Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 03:49:41 Player: kim.jet.wav Result: Destroyed by LM-EJJ(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (1032) 1032 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 5844 Bonus ------- Follower Combat Kills 287 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Particle Charger PSU Rigger > --- WEAPON ----------- Heavy Riot Gun Heavy Assault Rifle Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Signal Interpreter Advanced Targeting Computer EM Disruption Field Hacking Suite Dynamic Insulation System Particle Gun Particle Gun Datajack [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility PSU Rigger Device PSU Rigger Storage Medium Storage Unit Processor Core Analyzer Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 44 | 7 3 . . 3 16 8 6 . 1 Power 10 | 1 2 . . . 3 3 1 . . Engine 3 | 1 1 . . . . 1 . . . Core 7 | . 1 . . . 3 2 1 . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 1 . . . 6 3 . . . Treads . | . . . . . . . . . . Leg 12 | 2 1 . . . 6 3 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 2 . . . 1 3 . 2 . . Device 5 | 1 . . . 1 2 . 1 . . Storage 2 | 1 . . . . 1 . . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . . . 2 4 2 3 . 1 Energy Gun 7 | 2 . . . . 1 1 2 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . . . . 2 3 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 20 | . . . . 4 6 . . . 10 Power 4 | . . . . 1 1 . . . 2 Propulsion 6 | . . . . . 3 . . . 3 Utility 2 | . . . . 1 . . . . 1 Weapon 8 | . . . . 2 2 . . . 4 Highest Loss Streak 10 | . . . . 4 2 . . . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 3 5 5 4 3 9 9 10 9 Power 1 | . 1 2 2 1 . . 2 2 1 Propulsion . | . . 1 1 1 . . . . . Utility 3 | . . 1 1 1 . 3 4 5 4 Weapon 1 | . . . . . 1 4 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . . . . . 1 1 . 8 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 6 | . . . . . . 1 . . 5 Weapon 2 | . . . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 100 91 89 96 96 100 98 Engine 5 | . 6 . . 7 7 1 7 7 6 Core 8 | . 7 14 14 4 5 14 7 7 6 Leg 24 | . 28 28 28 28 25 26 23 23 22 Device 15 | . 14 14 14 12 16 18 15 15 14 Storage 9 | . 14 14 14 14 9 9 7 7 6 Processor 3 | . . . . . . . 6 7 6 Energy Gun 9 | . 26 28 28 5 2 1 8 7 6 Ballistic Gun 13 | . . . . 18 23 20 10 15 14 Launcher 4 | . . . . . . 5 6 7 6 Peak Build Rating 46 | 7 9 9 10 10 28 36 45 45 46 Average Rating 31 | 5 8 9 9 7 19 31 42 45 45 On Entrance 19 | . 7 9 9 10 8 27 36 45 45 Avg Prop Armor Cover (%) 16 | 25 . . . . 7 . . . . Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 47 | 14 14 14 14 13 30 38 46 46 47 Greatest Support 45 | 20 20 20 20 20 33 45 45 45 45 Greatest Overweight (x) 13 | . . . . . 9 1 1 1 13 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 9 Most Carried 10 | 1 5 5 6 6 10 10 10 10 10 Average Carried 7 | . 3 5 5 4 4 9 9 10 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 5 5 6 4 9 10 10 10 . Class Distribution -------------------- 43% | Scavenger-Gunner 24% | Scavenger-Skirmisher 22% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Matter Collected 1115 | 270 30 . . 58 438 217 102 . . Remotely . | . . . . . . . . . . Salvage Created 1161 | 115 96 . . 91 505 156 198 . . Parts 63 | 5 4 . . 9 18 12 15 . . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Combat Hostiles Destroyed 24 | . 2 . . 5 11 2 4 . . Guns 23 | . 2 . . 5 11 2 3 . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 10 | 2 1 . . 1 3 1 2 . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 4 | . . . . 4 . . . . . Grunt 11 | . 2 . . 1 8 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 3 | . . . . . 1 2 . . . Hunter 3 | . . . . . . . 3 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 6 | 2 2 . . 2 6 1 2 . . Combat Bots Only 6 | . 2 . . 2 6 1 2 . . Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Hostile Shots Fired 368 | . 14 . . 67 50 24 54 . 159 Missed 90 | . 2 . . 10 8 9 24 . 37 Hits 278 | . 12 . . 57 42 15 30 . 122 Melee 4 | . . . . . 