Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 20:08:19 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (389) 1945 Value Destroyed (14051) 14051 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7354) 7354 TOTAL SCORE: 26530 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6222 Follower Combat Kills 251 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -319 Cogmind --------- Core Integrity 114/700 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Launcher Guidance Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Compact Matter Pod (150) Matter Filter Graphene Brace High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Launcher Guidance Computer Graphene Brace > --- WEAPON ----------- Flak Gun Guided EMP Blaster Katana > --- INVENTORY -------- Improved Flight Unit Improved Heat Sink Compact Matter Pod Minigun Flak Gun Heavy Rocket Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [NC] Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 2 . . Utility 1 | . . . 1 . . . . Weapon 2 | . . . . . . . 2 Parts Attached 150 | 7 19 . 33 1 35 10 45 Power 17 | 1 3 . 3 1 3 . 6 Engine 11 | 1 3 . 3 1 3 . . Core 6 | . . . . . . . 6 Reactor . | . . . . . . . . Propulsion 41 | 2 4 . 10 . 13 1 11 Treads 25 | . 4 . 9 . 11 1 . Leg . | . . . . . . . . Wheel 4 | 2 . . . . 2 . . Hover . | . . . . . . . . Flight 12 | . . . 1 . . . 11 Utility 34 | 2 3 . 7 . 8 2 12 Device 22 | 1 2 . 5 . 8 . 6 Storage 9 | 1 1 . 2 . . 2 3 Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 58 | 2 9 . 13 . 11 7 16 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 4 | . 3 . . . 1 . . Ballistic Gun 23 | 1 . . 7 . 5 . 10 Ballistic Cannon 14 | . 4 . 1 . 4 4 1 Launcher 10 | . . . 5 . . 1 4 Special Weapon 2 | . 1 . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . . 2 . 1 . 2 Parts Lost 18 | . . . 1 . 4 . 13 Power 1 | . . . . . . . 1 Propulsion 10 | . . . 1 . 2 . 7 Utility 2 | . . . . . 2 . . Weapon 5 | . . . . . . . 5 Highest Loss Streak 3 | . . . 1 . 1 . 3 To Critical Strikes . | . . . . . . . . Average Backups 15 | 5 14 15 18 20 19 19 7 Power . | . . . . 1 1 1 . Propulsion 3 | 3 3 3 5 6 5 5 . Utility 4 | . 3 5 4 4 6 4 3 Weapon 5 | 1 6 6 6 7 6 7 2 Tool/Special . | . . . . . . . . Unused Backups 44 | . 11 . 11 2 7 2 11 Power 4 | . . . 2 . 2 . . Propulsion 4 | . 3 . 1 . . . . Utility 19 | . 4 . 5 . 2 2 6 Weapon 15 | . 4 . 3 1 3 . 4 Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 91 81 93 Engine 8 | . 13 14 10 11 9 9 . Core 1 | . . . . . . . 6 Treads 22 | . 25 28 32 33 30 9 . Wheel 2 | . 2 . . . 6 18 . Flight 8 | . . . . . . . 36 Device 14 | . 14 14 21 22 17 18 3 Storage 10 | . 14 14 11 11 9 9 8 Processor 1 | . . . . . . . 5 Energy Cannon 1 | . 6 . . . 1 . . Ballistic Gun 9 | . 1 . 15 21 4 . 14 Ballistic Cannon 7 | . 14 28 1 . 10 15 . Launcher 1 | . . . 5 . . . 3 Slashing Weapon 1 | . . . . . . 1 5 Peak Build Rating 54 | 7 11 11 24 26 44 44 54 Average Rating 26 | 5 9 11 18 25 32 43 45 On Entrance 20 | . 7 11 11 23 26 44 43 Avg Prop Armor Cover (%) 8 | . . . . . 9 8 . Naked Turns . | . . . . . . . . Heaviest Build 75 | 11 32 32 61 60 75 71 73 Greatest Support 109 | 20 46 46 69 69 109 56 28 Greatest Overweight (x) 7 | . 1 . 1 . 2 1 7 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 15 | 7 14 15 19 20 20 20 7 Most Carried 20 | 8 15 15 20 20 20 20 20 Average Carried 15 | 5 14 15 18 19 19 19 7 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 8 15 15 20 20 20 20 4 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 11822 | 218 826 98 1577 88 2386 872 5757 Remotely 1111 | . . . . . 