Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.05 @ 03:05:00 Player: Departed Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (168) 168 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 1600 Bonus ------- Follower Combat Kills 297 Cogmind --------- Core Integrity 349/400 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit High-capacity Storage Unit Reflective Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (14) --- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Makeshift Hover Unit Medium Matter Pod (100) Particle Gun Pulse Rifle Assault Rifle Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Heat Sink Small Storage Unit High-capacity Storage Unit Reflective Plating > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Makeshift Hover Unit Medium Matter Pod Small Laser Small Laser Pulse Rifle Pulse Rifle Pulse Rifle Assault Rifle Signal Generator [Rating: 22] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Reflective Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 1 2 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 97 | . 94 100 94 Engine 13 | . 14 14 11 Leg 26 | . 28 28 19 Device 2 | . . . 11 Storage 25 | . 22 28 22 Protection 1 | . . . 9 Energy Gun 14 | . 14 14 14 Ballistic Gun 12 | . 14 14 7 Naked Turns . | . . . . Heaviest Build 51 | 12 44 44 51 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 5 | 3 2 2 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 14 | 6 14 14 14 Average Capacity 13 | 5 10 14 14 Most Carried 14 | 2 3 13 14 Average Carried 8 | 1 2 9 12 Final Capacity 14 | 6 14 14 14 Final Carried 13 | 2 3 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 533 | 237 39 180 77 Remotely . | . . . . Salvage Created 209 | 24 46 41 98 Parts 14 | 3 2 7 2 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 1 2 2 Guns 5 | . 1 2 2 Classes Destroyed 4 | 1 1 1 1 Tunneler 2 | 1 . 1 . Swarmer 2 | . . 2 . Grunt 1 | . 1 . . Sentry 2 | . . . 2 Best Kill Streak 2 | 1 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 375 | . 18 17 340 Core 60 | . 9 . 51 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 32 | 1 2 19 10 Largest 2 | 2 2 2 2 Hottest 126 | 60 60 60 126 Shots Fired 59 | 2 4 37 16 Gun 59 | 2 4 37 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 31 | 1 2 19 9 Thermal 28 | 1 2 18 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | 1 3 20 35 Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 52 | 1 3 33 15 Core Hits 13 | 1 2 7 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 617 | 12 40 348 217 Guns 617 | 12 40 348 217 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 329 | . 29 184 116 Thermal 288 | 12 11 164 101 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | . 6 24 42 Average Temperature 12 | . 6 7 24 Received Heat Transfer 141 | . 12 12 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 647 | 25 25 375 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 206 | 5 52 206 71 Initial 67 | . 2 17 67 Average 72 | . 20 98 54 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 5 14 3 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 6 | . . 6 . Largest Group 5 | . . 5 4 Highest-Rated Group 97 | . . 97 84 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 45 | . . 39 6 Total Damage 777 | . . 684 93 Kills 12 | . . 11 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1080 | 66 151 648 215 Spaces Moved 595 | 42 96 360 97 Core 8 | 8 . . . Treads . | . . . . Legs 587 | 34 96 360 97 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 158 | 119 150 160 178 Slowest Speed 270 | 200 180 180 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 27 58 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 667 | 53 99 393 122 Wait 4 | 2 . 2 . Move 592 | 41 95 359 97 Hop . | . . . . Pick Up 19 | 3 1 10 5 Fast Attach 8 | 5 1 . 2 Attach 3 | 1 . . 2 Detach . | . . . . Swap 4 | . . 2 2 Drop 5 | . . 1 4 Fire 32 | 1 2 19 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 583 | -10/Mines | Met a Derelict testing a Signal Generator 600 | -10/Mines | Found Signal Generator 661 | -10/Mines | Learned Materials security intel 841 | -10/Mines | Discovered new exit (range 5) 866 | -10/Mines | Entered Materials 866 | -9/Materials | Accompanied by 4 allies 866 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1081 | -9/Materials | Self-destructed Last Messages --------------- Treads. 00996_ R-06 Scavenger collects Carbon-fiber Leg. 00998_ Y-45 Defender heat spikes uncontrollably. 00999_ The unstable cave ceiling collapses. 00999_ R-06 Scavenger collects Lgt. Nuclear Core. 01003_ U-05 Engineer builds a Wall. 01004_ Y-45 Defender heat damages Hvy. Assault Rifle, Lgt. Treads. 01005_ Y-45 Defender heat damages core (-4). 01006_ Y-45 Defender heat damages Heat Sink. 01007_ Imp. Ion Engine melted. 01007_ Y-45 Defender destroyed. 01008_ U-05 Engineer lays Concrete. 01015_ Acquired 33 matter. 01016_ U-05 Engineer lays Concrete. 01021_ Acquired 4 matter. 01021_ U-05 Engineer lays Concrete. 01034_ Acquired Carbon-fiber Leg. 01035_ U-05 Engineer lays Concrete. 01036_ Acquired 10 matter. 01037_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########???????????##????????????????? | | ??????????# #?????????? #????????????????? | | ??????????# #######??? #????????????????? | | ??????????# # ### ######???????????? | | ??????????# # a w????????? | | ??????????# + @ | ????????? | | ??????????# # ????????? | | ??????????# # ##+####### !! ????????? | | ??????????# ###r###???????????????????????? | | ??????????# #?# #?????????????????????????? | | ###???????############ ###???????????????????????? | | #???######???????# #???????????????????????? | | #?### ######## #???????????????????????? | | #?# [%+% #???????????????????????? | | #?# # !%#### #???????????????????????? | | #?# %%=""# #???????????????????????? | | ### %== R"#######???????????????????????? | | # ! ""#?????????????????????????????? | | ### # ##?????????????????????????????? | | #?## ! ##??????????????????????????????? | | ###?# # [ = # #??????????????????????????????? | | #### # [[## ###########?????????????????????? | | ! ????????????????????? | | ????????????????????? | | ????????????????????? | | #### ############### ??????????????????????? | | ##??# #?????????????????????????????????????? | | #???#! !! #?????????????????????????????????????? | | #???#!!!! #?????????????????????????????????????? | | #???########?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeLightpackBay Manual? 0 Play Time 00:13:24 Cumulative 33.4 hours Start 2021.11.04 @ 23:36:30 End 2021.12.05 @ 03:05:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 31 Explorer 15 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec63551-9aca-435e-9baa-5dd4e1c2cc0d