Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 15:43:28 Player: Delirus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (183) 915 Value Destroyed (5958) 5958 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (2520) 2520 TOTAL SCORE: 18373 Bonus ------- High Alert Combat Kills 11 Win 3000 Friendly Fire -491 Cogmind --------- Core Integrity 1600/1600 Matter 180/300 Energy 46/200 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Improved Reaction Control System Improved Cloaking Device Advanced Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Micro Antimatter Reactor Field Propulsion Array Experimental Cooling System Experimental Energy Well (600) Improved Sensor Array Advanced Signal Interpreter Advanced Powered Armor HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Improved Reaction Control System Improved Cloaking Device Advanced Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Experimental Cooling System Experimental Energy Well Improved Sensor Array Advanced Signal Interpreter Advanced Powered Armor HERF Cannon [Rating: 179] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Reflective Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . 1 1 . 1 . . Utility 11 | . . . 1 . . . 1 . 2 2 1 . . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | . 13 6 33 3 2 2 48 25 11 20 5 3 11 11 51 11 15 7 2 Power 21 | . . . 3 . . . 3 2 3 2 1 . . 3 3 . 1 . . Engine 8 | . . . 3 . . . 1 1 3 . . . . . . . . . . Core 9 | . . . . . . . 2 1 . 2 1 . . 3 . . . . . Reactor 4 | . . . . . . . . . . . . . . . 3 . 1 . . Propulsion 48 | . 5 . 7 . . 1 11 10 2 1 2 . 1 1 5 . 2 . . Treads 23 | . 2 . 5 . . 1 11 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 3 . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 6 2 1 2 . 1 1 5 . 2 . . Utility 134 | . 5 2 7 2 . 1 12 7 3 11 2 3 7 5 36 10 12 7 2 Device 89 | . 2 1 1 2 . 1 5 3 1 6 2 3 5 5 27 7 10 7 1 Storage 5 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . Processor 10 | . . . . . . . . 2 . 2 . . 1 . 3 1 1 . . Hackware 9 | . . . . . . . . . 2 3 . . 1 . 1 1 . . 1 Protection 21 | . 1 1 5 . . . 7 1 . . . . . . 4 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 76 | . 3 4 16 1 2 . 22 6 3 6 . . 3 2 7 1 . . . Energy Gun 18 | . . . 3 1 2 . 12 . . . . . . . . . . . . Energy Cannon 10 | . . . 1 . . . 1 2 1 . . . 1 1 3 . . . . Ballistic Gun 11 | . 1 1 7 . . . 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . Launcher 13 | . 2 2 2 . . . 2 1 2 2 . . . . . . . . . Special Weapon 7 | . . 1 3 . . . 3 . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 2 . 1 . . 2 1 . . . . . Slashing Weapon 7 | . . . . . . . . . . 2 . . . . 4 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 . . . 2 2 2 1 . 1 1 . 7 2 . 2 . Corrupted Parts 2 | . . . . 1 . . 1 . . . . . . . . . . . . System Corruption 13 | . . . . 6 . . 7 . . . . . . . . . . . . Parts Lost 23 | . . . 5 . . 1 11 . 1 1 . . . 1 2 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . 3 . . 1 3 . 1 1 . . . . . . . . . Utility 9 | . . . 1 . . . 4 . . . . . . 1 2 . 1 . . Weapon 5 | . . . 1 . . . 4 . . . . . . . . . . . . Highest Loss Streak 5 | . . . 3 . . 1 5 . 1 1 . . . 1 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 93 99 99 97 96 98 100 100 99 99 80 80 77 78 80 Engine 6 | . 14 14 11 11 11 11 4 2 6 2 . . . . . . . . . Core 2 | . . . . . . . 4 6 . 3 5 5 5 10 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 7 9 8 8 8 Treads 19 | . 5 14 22 33 33 32 35 35 . . . . . . . . . . . Wheel 4 | . 