474 65 572 Salvage Created 14326 | 134 800 163 3033 206 2494 533 6963 Parts 760 | 7 50 4 193 13 120 34 339 Haulers Intercepted 18 | . 2 . 5 . 6 . 5 Recyclers Shooed 11 | . 5 . 2 . 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 261 | . 17 4 54 5 46 28 107 Melee 4 | . . . . . . . 4 Guns 70 | . 6 . 25 5 8 . 26 Cannons 59 | . 10 4 3 . 27 15 . AOE 115 | . . . 25 . 10 13 67 Classes Destroyed 18 | 2 6 1 5 . 2 1 1 Worker 27 | . . 1 3 . 2 . 21 Builder 17 | . 1 . 2 . 3 . 11 Tunneler 10 | 3 . . 2 . . . 5 Hauler 18 | . 2 . 5 . 6 . 5 Recycler 28 | 1 3 1 7 . 1 . 15 Mechanic 5 | . . . 2 . 1 . 2 Operator 5 | . 1 . 2 . 1 . 1 Watcher 17 | . 1 . 5 . 3 1 7 Swarmer 53 | . 8 2 14 . . 18 11 Cutter 1 | . . . . . . 1 . Grunt 129 | . 9 2 21 4 32 5 56 Brawler 10 | . . . 3 1 . 1 5 Duelist 10 | . . . 3 . 2 . 5 Protector 7 | . . . 3 . . . 4 Sentry 31 | . . . 10 . 8 3 10 Hunter 9 | . . . . . 3 . 6 Programmer 10 | . . . . . . . 10 Heavy 1 | . . . . . 1 . . Thug 2 | . . . . . 1 . 1 Best Kill Streak 12 | 3 3 3 7 3 7 10 12 Combat Bots Only 11 | . 3 2 7 3 4 9 11 Max Kills in Single Turn 5 | 1 2 1 5 1 4 3 5 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . . 4 . 2 3 5 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 1038 | . 86 26 183 8 229 90 416 Missed 370 | . 22 8 45 1 60 29 205 Hits 668 | . 64 18 138 7 169 61 211 Melee 5 | . . . 4 . . . 1 Projectile 663 | . 64 18 134 7 169 61 210 Critical Strikes 21 | . 1 . 4 . 6 4 6 Actively Blocked 2 | . . . . . . . 2 Damage Taken 8687 | . 608 163 1680 56 2533 703 2944 Core 1295 | . 50 34 271 . 283 71 586 Absorbed by Shields 348 | . . . 134 21 193 . . Regen/Repaired (Parts) 742 | . 58 . 422 . 132 . 130 Core Remaining (%) 58 | 100 . 66 . 32 . 35 . Volleys Fired 984 | 9 222 11 158 10 192 82 300 Largest 4 | 2 2 2 2 2 2 2 4 Hottest 106 | 60 100 60 72 46 100 80 106 Shots Fired 1674 | 18 284 22 302 20 367 132 529 Gun 796 | 18 42 . 247 20 117 . 352 Cannon 496 | . 90 22 13 . 233 124 14 Launcher 230 | . . . 42 . 17 8 163 Special 152 | . 152 . . . . . . Kinetic 1191 | 9 66 22 260 20 324 124 366 Thermal 253 | 9 218 . . . 26 . . Explosive 66 | . . . 11 . . 8 47 Electromagnetic 164 | . . . 31 . 17 . 116 Robot Hit Streak 28 | 7 9 4 19 8 28 12 17 Robot Miss Streak 9 | 2 5 3 6 2 4 5 9 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 . 2 1 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 Shots Hit Robots 889 | 11 69 12 185 12 244 68 288 Core Hits 735 | 8 27 7 121 6 110 35 421 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 20 | . 1 . 3 . 7 4 5 Meltdown 1 | . 1 . . . . . . Destroy 4 | . . . 3 . . . 1 Blast 11 | . . . . . 7 3 1 Sever 4 | . . . . . . 1 3 Melee Attacks 187 | . . . . . 12 25 150 Impact . | . . . . . . . . Slashing 179 | . . . . . 12 25 142 Piercing . | . . . . . . . . Sneak Attacks 46 | . . . . . . . 46 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 37824 | 127 1133 270 5039 222 6255 3028 21750 Guns 7939 | 127 202 . 2380 185 1317 . 3728 Cannons 6638 | . 913 243 187 . 3751 1367 177 Explosions 18449 | . . . 2439 . 1180 836 13994 Melee 4676 | . . . . . . 825 3851 Ramming 122 | . 18 27 33 37 7 . . Kinetic 13428 | 49 458 243 2567 185 4654 1367 3905 Thermal 3459 | 78 657 . 270 . 633 . 1821 Explosive 8921 | . . . 837 . . 836 7248 Electromagnetic 7218 | . . . 1332 . 961 . 4925 Impact . | . . . . . . . . Slashing 4676 | . . . . . . 825 3851 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged 8 | . . . . . . . 