Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 18:00:24 Player: fard Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2007) 2007 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 4680 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 105 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 415/415 System Corruption 0% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (10) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Trap Extractor (0/4) Trap Extractor (0/4) Particle Gun Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Trap Extractor Trap Extractor Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 65 | 10 9 8 5 20 13 Power 10 | 2 1 1 . 5 1 Engine 7 | 2 . 1 . 3 1 Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 20 | 2 2 4 1 7 4 Treads 13 | . 2 4 . 3 4 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . 1 4 . Utility 12 | 4 2 1 1 2 2 Device 6 | 3 . 1 1 1 . Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 23 | 2 4 2 3 6 6 Energy Gun 8 | 1 1 1 . 3 2 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 10 | . 2 1 1 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 2 6 4 7 10 Power 5 | . 1 1 . 2 1 Propulsion 9 | . . 3 2 1 3 Utility 5 | . 1 1 1 1 1 Weapon 10 | . . 1 1 3 5 Highest Loss Streak 5 | . 2 4 4 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 89 83 58 65 83 Engine 8 | . 1 . 11 11 17 Core 3 | . 3 9 . 4 . Treads 15 | . 23 30 7 5 13 Leg 1 | . 4 . . . . Flight 4 | . . . 6 4 13 Device 10 | . 15 10 7 12 1 Storage 10 | . 11 11 11 9 9 Processor 1 | . . . . . 7 Energy Gun 9 | . 7 11 11 12 7 Energy Cannon 3 | . 7 9 . . . Ballistic Gun 2 | . 3 . 2 4 . Launcher 4 | . 10 1 1 . 9 Peak Build Rating 32 | 11 10 13 11 30 32 Average Rating 11 | 6 7 10 8 12 21 On Entrance 11 | . 9 10 10 9 30 Naked Turns . | . . . . . . Heaviest Build 34 | 14 22 22 22 33 34 Greatest Support 80 | 20 40 80 40 40 60 Greatest Overweight (x) 8 | . 1 . 5 8 1 Average Overweight (x) . | . . . 2 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 Average Carried 8 | 4 8 9 9 8 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1247 | 265 236 103 77 269 297 Remotely . | . . . . . . Salvage Created 1590 | 40 542 316 36 396 260 Parts 122 | 4 30 33 5 30 20 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 54 | . 14 12 4 12 12 Guns 25 | . 6 4 3 10 2 Cannons 9 | . 3 5 1 . . AOE 20 | . 5 3 . 2 10 Classes Destroyed 11 | 1 6 2 . 2 . Worker 1 | . . . . 1 . Builder 1 | . 1 . . . . Tunneler 3 | 2 . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . 1 . . 1 . Operator 2 | . 1 1 . . . Watcher 3 | . 2 . . 1 . Swarmer 20 | . 3 7 4 3 3 Grunt 20 | . 11 2 . 3 4 Sentry 12 | . . 3 . 4 5 Hunter 2 | . . . . 2 . Best Kill Streak 8 | 1 4 8 4 4 5 Combat Bots Only 7 | . 3 7 4 4 5 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 382 | . 92 95 31 98 66 Missed 93 | . 30 18 9 24 12 Damage Taken 3898 | . 687 859 176 1212 964 Core 779 | . 81 138 6 345 209 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 67 . 64 . . Volleys Fired 166 | 9 53 19 9 42 34 Largest 2 | 1 2 2 2 2 2 Hottest 130 | 50 110 125 125 130 130 Shots Fired 267 | 9 86 38 13 73 48 Gun 199 | 9 68 19 9 68 26 Cannon 28 | . 9 15 4 . . Launcher 40 | . 9 4 . 5 22 Special . | . . . . . . Kinetic 46 | . 31 . . 15 . Thermal 181 | 9 46 34 13 53 26 Explosive 40 | . 9 4 . 5 22 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 17 7 2 8 16 Robot Miss Streak 11 | 4 4 5 11 7 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 191 | 5 50 28 9 62 37 Core Hits 192 | 2 31 43 10 72 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 4 . . . 2 Burn 6 | . 4 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4225 | 63 1098 624 75 1222 1143 Guns 1981 | 63 488 262 57 779 332 Cannons 314 | . 104 192 18 . . Explosions 1930 | . 506 170 . 443 811 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 295 | . 143 . . 152 . Thermal 2254 | 63 449 454 75 881 332 Explosive 1676 | . 506 170 . 189 811 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . . . 56 3 Projectiles . | . . . . . . Explosions 59 | . . . . 56 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 304 | . 2 61 . 168 73 Shots 11 | . 1 2 . 4 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 626 | 50 244 463 306 154 626 Average Temperature 121 | 21 72 159 169 59 206 Received Heat Transfer 1101 | . 318 153 . 279 351 Effects 19 | . . 5 . . 14 Shutdowns 8 | . . . . . 8 Interference 2 | . . . . . 2 Matter Decay 3 | . . 1 . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . 4 . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 4346 | 185 1554 744 112 920 831 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 598 | 10 250 236 137 320 598 Initial 208 | . 6 35 87 . 208 Average 136 | 2 113 78 60 128 378 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 70 | 100 82 91 100 60 . Level 1 23 | . 17 8 . 39 62 Level 2 5 | . . . . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 1 . 5 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 7 | . 3 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 20 19 4 25 18 Peak Tracking Total 10 | . 5 10 4 8 5 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . . . 