Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 23:01:14 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (109) 545 Value Destroyed (2326) 2326 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 4822 Bonus ------- High Alert Combat Kills 271 Cogmind --------- Core Integrity 245/550 Matter 261/300 Energy 37/250 System Corruption 0% Temperature Warning (399) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Field Laser EM Pulse Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Treads Improved Treads Improved Treads Advanced Treads Medium Matter Pod (100) Trap Scanner Improved Utility Shielding Pulse Rifle EM Pulse Cannon Particle Cannon Particle Cannon Ion Cannon Autogun High-powered Shotgun Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Core Shielding Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Great Maul > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads Advanced Treads Medium Matter Pod Trap Scanner Improved Utility Shielding Field Laser EM Pulse Cannon EM Pulse Cannon Beam Cannon Beam Cannon Particle Cannon Particle Cannon Ion Cannon Autogun Improved Datajack [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 74 | 6 12 34 22 Power 7 | 1 1 3 2 Engine 6 | 1 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 4 11 5 Treads . | . . . . Leg . | . . . . Wheel 22 | 2 4 11 5 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 5 4 Device 3 | . . 3 . Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 32 | 2 4 15 11 Energy Gun 8 | . . 6 2 Energy Cannon 15 | . 2 8 5 Ballistic Gun 8 | 2 2 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 27 | . 3 7 17 Power 2 | . . . 2 Propulsion 14 | . 2 4 8 Utility 5 | . . 1 4 Weapon 6 | . 1 2 3 Highest Loss Streak 7 | . 2 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 95 92 Engine 10 | . 14 11 2 Wheel 30 | . 27 31 32 Device 5 | . . 8 . Storage 11 | . 14 11 9 Processor 6 | . . 8 8 Protection 6 | . 9 3 16 Energy Gun 4 | . . 6 1 Energy Cannon 12 | . 10 13 7 Ballistic Gun 5 | . 17 . 7 Peak Build Rating 23 | 6 8 19 23 Average Rating 14 | 4 7 16 20 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 63 | 12 51 59 63 Greatest Support 64 | 26 32 48 64 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 14 20 20 Most Carried 20 | 7 14 20 20 Average Carried 16 | 3 10 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 12 20 17 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1650 | 250 476 575 349 Remotely . | . . . . Salvage Created 3690 | 156 480 2176 878 Parts 228 | 14 29 133 52 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 8 | . 4 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 63 | . 9 39 15 Guns 35 | . 8 16 11 Cannons 27 | . 1 22 4 Classes Destroyed 11 | 3 4 2 2 Worker 16 | 2 2 10 2 Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 5 | . 1 4 . Recycler 10 | 1 2 7 . Watcher 11 | . 3 5 3 Swarmer 22 | . 6 16 . Grunt 22 | . 3 13 6 Sentry 14 | . . 10 4 Specialist 3 | . . . 3 Hunter 2 | . . . 2 Best Kill Streak 5 | 4 5 5 5 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 59 159 119 Missed 83 | . 15 49 19 Damage Taken 3237 | . 420 1217 1600 Core 593 | . 57 231 305 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 4 14 33 Core Remaining (%) 73 | 100 77 42 . Volleys Fired 292 | 20 60 139 73 Largest 2 | 2 2 2 2 Hottest 136 | 40 80 136 126 Shots Fired 554 | 40 117 273 124 Gun 276 | 40 94 76 66 Cannon 278 | . 23 197 58 Launcher . | . . . . Special . | . . . . Kinetic 207 | 40 94 11 62 Thermal 336 | . 23 262 51 Explosive . | . . . . Electromagnetic 11 | . . . 11 Robot Hit Streak 19 | 4 9 19 11 Robot Miss Streak 9 | 3 4 9 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 349 | 21 73 172 83 Core Hits 206 | 7 24 134 41 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6112 | 282 959 3003 1868 Guns 2805 | 282 731 852 940 Cannons 3307 | . 228 2151 928 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2019 | 282 731 111 895 Thermal 3773 | . 228 2892 653 Explosive . | . . . . Electromagnetic 320 | . . . 320 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 2 | . 1 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 37 | . . 37 . Message Errors 10 | . . 10 . Matter Fused 12 | . . 12 . Heat Flow Errors 2 | . . 2 . Energy Discharges 4 | . . 4 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 7 | . . 6 1 Projectiles 7 | . . 6 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | . 150 312 399 Average Temperature 76 | . 53 64 110 Received Heat Transfer 1062 | . 123 282 657 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . . 8 1 Heat Transferred 6377 | . 481 4842 1054 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 810 | 30 319 810 499 Initial 321 | . 