8 Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . . 42 Message Errors 5 | . . . . . . . 5 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 10 | . . . . . . . 10 Energy Discharges 7 | . . . . . . . 7 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 1122 | . . . 72 . 82 188 780 Projectiles 81 | . . . 6 . 45 16 14 Explosions 528 | . . . 66 . 37 124 301 Melee 513 | . . . . . . 48 465 Knockbacks 53 | . 7 3 2 1 34 6 . Impact 1 | . . . . 1 . . . Kinetic 51 | . 7 3 2 . 33 6 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 150 | . . . 107 . . 43 . Shots 6 | . . . 4 . . 2 . Rammed 18 | . 5 5 4 4 . . . Targets Rammed 19 | . 5 5 4 4 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 427 | 40 174 . 10 . 190 56 427 Average Temperature 70 | 21 49 . 10 . 72 10 82 Received Heat Transfer 2620 | . 162 30 505 28 986 234 675 Effects 6 | . . . . . . . 6 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 12 | . . . 1 . 1 . 10 Combat Hostiles 12 | . . . 1 . 1 . 10 Parts Fried 30 | . . . 4 . 8 . 18 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 3 | . 2 . . . 1 . . Heat Transferred 4162 | 175 1409 . 362 . 916 . 1300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 22 | . . . 8 . 6 . 8 Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Maximum Alert Level 5 | . 1 . 4 2 3 5 5 Low Security (%) 31 | 100 97 100 13 . 23 . . Level 1 14 | . 2 . 26 35 30 . . Level 2 15 | . . . 24 64 24 2 . Level 3 12 | . . . 31 . 21 14 1 Level 4 7 | . . . 3 . . 41 19 Level 5 10 | . . . . . . 41 39 High Security 8 | . . . . . . . 38 Max Security . | . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . Peak Influence 8426 | 5 206 79 1224 531 1015 2120 8426 Initial 1113 | . . 79 . 476 105 657 1113 Average 1235 | 1 91 17 563 419 444 1485 4076 Influence Increases 14369 | 20 734 110 1892 323 1712 1463 8115 Destroy 0b10 Robot/C 5300 | . 340 80 1020 240 1000 560 2060 Destroy 0b10 Robot/NC 680 | 20 40 10 155 . 85 15 355 Destroy Leader 1148 | . 96 20 240 40 278 30 444 Allied During Kill 47 | . . . . 28 19 . . Trap Triggered on 0b10 70 | . . . . . . . 70 Successful Hack 252 | . 32 . 32 . 26 21 141 Select Force Hacks 230 | . 60 . 90 . 80 . . Disable Machine 1245 | . 15 . 75 15 60 30 1050 Anti-Garrison Action 650 | . . . . . . 650 . Destroy Structure 1072 | . 151 . 145 . 89 142 545 Partial Spotted 360 | . . . . . . . 360 Lose Combat Pursuer 3315 | . . . 135 . 75 15 3090 Influence Decreases 5943 | 20 529 315 669 1273 973 355 1809 Entered New Map 2403 | . . 126 . 747 168 355 1007 Time Decay 3260 | 20 529 189 659 506 705 . 652 Lost Part 180 | . . . 10 . 40 . 130 Lost Ally 100 | . . . . 20 60 . 20 Squads Dispatched 126 | . 6 . 10 1 11 . 98 Investigation 38 | . 5 . 4 1 6 . 22 Extermination 7 | . . . . . . . 7 Reinforcement 11 | . 1 . 2 . 4 . 4 Assault 69 | . . . 4 . 1 . 64 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 13 | . 1 . 4 . 4 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 532 | . 37 5 73 6 65 30 316 Peak Tracking Total 23 | . 4 3 6 3 6 6 23 Tactical Retreats 78 | . . . 4 . 5 1 68 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 8 | . 2 . . . 2 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts 174 | . . . . . . 25 149 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 14 | . . . . . . 3 11 Reused 7 | . . . . . . . 7 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 7 | . . . . . . . 7 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 97 | . 2 . 5 1 4 15 70 Max in Single Turn 8 | . 1 . 