3 1 Max in Single Turn 2 | . . . . 2 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 3 . . 3 2 Terminals 6 | . 2 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 7 . . 7 5 Successful 10 | . 4 . . 5 1 Failed 9 | . 3 . . 2 4 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 14 | . 5 . . 4 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 7 | . 3 . . 3 1 Record 3 | . 1 . . 2 . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 51 | . . . . . 51 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 215 | . . . . . 215 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3466 | 123 808 518 709 796 512 Spaces Moved 1318 | 79 401 138 250 211 239 Core 72 | 23 3 . 5 41 . Treads 905 | . 355 138 137 109 166 Legs 99 | 56 43 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 242 | . . . 108 61 73 Fastest Speed 50 | 50 100 160 160 111 111 Average Speed 196 | 99 155 160 263 294 161 Slowest Speed 520 | 120 160 160 440 520 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 44 22 58 18 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 19 | . . . . 19 . Terrain Destroyed 209 | . 67 10 . 49 83 Melee . | . . . . . . Projectile . | . . . . . . AOE 209 | . 67 10 . 49 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1932 | 114 507 397 289 308 317 Wait 324 | . 28 224 22 25 25 Move 1313 | 78 400 137 249 210 239 Hop . | . . . . . . Pick Up 45 | 14 11 4 4 7 5 Fast Attach 15 | 2 . 4 . 8 1 Attach 28 | 6 2 1 4 8 7 Detach . | . . . . . . Swap 22 | 2 7 3 1 4 5 Drop 19 | 3 6 5 . 4 1 Fire 166 | 9 53 19 9 42 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x2 1396 | -9/Materials | Destroyed 7 combat bots 1399 | -9/Materials | Lost 4 parts (1p2n1u) 1424 | -9/Materials | Discovered new exit (range 15) 1435 | -9/Materials | Discovered new exit (range 12) 1450 | -9/Materials | Entered Mines 1716 | -9/Mines | Lost 4 parts (2n1u1w) 1789 | -9/Mines | Learned location of 1 exit from Materials 1940 | -9/Mines | Discovered new exit (range 9) 2147 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2159 | -9/Mines | Entered Materials 2159 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2160 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | Identified exit to Garrison 2827 | -8/Materials | Core integrity fell below 50% 2955 | -8/Materials | Entered Garrison 2993 | -8/Garrison | Triggered checkpoint 3048 | -8/Garrison | Core integrity fell below 20% 3091 | -8/Garrison | Lost 4 parts (1u3w) 3156 | -8/Garrison | Rescued a captive Derelict 3172 | -8/Garrison | Rescued a captive Derelict 3237 | -8/Garrison | Triggered checkpoint 3310 | -8/Garrison | Lost 5 parts (1p2n2w) 3311 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Discovered new exit (range 13) 3467 | -8/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- 03309_ Acquired 4 matter. 03311_ Beams of light sweep through the air. An alarm sounds. 03317_ Acquired 6 matter. 03339_ Connecting with Garrison Terminal... 03339_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 03350_ G-47 Trooper destroyed. 03351_ Lgt. Treads destroyed. 03359_ G-47 Trooper destroyed. 03361_ The unstable cave ceiling collapses. 03362_ Y-45 Defender destroyed. 03363_ The unstable cave ceiling collapses. 03379_ EXIT=FOUND 03393_ Acquired 15 matter. 03397_ The unstable cave ceiling collapses. 03398_ Acquired Particle Gun. 03453_ The unstable cave ceiling collapses. [Achievement: Remodeling] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ???## ##""""##########??????????????????????????? | | #### ??????????????????????????? | | ???????????????????????????? | | ! ???????????????????????????? | | #### = ## ## ###????????????????????????????? | | ?### # ## #??????????????????????????????? | | ?# "??????????????????????????????? | | ?# % "??????????????????????????????? | | ?# "??????????????????????????????? | | ?# == "?#????????????????????????????? | | ?### ## # ### ?####??????????????????????? | | ???# ## = ## # T#####??????????????????? | | ???# = g #??????????????????? | | ???# [ * @ #??????????????????? | | ???# %[ ### #??????????????????? | | ???## ## ## ## # ##?## ###????????????????? | | ????# ## #????#??#????# #????????????????? | | ????# #######????????????# ##????????????????? | | ????# #?????????????# ##### ###### #??????????? | | ????# #?????????????# #??????????? | | ????# #?????????????###### #### ###???????????? | | ????# #????????????????# ##?????????????????? | | ????? ?????????????????# ## ############??????? | | ????? ?????????????????# # #??????? | | ??????????????????????###### #??????? | | ??????????????????????# ####### < #??????? | | ??????????????????????# ### ! ##????????????????? | | ????????????????????????# # ###????????????????? | | ????????????????????????### # ###????????????????? | | ??????????????????????????### #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed BombHardlightCompanion Manual? 0 Play Time 00:36:37 Cumulative 10.1 hours Start 2024.11.01 @ 17:14:22 End 2024.11.01 @ 18:00:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5adc26e9-5876-4325-9c13-2ef39a650b92