Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 17:24:58 Player: Genericgamer16 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1203) 1203 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 4801 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Heavy Laser Minigun > --- INVENTORY (5) ---- Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Pulse Rifle Heavy Laser Heavy Laser Assault Rifle Mini Assault Cannon Grenade Launcher Katana [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Medium Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 81 | 9 5 . 16 30 9 12 Power 11 | 1 . . 6 2 1 1 Engine 8 | 1 . . 6 1 . . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 28 | 5 1 . 5 15 2 . Treads 7 | 2 . . 2 1 2 . Leg . | . . . . . . . Wheel 4 | 3 1 . . . . . Hover . | . . . . . . . Flight 17 | . . . 3 14 . . Utility 16 | 1 2 . 1 9 1 2 Device 8 | . 1 . 1 5 1 . Storage 2 | 1 . . . 1 . . Processor 5 | . 1 . . 2 . 2 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 26 | 2 2 . 4 4 5 9 Energy Gun 8 | 1 1 . . . 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . 2 2 1 2 Ballistic Cannon 4 | . . . . . 3 1 Launcher 4 | . 1 . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . 1 . 2 3 . 17 Power 3 | . . . 1 . . 2 Propulsion 9 | . 1 . 1 3 . 4 Utility 4 | . . . . . . 4 Weapon 7 | . . . . . . 7 Highest Loss Streak 16 | . 1 . 2 3 . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 93 100 86 97 86 70 Engine 7 | . 14 14 10 8 . . Core 1 | . . . . . 7 4 Treads 4 | . . . 7 1 10 8 Wheel 5 | . 25 28 9 . . . Flight 20 | . . . 11 33 19 7 Device 9 | . 7 . 4 10 15 10 Storage 9 | . 14 14 11 9 7 6 Processor 12 | . 2 14 11 15 7 12 Energy Gun 4 | . 11 14 2 . 7 6 Ballistic Gun 6 | . 3 . 5 8 7 4 Launcher 6 | . 12 14 7 6 . 1 Slashing Weapon 1 | . . . 6 2 . . Naked Turns . | . . . . . . . Heaviest Build 26 | 14 16 15 18 20 25 26 Greatest Support 56 | 40 32 32 32 20 56 56 Greatest Overweight (x) 5 | . . . 3 1 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 7 6 1 Class Distribution -------------------- 58% | Mutant 33% | Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1278 | 290 74 45 93 616 53 107 Remotely . | . . . . . . . Salvage Created 1453 | 97 110 45 151 806 46 198 Parts 88 | 2 7 1 16 47 5 10 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 31 | . 6 1 5 14 1 4 Melee 6 | . . . 1 5 . . Guns 13 | . 1 1 4 5 . 2 Cannons 2 | . . . . . 1 1 AOE 10 | . 5 . . 4 . 1 Classes Destroyed 8 | 1 3 . 1 2 . 1 Worker 3 | . . . . 2 1 . Hauler 3 | . 1 . . 2 . . Recycler 2 | 1 . . . 1 . . Watcher 2 | . . . . 2 . . Swarmer 9 | . 3 . 3 3 . . Grunt 14 | . 3 1 . 8 1 1 Sentry 5 | . . . 2 3 . . Specialist 3 | . . . . . . 3 Best Kill Streak 5 | 1 4 1 3 5 2 2 Combat Bots Only 4 | . 4 1 3 4 1 2 Max Kills in Single Turn 3 | 1 3 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 . 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 250 | . 14 7 26 77 . 126 Missed 74 | . 4 2 8 22 . 38 Damage Taken 3323 | . 133 61 199 770 . 2160 Core 933 | . 33 22 45 108 . 725 Absorbed by Shields 177 | . . . . . . 177 Regen/Repaired (Parts) 199 | . . . . 199 . . Core Remaining (%) 86 | 100 . 78 88 80 . . Volleys Fired 149 | 4 23 9 16 70 5 22 Largest 3 | 2 2 1 1 2 3 3 Hottest 201 | 70 80 50 50 53 134 201 Shots Fired 192 | 5 29 9 16 77 14 42 Gun 159 | 5 22 9 16 70 10 27 Cannon 17 | . . . . . 4 13 Launcher 16 | . 7 . . 7 . 2 Special . | . . . . . . . Kinetic 114 | 1 1 . 11 70 9 22 Thermal 62 | 4 21 9 5 . 5 18 Explosive 16 | . 7 . . 7 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 2 7 3 8 10 8 9 Robot Miss Streak 5 | 2 3 4 4 5 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | 2 14 4 12 53 7 30 Core Hits 74 | 2 13 3 6 35 3 12 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 1 3 . . Burn 2 | . . 