1 1 1 2 8 Garrison Access 2 | . . . . . . . 2 Garrison Relay 8 | . . . . . . 8 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 72 | . 9 . 14 1 13 4 31 Terminals 40 | . 6 . 9 . 7 4 14 Fabricators 5 | . . . . . . . 5 Repair Stations 8 | . 1 . 1 . 2 . 4 Recycling Units 8 | . 2 . 2 . 1 . 3 Scanalyzers 6 | . . . 2 . 2 . 2 Garrison Access 4 | . . . . . 1 . 3 Total Hacks 204 | . 21 . 55 1 36 8 83 Successful 99 | . 12 . 28 1 22 3 33 Failed 103 | . 9 . 26 . 13 5 50 Catastrophic 29 | . . . 7 . 2 1 19 Database Lockouts 2 | . . . 1 . 1 . . Manual 96 | . 14 . 24 . 19 3 36 Terminals 111 | . 15 . 29 . 23 8 36 Fabricators 21 | . . . . . . . 21 Repair Stations 27 | . 2 . 12 . 4 . 9 Recycling Units 16 | . 4 . 4 . 1 . 7 Scanalyzers 22 | . . . 10 . 6 . 6 Garrison Access 6 | . . . . . 2 . 4 Terminal Hacks 25 | . 2 . 4 1 7 2 9 Part Schematic 3 | . . . . . . . 3 Robot Schematic 1 | . . . 1 . . . . Prototype ID Bank 5 | . . . . . 3 . 2 Open Door 2 | . . . . 1 . 1 . Branch Access Points 3 | . . . 1 . 1 . 1 Terminal Index 2 | . . . . . 2 . . Alert Level 1 | . . . . . 1 . . Locate Traps 5 | . 2 . 1 . . . 2 Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . 8 Network Status 1 | . . . . . . . 1 Load Schematic 5 | . . . . . . . 5 Build 2 | . . . . . . . 2 Repair Station Hacks 14 | . 2 . 10 . 2 . . Scan Component 7 | . 1 . 5 . 1 . . Repair 7 | . 1 . 5 . 1 . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Retrieve Components 3 | . 1 . 1 . . . 1 Scanalyzer 12 | . . . 4 . 3 . 5 Insert Component 2 | . . . . . 1 . 1 Analyze 2 | . . . . . 1 . 1 Retrieve Study 8 | . . . 4 . 1 . 3 Garrison Access Hacks 4 | . . . . . 1 . 3 Unlock Access 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks 33 | . 7 . 9 . 9 1 7 Terminals 20 | . 5 . 6 . 7 1 1 Track 4 | . . . 1 . 3 . . Operators 1 | . . . . . 1 . . Skim 12 | . 5 . 5 . 2 . . Sabotage 1 | . . . . . 1 . . Search 1 | . . . . . . . 1 Override 1 | . . . . . . 1 . Fabricators 2 | . . . . . . . 2 Prioritize 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations 5 | . . . . . 1 . 4 Mechanics 1 | . . . . . . . 1 Patch 4 | . . . . . 1 . 3 Recycling Units 5 | . 2 . 2 . 1 . . Tunnel 5 | . 2 . 2 . 1 . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . Used 1 | . . . 1 . . . . Hacking Detections 57 | . 5 . 12 . 10 2 28 Full Trace Events 23 | . 2 . 1 . 2 2 16 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 . 4 Parts Built 2 | . . . . . . . 2 Authchips 1 | . . . . . . . 1 Time 152 | . . . . . . . 152 Total Part Build Rating 10 | . . . . . . . 10 Part Studies Acquired 8 | . . . 4 . 1 . 3 Parts Repaired 7 | . 1 . 5 . 1 . . Time 218 | . 26 . 148 . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . 1 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat 4 | . . . . . . . 4 Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 find_fabricator 1 | . . . . . . . 1 drop_inventory 2 | . . . . . . . 2 find_station 1 | . . . . . . . 1 formatsys_low 2 | . . . . . . . 2 Relay Couplers Released 33 | . . . . . . 33 . Machine Destruction 33 | . . . . . . 33 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 8 | . . . . 5 . 1 2 Largest Group 5 | . . . . 5 4 1 1 Highest-Rated Group 82 | . . . . 82 66 31 31 Highest-Rated Ally 31 | . . . . 31 31 31 31 Total Orders 2 | . . . . . . . 2 AID 2 | . . . . . . . 2 Ally Attacks 39 | . . . . 18 21 . . Total Damage 449 | . . . . 224 225 . . Kills 11 | . . . . 7 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Active Infowar (turns) 2626 | 50 718 . 