18 14 10 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 30 26 29 29 29 31 20 19 17 17 16 Device 11 | . 7 13 11 11 11 11 12 8 7 7 17 17 12 14 12 14 10 13 16 Storage 9 | . 14 14 11 11 11 11 9 9 7 6 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . . 15 14 11 11 11 10 13 14 15 13 12 Hackware 4 | . . . . . . . . . 15 22 17 17 21 15 10 12 13 13 16 Protection 8 | . 5 . 10 11 11 11 14 16 . . . . . . 3 . 3 4 4 Energy Gun 4 | . . . 1 21 16 22 7 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 8 . . . . . . . . . . . Ballistic Gun 7 | . 28 21 16 . . . 6 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 5 5 5 5 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 91 32 101 101 101 102 111 117 20 21 25 25 26 30 50 50 55 56 57 Greatest Support 90 | 20 26 16 60 60 60 60 89 90 21 21 27 27 28 33 51 51 59 59 59 Greatest Overweight (x) 8 | . 8 1 6 1 1 1 1 1 . 1 . . 1 . . . . . . Average Overweight (x) . | . 2 1 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 8 18 15 24 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 6 19 15 25 25 25 24 25 25 10 10 9 10 10 10 10 10 10 10 9 Average Carried 18 | 6 12 14 22 24 24 23 23 24 9 9 7 7 9 9 9 9 9 10 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 15 15 25 25 24 24 25 7 10 10 7 10 9 10 10 10 10 10 9 Class Distribution -------------------- 49% | Mutant 21% | Scavenger-Mutant 14% | Hacker-Scout 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Matter Collected 5232 | 194 348 107 735 90 . 75 870 506 96 334 . 206 209 550 647 95 160 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7794 | 18 592 90 1020 208 . 442 1701 583 96 270 . . 253 358 1217 192 744 10 . Parts 424 | 1 42 5 79 18 . 15 106 27 6 6 . . 8 12 58 7 32 2 . Haulers Intercepted 15 | . 1 . 4 . . . 3 1 1 1 . . 1 . 2 . 1 . . Recyclers Shooed 10 | . 3 1 1 . . . 1 1 . . . . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 116 | . 9 5 26 3 . 6 34 14 . . . . . 1 11 . 7 . . Melee 19 | . . . . . . . . . . . . . . 1 11 . 7 . . Guns 56 | . 7 4 18 . . 4 23 . . . . . . . . . . . . Cannons 14 | . . . 2 . . . 2 10 . . . . . . . . . . . AOE 21 | . 2 1 3 3 . . 8 4 . . . . . . . . . . . Classes Destroyed 14 | 1 8 . 2 . . . 2 . . . . . . 1 . . . . . Worker 7 | . 1 . . 1 . . 1 1 . 1 . . . 2 . . . . . Builder 7 | . 1 . 1 . . . 2 1 1 . . . . . . . 1 . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 1 . 4 . . . 3 1 1 1 . . 1 . 2 . 1 . . Recycler 11 | . 2 . 1 . . 1 . 1 . 1 . . 1 2 1 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . . . 2 . . . . 1 . 1 . . . . . . . 1 . Watcher 17 | . 2 . 5 . . . 3 . 1 1 . . 1 . 3 1 . . . Swarmer 20 | . 3 3 7 3 . . 4 . . . . . . . . . . . . Grunt 58 | . 6 2 11 . . 6 20 11 . . . . . . 1 . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 23 | . . . 8 . . . 7 3 . . . . . . 1 . 4 . . Hunter 4 | . . . . . . . 2 . . . . . . . 2 . . . . Programmer 10 | . . . . . . . . . . . . . . 1 7 . 2 . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 6 3 . 4 9 7 1 3 . . 2 3 4 2 3 1 . Combat Bots Only 7 | . 4 3 3 3 . 3 7 6 . . . . . 1 3 . 3 . . Max Kills in Single Turn 4 | 1 2 2 2 3 . 1 3 4 1 1 . . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 3 . . 2 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Damage Taken 7364 | . 377 42 1093 38 . 390 2406 566 . 215 37 . . 179 1197 . 655 169 . Core 770 | . 65 10 131 . . 17 175 32 . 93 27 . . . 193 . 27 . . Absorbed by Shields 445 | . . . . . . 101 344 . . . . . . . . . . . . Regen/Repaired (Parts) 937 | . . . 174 . . . 221 . . 19 . . . 