1 1 . . . Destroy 1 | . . . . 1 . . Sever 2 | . . . . 2 . . Melee Attacks 21 | . . . 3 18 . . Impact . | . . . . . . . Slashing 21 | . . . 3 18 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3311 | 25 609 63 223 1395 133 863 Guns 1422 | 25 199 50 126 593 81 348 Cannons 379 | . . . . . 52 327 Explosions 1029 | . 410 . . 431 . 188 Melee 468 | . . . 97 371 . . Ramming 13 | . . 13 . . . . Kinetic 1160 | . 10 . 63 593 83 411 Thermal 719 | 25 189 50 63 78 50 264 Explosive 951 | . 410 . . 353 . 188 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 468 | . . . 97 371 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . 29 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 29 | . . . . 29 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . 27 6 . 62 . . Shots 4 | . 2 . . 2 . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 126 | 9 9 110 40 17 126 40 Average Temperature 31 | 6 3 52 21 8 47 23 Received Heat Transfer 699 | . 48 30 36 333 . 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1839 | 74 555 222 259 100 111 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 635 | 5 183 105 225 635 211 206 Initial 156 | . 3 70 40 31 156 147 Average 195 | 4 104 78 109 298 183 139 Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 64 | 100 100 100 92 24 86 94 Level 1 27 | . . . 7 55 13 5 Level 2 8 | . . . . 19 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . 4 1 2 Investigation 2 | . . . . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . 1 . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 8 2 5 31 . 7 Peak Tracking Total 7 | . 5 2 3 7 . 4 Tactical Retreats 12 | . . 1 . 10 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 5 | . . . . 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 16 | . 1 . 1 10 4 . Terminals 12 | . 1 . 1 7 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 48 | . 1 . 6 33 8 . Successful 30 | . . . 2 25 3 . Failed 18 | . 1 . 4 8 5 . Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 1 . 6 14 7 . Fabricators . | . . . . . . . Repair Stations 14 | . . . . 14 . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 5 1 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 2 9 3 . Record 1 | . . . . 1 . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 3 | . . . . 3 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . . . . 2 1 . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . . 12 . . Scan Component 6 | . . . . 6 . . Repair 6 | . . . . 6 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . 9 2 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . . 6 . . Time 211 | . . . . 211 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1970 | 115 181 109 267 851 268 179 Spaces Moved 1398 | 68 116 81 252 597 240 44 Core 7 | 3 . . . . . 4 Treads 223 | 26 . . 1 53 103 40 Legs . | . . . . . . . Wheels 349 | 39 116 81 113 . . . Hover . | . . . . . . . Flight 819 | . . . 138 544 137 . Fastest Speed 26 | 50 100 100 34 26 28 100 Average Speed 70 | 120 100 100 67 39 96 157 Slowest Speed 290 | 160 100 100 290 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . . 16 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 30 14 24 42 5 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 8 . . Terrain Destroyed 93 | . 28 . . 61 . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 93 | . 28 . . 61 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2151 | 94 151 100 328 1094 270 114 Wait 403 | . 1 9 20 361 . 12 Move 1362 | 67 115 80 251 566 239 44 Hop 14 | . . . . 14 . . Pick Up 52 | 14 3 . 9 16 7 3 Fast Attach 16 | . 3 . 5 5 2 1 Attach 32 | 6 . . 5 7 6 8 Detach 3 | . . . 