1858 . . . . Seismic 2626 | 50 718 . 1858 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 17923 | 122 3378 884 4142 1364 3088 1008 3937 Spaces Moved 13278 | 80 1363 523 1648 799 1414 562 6889 Core 7 | 1 . . . . . . 6 Treads 4916 | . 1113 523 1648 799 833 . . Legs . | . . . . . . . . Wheels 1472 | 79 250 . . . 581 562 . Hover . | . . . . . . . . Flight 6883 | . . . . . . . 6883 Fastest Speed 26 | 50 80 160 160 160 115 115 26 Average Speed 86 | 79 147 160 161 160 141 115 27 Slowest Speed 400 | 80 160 160 240 160 162 115 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . . . . . . . 22 Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 81 | 5 99 98 96 99 95 77 81 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 8 | . 2 1 3 1 1 . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 312 | . 144 . 46 . 19 40 63 Terrain Destroyed 1150 | . 147 . 139 . 88 130 646 Melee 43 | . . . . . . 1 42 Projectile 214 | . 147 . 1 . 60 6 . AOE 893 | . . . 138 . 28 123 604 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 17753 | 118 2157 545 2831 865 2123 763 8351 Wait 2383 | 15 478 7 890 42 389 12 550 Move 13227 | 79 1362 522 1647 798 1413 560 6846 Hop 21 | . . . . . . . 21 Pick Up 162 | 8 30 . 35 4 22 7 56 Fast Attach 42 | 7 2 . 6 . 9 . 18 Attach 63 | . 2 . 3 . 3 . 55 Detach 23 | . . . . . . . 23 Swap 231 | . 25 . 44 2 45 25 90 Drop 220 | . 31 . 44 5 37 10 93 Fire 984 | 9 222 11 158 10 192 82 300 Melee 187 | . . . . . 12 25 150 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 19 | . 5 5 4 4 1 . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap 174 | . . . . . . 25 149 Miscellaneous 9 | . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Build established: Mutant 807 | -10/Materials | Discovered new exit (range 4) 1442 | -10/Materials | Discovered new exit (range 5) 1713 | -10/Materials | Discovered new exit (range 16) 2023 | -10/Materials | Repaired Ion Engine 3501 | -10/Materials | Entered Mines 3508 | -10/Mines | Discovered new exit (range 5) 3603 | -10/Mines | Learned location of Storage (-8) 3869 | -10/Mines | Learned Materials stockpile data 3890 | -10/Mines | Discovered new exit (range 6) 3978 | -10/Mines | Discovered new exit (range 9) 4068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4385 | -10/Mines | Entered Materials 4385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4747 | -9/Materials | Discovered new exit (range 15) 4837 | -9/Materials | Build established: Scavenger-Mutant 5251 | -9/Materials | Discovered new exit (range 13) 5672 | -9/Materials | Repaired Lgt. Treads 5705 | -9/Materials | Repaired Imp. Treads 5733 | -9/Materials | Repaired Heat Sink 5766 | -9/Materials | Repaired Imp. Ion Engine 5800 | -9/Materials | Repaired Hvy. Assault Rifle 5811 | -9/Materials | Discovered new exit (range 13) 5842 | -9/Materials | Core integrity fell below 50% 5940 | -9/Materials | Discovered new exit (range 13) 6307 | -9/Materials | Identified exit to Materials 6367 | -9/Materials | Central database locked down 6417 | -9/Materials | Learned Storage stockpile data 6493 | -9/Materials | Learned Storage emergency access door positions 6785 | -9/Materials | First assault squad dispatched 7012 | -9/Materials | Identified exit to Mines 7444 | -9/Materials | Build established: Mutant 7445 | -9/Materials | Destroyed 7 combat bots 8464 | -9/Materials | Sterilization system engaged 8464 | -9/Materials | Non-combat units ordered to evacuate 8527 | -9/Materials | Entered Mines 8535 | -9/Mines | Met a