 7 6 5 5 4 . . . 3 2 Processor 10 | . . 10 9 7 7 12 11 11 10 12 10 9 13 16 Hackware 2 | . . . . . . . . . 4 5 5 4 3 . Energy Gun 10 | . . 15 26 23 23 24 23 18 12 . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . 2 5 . Ballistic Gun 2 | . 28 3 . . . . . . 2 3 . 1 . . Peak Build Rating 147 | 7 7 16 21 30 36 46 48 78 97 41 29 88 147 95 Average Rating 49 | 5 6 12 19 24 31 43 48 60 74 30 18 62 110 54 On Entrance 28 | . 7 7 14 21 30 36 46 48 47 26 25 19 63 43 Avg Prop Armor Cover (%) 8 | 9 7 8 . . . 4 . . 4 . . . 10 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 15 20 26 30 34 34 38 44 66 69 26 19 49 89 34 Greatest Support 76 | 10 10 20 30 50 70 75 75 76 70 25 9 53 73 60 Greatest Overweight (x) 14 | 1 1 2 . . . . . 1 14 1 6 3 2 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 10 10 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 9 5 5 5 9 7 Most Carried 10 | 4 8 10 10 10 10 10 9 10 10 4 5 5 10 10 Average Carried 7 | 1 6 9 9 9 10 9 9 9 7 2 4 3 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 10 5 Final Carried 10 | 3 7 10 10 10 10 10 9 9 3 4 4 5 10 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 24% | Mutant 11% | Scavenger-Assassin 11% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scout 7% | Scavenger-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Scout | -4/Upper Caves Scavenger-Assassin | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Matter Collected 2369 | 217 45 504 217 . . 215 . 36 514 75 42 . 504 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3658 | 114 89 1027 435 . . 295 . 135 791 . 99 . 673 . Parts 164 | 3 8 55 23 . . 5 . 6 40 . 1 . 23 . Haulers Intercepted 5 | . . 2 2 . . . . . . . . . 1 . Recyclers Shooed 10 | . 1 4 . . . 3 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 57 | . 6 18 7 . . 4 . 4 11 . . . 7 . Melee 2 | . . . . . . . . . 2 . . . . . Guns 38 | . 6 13 7 . . 4 . 4 4 . . . . . Cannons 3 | . . . . . . . . . . . . . 3 . AOE 8 | . . 4 . . . . . . 1 . . . 3 . Classes Destroyed 17 | 2 2 6 1 . . 1 . 2 2 . . . 1 . Worker 3 | . . 2 . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 5 | 1 . . 2 . . . . . . . . . 2 . Hauler 5 | . . 2 2 . . . . . . . . . 1 . Recycler 6 | 1 . 3 . . . 1 . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 4 | . 1 2 1 . . . . . . . . . . . Swarmer 17 | . 6 6 . . . . . . 1 . . . 4 . Grunt 17 | . . 7 2 . . 3 . 2 3 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 10 | . . 4 3 . . 1 . . 2 . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 4 | . . . 2 . . . . . 2 . . . . . Programmer 6 | . . . . . . . . . 3 . . . 3 . Packrat 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 7 3 . . 2 . 3 2 . . . 4 . Combat Bots Only 6 | . 3 6 3 . . 2 . 3 2 . . . 4 . Max Kills in Single Turn 3 | 1 1 3 1 . . 1 . 1 2 . 1 . 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 . . . 2 . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Hostile Shots Fired 846 | . 28 82 35 . 8 51 . 101 249 28 14 . 153 97 Missed 281 | . 9 25 8 . 3 22 . 34 61 12 7 . 55 45 Hits 565 | . 19 57 27 . 5 29 . 67 188 16 7 . 98 52 Melee 7 | . . 5 . . . . . . . . . . . 2 Projectile 558 | . 19 52 27 . 5 29 . 67 188 16 7 . 98 50 Critical Strikes 30 | . . 7 . . . 1 . 