1 1 1 . Swap 33 | 3 2 . 6 18 1 3 Drop 43 | . 4 . 12 18 8 1 Fire 149 | 4 23 9 16 70 5 22 Melee 21 | . . . 3 18 . . Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 8) 278 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned Materials stockpile data 317 | -10/Mines | Discovered new exit (range 5) 320 | -10/Mines | Identified exit to Materials 406 | -10/Mines | Entered Materials 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Discovered new exit (range 8) 623 | -9/Materials | Identified exit to Materials 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Repaired Imp. Flight Unit 1018 | -8/Materials | Repaired Grenade Launcher 1064 | -8/Materials | Garrison activated, responded to threat 1129 | -8/Materials | Repaired Cesium-ion Thruster 1157 | -8/Materials | Build established: Sprinter 1209 | -8/Materials | Repaired Imp. Sensor Array 1413 | -8/Materials | Discovered new exit (range 16) 1419 | -8/Materials | Identified exit to Factory 1446 | -8/Materials | Repaired ECM Suite 1473 | -8/Materials | Search patrols dispatched 1504 | -8/Materials | Lost 3 parts (3n) 1520 | -8/Materials | Repaired Hvy. Assault Rifle 1524 | -8/Materials | Entered Factory 1524 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1601 | -7/Factory | Identified exit to DSF 1792 | -7/Factory | Entered DSF 1825 | -7/DSF | Additional patrols routed to DSF 1844 | -7/DSF | Discovered new exit (range 15) 1930 | -7/DSF | Core integrity fell below 50% 1965 | -7/DSF | Core integrity fell below 20% 1971 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- area. 01947_ Field strength at 94. 01952_ Field strength at 83. 01953_ Field strength at 73. 01954_ Field strength at 67. 01955_ Field strength at 57. 01956_ Field strength at 51. 01957_ Field strength at 45. 01958_ Field strength at 39. 01959_ Field strength at 33. 01960_ Field strength at 27. 01961_ Field strength at 16. 01962_ Field strength at 10. 01963_ Stasis field depleted. 01965_ Sml. Storage Unit destroyed. 01965_ Critical hit (Blast). 01965_ Knocked back. 01967_ Acquired Minigun. 01969_ G-47 Trooper destroyed. 01971_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????""""#???????????????????? | | ????????""""#???????????????????? | | ????????"< ????????????????????? | | ????????" ????????????????????? | | ????????" ????????????????????? | | ????????#C #????????????????????? | | ???????## ###??????????????????? | | ???????? &&???????????????????? | | ???????? &????????????????????? | | ???????## ###??????????????????? | | ???????#% #??????????????????? | | ???????# *[ #??????????????????? | | ?????###=% [ #??????????????????? | | ?????#"#@![ #####???#???????????? | | ?????#;=%%*# #!!!#???????????? | | ?????#;%!%=;; %!!!## ????????? | | ?????## =H]% % %% ?????? | | ?????#= ^ ?????? | | ?????##===% % ?????? | | ??????# = ##!!!#[[[## ??????? | | ??????# #?!!!#[[[#???????????? | | ??????### ######?###???????????? | | ???????#] #??????????????????? | | ???????#] [[#??????????????????? | | ???????#] [[#??????????????????? | | ???????## ###??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????## ###??????????????????? | | ??????### ##???#???????????????? | | ????###"" ##[[# ##??????????? | | ????""""" ??????? | | ????"##"" ??????? | | ??????#"""""## # #[[!!!??????? | | ??????#"""""#?###??##???????????? | | ??????####"##???????????????????? | | ?????????#"#????????????????????? | | ?????????""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MicroRelayBeam Manual? 0 Play Time 00:56:50 Cumulative 18.1 hours Start 2024.03.26 @ 16:11:22 End 2024.03.26 @ 17:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc1ec09-ee4d-44ec-96a8-75ad4e8daa7d