Derelict bent on vengeance 8536 | -9/Mines | Met a Derelict shopkeep closing up shop 8655 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 8669 | -9/Mines | Learned location of Zion (-7) 8902 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9271 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9891 | -9/Mines | Entered Materials 9891 | -8/Materials | Accompanied by 4 allies 9891 | -8/Materials | Evolved 2 slots: Propulsion x2 9892 | -8/Materials | Identified exit to Storage 9896 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 10164 | -8/Materials | Central database locked down 10745 | -8/Materials | Build established: Scavenger-Mutant 11191 | -8/Materials | Identified exit to Garrison 11204 | -8/Materials | Discovered new exit (range 15) 11399 | -8/Materials | Repaired Gauss Cannon 11614 | -8/Materials | Core integrity fell below 50% 11803 | -8/Materials | Discovered new exit (range 16) 12163 | -8/Materials | Build established: Mutant 12498 | -8/Materials | Discovered new exit (range 8) 12691 | -8/Materials | First assault squad dispatched 12927 | -8/Materials | Sterilization system engaged 12927 | -8/Materials | Non-combat units ordered to evacuate 12979 | -8/Materials | Entered Garrison 13007 | -8/Garrison | Discovered new exit (range 68) 13007 | -8/Garrison | Discovered new exit (range 43) 13007 | -8/Garrison | Discovered new exit (range 83) 13045 | -8/Garrison | Triggered checkpoint 13054 | -8/Garrison | Garrison Relay disabled 13110 | -8/Garrison | Garrison Relay disabled 13113 | -8/Garrison | Garrison Relay disabled 13115 | -8/Garrison | Garrison Relay disabled 13116 | -8/Garrison | Garrison Relay disabled 13149 | -8/Garrison | Triggered checkpoint 13154 | -8/Garrison | Triggered checkpoint 13193 | -8/Garrison | Triggered checkpoint 13288 | -8/Garrison | Garrison Relay disabled 13297 | -8/Garrison | Triggered checkpoint 13569 | -8/Garrison | Triggered checkpoint 13570 | -8/Garrison | Triggered checkpoint 13596 | -8/Garrison | Destroyed 9 combat bots 13674 | -8/Garrison | Identified exit to Factory 13674 | -8/Garrison | Garrison Relay disabled 13710 | -8/Garrison | Phase Generator disabled 13841 | -8/Garrison | Garrison Relay disabled 13869 | -8/Garrison | Installed Relay Interface Framework 13978 | -8/Garrison | Rescued a captive Derelict 13987 | -8/Garrison | Entered Factory 13987 | -7/Factory | Accompanied by 1 ally 13987 | -7/Factory | Evolved 2 slots: Weapon x2 14017 | -7/Factory | Identified exit to Garrison 14075 | -7/Factory | Discovered new exit (range 11) 14253 | -7/Factory | Identified exit to Lower Caves 14333 | -7/Factory | Build established: Sprinter 14787 | -7/Factory | First assault squad dispatched 14865 | -7/Factory | Fabricated Gui. EMP Blaster? 15568 | -7/Factory | Discovered new exit (range 16) 15812 | -7/Factory | Destroyed 8 combat bots 15941 | -7/Factory | Discovered new exit (range 15) 15974 | -7/Factory | Garrison activated, responded to threat 16096 | -7/Factory | Fabricated Gui. EMP Blaster? 16395 | -7/Factory | High security lockdown imminent 16475 | -7/Factory | High security lockdown engaged 17258 | -7/Factory | Core integrity fell below 50% 17669 | -7/Factory | Destroyed 11 combat bots 17924 | -7/Factory | Self-destructed Last Messages --------------- 17897_ Acquired 59 matter. 17904_ C-45 Heavy ARC bursts open, deploying its payload. 17904_ H-55 Commando unfolds itself. 17904_ P-60 Hacker unfolds itself. 17904_ M-28 Smith unfolds itself. 