Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 16:26:35 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3964) 3964 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2309) 2309 TOTAL SCORE: 11478 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 514 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 126/300 Energy 26/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Targeting Computer Core Analyzer Relay Coupler [Grunt] (32) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Nuclear Pulse Array Active Sensor Spoofer Relay Coupler [Grunt] (25) Relay Coupler [Specialist] (20) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Active Sensor Spoofer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- Heavy Laser Enhanced Nova Cannon > --- INVENTORY -------- Nuclear Pulse Array Core Analyzer Core Analyzer Advanced System Shield Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Axe [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Advanced VSS Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Advanced System Shield Protection Improved Core Shielding Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 2 . 2 . . . Power 1 | . . 1 . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . Utility 6 | . . 1 1 1 1 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 217 | 6 9 26 27 16 2 19 35 59 15 3 Power 38 | 1 . 10 2 6 . 4 6 9 . . Engine 18 | 1 . 9 1 5 . 1 . 1 . . Core 19 | . . 1 1 1 . 3 6 7 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 66 | 2 . 5 10 2 1 7 13 22 4 . Treads 10 | 2 . 1 3 . . 2 1 1 . . Leg 22 | . . 4 3 . . . . 15 . . Wheel . | . . . . . . . . . . . Hover 15 | . . . 1 . . . 10 . 4 . Flight 19 | . . . 3 2 1 5 2 6 . . Utility 60 | 1 5 5 10 6 . 3 9 16 5 . Device 36 | . 3 4 9 4 . 3 3 10 . . Storage 6 | 1 2 . . 1 . . 2 . . . Processor 5 | . . 1 . 1 . . . 1 2 . Hackware 8 | . . . 1 . . . 4 2 1 . Protection 5 | . . . . . . . . 3 2 . Artifact . | . . . . . . . . . . . Weapon 53 | 2 4 6 5 2 1 5 7 12 6 3 Energy Gun 14 | 1 1 3 . . . . 2 4 2 1 Energy Cannon 17 | . 2 2 4 1 1 4 . . 2 1 Ballistic Gun 8 | 1 . . . 1 . . . 6 . . Ballistic Cannon 3 | . 1 . . . . . 2 . . . Launcher 3 | . . 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 2 2 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 6 | . . 2 1 . . . 2 1 . . Corrupted Parts 6 | . . . . . . . 1 5 . . System Corruption 11 | . . . . . . . 3 8 . . Parts Lost 82 | . 1 8 9 6 . 10 7 29 2 10 Power 15 | . . 4 2 2 . 1 1 3 1 1 Propulsion 23 | . . 1 3 . . 6 1 11 . 1 Utility 25 | . 1 1 1 2 . 2 3 9 1 5 Weapon 19 | . . 2 3 2 . 1 2 6 . 3 Highest Loss Streak 15 | . 1 4 9 2 . 8 3 15 2 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 87 94 84 80 78 85 89 96 75 Engine 5 | . 14 13 14 5 13 2 . 1 . . Core 5 | . . 2 2 4 . 5 8 7 7 1 Treads 5 | . 28 11 8 . . 4 2 1 . . Leg 8 | . . 7 14 . . . . 15 8 1 Hover 5 | . . . . . . . 16 3 16 22 Flight 4 | . . . 1 29 33 20 . 4 2 . Device 16 | . 7 18 14 21 13 18 16 18 15 6 Storage 6 | . 14 11 9 7 6 6 4 5 5 3 Processor 4 | . . . 9 7 13 13 6 1 8 11 Hackware 6 | . . . 2 . . . 16 9 9 10 Protection 1 | . . . . . . . . 4 5 3 Energy Gun 4 | . 7 9 . . . . 3 3 4 1 Energy Cannon 5 | . 3 11 17 5 . 5 4 . 2 2 Ballistic Gun 1 | . 5 . . 1 . . . 3 . . Peak Build Rating 88 | 6 10 21 28 33 32 51 84 85 88 79 Average Rating 49 | 4 7 15 24 27 31 41 68 69 80 66 On Entrance 36 | . 6 10 21 18 29 32 51 81 78 79 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 10 32 42 46 29 29 32 54 52 49 33 Greatest Support 149 | 40 40 40 64 28 32 149 106 98 61 44 Greatest Overweight (x) 5 | 1 . 2 1 1 . 