4 . . . . Projectile 274 | . 12 . . 57 38 15 30 . 122 Critical Strikes 11 | . 1 . . 1 3 . . . 6 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 3710 | . 155 . . 466 728 195 349 . 1817 Core 993 | . 12 . . 142 61 78 57 . 643 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 520 | . 81 . . . . 46 46 . 347 Core Remaining (%) 70 | 100 . . . 38 . 74 . . . Volleys Fired 101 | 4 11 . . 25 39 9 13 . . Largest 4 | 2 2 . . 2 3 3 4 . . Hottest 152 | 80 80 . . 80 68 88 152 . . Shots Fired 244 | 8 22 . . 35 116 24 39 . . Gun 233 | 8 22 . . 35 116 24 28 . . Cannon . | . . . . . . . . . . Launcher 11 | . . . . . . . 11 . . Special . | . . . . . . . . . . Kinetic 175 | . . . . 19 116 21 19 . . Thermal 29 | 4 11 . . 7 . 3 4 . . Explosive . | . . . . . . . . . . Electromagnetic 40 | 4 11 . . 9 . . 16 . . Robot Hit Streak 19 | 3 7 . . 4 19 8 11 . . Robot Miss Streak 4 | 1 2 . . 4 3 3 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 157 | 5 14 . . 20 84 14 20 . . Core Hits 70 | 4 5 . . 7 35 7 12 . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . Critical Strikes 3 | . . . . . 2 . 1 . . Destroy 3 | . . . . . 2 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2168 | 61 181 . . 182 1137 226 381 . . Guns 2013 | 61 177 . . 182 1137 216 240 . . Cannons . | . . . . . . . . . . Explosions 141 | . . . . . . . 141 . . Melee . | . . . . . . . . . . Ramming 14 | . 4 . . . . 10 . . . Kinetic 1511 | . . . . 88 1137 182 104 . . Thermal 215 | 20 68 . . 41 . 34 52 . . Explosive . | . . . . . . . . . . Electromagnetic 428 | 41 109 . . 53 . . 225 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 2 2 1 1 6 Average Corruption 1 | . . . . . 1 2 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . 3 6 2 1 2 Message Errors 3 | . . . . . . 2 1 . . Matter Fused 4 | . . . . . 1 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 1 1 . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . Kicked 2 | . 1 . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 206 | 54 206 . . 176 89 13 186 . 102 Average Temperature 59 | 25 104 . . 83 32 9 65 . 25 Received Heat Transfer 1313 | . 108 . . 18 387 18 36 . 746 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 485 | 50 150 . . 100 . 74 111 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 181 | 10 50 . . 50 127 181 46 . . Initial 53 | . . . . . 3 53 25 . . Average 36 | 2 11 . . 18 39 88 14 . . Influence Increases 1073 | 15 55 . . 120 295 385 203 . . Destroy 0b10 Robot/C 640 | . 40 . . 100 220 180 100 . . Destroy 0b10 Robot/NC 25 | 15 . . . . 5 5 . . . Destroy Leader 194 | . 10 . . 20 52 72 40 . . Allied During Kill 119 | . . . . . . 98 21 . . Successful Hack 47 | . 5 . . . 2 . 40 . . Destroy Structure 3 | . . . . . 1 . 2 . . Lose Combat Pursuer 45 | . . . . . 15 30 . . . Influence Decreases 1073 | 15 55 . . 110 178 455 247 13 . Entered New Map 118 | . . . . . 7 74 32 5 . Time Decay 705 | 15 55 . . 70 121 241 195 8 . Lost Part 90 | . . . . 40 50 . . . . Lost Ally 160 | . . . . . . 140 20 . . Squads Dispatched 8 | . . . . 1 2 2 3 . . Investigation 6 | . . . . 1 2 1 2 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 1 | . . . . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Distress Signals 2 | . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 45 | . 5 . . 5 16 8 4 . 7 Peak Tracking Total 10 | . 3 . . 4 7 5 2 . 10 Tactical Retreats 4 | . . . . . 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Traps Triggered 4 | . . . . . 2 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 4 | . . . . . 1 1 . . 2 Exploded 1 | . . . . . 1 . . . . Time Bombs Activated 3 | . . . . . . . . . 3 Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Machines Accessed 14 | . 2 . 2 1 2 1 6 . . Terminals 6 | . 1 . . 1 2 . 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . 1 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 53 | . 7 . 24 2 5 2 13 . . Successful 38 | . 6 . 24 . 1 2 5 . . Failed 15 | . 1 . . 2 4 . 8 . . Catastrophic 3 | . . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 3 . . . . . Terminals 12 | . 