17904_ Penetrated by Slug. 17904_ Slug penetrates Door. 17909_ C-45 Heavy ARC bursts open, deploying its payload. 17909_ L-41 Fighter unfolds itself. 17909_ G-47 Trooper unfolds itself. 17909_ M-28 Smith unfolds itself. 17910_ C-45 Heavy ARC bursts open, deploying its payload. 17910_ G-47 Trooper unfolds itself. 17910_ M-28 Smith unfolds itself. 17914_ Destroyed Gravmag System. 17915_ Lgt. Nuclear Core+ destroyed. 17915_ Cesium-ion Thruster destroyed. 17916_ Destroyed Imp. Heat Sink. 17918_ Prc. Assault Rifle destroyed. 17921_ P-60 Hacker Shock Rifle severed. Map ----- +----------------------------------------------------+ | # """" + # ### ## | | ###########+######## " ## "## """" ## ! | | ?????# " "%" # """" ## | | ?????# " " " """" ########### | | ?????# " ! " """" #?????????? | | ?????# " " = """ #?????????? | | ?????# " " %= """" #?????????? | | ?????# " ""! """ #?????????? | | ?????# " = "" #?????????? | | ?????# " "" "#+###########?? | | ?????# " "" ! #?? | | ?????# " """Y""" # !!! #?? | | ?????# " """"""" ## ! " """ !! """ #?? | | ?????# ## %=" """ !! """ #?? | | ?????##################"##+#""""# """ """ #?? | | ???????????????##?????# ###### [ #?? | | ?????????????### ###### #????#######+########?? | | ?????????????# !! # ########## #??????? | | ?????????????# !! """ # # ## #??##### | | ########?????# !! """ # # """ ## #??# """ | | ###???# """ # # * Y" ## #??#""T" | | """ + #???# # # """ + ####"" " | | """ # #???# + + # | | """ # #???# #### ######### | | // # #???# ""T"" ####p###?##### [[ [ | | / """ # #???# """"" ## @ m ###T ## [[ | | /= """ # ############### p [[[ | | """]+ "%"%" lg """""" | | # ########## | | ######## # #???# ## ^ ]// | | ?????# # ############ ]/ | | ?????# # # #?# // | | ?????# + # """" #?# | | ?????# # # """" ### | | ?????# # # """" # #" "#### | | ?????## ### # # """" # #"Y"##### | | ??????# !!#?# # # # #"""## | | ??????# [%#?# #####" """" + ###### "" | | ??????# [###+###### """"! # #????# "" | | ??????# # # """" # ##+######## "" | | ??????# # """ # """" # # # | | ??????# # """"" !# "###+#### "" "" # | | ??????# + """"" # ## # "" "" # "" | | ??????# # # ] ## """ # """ """ # "" | | ??????# # """ # [ ## """ " """ """ # " | | ??????# # """"" # ## """ # """ """ #+## | | ??????# # """"" # "" "" ## # # #? | | ??????+ # # "" "" ## """ # # #? | | ??????# #########" """ ## """ #####+##### #? | | ??????# #???????############ """ #???# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 5 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 1 Item Schematics ----------------- Terrain Scanner | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Gui. EMP Blaster | -7/Factory | Hacked Surge Thruster | -7/Factory | Scanalyzed Lgt. Assault Rifle | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Gui. EMP Blaster | x1 | -7/Factory | Authchip Gui. EMP Blaster | x1 | -7/Factory Repaired ---------- Ion Engine | 3% | -10/Materials Lgt. Treads | 17% | -9/Materials Imp. Treads | 16% | -9/Materials Heat Sink | 13% | -9/Materials Imp. Ion Engine | 2% | -9/Materials Hvy. Assault Rifle | 27% | -9/Materials Gauss Cannon | 27% | -8/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Surge Thruster | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDiametricTube Manual? 0 Play Time 03:33:28 Cumulative 1379.4 hours Start 2025.12.04 @ 03:02:56 End 2025.12.04 @ 20:08:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 628 Rogue 628 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: aa5a9587-7bff-44c3-9998-603f96fbc769