1 8 1 2 . 8 2 Part Disruptions 5 | . . . . . . . . . 2 . . . 3 . Damage Taken 11761 | . 161 914 611 . 192 403 . 1551 3760 341 124 . 2417 1287 Core 3146 | . 34 210 255 . 5 68 . 168 638 231 82 . 531 924 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 46 | . . . . . . . . . . . . . 46 . Regen/Repaired (Parts) 59 | . 59 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 86 47 53 . 99 92 . 83 . . 17 100 . . Volleys Fired 183 | 5 12 54 30 1 . 14 . 11 30 . . . 24 2 Largest 4 | 2 2 2 3 3 . 4 . 4 4 . . . 3 2 Hottest 280 | 40 40 145 195 185 . 260 . 264 280 . . . 240 150 Shots Fired 431 | 10 24 102 72 3 . 44 . 37 88 1 . . 46 4 Gun 378 | 10 24 96 72 3 . 44 . 37 85 1 . . 2 4 Cannon 46 | . . . . . . . . . 3 . . . 43 . Launcher 3 | . . 2 . . . . . . . . . . 1 . Special 4 | . . 4 . . . . . . . . . . . . Kinetic 103 | 10 24 36 . . . . . . 20 1 . . 12 . Thermal 193 | . . 32 53 2 . 36 . 37 16 . . . 17 . Explosive 3 | . . 2 . . . . . . . . . . 1 . Electromagnetic 132 | . . 32 19 1 . 8 . . 52 . . . 16 4 Robot Hit Streak 19 | 8 10 13 9 . . 19 . 11 13 . . . 4 . Robot Miss Streak 9 | 1 5 5 9 . . 9 . 4 4 . . . 4 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . . . . Shots Hit Robots 306 | 8 11 66 53 . . 39 . 33 66 . 1 . 29 . Core Hits 255 | 2 7 40 57 . . 60 . 46 29 . 1 . 13 . Critical Kills 2 | . . 1 . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . 2 . . . . . . 5 . . . . . Critical Strikes 13 | . . 4 . . . . . 1 6 . . . 2 . Burn 2 | . . 1 . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . 1 . . . . . Smash 8 | . . 3 . . . . . . 5 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 83 | . . 7 1 . . 1 . . 16 . 8 3 36 11 Impact 25 | . . 7 1 . . 1 . . 16 . . . . . Slashing 58 | . . . . . . . . . . . 8 3 36 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8031 | 103 195 1825 792 3 . 690 . 571 2169 . 61 . 1622 . Guns 4615 | 103 170 963 792 3 . 684 . 571 1271 . . . 58 . Cannons 1074 | . . . . . . . . . 51 . . . 1023 . Explosions 1200 | . . 605 . . . . . . 324 . . . 271 . Melee 1081 | . . 227 . . . . . . 523 . 61 . 270 . Ramming 61 | . 25 30 . . . 6 . . . . . . . . Kinetic 1359 | 103 170 341 . . . . . . 406 . . . 339 . Thermal 2904 | . . 460 583 3 . 602 . 571 234 . . . 451 . Explosive 413 | . . 274 . . . . . . . . . . 139 . Electromagnetic 2213 | . . 493 209 . . 82 . . 1006 . . . 423 . Impact 750 | . . 227 . . . . . . 523 . . . . . Slashing 331 | . . . . . . . . . . . 61 . 270 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 68 | . . 3 2 . . . . . 60 68 68 . 35 35 Average Corruption 35 | . . 3 2 . . . . . 33 60 68 . 18 35 Corruption Purged 1 | . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 127 | . . . 1 . . . . . 23 23 19 . 45 16 Message Errors 20 | . . . . . . . . . 2 4 3 . 10 1 Matter Fused 19 | . . . . . . . . . 3 3 3 . 7 3 Heat Flow Errors 17 | . . . 1 . . . . . 3 4 1 . 5 3 Energy Discharges 14 | . . . . . . . . . 1 3 5 . 2 3 Parts Rejected 3 | . . . . . . . . . 2 . . . 1 . Data Loss (minor) 17 | . . . . . . . . . 5 1 5 . 6 . Data Loss (major) 6 | . . . . . . . . . . 2 . . 4 . Misfires 5 | . . . . . . . . . 1 1 . . 3 . Alerts 3 | . . . . . . . . . . 1 1 . 1 . Misdirections 16 | . . . . . . . . . 2 4 1 . 