60 . . 234 98 131 Core Remaining (%) 87 | 100 . 70 . . . 63 . 62 100 89 . . 97 100 . 85 . 98 100 Volleys Fired 373 | 4 48 11 79 8 . 20 125 45 . 5 . . 4 2 22 . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 . . 1 1 1 . . . . Hottest 125 | 40 40 40 125 100 . 100 114 104 . 48 . . 98 98 113 . . . . Shots Fired 666 | 8 93 16 149 16 . 39 227 85 . 5 . . 4 2 22 . . . . Gun 444 | 8 90 13 109 16 . 39 167 2 . . . . . . . . . . . Cannon 155 | . . . 8 . . . 34 81 . 4 . . 4 2 22 . . . . Launcher 18 | . 3 3 2 . . . 7 2 . 1 . . . . . . . . . Special 49 | . . . 30 . . . 19 . . . . . . . . . . . . Kinetic 348 | 8 90 13 109 . . . 83 41 . 4 . . . . . . . . . Thermal 207 | . . . 38 . . . 99 42 . . . . 4 2 22 . . . . Explosive 18 | . 3 3 2 . . . 7 2 . 1 . . . . . . . . . Electromagnetic 93 | . . . . 16 . 39 38 . . . . . . . . . . . . Robot Hit Streak 19 | 6 11 6 12 6 . 12 16 19 . . . . . . . . . . . Robot Miss Streak 5 | 2 3 3 5 3 . 3 4 3 . 1 . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 534 | 6 53 11 107 14 . 35 154 56 3 6 . . 4 13 43 4 23 2 . Core Hits 278 | 1 36 10 60 8 . 17 79 27 2 2 . . 3 3 17 2 11 . . Critical Kills 6 | . . . 1 . . . 1 . 1 1 . . . 2 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 1 . . . 1 . . . . . Critical Strikes 30 | . . . 9 . . . 4 3 2 2 . . . 4 4 . 2 . . Burn 9 | . . . 7 . . . 2 . . . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . . . . . . . . Blast 4 | . . . . . . . 1 3 . . . . . . . . . . . Smash 7 | . . . . . . . . . 2 2 . . . 3 . . . . . Sever 7 | . . . . . . . . . . . . . . 1 4 . 2 . . Melee Attacks 189 | . . . . . . . 1 6 13 19 . . 18 19 58 17 29 4 5 Impact 42 | . . . . . . . 1 6 13 13 . . 2 7 . . . . . Slashing 147 | . . . . . . . . . . 6 . . 16 12 58 17 29 4 5 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 2 4 . . 3 5 3 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . Damage Inflicted 18676 | 59 726 252 1960 447 . 750 4442 1919 248 452 . . 312 879 3370 406 2212 242 . Guns 5514 | 59 591 105 1305 275 . 655 2508 16 . . . . . . . . . . . Cannons 1999 | . . . 123 . . . 532 1344 . . . . . . . . . . . Explosions 2614 | . 123 147 220 110 . 95 1394 486 . 39 . . . . . . . . . Melee 8082 | . . . . . . . . . 248 413 . . 312 879 3370 406 2212 242 . Ramming 155 | . 12 . . 62 . . 8 73 . . . . . . . . . . . Kinetic 3670 | 59 591 105 1305 . . . 983 627 . . . . . . . . . . . Thermal 2928 | . . . 435 110 . 95 1555 733 . . . . . . . . . . . Explosive 2193 | . 123 147 220 . . . 1178 486 . 39 . . . . . . . . . Electromagnetic 1648 | . . . . 275 . 655 718 . . . . . . . . . . . . Impact 942 | . . . . . . . . . 248 311 . . . 383 . . . . . Slashing 7140 | . . . . . . . . . . 102 . . 312 496 3370 406 2212 242 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 6 6 6 10 10 . 3 . . . 1 3 6 4 4 . Average Corruption 6 | . . . . 6 6 6 7 10 . 3 . . . 1 1 5 2 4 . Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 174 | . . . . 15 6 19 62 41 . 8 . . . 1 4 8 7 3 . Message Errors 42 | . . . . 3 3 5 11 13 . 1 . . . . 1 2 3 . . Matter Fused 47 | . . . . 7 . 5 19 10 . 1 . . . 1 1 2 1 . . Heat Flow Errors 20 | . . . . 3 2 4 4 2 . 2 . . . . . 2 . 1 . Energy Discharges 18 | . . . . 1 1 . 7 4 . 1 . . . . 1 1 1 1 . Parts Rejected 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . Parts Fused 4 | . . . . 1 . . 2 . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . 2 11 5 . . . . . . . 1 . . . Data Loss (major) 3 | . . . . . . . 1 1 . . . . . . . . 1 . . Misfires 7 | . . . . . . 1 3 2 . 