1 3 5 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 Average Capacity 11 | 7 10 15 15 10 10 10 9 10 10 9 Most Carried 15 | 1 12 15 15 10 7 10 10 10 10 10 Average Carried 9 | . 3 12 14 7 6 8 7 8 9 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | 1 11 15 11 8 6 9 5 10 10 5 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Mutant 24% | Hacker-Mutant 6% | Scavenger-Sprinter 4% | Bothacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Matter Collected 2949 | 112 83 461 234 206 . 323 531 999 . . Remotely . | . . . . . . . . . . . Salvage Created 4380 | . 179 995 554 380 . 649 693 777 . 153 Parts 232 | . 9 68 40 19 . 32 28 32 . 4 Haulers Intercepted 7 | . . 5 1 1 . . . . . . Recyclers Shooed 5 | . . . . 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 79 | . 4 19 13 4 . 12 9 16 . 2 Melee 4 | . . . . . . 2 . 1 . 1 Guns 23 | . 1 3 . 2 . . 4 12 . 1 Cannons 34 | . 3 2 11 2 . 9 4 3 . . AOE 16 | . . 14 1 . . . 1 . . . Classes Destroyed 13 | . 2 6 2 2 . 1 . . . . Worker 5 | . . 2 . . . . 3 . . . Hauler 7 | . . 5 1 1 . . . . . . Recycler 3 | . . . . 1 . . 2 . . . Watcher 7 | . 1 5 1 . . . . . . . Swarmer 24 | . . 6 3 . . 4 5 6 . . Cutter 3 | . . . . . . 3 . . . . Grunt 27 | . 4 8 4 . . 2 2 5 . 2 Brawler 3 | . . 1 . 1 . . . 1 . . Duelist 4 | . . 1 . 1 . . . 2 . . Sentry 10 | . . 3 3 . . . 2 2 . . Specialist 3 | . . . 2 . . 1 . . . . Programmer 3 | . . . . 2 . 1 . . . . Heavy 2 | . . . 1 . . 1 . . . . Best Kill Streak 7 | . 3 7 6 3 . 3 4 4 . 1 Combat Bots Only 6 | . 2 6 6 2 . 3 4 4 . 1 Max Kills in Single Turn 4 | . 1 4 2 1 . 1 1 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . 3 1 . . . 1 . . . Melee 1 | . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Hostile Shots Fired 699 | . 12 110 87 31 . 86 85 187 44 57 Missed 223 | . 3 29 24 10 . 25 37 64 15 16 Damage Taken 10051 | . 181 1190 1517 427 . 1556 1252 2822 413 693 Core 2402 | . 13 238 488 96 . 554 381 375 56 201 Absorbed by Shields 120 | . . 120 . . . . . . . . Redirected to Shielding 78 | . . . . . . . . 20 . 58 Ignored by Resistances 18 | . . . . . . 18 . . . . Core Remaining (%) 60 | 100 94 40 11 86 . 34 . . . . Volleys Fired 318 | . 13 42 42 50 . 44 31 80 4 12 Largest 2 | . 2 2 2 2 . 1 2 2 2 1 Hottest 189 | . 100 136 143 96 . 90 155 138 189 120 Shots Fired 468 | . 26 85 80 51 . 44 49 116 6 11 Gun 216 | . 13 34 . 22 . . 26 109 4 8 Cannon 237 | . 13 45 73 29 . 44 21 7 2 3 Launcher 15 | . . 6 7 . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 127 | . 21 . . 22 . . . 84 . . Thermal 251 | . 5 45 73 29 . 44 21 25 5 4 Explosive 15 | . . 6 7 . . . 2 . . . Electromagnetic 75 | . . 34 . . . . 26 7 1 7 Robot Hit Streak 14 | . 9 11 14 10 . 10 10 10 10 2 Robot Miss Streak 5 | . 2 3 4 4 . 5 4 4 1 2 Penetration Max 1 | . . . . 1 . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 332 | . 20 59 58 27 . 32 34 83 12 7 Core Hits 198 | . 10 47 28 14 . 17 29 48 2 3 Critical Kills 7 | . 1 . 1 . . . . 5 . . Critical Parts Destroyed 12 | . . . . 2 . . . 10 . . Critical Strikes 20 | . 1 . 1 2 . . 1 15 . . Meltdown 1 | . . . 1 . . . . . . . Destroy 18 | . 1 . . 2 . . . 15 . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 47 | . . . . . . 2 17 14 11 3 Impact . | . . . . . . . . . . . Slashing 40 | . . . . . . 2 17 14 4 3 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 . 6 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8680 | 8 282 1979 1463 673 . 961 1490 1427 174 223 Guns 2772 | . 107 462 . 369 . . 443 1259 58 74 Cannons 3854 | . 175 552 1175 304 . 900 453 131 84 80 Explosions 1669 | . . 932 282 . . . 455 . . . Melee 291 | . . . . . . 61 131 30 . 