3 6 Weapon Failures 7 | . . . . . . . . . 4 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 553 | . . 150 . . . . . . 254 . . . 149 . Projectiles 60 | . . . . . . . . . 2 . . . 58 . Explosions 126 | . . 101 . . . . . . . . . . 25 . Melee 367 | . . 49 . . . . . . 252 . . . 66 . Knockbacks 7 | . . . . . . . . . 5 . . . 2 . Impact 5 | . . . . . . . . . 5 . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . 12 100 . . . . . . 37 . . . . . Shots 4 | . . 3 . . . . . . 1 . . . . . Rammed 6 | . 3 3 . . . . . . . . . . . . Targets Rammed 12 | . 3 7 . . . 1 . . 1 . . . . . Kicked 6 | . . 4 . . . 1 . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 718 | . . 203 718 102 . 442 . 197 198 126 86 . 526 194 Average Temperature 119 | . . 59 175 54 . 153 . 95 100 66 45 . 145 85 Received Heat Transfer 1669 | . . 303 135 . 9 198 . 309 391 126 . . 63 135 Effects 16 | . . . 9 . . 1 . . . . . . 6 . Shutdowns 7 | . . . 2 . . 1 . . . . . . 4 . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . Damage (major) 2 | . . . 2 . . . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . . 4 . . . . . Combat Hostiles 5 | . . 1 . . . . . . 4 . . . . . Parts Fried 9 | . . 1 . . . . . . 5 . . . 3 . Impact Corruptions 11 | . . 3 . . . . . . 8 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . 1 . . 1 . . . 3 . Heat Transferred 3936 | . . 957 720 5 . 745 . 815 372 . . . 322 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 6 . . . . . . 1 . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 91 | 100 100 55 100 100 100 100 100 100 100 . . 100 100 100 Level 1 8 | . . 44 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 255 | 10 101 255 144 61 . 45 14 80 114 . . 38 140 125 Initial 107 | . . 25 107 61 . . 14 9 . . . . 21 12 Average 59 | 1 49 153 96 16 . 10 14 36 30 . . 4 50 16 Influence Increases 2592 | 10 148 674 243 15 . 138 . 90 422 75 15 66 465 231 Destroy 0b10 Robot/C 1160 | . 120 360 140 . . 80 . 80 220 . . . 160 . Destroy 0b10 Robot/NC 130 | 10 5 50 25 . . 10 . . 10 . . . 20 . Destroy Leader 316 | . 22 98 56 . . 20 . 10 70 . . . 40 . Successful Hack 97 | . . 17 21 . . 12 . . 12 . . 30 5 . Disable Machine 225 | . . 60 . 15 . 15 . . 90 . . . 30 15 Destroy Structure 244 | . 1 59 1 . . 1 . . 20 . . 6 135 21 Partial Spotted 30 | . . . . . . . . . . . . 30 . . Lose Combat Pursuer 390 | . . 30 . . . . . . . 75 15 . 75 195 Influence Decreases 2467 | 10 87 480 362 151 . 109 15 104 422 50 40 28 480 129 Entered New Map 313 | . . 36 148 75 . . 15 5 . . 6 . 17 11 Time Decay 1618 | 10 87 404 214 76 . 89 . . 236 50 34 28 323 67 Lost Part 515 | . . 40 . . . 20 . 99 186 . . . 140 30 Purge Threat 21 | . . . . . . . . . . . . . . 21 Squads Dispatched 18 | . . 2 1 . 1 1 . 2 4 . . . 6 1 Investigation 7 | . . 2 1 . . 1 . . . . . . 3 . Extermination 5 | . . . . . . . . . 2 . . . 3 . Reinforcement 6 | . . . . . 1 . . 2 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Distress Signals 7 | . . 1 3 . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 9 31 13 1 2 9 . 16 16 5 1 1 19 21 Peak Tracking Total 11 | . 2 5 4 1 2 2 . 8 7 3 1 1 8 11 Tactical Retreats 27 | . . 3 . . 2 3 . 4 3 3 1 . 3 5 ECM-based Alert Blocks 20 | . . 1 . . 3 3 . 