Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.08 @ 12:20:00 Player: Deep Beef Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (12) 60 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 638 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Grenade Launcher Datajack [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 4 | 2 2 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 81 | . 81 Engine 11 | . 11 Leg 26 | . 26 Device 2 | . 2 Storage 14 | . 14 Energy Gun 12 | . 12 Ballistic Gun 13 | . 13 Naked Turns . | . . Heaviest Build 15 | 14 15 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 6 | . 6 Average Carried 2 | . 2 Final Capacity 8 | 8 8 Final Carried 5 | . 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 411 | 260 151 Remotely . | . . Salvage Created 439 | . 439 Parts 26 | . 26 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 11 | . 11 Guns 9 | . 9 AOE 2 | . 2 Classes Destroyed 3 | . 3 Watcher 1 | . 1 Swarmer 2 | . 2 Grunt 9 | . 9 Best Kill Streak 6 | . 6 Combat Bots Only 6 | . 6 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 802 | . 802 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 45 | 1 44 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 72 | 2 70 Gun 72 | 2 70 Cannon . | . . Launcher . | . . Special . | . . Kinetic 39 | 1 38 Thermal . | . . Explosive . | . . Electromagnetic 33 | 1 32 Robot Hit Streak 37 | 1 37 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 61 | 1 60 Core Hits 21 | . 21 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 847 | 27 820 Guns 772 | 27 745 Cannons . | . . Explosions 75 | . 75 Melee . | . . Ramming . | . . Kinetic 401 | 14 387 Thermal 75 | . 75 Explosive . | . . Electromagnetic 371 | 13 358 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 22 | . 22 Projectiles . | . . Explosions 22 | . 22 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 56 | . 56 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 141 | . 141 Average Temperature 34 | . 34 Received Heat Transfer 441 | . 441 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | . 50 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 2 | . 2 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 349 | . 349 Initial . | . . Average 103 | . 117 Maximum Alert Level 1 | . 1 Low Security (%) 74 | 100 71 Level 1 25 | . 28 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 20 | . 20 Peak Tracking Total 7 | . 7 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 6 | . 6 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 5 | . 5 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Branch Access Points 1 | . 1 Locate Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Botnet 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 443 | 52 391 Spaces Moved 225 | 36 189 Core 6 | 6 . Treads . | . . Legs 219 | 30 189 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 119 | 112 120 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 4 34 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 5 | . 5 Melee . | . . Projectile . | . . AOE 5 | . 5 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 322 | 42 280 Wait 33 | . 33 Move 224 | 35 189 Hop . | . . Pick Up 7 | . 7 Fast Attach 9 | 6 3 Attach 3 | . 3 Detach . | . . Swap 1 | . 1 Drop . | . . Fire 45 | 1 44 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Core integrity fell below 20% 340 | -10/Materials | Lost 3 parts (1p1n1w) 444 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer builds a Wall. Assault Rifle destroyed. S-10 Pest misfires. Chain reaction triggered in Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest destroyed. Heat Sink destroyed. Destroyed Heat Sink. Acquired 5 matter. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????^???? ???????????? | | ?????????????????????????? ???^ #??????????? | | ?????????????????????????# ??? #??????????? | | ?????????????????????????# ??^ #??????????? | | ?????????????????????????# ??" ##?????????? | | ???????????????????????? # """"" ?????????? | | ???????????######+#####+## ^""""" ?????????? | | ????????????????# ^ """"" ?????????? | | ????##########??# ^ ^ ^ """ ##?????????? | | ????# #??#^ """ #??????????? | | ????# #??# ^""""" ########???? | | ????# ####^ """"" ^ """ # ! #???? | | ????# + """"" """"" #% ! #???? | | ##### # " " """"" # % #???? | | ## # """"" #% #???? | | """## + """ # #???? | | """## ####### +% %[ #???? | | """## #?????### @= uu #"######???? | | """########+######???# ###s+####### ###????????? | | """# #???# # =% #?# #??????????? | | + #???# #" #?# #??????????? | | """# #???# #T "" #?# #??????????? | | """###+###+### #???# #" """"" #?# #??????????? | | """# ## #???# # """"" #?# #??????????? | | """# ## #???# # """"" #?# #??????????? | | """# ## #???# # """ #?# #??????????? | | # ## #???# # #?# #??????????? | | #########+#### #???# # #?# #??????????? | | ??????# # #???# ############ #??????????? | | ??????# " # #???# # ## #??????????? | | ??????# T # #???# # ## #??????????? | | ??????# " + #???# # ## #??????????? | | ??????# # #???# # ## < #??????????? | | ??????# # #???# #####+###### #??????????? | | ??????############???# ##########??????????? | | ?????????????????????#### # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# + #????????????? | | ????????????????????????###### #????????????? | | ?????????????????????????????# "T" #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingLobotomySuperbattery Manual? 0 Play Time 00:08:21 Cumulative 118.0 hours Start 2023.05.08 @ 12:10:59 End 2023.05.08 @ 12:20:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 72 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 996b6a78-ff23-49b8-8ab4-d52fa10ab52e