3 . . 2 5 . 2 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations 11 | . 4 . . . . 2 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 29 | . 2 . 24 . 1 . 2 . . Record 24 | . . . 23 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . . 2 3 . . Scan Component 5 | . 2 . . . . 1 2 . . Repair 4 | . 2 . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 2 . 4 . . Full Trace Events 5 | . . . . 1 2 . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 1 1 . . Time 109 | . 52 . . . . 38 19 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Total Allies 12 | . . . . . . 10 . . 2 Largest Group 10 | . . . . . . 10 3 1 3 Highest-Rated Group 173 | . . . . . . 173 48 16 75 Highest-Rated Ally 31 | . . . . . . 29 16 16 31 Total Orders 7 | . . . . . . 7 . . . GUARD 5 | . . . . . . 5 . . . AID 2 | . . . . . . 2 . . . Ally Attacks 53 | . . . . . . 36 13 . 4 Total Damage 662 | . . . . . . 508 116 . 38 Kills 8 | . . . . . . 7 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Active Infowar (turns) 1448 | 6 247 90 577 123 405 . . . . Terrain 493 | . . . . 88 405 . . . . Seismic 955 | 6 247 90 577 35 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Turns Passed 4932 | 80 247 90 577 147 616 534 687 42 1912 Spaces Moved 2802 | 51 122 76 481 70 261 288 454 22 977 Core 12 | 8 . . . . 3 . . . 1 Treads . | . . . . . . . . . . Legs 2790 | 43 122 76 481 70 258 288 454 22 976 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 190 120 Average Speed 148 | 109 120 120 120 120 125 120 136 190 190 Slowest Speed 700 | 120 120 120 120 120 500 190 190 190 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 28 24 90 19 19 43 13 2 87 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Total 3407 | 64 198 75 481 101 478 461 493 23 1033 Wait 377 | 2 56 . . 3 138 130 8 2 38 Move 2793 | 50 121 75 480 69 260 287 453 21 977 Hop . | . . . . . . . . . . Pick Up 27 | 1 3 . 1 . 9 6 6 . 1 Fast Attach 25 | 7 1 . . 2 10 3 2 . . Attach 12 | . . . . 2 4 4 2 . . Detach 8 | . . . . . 4 4 . . . Swap 18 | . 4 . . . 5 5 3 . 1 Drop 34 | . . . . . 8 11 6 . 9 Fire 101 | 4 11 . . 25 39 9 13 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . 1 . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . 1 . . . . . . . . Trap 9 | . . . . . 1 1 . . 7 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Repaired EM Pulse Gun 283 | -10/Materials | Repaired Aluminum Leg 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 329 | -10/Mines | Learned location of Storage (-8) 369 | -10/Mines | Discovered new exit (range 11) 386 | -10/Mines | Assembled infested the area 412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 414 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Exiles 435 | -10/Exiles | Discovered new exit (range 15) 450 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 517 | -10/Exiles | Met EX-DEC 543 | -10/Exiles | Visited The Gauntlet 715 | -10/Exiles | Met EX-BIN 758 | -10/Exiles | Aligned with FarCom system 759 | -10/Exiles | Given EX-Vault access code 792 | -10/Exiles | Opened EX-Vault 800 | -10/Exiles | Found PSU Rigger 824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 887 | -10/Exiles | Learned location of Zion (-7) 977 | -10/Exiles | Discovered new exit (range 12) 995 | -10/Exiles | Left Exiles lab with PSU Rigger 995 | -10/Exiles | Entered Mines 1038 | -9/Mines | Core integrity fell below 50% 1048 | -9/Mines | Met a Derelict bent on vengeance 1064 | -9/Mines | Lost 4 parts (1p1u2w) 1122 | -9/Mines | Discovered new exit (range 12) 1142 | -9/Mines | Entered Materials 1142 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1355 | -8/Materials | Build established: Skirmisher 1739 | -8/Materials | Discovered new exit (range 5) 1758 | -8/Materials | Entered Storage 1867 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1932 | -8/Storage | Lost 6 allies 2129 | -8/Storage | Repaired Carbon-fiber Leg 2149 | -8/Storage | Met 01-MTF 2216 | -8/Storage | Discovered new exit (range 15) 2228 | -8/Storage | Build established: Scavenger-Skirmisher 