69 Ramming 94 | 8 . 33 6 . . . 8 7 32 . Kinetic 1521 | . 220 . . 369 . . . 932 . . Thermal 4312 | . 62 840 1175 304 . 900 453 375 123 80 Explosive 1381 | . . 644 282 . . . 455 . . . Electromagnetic 1081 | . . 462 . . . . 443 83 19 74 Impact . | . . . . . . . . . . . Slashing 291 | . . . . . . 61 131 30 . 69 Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . 7 . 1 . . 4 31 31 31 Average Corruption 18 | . . 6 . 1 . . 3 18 31 31 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 131 | . . 6 . 3 . . 6 75 36 5 Message Errors 30 | . . 1 . 1 . . 1 20 6 1 Matter Fused 26 | . . . . . . . 2 16 7 1 Heat Flow Errors 24 | . . 2 . . . . . 13 9 . Energy Discharges 14 | . . 1 . . . . 2 5 5 1 Parts Rejected 5 | . . 1 . . . . . 3 . 1 Data Loss (minor) 12 | . . . . . . . . 6 6 . Data Loss (major) 6 | . . . . 1 . . . 4 1 . Misfires 3 | . . 1 . . . . . 2 . . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 10 | . . . . 1 . . 1 6 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . 6 . . . 20 33 16 2 . Projectiles 52 | . . 1 . . . 20 31 . . . Explosions 23 | . . 5 . . . . 2 16 . . Melee 2 | . . . . . . . . . 2 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 511 | . . 233 7 . . . 116 155 . . Shots 11 | . . 6 1 . . . 3 1 . . Rammed 8 | 1 . 5 . . . . 2 . . . Targets Rammed 15 | 1 . 6 1 . . . 2 4 1 . Kicked 7 | . . 1 1 . . . . 4 1 . Crushed . | . . . . . . . . . . . Highest Temperature 974 | . 100 243 503 30 . 974 556 246 244 27 Average Temperature 154 | . 26 48 222 10 . 472 155 76 55 15 Received Heat Transfer 1495 | . 63 268 288 45 . 144 120 270 171 126 Effects 69 | . . . 17 . . 37 15 . . . Shutdowns 16 | . . . 1 . . 4 11 . . . Energy Bleed 6 | . . . . . . 6 . . . . Interference 9 | . . . 4 . . 5 . . . . Matter Decay 10 | . . . 2 . . 6 2 . . . Short Circuit 5 | . . . . . . 3 2 . . . Damage (minor) 6 | . . . 2 . . 4 . . . . Damage (major) 15 | . . . 8 . . 7 . . . . Damage (core) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 4 | . . . 1 . . 3 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Melted 7 | . . . 4 . . 3 . . . . Heat Transferred 6913 | . 148 1349 1961 518 . 1494 481 740 148 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Peak Influence 1291 | . 118 473 521 273 133 345 467 1291 796 490 Initial 677 | . . 49 199 170 133 93 180 326 677 438 Average 471 | . 67 146 366 230 133 233 198 937 665 461 Maximum Alert Level 4 | . . 2 2 1 . 1 2 4 3 2 Low Security (%) 35 | 100 100 83 9 24 100 35 73 . . . Level 1 15 | . . 6 35 75 . 64 22 2 . . Level 2 25 | . . 10 54 . . . 4 21 79 100 Level 3 17 | . . . . . . . . 51 20 . Level 4 7 | . . . . . . . . 24 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 18 | . . 4 4 3 . 3 1 . 3 . Investigation 4 | . . 2 . . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 10 | . . 2 4 . . 3 1 . . . Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Distress Signals 3 | . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 6 39 23 7 . 17 21 42 11 10 Peak Tracking Total 10 | . 2 6 6 3 . 4 10 7 6 7 Tactical Retreats 25 | . . 5 1 1 . 3 6 4 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Traps Triggered 6 | . . 2 . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Machines Disabled 13 | . . 5 1 1 . . 2 4 . . Max in Single Turn 2 | . . 2 1 1 . . 2 2 . . Garrison Relay 2 | . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Machines Accessed 16 | . 1 2 . 2 1 . 3 2 5 . Terminals 9 | . 1 1 . 2 1 . 1 2 1 . Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 2 | . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 34 | . 3 5 . 3 1 . 8 5 9 . Successful 16 | . 1 4 . 2 1 . 