1 . . . . . . . . . Alerts 5 | . . . . . . . 3 1 . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . 2 . 3 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1448 | . 3 . . . . . 54 19 70 169 . . 32 433 384 71 56 157 . Projectiles 11 | . . . . . . . 6 5 . . . . . . . . . . . Explosions 57 | . 3 . . . . . 48 6 . . . . . . . . . . . Melee 1380 | . . . . . . . . 8 70 169 . . 32 433 384 71 56 157 . Knockbacks 8 | . . . . . . . 2 5 1 . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . Kinetic 7 | . . . . . . . 2 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . 15 . 20 226 32 . 27 . . . . . . . . . Shots 11 | . . . . 1 . 1 6 2 . 1 . . . . . . . . . Rammed 6 | . . . . 2 . . 1 3 . . . . . . . . . . . Targets Rammed 14 | . 4 . 1 3 . . 1 5 . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 . . . 2 . . . . . . . . . . . Highest Temperature 420 | . 36 . 360 174 174 328 307 165 . 252 33 192 264 195 420 236 . 221 . Average Temperature 80 | . 9 . 109 31 82 119 58 58 . 105 17 99 59 82 92 109 . 119 . Received Heat Transfer 2390 | . 153 9 369 . . 237 981 387 . 108 20 . . . 54 . 72 . . Effects 7 | . . . 4 . . . . . . . . . 1 . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . 2 . . . . . . . . . . . 1 . . . . Interference 3 | . . . 2 . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . 2 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . . Parts Fried 17 | . . . . 1 . 5 4 . 2 3 . . . 2 . . . . . Impact Corruptions 15 | . . . . . . . . 1 3 6 . . . 5 . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 4 . . . 5 2 . . . . . . . . . . . Heat Transferred 7462 | . . . 3299 150 . 100 2729 1184 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . 1 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Peak Influence 432 | 5 335 115 432 225 . 204 392 383 163 207 43 15 152 123 283 244 304 197 144 Initial 171 | . 3 45 22 143 . . 1 102 13 79 43 15 10 6 64 135 . 171 117 Average 158 | 1 141 90 240 102 . 51 185 236 46 108 43 15 87 50 131 159 144 175 123 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 . 1 . . . . 1 1 1 . . Low Security (%) 68 | 100 78 100 41 96 . 90 54 36 100 99 100 100 100 100 75 72 63 100 100 Level 1 29 | . 21 . 48 3 . 9 45 63 . . . . . . 24 27 36 . . Level 2 2 | . . . 10 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 1 . . . 4 4 . 3 . . 2 . 2 . 3 1 2 Investigation 14 | . 3 . 1 . . . 2 2 . 2 . . 1 . . . 2 . 1 Extermination 4 | . . . . . . . . . . 1 . . . . 2 . 1 . . Reinforcement 7 | . . . . . . . 2 2 . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Distress Signals 16 | . . . 6 . . . 3 1 1 . . . . . 2 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 18 5 48 4 . 10 47 18 3 10 3 . 5 1 28 3 12 5 1 Peak Tracking Total 8 | . 4 3 8 3 . 3 8 5 3 5 3 . 4 1 5 2 5 4 1 Tactical Retreats 15 | . 1 . 2 . . 2 . 3 1 2 . . . . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Traps Triggered 13 | . 2 . 3 . . . 1 . . 2 2 . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Machines Disabled 11 | . . . 2 . . . 2 4 . 1 . . . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 . 1 1 . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Machines Accessed 86 | . 9 . 7 . 1 . 10 5 9 14 1 . 9 5 4 7 2 . 3 Terminals 60 | . 7 . 4 . . . 6 5 6 9 . . 7 3 3 5 2 . 3 Fabricators 6 | . . . . . . . . . 1 3 . . 1 . 1 . . . . Repair Stations 6 | . . . 2 . . . 2 . . 1 . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . 1 1 1 . 1 1 . 1 . . . Total Hacks 257 | . 21 . 23 . 4 . 40 13 25 50 1 . 36 11 7 17 5 . 