4 9 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Traps Triggered 6 | . . 2 . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Machines Disabled 15 | . . 4 . 1 . 1 . . 6 . . . 2 1 Max in Single Turn 4 | . . 3 . 1 . 1 . . 4 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Machines Accessed 33 | . 1 4 2 3 . 5 1 . 3 1 . 3 8 2 Terminals 21 | . . 3 2 1 . 3 1 . 2 . . 2 5 2 Fabricators 2 | . . . . . . 1 . . . . . . 1 . Repair Stations 4 | . 1 . . 2 . . . . . . . . 1 . Recycling Units 4 | . . 1 . . . . . . 1 . . 1 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 70 | . 5 9 4 7 . 12 1 . 8 1 . 7 13 3 Successful 32 | . 4 5 3 2 . 3 1 . 4 1 . 5 3 1 Failed 38 | . 1 4 1 5 . 9 . . 4 . . 2 10 2 Catastrophic 9 | . . . . 1 . 1 . . 1 . . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . Terminals 45 | . . 7 4 2 . 7 1 . 6 . . 6 9 3 Fabricators 3 | . . . . . . 2 . . . . . . 1 . Repair Stations 11 | . 5 . . 5 . . . . . . . . 1 . Recycling Units 7 | . . 2 . . . . . . 2 . . 1 2 . Scanalyzers 3 | . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . . 4 3 1 . 1 1 . 3 1 . 4 2 1 Record 3 | . . 2 . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open DSF 4 | . . . . 1 . 1 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Registered Components 2 | . . 1 1 . . . . . . . . . . . Zone Layout 5 | . . 1 2 . . . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 . Network Status 2 | . . . . . . 1 . . . . . . 1 . Repair Station Hacks 5 | . 4 . . 1 . . . . . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . 1 . . 1 . . Retrieve Components 3 | . . 1 . . . . . . 1 . . 1 . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 4 2 2 . 5 1 . 3 . . 2 7 2 Full Trace Events 6 | . . 1 1 . . 1 . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . 1 . . . . . . 2 . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Active Infowar (turns) 5774 | 4 203 978 442 289 80 513 4 284 745 360 350 177 1094 251 Optics 3777 | . . . . . . 512 4 284 745 360 350 177 1094 251 Sensors 2955 | . . 961 368 . . . . . 21 360 350 177 624 94 Terrain 524 | . . . . . . 441 4 79 . . . . . . Seismic 1010 | 4 203 82 74 289 80 278 . . . . . . . . Cloaking 117 | . . . . . . . . . . . . . 117 . ECM 1947 | . . 455 63 289 80 321 3 284 452 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Turns Passed 5833 | 62 203 978 443 289 80 513 4 284 745 360 350 177 1094 251 Spaces Moved 4074 | 37 120 453 222 226 62 288 3 160 279 299 516 155 918 336 Core 849 | 1 . . . . . . . . 3 172 516 17 . 140 Treads 178 | . . . . . . . . . 178 . . . . . Legs 1941 | . 1 290 222 226 62 288 3 160 81 127 . 50 382 49 Wheels 335 | 36 119 163 . . . . . . 17 . . . . . Hover 28 | . . . . . . . . . . . . 28 . . Flight 743 | . . . . . . . . . . . . 60 536 147 Fastest Speed 37 | 50 95 95 120 120 122 126 127 90 110 50 50 37 37 37 Average Speed 105 | 88 95 153 120 120 123 126 127 133 153 103 62 87 94 62 Slowest Speed 750 | 95 190 190 120 122 127 127 127 180 750 190 350 300 260 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . 4 . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 4 22 44 26 7 57 11 . 74 9 58 49 4 31 37 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . . Spaces Dug 48 | . . 4 1 . . 1 . . 2 . 