3 2 3 . Failed 18 | . 2 1 . 1 . . 5 3 6 . Catastrophic 3 | . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . 1 . . . . 1 . 1 . Terminals 21 | . 3 4 . 3 1 . 4 5 1 . Fabricators 4 | . . . . . . . 3 . 1 . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 3 | . . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 10 | . 1 3 . 2 1 . 1 2 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 2 | . . . . 1 1 . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . . 1 . 5 . Full Trace Events 3 | . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . 1 . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . 3 . parse_system 2 | . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . 10 . . Attached 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Total Allies 5 | . . . . . . . . 4 1 . Largest Group 4 | . . . . . . . . 4 1 1 Highest-Rated Group 272 | . . . . . . . . 272 49 49 Highest-Rated Ally 95 | . . . . . . . . 95 49 49 Total Orders . | . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . 69 . 4 Total Damage 2434 | . . . . . . . . 2290 . 144 Kills 15 | . . . . . . . . 15 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Turns Passed 5639 | 59 292 1034 516 257 3 298 782 1598 715 85 Spaces Moved 3742 | 32 143 428 233 332 3 206 617 1118 617 13 Core 26 | 4 . . . 3 . . 18 1 . . Treads 746 | 28 143 291 81 . . 42 160 1 . . Legs 1351 | . . 137 137 . . . . 861 216 . Wheels . | . . . . . . . . . . . Hover 943 | . . . . . . . 439 90 401 13 Flight 676 | . . . 15 329 3 164 . 165 . . Fastest Speed 26 | 50 160 160 90 29 26 26 44 28 68 58 Average Speed 106 | 150 160 192 146 29 26 71 81 110 91 61 Slowest Speed 382 | 160 160 320 183 101 26 160 240 382 220 68 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 33 | 4 34 52 20 8 . 96 15 85 15 4 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . . . . . . 15 7 4 . Terrain Destroyed 219 | . . 44 32 . . 2 56 80 4 1 Melee 26 | . . . . . . . 15 7 4 . Projectile 18 | . . . 8 . . 2 7 . . 1 AOE 173 | . . 44 24 . . . 34 71 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Total 4822 | 39 183 551 323 436 4 311 818 1333 751 73 Wait 298 | . . 22 5 26 . 16 78 21 89 41 Move 3727 | 31 142 427 232 325 2 205 616 1117 617 13 Hop 3 | . . . . 3 . . . . . . Pick Up 70 | 1 10 12 4 5 . 8 10 16 4 . Fast Attach 111 | 6 5 11 6 6 . 11 18 37 10 1 Attach 73 | . 2 8 8 9 2 7 14 20 1 2 Detach 54 | . 5 4 5 6 . 7 13 14 . . Swap 34 | . 2 7 13 1 . 1 4 2 4 . Drop 70 | . 4 12 7 5 . 9 14 8 10 1 Fire 318 | . 13 42 42 50 . 44 31 80 4 12 Melee 47 | . . . . . . 2 17 14 11 3 Ram 1 | . . . . . . . 1 . . . Kick 7 | . . 1 1 . . . . 4 1 . Crush 7 | 1 . 5 . . . . 1 . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1225 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Lost 4 parts (2p1u1w) 1336 | -9/Materials | Discovered new exit (range 10) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -8/Materials | Discovered new exit (range 12) 1835 | -8/Materials | Core integrity fell below 50% 1878 | -8/Materials | Core integrity fell below 20% 1902 | -8/Materials | Entered Factory 1902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -7/Factory | Lost 9 parts (2p3n1u3w) 1956 | -7/Factory | Garrison activated, responded to threat 2140 | -7/Factory | Discovered new exit (range 11) 2159 | -7/Factory | Entered another Factory area 2159 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -6/Factory | Identified exit to DSF 2162 | -6/Factory | Entered DSF 2177 | -6/DSF | Additional patrols routed to DSF 2187 | -6/DSF | Discovered new exit (range 11) 2338 | -6/DSF | Sterilization system engaged 2358 | -6/DSF | Ambient heat levels rising (+10) 2373 | -6/DSF | Ambient heat levels rising (+10) 2388 | -6/DSF | Ambient heat levels rising (+10) 2393 | -6/DSF | Lost 8 parts (1p5n1u1w) 2403 | -6/DSF | Ambient heat levels rising (+10) 2418 | -6/DSF | Ambient heat levels rising (+10) 2433 | -6/DSF | Ambient heat levels rising (+10) 2448 | -6/DSF | Ambient heat levels rising (+10) 2454 | -6/DSF | Core integrity fell below 50% 2460 | -6/DSF | Entered Factory 2460 | -5/Factory | Evolved 2 slots: Utility x2 2781 | -5/Factory | Build established: Hacker-Mutant 3095 | -5/Factory | Crushed by falling debris 3155 | -5/Factory | Cargo convoy interrupted 3171 | -5/Factory | Lost 3 parts (1n2w) 3242 | -5/Factory | Identified exit to Garrison 3242 | -5/Factory | Entered Garrison 3277 | -5/Garrison | Phase Generator disabled 3380 | -5/Garrison | Triggered checkpoint 3440 | -5/Garrison | Rescued a captive Derelict 3453 | -5/Garrison | Rescued a captive Derelict 3484 | -5/Garrison | Found embedded Infiltrators 3558 | -5/Garrison | Triggered checkpoint 3610 | -5/Garrison | Triggered checkpoint 3696 | -5/Garrison | Discovered new exit (range 12) 3760 | -5/Garrison | Triggered checkpoint 3824 | -5/Garrison | Triggered checkpoint 3845 | -5/Garrison | Triggered checkpoint 3882 | -5/Garrison | System corruption reached 10% 3886 | -5/Garrison | Lost 4 allies 3910 | -5/Garrison | Spotted B-75 Beast 3950 | -5/Garrison | Discovered new exit (range 8) 3984 | -5/Garrison | Triggered checkpoint 4005 | -5/Garrison | Core integrity fell below 50% 4072 | -5/Garrison | Lost 15 parts (2p5n5u3w) 4081 | -5/Garrison | System corruption reached 30% 4117 | -5/Garrison | Discovered new exit (range 6) 4292 | -5/Garrison | Lost 6 parts (1p2n2u1w) 4372 | -5/Garrison | Installed Relay Interface Framework 4438 | -5/Garrison | Build established: Scavenger-Mutant 4473 | -5/Garrison | Garrison Relay disabled 4638 | -5/Garrison | Garrison Relay disabled 4834 | -5/Garrison | Triggered checkpoint 4840 | -5/Garrison | Entered Factory 5143 | -5/Factory | Core integrity fell below 20% 5440 | -5/Factory | First assault squad dispatched 5549 | -5/Factory | Identified exit to Garrison 5555 | -5/Factory | Entered Garrison 5555 | -5/Garrison | Accompanied by 1 ally 5640 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05568_ Sentinel 6a heat damages core (-19). 05568_ G-67 Veteran destroyed. 05569_ System corrupted: Matter fused (-7). 05575_ Myomer Leg destroyed. 05582_ Tesla Rifle destroyed. 05584_ System corrupted: Energy discharge (-24). 05588_ Lgt. Nuclear Core destroyed. 05592_ Adv. Heat Sink destroyed. 05604_ Imp. Datajack destroyed. 05614_ G-50 Soldier destroyed. 05620_ SYC%1MJYVEISO>M,R0R%OAL06/QZ,N 05624_ Adv. Heat Sink destroyed. 05626_ Med. Storage Unit destroyed. 05628_ Imp. Core Shielding destroyed. 05630_ Dropped Enh. Nova Cannon. 05632_ Acquired Hvy. Laser. 05636_ Adv. System Shield destroyed. 05638_ System corrupted: Gyrokinetic Inverter rejected. 05639_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????#####??????????????????????? | | ????????# ]#??????????????????????? | | ????????# %@###########????????????? | | ????????# !! g %* ?????? | | ????????# ! s =%! ?????? | | ????????# s s * "?????? | | ????????##############"######??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 28 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAlloyDeconstructor Manual? 0 Play Time 01:46:29 Cumulative 49.3 hours Start 2024.09.18 @ 03:38:52 End 2024.09.18 @ 16:26:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a70b0c2-2149-4eec-ba75-d90a356580b3