4 Successful 134 | . 7 . 10 . 4 . 20 6 18 29 . . 18 8 4 7 2 . 1 Failed 121 | . 14 . 13 . . . 20 7 7 20 1 . 17 3 3 10 3 . 3 Catastrophic 17 | . 2 . . . . . 3 1 . 4 . . 2 . 1 2 1 . 1 Database Lockouts 2 | . . . . . . . . . . 1 . . 1 . . . . . . Manual 139 | . 13 . 7 . . . 20 5 14 29 . . 24 4 5 11 4 . 3 Terminals 190 | . 19 . 14 . . . 24 13 21 35 . . 31 7 5 12 5 . 4 Fabricators 20 | . . . . . . . . . 2 12 . . 4 . 2 . . . . Repair Stations 20 | . . . 6 . . . 9 . . 2 . . . 3 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 . . . 2 . 1 . . . . . . 3 . . . Garrison Access 12 | . . . . . . . 5 . 1 1 1 . 1 1 . 2 . . . Terminal Hacks 67 | . 4 . 3 . 4 . 9 6 10 11 . . 9 3 1 4 2 . 1 Record 4 | . . . . . 4 . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . 1 4 . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 Level Access Points 5 | . . . . . . . . . 1 1 . . 1 . . 1 1 . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 1 . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . Alert Level 5 | . . . . . . . 1 . 1 1 . . . 1 . 1 . . . Unreport Threat 7 | . . . . . . . 3 2 . . . . . . . 2 . . . Locate Traps 5 | . 2 . . . . . . . 2 . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . . 1 . . Hauler Manifests 5 | . . . . . . . 2 . 1 1 . . 1 . . . . . . Zone Layout 12 | . 2 . 3 . . . 2 1 1 1 . . 1 1 . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 5 . . 3 . 1 . . . . Network Status 4 | . . . . . . . . . 1 1 . . 1 . 1 . . . . Load Schematic 3 | . . . . . . . . . . 2 . . 1 . . . . . . Build 3 | . . . . . . . . . . 2 . . 1 . . . . . . Repair Station Hacks 14 | . . . 4 . . . 6 . . 2 . . . 2 . . . . . Scan Component 7 | . . . 2 . . . 3 . . 1 . . . 1 . . . . . Repair 7 | . . . 2 . . . 3 . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 2 . . . . . . . . 2 . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . Analyze 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 1 . . 1 1 . 1 . . . Seal Access 6 | . . . . . . . 1 . 1 1 . . 1 1 . 1 . . . Unauthorized Hacks 31 | . 3 . 1 . . . 2 . 6 10 . . 5 2 2 . . . . Terminals 23 | . 1 . 1 . . . 2 . 5 6 . . 4 2 2 . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . 2 . 1 . . . . Botnet 13 | . . . . . . . 1 . 3 5 . . 2 1 1 . . . . Operators 6 | . 1 . 1 . . . 1 . 1 1 . . . 1 . . . . . Fabricators 6 | . . . . . . . . . 1 4 . . 1 . . . . . . Report 2 | . . . . . . . . . 1 1 . . . . . . . . . Prioritize 4 | . . . . . . . . . . 3 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 7 . . . 9 3 7 11 1 . 8 3 3 6 2 . 3 Full Trace Events 11 | . . . 1 . . . 2 2 . 2 . . 1 . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 1 . 1 4 . . 1 . . 1 . . . Parts Built 4 | . . . . . . . . . . 3 . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 96 | . . . . . . . . . . 49 . . 47 . . . . . . Total Part Build Rating 22 | . . . . . . . . . . 17 . . 5 . . . . . . Parts Repaired 7 | . . . 2 . . . 3 . . 1 . . . 1 . . . . . Time 201 | . . . 52 . . . 108 . . 19 . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Total Allies 2 | . . . . . . . . . . . . . 1 . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . 1 . . . . Highest-Rated Group 45 | . . . . . . . . . . . . . 10 . 45 . . . . Highest-Rated Ally 45 | . . . . . . . . . . . . . 10 . 45 . . . . Total Orders 2 | . . . . . . . . 1 . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Turns Passed 12720 | 13 1010 489 2467 679 372 670 2344 1001 342 477 52 67 480 275 1059 276 384 125 138 Spaces Moved 10848 | 2 514 385 1042 267 154 251 705 327 1042 1068 151 243 807 826 1589 489 627 145 214 Core . | . . . . . . . . . . . . . . . . . . . . Treads 2304 | . 