2292 | -8/Storage | Entered Factory 2292 | -7/Factory | Accompanied by 4 allies (01-MTF) 2292 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2295 | -7/Factory | 01-MTF left 2334 | -7/Factory | Repaired Shock Bomb Launcher 2480 | -7/Factory | Identified exit to DSF 2643 | -7/Factory | Discovered new exit (range 7) 2971 | -7/Factory | Discovered new exit (range 3) 2979 | -7/Factory | Entered Lower Caves 2979 | -7/Lower Caves | Accompanied by 1 ally 2980 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2999 | -7/Lower Caves | Learned location of 2 exits from Factory 3021 | -7/Lower Caves | Entered Zion 3021 | -7/Zion | Accompanied by 1 ally 3043 | -7/Zion | Build established: Scavenger-Gunner 3064 | -7/Zion | Learned location of 1 exit from Factory 3095 | -7/Zion | Learned Factory stockpile data 3129 | -7/Zion | Discovered new exit (range 16) 3215 | -7/Zion | System corruption cleaned by Quarantine Array 3331 | -7/Zion | Learned location of 1 exit from Lower Caves 3383 | -7/Zion | Learned Factory emergency access door positions 3400 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4196 | -7/Zion | Learned location of Data Miner (-6) 4305 | -7/Zion | Visited the Megawrench Repair Shop 4305 | -7/Zion | Megawrench repaired 6 parts 4483 | -7/Zion | Gained Derelict followers 4828 | -7/Zion | Rebuked by Imprinter 4870 | -7/Zion | Attempted to imprint without authorization 4870 | -7/Zion | Attacked by Zionites 4924 | -7/Zion | Core integrity fell below 50% 4926 | -7/Zion | Released all parts (3) 4931 | -7/Zion | Core integrity fell below 20% 4933 | -7/Zion | Destroyed by LM-EJJ(g) with Beamcaster Last Messages --------------- 04909_ Carbon-fiber Leg destroyed. 04916_ Shock Bomb Launcher destroyed. 04916_ Nuclear Core destroyed. 04917_ Hvy. Assault Rifle destroyed. 04917_ Critical hit (Burn: +80). A strange signal echoes through Zion. 04921_ Gauss Rifle destroyed. 04923_ Started Rigged Lgt. Nuclear Core timer (8). 04924_ Deactivated Armed Lgt. Nuclear Core timer. 04925_ Hvy. Ion Engine destroyed. 04926_ Released Med. Storage Unit. 04926_ Released PSU Rigger. 04926_ Released Core Analyzer. 04926_ Dropped Adv. Targeting Computer. 04926_ Dropped Hacking Suite. 04927_ Dropped Shock Rifle. 04927_ Dropped Particle Gun. 04928_ Dropped Datajack. 04930_ System corrupted: Matter fused (-10). 04930_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | ?????"""""" ""####""" | | ??????"""" ###" ""#?#"""""" | | ?????" #"#" "##?##""""" | | ????"""""""""" ##"" "#??#"" | | ?????""""""""" #""" "##?#"" | | ?????###########"#" ""#?#"" | | ???????????#####""# "##?#"""" | | ??????????##"""#### ##??"""#" | | ??????????#" #???###"" | | ??????????#" #?????#"" | | ??????????#" #?????#"" | | ??????????## #### #?????#"""" | | ???????????# #??######????#""""" | | ???????##### c#####?????????#"" " | | ???????""""" """""?????????#"" """" | | ?????######" "######???????#"""""""" | | ?????# " " " #???????#"""""##" | | ?????# " M """ #???????##""""""" | | ?????#"""" M " " #??????????#""""" | | ?????#"""""% """""#??????????#" | | ?????#""""" """" #??????????#" | | ?????#" gMM ""#?????????## | | ?????#"" "" i " #?????????# # | | ?????#""""" !/ """" #???????#### "" | | ?????#"""" !!! """""#???????#""& "# | | ?????# " [!@![ #???????#"&& "" | | ?????# " """""!"""" #???????#"" " "# | | ?????#""""""""" """""#???????#"" "" | | ?????#""" """"" "" #???????"" " | | ?????? 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"" | | ?????????????????????????????"""""" | | ?????????????????????????????#"#"""""" | | ??????????????????????????????#?###""" | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 33% | -10/Materials Aluminum Leg | 43% | -10/Materials Carbon-fiber Leg | 58% | -8/Storage Shock Bomb Launcher | 38% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicAngularInterface Manual? 0 Play Time 01:30:33 Cumulative 59.3 hours Start 2026.03.08 @ 23:42:50 End 2026.03.09 @ 03:49:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 849d0333-dbe8-4e0f-96ee-7fc6c2c0dd12