19 16 321 Average 345 | 12 138 439 375 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 30 | 100 74 15 . Level 1 36 | . 25 36 61 Level 2 22 | . . 28 38 Level 3 10 | . . 18 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 18 62 28 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 12 | . 3 8 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 5 9 3 Terminals 13 | . 4 7 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 37 | . 10 20 7 Successful 24 | . 4 15 5 Failed 13 | . 6 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 16 | . 6 6 4 Terminals 29 | . 8 15 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 11 | . 2 7 2 Part Schematic 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . . 1 . Unreport Threat 2 | . . 1 1 Locate Traps 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 9 | . 2 5 2 Terminals 9 | . 2 5 2 Botnet 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4241 | 135 1009 2504 593 Spaces Moved 2584 | 67 756 1497 264 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 2580 | 63 756 1497 264 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 90 Average Speed 107 | 88 102 110 105 Slowest Speed 120 | 100 115 120 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 89 93 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 8 | . . . 8 Melee 2 | . . . 2 Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3502 | 99 875 2080 448 Wait 459 | . 30 359 70 Move 2581 | 66 755 1496 264 Hop . | . . . . Pick Up 49 | 7 10 23 9 Fast Attach 27 | 6 7 10 4 Attach 23 | . 2 9 12 Detach 4 | . . 2 2 Swap 24 | . 3 15 6 Drop 40 | . 8 27 5 Fire 292 | 20 60 139 73 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 6) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -9/Materials | Discovered new exit (range 9) 1801 | -9/Materials | Identified exit to Mines 1912 | -9/Materials | Build established: Scavenger-Mutant 2351 | -9/Materials | Discovered new exit (range 16) 2541 | -9/Materials | Identified exit to Materials 2907 | -9/Materials | Discovered exit to Materials (range 8) 3328 | -9/Materials | Core integrity fell below 50% 3649 | -9/Materials | Entered another Materials area 3649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3861 | -8/Materials | Lost 3 parts (1p2n) 4219 | -8/Materials | Identified exit to Garrison 4220 | -8/Materials | Lost 3 parts (2n1u) 4221 | -8/Materials | Garrison activated, responded to threat 4240 | -8/Materials | Core integrity fell below 50% 4242 | -8/Materials | Self-destructed Last Messages --------------- reinforcements. 04221_ ALERT: Activating Garrison Access M001. 04221_ Slug penetrates Wall. 04222_ Y-45 Defender emerges from the garrison. 04223_ Wheel destroyed. 04227_ X-62 Marksman destroyed. 04230_ G-47 Trooper destroyed. 04232_ Wheel destroyed. 04233_ Penetrated by Slug. 04233_ Lgt. Nuclear Core destroyed. 04233_ Critical hit (Burn: +37). 04233_ Hpw. Shotgun destroyed. 04235_ Hvy. Particle Cannon destroyed. 04236_ Penetrated by Slug. 04236_ Imp. Signal Interpreter destroyed. 04238_ Critical hit (Burn: +37). 04239_ Penetrated by Slug. 04239_ Critical hit (Burn: +37). 04241_ M-13 Machinist repairs Y-45 Defender. 04241_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??^?????^????????????????????????????????????????? | | ^????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????a ??????????????????????? | | ????????????????????????!% ??????????????????????? | | ##???????????????????#+##Y###????????????????????? | | #???????????????????# g*@ #????????????????????? | | ########????????????# kxmY #????????????????????? | | # #????????????# ">" #????????????????????? | | # #??#?????????# "G" #????????????????????? | | # !############## """ #????????????????????? | | [# """] + ! + #????????????????????? | | # "" [#! #############????????????????????? | | # """ =+% ##???????????????????????????????? | | ######### #????????????????????????????????? | | #??### #????????????????????????????????? | | ##### #????????????????????????????????? | | ###??????????????????????????????? | | !##### ???????????????????????? | | #???##+### #??????????????????????? | | ##???# ############## ???????????????????????? | | ###### #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # ] + #??????????????H??????????????????????? | | + # #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | +###########?????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilLegMace Manual? 0 Play Time 00:40:35 Cumulative 37.2 hours Start 2024.11.19 @ 22:13:02 End 2024.11.19 @ 23:01:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec09de6d-a57a-4b72-a9f6-fae2903ce06c