122 . 479 267 154 251 705 326 . . . . . . . . . . . Legs 76 | 2 74 . . . . . . . . . . . . . . . . . . Wheels 1266 | . 318 385 563 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7202 | . . . . . . . . 1 1042 1068 151 243 807 826 1589 489 627 145 214 Fastest Speed 17 | 120 95 115 115 240 240 240 240 26 26 26 23 23 23 20 17 32 32 32 32 Average Speed 84 | 120 155 115 187 240 240 240 240 232 26 26 23 23 23 20 29 32 32 32 32 Slowest Speed 240 | 120 240 115 240 240 240 240 240 240 26 97 23 23 94 20 32 32 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 4 3 . . 6 2 9 8 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 81 92 71 47 53 44 69 58 35 28 5 96 23 21 31 53 21 30 8 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . 1 . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Spaces Dug 76 | . . . 2 . . . 11 1 5 12 . . 14 3 13 6 2 2 5 Terrain Destroyed 219 | . 21 9 6 2 . 14 58 27 5 18 . . 16 4 24 6 2 2 5 Melee 51 | . . . . . . . 1 1 5 11 . . 12 2 4 6 2 2 5 Projectile 56 | . . . 2 . . . 20 5 . 3 . . 4 2 20 . . . . AOE 112 | . 21 9 4 2 . 14 37 21 . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Qua Res Tes Acc Total 13293 | 5 639 416 1397 287 158 281 1109 475 1082 1223 167 253 1063 903 2041 566 746 210 272 Wait 1244 | . 32 7 173 . . 2 160 19 6 90 10 3 223 37 270 40 67 54 51 Move 10759 | 1 513 384 1041 266 153 250 704 326 1033 1061 151 242 794 821 1571 473 622 140 213 Hop 33 | . . . . . . . . . 4 3 . . 6 2 8 7 2 1 . Pick Up 183 | . 19 4 43 3 . 4 38 13 7 9 . 2 2 8 18 6 6 . 1 Fast Attach 72 | . 1 . 6 . 1 . 7 4 5 7 . 3 5 3 19 5 1 5 . Attach 64 | . . . 8 . 1 1 14 11 4 3 3 . 1 4 9 . 3 . 2 Detach 7 | . . . . . 1 . . . . 3 . 1 . . 2 . . . . Swap 145 | . 12 6 19 3 . 1 27 10 3 11 2 . 5 4 23 6 11 2 . Drop 215 | . 10 4 27 4 2 3 32 36 7 12 1 2 7 6 41 12 5 4 . Fire 373 | 4 48 11 79 8 . 20 125 45 . 5 . . 4 2 22 . . . . Melee 184 | . . . . . . . 1 6 13 19 . . 16 16 58 17 29 4 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . Crush 10 | . . . 1 3 . . 1 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 1) 14 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 9) 1024 | -10/Materials | Entered Mines 1031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1124 | -10/Mines | Discovered new exit (range 7) 1128 | -10/Mines | Identified exit to Materials 1366 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1513 | -10/Mines | Entered Materials 1513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -9/Materials | Repaired Lgt. Armor Plating 2117 | -9/Materials | Repaired Lgt. Armor Plating 2502 | -9/Materials | Discovered new exit (range 7) 2747 | -9/Materials | Lost 3 parts (2n1u) 2796 | -9/Materials | Discovered new exit (range 15) 3004 | -9/Materials | Build established: Scavenger-Mutant 3170 | -9/Materials | Discovered new exit (range 4) 3275 | -9/Materials | Discovered new exit (range 13) 3582 | -9/Materials | Build established: Mutant 3980 | -9/Materials | Entered Mines 4037 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4195 | -9/Mines | Learned Materials emergency access door positions 4469 | -9/Mines | Identified exit to Exiles 4510 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4578 | -9/Mines | Assembled infested the area 4659 | -9/Mines | Entered Exiles 4717 | -9/Exiles | Met 8R-AWN 4760 | -9/Exiles | Met EX-HEX 4850 | -9/Exiles | Met EX-DEC 4890 | -9/Exiles | Learned location of Zion (-6) 5011 | -9/Exiles | Discovered new exit (range 10) 5031 | -9/Exiles | Entered Mines 5433 | -8/Mines | Discovered new exit (range 14) 5701 | -8/Mines | Entered Materials 5701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5897 | -8/Materials | Lost 3 parts (2u1w) 5913 | -8/Materials | Destroyed 7 combat bots 6051 | -8/Materials | Build established: Scavenger-Mutant 6288 | -8/Materials | Identified exit to Storage 6418 | -8/Materials | Discovered new exit (range 16) 6696 | -8/Materials | Repaired Reflective Plating 7042 | -8/Materials | Destroyed 7 combat bots 7044 | -8/Materials | Lost 5 parts (3n2u) 7325 | -8/Materials | Repaired Imp. Treads 7365 | -8/Materials | Repaired Nuclear Core 7399 | -8/Materials | System corruption reached 10% 8045 | -8/Materials | Entered Storage 8133 | -8/Storage | Learned location of Armory (-4) 8209 | -8/Storage | Build established: Mutant 8585 | -8/Storage | Identified exit to Recycling 8995 | -8/Storage | Discovered new exit (range 14) 9039 | -8/Storage | Identified exit to Factory 9046 | -8/Storage | Entered Factory 9046 | -7/Factory | Evolved 2 slots: Utility x2 9099 | -7/Factory | Discovered new exit (range 5) 9099 | -7/Factory | Identified exit to Lower Caves 9159 | -7/Factory | Discovered new exit (range 7) 9160 | -7/Factory | Identified exit to Factory 9319 | -7/Factory | Build established: Hacker-Scout 9334 | -7/Factory | Discovered exit to Factory (range 13) 9388 | -7/Factory | Entered another Factory area 9388 | -6/Factory | Evolved 2 slots: Utility x2 9569 | -6/Factory | Fabricated Mic. Fission Core (x2) 9594 | -6/Factory | Discovered new exit (range 2) 9595 | -6/Factory | Identified exit to Lower Caves 9616 | -6/Factory | Central database locked down 9783 | -6/Factory | Identified exit to Factory 9813 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9818 | -6/Factory | Spotted B-75 Beast 9854 | -6/Factory | Repaired Imp. Sensor Array 9865 | -6/Factory | Entered another Factory area 9865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9900 | -5/Factory | Assembled infested ambush trap array 9917 | -5/Factory | Sucked down chute 9917 | -5/Factory | Entered Waste 9917 | -5/Waste | The area was eerily silent 9919 | -5/Waste | Found Prototype Device 9919 | -5/Waste | Identified Beam Splitter 9973 | -5/Waste | Discovered new exit (range 13) 9982 | -5/Waste | Identified exit to Factory 9984 | -5/Waste | Entered Factory 10008 | -5/Factory | Identified exit to Factory 10145 | -5/Factory | Central database locked down 10235 | -5/Factory | Fabricated Adv. Sensor Array? 10464 | -5/Factory | Entered another Factory area 10464 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10609 | -4/Factory | Repaired Imp. Cooling System 10620 | -4/Factory | Discovered new exit (range 10) 10700 | -4/Factory | Discovered new exit (range 13) 10709 | -4/Factory | Identified exit to Research 10716 | -4/Factory | Build established: Hacker-Ninja 10739 | -4/Factory | Entered Research 10739 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10747 | -3/Research | Found Prototype Slashing Weapon 10747 | -3/Research | Identified Centrium Greatsword 10788 | -3/Research | Found Centrium Greatsword 11420 | -3/Research | Found Prototype Processor 11420 | -3/Research | Identified Exp. Terrain Scan Processor 11573 | -3/Research | Found Adv. Powered Armor 11577 | -3/Research | Found Adv. Powered Armor 11711 | -3/Research | Build established: Hacker-Scout 