7 3 23 7 Terrain Destroyed 131 | . . 55 1 . . 1 . . 6 . 7 3 51 7 Melee 44 | . . . 1 . . 1 . . 2 . 7 3 23 7 Projectile 18 | . . 4 . . . . . . 2 . . . 12 . AOE 69 | . . 51 . . . . . . 2 . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Qua Total 5103 | 53 182 609 341 243 66 399 3 210 494 348 538 192 1061 364 Wait 368 | . 40 31 55 4 . 74 . . 106 40 7 3 8 . Move 4060 | 36 119 452 221 225 61 287 2 159 278 298 515 154 917 336 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | 3 4 13 5 3 . 4 . 6 10 1 . 4 6 . Fast Attach 93 | 7 2 10 5 . 1 5 . 9 17 3 1 9 20 4 Attach 69 | 1 . 5 2 2 . 5 1 3 21 3 3 4 16 3 Detach 37 | 1 . 1 . . . 1 . . 4 3 3 5 18 1 Swap 58 | . 1 13 9 4 2 5 . 7 6 . . 3 8 . Drop 81 | . 1 16 13 4 2 2 . 15 5 . 1 7 8 7 Fire 183 | 5 12 54 30 1 . 14 . 11 30 . . . 24 2 Melee 83 | . . 7 1 . . 1 . . 16 . 8 3 36 11 Ram 6 | . 3 3 . . . . . . . . . . . . Kick 6 | . . 4 . . . 1 . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Repaired Wheel 215 | -10/Materials | Repaired Aluminum Leg 223 | -10/Materials | Discovered new exit (range 11) 252 | -10/Materials | Discovered new exit (range 4) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 821 | -9/Materials | Discovered new exit (range 10) 890 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Discovered new exit (range 16) 1217 | -9/Materials | Core integrity fell below 50% 1242 | -9/Materials | Identified exit to Materials 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1530 | -8/Materials | Build established: Scavenger-Skirmisher 1628 | -8/Materials | Discovered new exit (range 14) 1686 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -7/Factory | Identified exit to DSF 1976 | -7/Factory | Entered DSF 1980 | -7/DSF | Build established: Scavenger-Gunner 1997 | -7/DSF | Additional patrols routed to DSF 2042 | -7/DSF | Discovered new exit (range 11) 2055 | -7/DSF | Identified exit to Factory 2056 | -7/DSF | Entered Factory 2056 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2320 | -6/Factory | Build established: Scavenger-Skirmisher 2538 | -6/Factory | Discovered new exit (range 9) 2566 | -6/Factory | Identified exit to Factory 2569 | -6/Factory | Entered another Factory area 2569 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2573 | -5/Factory | Identified exit to DSF 2573 | -5/Factory | Entered DSF 2622 | -5/DSF | Discovered new exit (range 17) 2634 | -5/DSF | Additional patrols routed to DSF 2855 | -5/DSF | Identified exit to Factory 2857 | -5/DSF | Entered Factory 2857 | -4/Factory | Evolved 2 slots: Utility x2 2887 | -4/Factory | Lost 9 parts (1p3n1u4w) 3127 | -4/Factory | Build established: Scavenger-Tank 3284 | -4/Factory | System corruption reached 10% 3347 | -4/Factory | Lost 11 parts (2n4u5w) 3422 | -4/Factory | System corruption reached 30% 3469 | -4/Factory | Lost 7 parts (1p2n4w) 3543 | -4/Factory | Lost 11 parts (3p3n3u2w) 3563 | -4/Factory | Core integrity fell below 50% 3565 | -4/Factory | Discovered new exit (range 15) 3600 | -4/Factory | Identified exit to Upper Caves 3602 | -4/Factory | Entered Upper Caves 3619 | -4/Upper Caves | Lost 5 parts (1p3u1w) 3639 | -4/Upper Caves | Entered a destroyed Warlord outpost 3816 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3849 | -4/Upper Caves | Lost 3 parts (1p2u) 3940 | -4/Upper Caves | Discovered new exit (range 17) 3961 | -4/Upper Caves | Identified exit to Upper Caves 3962 | -4/Upper Caves | Entered another Upper Caves area 3972 | -4/Upper Caves | Spotted B-86 Titan 4042 | -4/Upper Caves | Core integrity fell below 20% 4052 | -4/Upper Caves | Identified exit to Research 4312 | -4/Upper Caves | Entered Research 4312 | -3/Research | Evolved 2 slots: Utility x2 4427 | -3/Research | Discovered new exit (range 17) 4489 | -3/Research | Identified exit to Research 4489 | -3/Research | Entered another Research area 4489 | -2/Research | Evolved 2 slots: Propulsion x2 4763 | -2/Research | System corruption reached 10% 4869 | -2/Research | Found Fusion Bomb Launcher 5144 | -2/Research | Lost 3 parts (1n2u) 5171 | -2/Research | Hacking Suite fried by hacking feedback 5465 | -2/Research | System corruption reached 30% 5512 | -2/Research | Lost 4 parts (1p1n2u) 5522 | -2/Research | Spotted B-90 Cyclops 5551 | -2/Research | Crushed by falling debris 5571 | -2/Research | Discovered new exit (range 10) 5571 | -2/Research | Spotted B-90 Cyclops 5583 | -2/Research | Entered Quarantine 5612 | -2/Quarantine | Lost 6 parts (1p2n3u) 5763 | -2/Quarantine | Core integrity fell below 50% 5807 | -2/Quarantine | Core integrity fell below 20% 5822 | -2/Quarantine | Spotted Fortress 5834 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 05756_ System corrupted: Heat flow error (+170). 05756_ Q-thruster destroyed. 05758_ The unstable cave ceiling collapses. 05762_ Adv. Sensor Array severed. 05769_ Penetrated by Slug. 05771_ System corrupted: Heat flow error (+281). 05777_ Penetrated by Slug. 05778_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05781_ O-32 Director sends out distress signal. 05792_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q014. 05808_ Mak. Axe destroyed. [Achievement: Nope] 05825_ Enh. Optical Array destroyed. 05828_ Knocked back. 05831_ Machine disabled. 05834_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#??##??????????????###????????????????????????? | | ####"##"###############;#################????????? | | ????????? | | u k ???????? | | ???????? | | % ??????? | | ??????? | | @ ??????? | | ############# ################?????????????? | | ????????????#" "#????????????????????????????? | | ????????????#"" ""#????????????????????????????? | | ????????????#"" ""#????????????????????????????? | | ????????????#"" ""#????????????????????????????? | | ????????????#"""""""#????????????????????????????? | | ????????????#########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 53 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 65% | -10/Materials Aluminum Leg | 50% | -10/Materials Studied --------- Spread Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Nope Preemptive Strike Challenges ------------ None Game ------ Seed NuclearDeuteriumSteel Manual? 0 Play Time 01:29:34 Cumulative 65.9 hours Start 2026.09.25 @ 10:34:27 End 2026.09.25 @ 12:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 89 Adventurer 18 Explorer 1 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37b97361-7c53-4c11-a2ea-2b2fb473131e