11748 | -3/Research | Identified exit to Quarantine 11798 | -3/Research | Entered Quarantine 11804 | -3/Quarantine | Found Prototype Processor 11804 | -3/Quarantine | Identified Exp. Targeting Computer 11985 | -3/Quarantine | Found Alien Slashing Weapon 11985 | -3/Quarantine | Identified Sigix Broadsword 12050 | -3/Quarantine | Identified exit to Research 12074 | -3/Quarantine | Entered Research 12074 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12098 | -2/Research | Build established: Hacker-Ninja 12182 | -2/Research | Spotted B-90 Cyclops 12327 | -2/Research | Identified exit to Access 12427 | -2/Research | Discovered new exit (range 16) 12457 | -2/Research | Identified exit to Testing 12458 | -2/Research | Entered Testing 12475 | -2/Testing | Found Prototype Device 12475 | -2/Testing | Identified Exp. Focal Shield 12575 | -2/Testing | Discovered exit to Access (range 8) 12583 | -2/Testing | Entered Access 12583 | -1/Access | Evolved 2 slots: Utility x2 12703 | -1/Access | Discovered new exit (range 20) 12720 | -1/Access | Identified exit to Surface 12721 | *** | Escaped! Last Messages --------------- PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 12591_ Connecting with Terminal... 12591_ ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. 12615_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12619_ O-32 Director uses terminal to summon reinforcements. 12619_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 12619_ O-32 Director locks terminal. 12627_ Connecting with Terminal... 12699_ Acquired HERF Cannon. 12703_ EXIT=FOUND 12716_ K-01 Serf cleans the Terminal. 12718_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12719_ The Access Shell folds into the floor. 12719_ K-01 Serf cleans the Terminal. 12720_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????###?####?############ #######+## | | ?????????????????##################### ####### ## | | ??????????????????########## # ####### ## | | ??????????????????########## # ####### ## | | ???????????????????######### # ####### ## | | ???????????????????###?##### # ####### ## | | ????????????????????######## # ####### ## | | ????????????????????######## # ####### ## | | ?????????????????????####### + ####### ## | | ??????????????????????###### # #######+## | | ???????????????????##??############### # | | ?????????????????#???##### # # ! | | ?????????????#?????????##? # # | | ?????????????#???#??###### # # | | ?????????????????#?###??## # # ! | | ????????????????????#?#?##??? ? + + | | ??????????????#???########? # # | | ??????????????????#?###### # # | | ?????????#?#?#?###???############?#### ########## | | ????????????????#?##??###??########### ## ? | | ??????????????#?????########## ####### ## ? | | ???????? ?? ? 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"? ?#?#?????? ??? | | ???????????????????????#? ? ? ?F ?? ?????????????? | | ?????????????????????????? ??"?""???? #?????????? | | ?????????????????????????????###?#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 3 Armor Coverage 600 Resistance: TH 10 Melee Speed Boost 30 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Machine Analyzer | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Powered Armor | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMissileMapper Manual? 0 Play Time 03:38:26 Cumulative 117.7 hours Start 2023.04.01 @ 21:27:29 End 2023.04.02 @ 15:43:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca47159f-6ecf-45c7-b6a4-a1d25ad7cdb6